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Side by Side Diff: ui/accelerated_widget_mac/ca_layer_tree_mac.h

Issue 1901253002: Mac: Towards moving CALayerTree to the browser proc (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Remove BUILD.gn Created 4 years, 8 months ago
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1 // Copyright 2016 The Chromium Authors. All rights reserved. 1 // Copyright 2016 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef GPU_IPC_SERVICE_CA_LAYER_TREE_MAC_H_ 5 #ifndef UI_ACCELERATED_WIDGET_MAC_CA_LAYER_TREE_MAC_H_
6 #define GPU_IPC_SERVICE_CA_LAYER_TREE_MAC_H_ 6 #define UI_ACCELERATED_WIDGET_MAC_CA_LAYER_TREE_MAC_H_
7 7
8 #include <IOSurface/IOSurface.h> 8 #include <IOSurface/IOSurface.h>
9 #include <QuartzCore/QuartzCore.h> 9 #include <QuartzCore/QuartzCore.h>
10 10
11 #include <deque> 11 #include <deque>
12 #include <memory> 12 #include <memory>
13 #include <vector> 13 #include <vector>
14 14
15 #include "base/mac/scoped_cftyperef.h" 15 #include "base/mac/scoped_cftyperef.h"
16 #include "base/mac/scoped_nsobject.h" 16 #include "base/mac/scoped_nsobject.h"
17 #include "gpu/gpu_export.h" 17 #include "ui/accelerated_widget_mac/accelerated_widget_mac_export.h"
18 #include "ui/gfx/geometry/rect.h" 18 #include "ui/gfx/geometry/rect.h"
19 #include "ui/gfx/geometry/rect_f.h" 19 #include "ui/gfx/geometry/rect_f.h"
20 #include "ui/gfx/mac/io_surface.h" 20 #include "ui/gfx/mac/io_surface.h"
21 #include "ui/gfx/transform.h" 21 #include "ui/gfx/transform.h"
22 22
23 @class AVSampleBufferDisplayLayer; 23 @class AVSampleBufferDisplayLayer;
24 24
25 namespace gpu { 25 namespace ui {
26 26
27 // The CALayerTree will construct a hierarchy of CALayers from a linear list, 27 // The CALayerTree will construct a hierarchy of CALayers from a linear list,
28 // using the algorithm and structure referenced described in 28 // using the algorithm and structure referenced described in
29 // https://docs.google.com/document/d/1DtSN9zzvCF44_FQPM7ie01UxGHagQ66zfF5L9Hnig QY/edit?usp=sharing 29 // https://docs.google.com/document/d/1DtSN9zzvCF44_FQPM7ie01UxGHagQ66zfF5L9Hnig QY/edit?usp=sharing
30 class GPU_EXPORT CALayerTree { 30 class ACCELERATED_WIDGET_MAC_EXPORT CALayerTree {
31 public: 31 public:
32 CALayerTree(); 32 CALayerTree();
33 33
34 // This will remove all CALayers from this tree from their superlayer. 34 // This will remove all CALayers from this tree from their superlayer.
35 ~CALayerTree(); 35 ~CALayerTree();
36 36
37 // Append the description of a new CALayer to the tree. This will not 37 // Append the description of a new CALayer to the tree. This will not
38 // create any new CALayers until CommitScheduledCALayers is called. This 38 // create any new CALayers until CommitScheduledCALayers is called. This
39 // cannot be called anymore after CommitScheduledCALayers has been called. 39 // cannot be called anymore after CommitScheduledCALayers has been called.
40 bool ScheduleCALayer(bool is_clipped, 40 bool ScheduleCALayer(bool is_clipped,
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191 }; 191 };
192 192
193 RootLayer root_layer_; 193 RootLayer root_layer_;
194 float scale_factor_ = 1; 194 float scale_factor_ = 1;
195 bool has_committed_ = false; 195 bool has_committed_ = false;
196 196
197 private: 197 private:
198 DISALLOW_COPY_AND_ASSIGN(CALayerTree); 198 DISALLOW_COPY_AND_ASSIGN(CALayerTree);
199 }; 199 };
200 200
201 } // namespace gpu 201 } // namespace ui
202 202
203 #endif // GPU_IPC_SERVICE_CA_LAYER_TREE_MAC_H_ 203 #endif // UI_ACCELERATED_WIDGET_MAC_CA_LAYER_TREE_MAC_H_
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