| Index: media/audio/mac/audio_manager_mac.cc
|
| diff --git a/media/audio/mac/audio_manager_mac.cc b/media/audio/mac/audio_manager_mac.cc
|
| index 0b29dcc13967e6c15caf57f412181f1cb3a8e581..20cd4c88a9c69bd5c6687acebe8d9350a6902168 100644
|
| --- a/media/audio/mac/audio_manager_mac.cc
|
| +++ b/media/audio/mac/audio_manager_mac.cc
|
| @@ -293,6 +293,18 @@
|
| return GetDefaultDevice(device, false);
|
| }
|
|
|
| +template <class T>
|
| +void StopStreams(std::list<T*>* streams) {
|
| + for (typename std::list<T*>::iterator it = streams->begin();
|
| + it != streams->end();
|
| + ++it) {
|
| + // Stop() is safe to call multiple times, so it doesn't matter if a stream
|
| + // has already been stopped.
|
| + (*it)->Stop();
|
| + }
|
| + streams->clear();
|
| +}
|
| +
|
| class AudioManagerMac::AudioPowerObserver : public base::PowerObserver {
|
| public:
|
| AudioPowerObserver()
|
| @@ -358,27 +370,53 @@
|
| DISALLOW_COPY_AND_ASSIGN(AudioPowerObserver);
|
| };
|
|
|
| -AudioManagerMac::AudioManagerMac(
|
| - scoped_refptr<base::SingleThreadTaskRunner> task_runner,
|
| - scoped_refptr<base::SingleThreadTaskRunner> worker_task_runner,
|
| - AudioLogFactory* audio_log_factory)
|
| - : AudioManagerBase(std::move(task_runner),
|
| - std::move(worker_task_runner),
|
| - audio_log_factory),
|
| +AudioManagerMac::AudioManagerMac(AudioLogFactory* audio_log_factory)
|
| + : AudioManagerBase(audio_log_factory),
|
| current_sample_rate_(0),
|
| current_output_device_(kAudioDeviceUnknown) {
|
| SetMaxOutputStreamsAllowed(kMaxOutputStreams);
|
|
|
| + // CoreAudio calls must occur on the main thread of the process, which in our
|
| + // case is sadly the browser UI thread. Failure to execute calls on the right
|
| + // thread leads to crashes and odd behavior. See http://crbug.com/158170.
|
| + // TODO(dalecurtis): We should require the message loop to be passed in.
|
| + task_runner_ = base::MessageLoopForUI::IsCurrent()
|
| + ? base::ThreadTaskRunnerHandle::Get()
|
| + : AudioManagerBase::GetTaskRunner();
|
| +
|
| // Task must be posted last to avoid races from handing out "this" to the
|
| // audio thread. Always PostTask even if we're on the right thread since
|
| // AudioManager creation is on the startup path and this may be slow.
|
| - GetTaskRunner()->PostTask(
|
| - FROM_HERE, base::Bind(&AudioManagerMac::InitializeOnAudioThread,
|
| - base::Unretained(this)));
|
| + task_runner_->PostTask(FROM_HERE,
|
| + base::Bind(&AudioManagerMac::InitializeOnAudioThread,
|
| + base::Unretained(this)));
|
| }
|
|
|
| AudioManagerMac::~AudioManagerMac() {
|
| + if (task_runner_->BelongsToCurrentThread()) {
|
| + ShutdownOnAudioThread();
|
| + } else {
|
| + // It's safe to post a task here since Shutdown() will wait for all tasks to
|
| + // complete before returning.
|
| + task_runner_->PostTask(FROM_HERE,
|
| + base::Bind(&AudioManagerMac::ShutdownOnAudioThread,
|
| + base::Unretained(this)));
|
| + }
|
| +
|
| Shutdown();
|
| +}
|
| +
|
| +scoped_refptr<base::SingleThreadTaskRunner> AudioManagerMac::GetTaskRunner() {
|
| + return task_runner_;
|
| +}
|
| +
|
| +scoped_refptr<base::SingleThreadTaskRunner>
|
| +AudioManagerMac::GetWorkerTaskRunner() {
|
| + if (!worker_thread_) {
|
| + worker_thread_.reset(new base::Thread("AudioWorkerThread"));
|
| + CHECK(worker_thread_->Start());
|
| + }
|
| + return worker_thread_->task_runner();
|
| }
|
|
|
| bool AudioManagerMac::HasAudioOutputDevices() {
|
| @@ -518,7 +556,7 @@
|
|
|
| std::string AudioManagerMac::GetAssociatedOutputDeviceID(
|
| const std::string& input_device_id) {
|
| - DCHECK(GetTaskRunner()->BelongsToCurrentThread());
|
| + DCHECK(task_runner_->BelongsToCurrentThread());
|
| AudioDeviceID device = GetAudioDeviceIdByUId(true, input_device_id);
|
| if (device == kAudioObjectUnknown)
|
| return std::string();
|
| @@ -643,7 +681,7 @@
|
| }
|
|
|
| std::string AudioManagerMac::GetDefaultOutputDeviceID() {
|
| - DCHECK(GetTaskRunner()->BelongsToCurrentThread());
|
| + DCHECK(task_runner_->BelongsToCurrentThread());
|
| AudioDeviceID device_id = kAudioObjectUnknown;
|
| if (!GetDefaultOutputDevice(&device_id))
|
| return std::string();
|
| @@ -742,12 +780,31 @@
|
| }
|
|
|
| void AudioManagerMac::InitializeOnAudioThread() {
|
| - DCHECK(GetTaskRunner()->BelongsToCurrentThread());
|
| + DCHECK(task_runner_->BelongsToCurrentThread());
|
| power_observer_.reset(new AudioPowerObserver());
|
| }
|
|
|
| +void AudioManagerMac::ShutdownOnAudioThread() {
|
| + DCHECK(task_runner_->BelongsToCurrentThread());
|
| + output_device_listener_.reset();
|
| + power_observer_.reset();
|
| +
|
| + // Since CoreAudio calls have to run on the UI thread and browser shutdown
|
| + // doesn't wait for outstanding tasks to complete, we may have input/output
|
| + // streams still running at shutdown.
|
| + //
|
| + // To avoid calls into destructed classes, we need to stop the OS callbacks
|
| + // by stopping the streams. Note: The streams are leaked since process
|
| + // destruction is imminent.
|
| + //
|
| + // See http://crbug.com/354139 for crash details.
|
| + StopStreams(&basic_input_streams_);
|
| + StopStreams(&low_latency_input_streams_);
|
| + StopStreams(&output_streams_);
|
| +}
|
| +
|
| void AudioManagerMac::HandleDeviceChanges() {
|
| - DCHECK(GetTaskRunner()->BelongsToCurrentThread());
|
| + DCHECK(task_runner_->BelongsToCurrentThread());
|
| const int new_sample_rate = HardwareSampleRate();
|
| AudioDeviceID new_output_device;
|
| GetDefaultOutputDevice(&new_output_device);
|
| @@ -789,22 +846,22 @@
|
| }
|
|
|
| bool AudioManagerMac::IsSuspending() const {
|
| - DCHECK(GetTaskRunner()->BelongsToCurrentThread());
|
| + DCHECK(task_runner_->BelongsToCurrentThread());
|
| return power_observer_->IsSuspending();
|
| }
|
|
|
| bool AudioManagerMac::ShouldDeferStreamStart() const {
|
| - DCHECK(GetTaskRunner()->BelongsToCurrentThread());
|
| + DCHECK(task_runner_->BelongsToCurrentThread());
|
| return power_observer_->ShouldDeferStreamStart();
|
| }
|
|
|
| bool AudioManagerMac::IsOnBatteryPower() const {
|
| - DCHECK(GetTaskRunner()->BelongsToCurrentThread());
|
| + DCHECK(task_runner_->BelongsToCurrentThread());
|
| return power_observer_->IsOnBatteryPower();
|
| }
|
|
|
| size_t AudioManagerMac::GetNumberOfResumeNotifications() const {
|
| - DCHECK(GetTaskRunner()->BelongsToCurrentThread());
|
| + DCHECK(task_runner_->BelongsToCurrentThread());
|
| return power_observer_->num_resume_notifications();
|
| }
|
|
|
| @@ -814,7 +871,7 @@
|
| size_t desired_buffer_size,
|
| bool* size_was_changed,
|
| size_t* io_buffer_frame_size) {
|
| - DCHECK(GetTaskRunner()->BelongsToCurrentThread());
|
| + DCHECK(task_runner_->BelongsToCurrentThread());
|
| const bool is_input = (element == 1);
|
| DVLOG(1) << "MaybeChangeBufferSize(id=0x" << std::hex << device_id
|
| << ", is_input=" << is_input << ", desired_buffer_size=" << std::dec
|
| @@ -934,13 +991,8 @@
|
| AudioManagerBase::ReleaseInputStream(stream);
|
| }
|
|
|
| -ScopedAudioManagerPtr CreateAudioManager(
|
| - scoped_refptr<base::SingleThreadTaskRunner> task_runner,
|
| - scoped_refptr<base::SingleThreadTaskRunner> worker_task_runner,
|
| - AudioLogFactory* audio_log_factory) {
|
| - return ScopedAudioManagerPtr(
|
| - new AudioManagerMac(std::move(task_runner), std::move(worker_task_runner),
|
| - audio_log_factory));
|
| +AudioManager* CreateAudioManager(AudioLogFactory* audio_log_factory) {
|
| + return new AudioManagerMac(audio_log_factory);
|
| }
|
|
|
| } // namespace media
|
|
|