| Index: content/renderer/render_widget.cc
|
| diff --git a/content/renderer/render_widget.cc b/content/renderer/render_widget.cc
|
| index 7525ed91e5f9829b73f4895fc5e5dda48bbfddc6..25c2b0467a070c73526361cfb86ff30850b90576 100644
|
| --- a/content/renderer/render_widget.cc
|
| +++ b/content/renderer/render_widget.cc
|
| @@ -62,6 +62,7 @@
|
| #include "content/renderer/render_widget_owner_delegate.h"
|
| #include "content/renderer/renderer_blink_platform_impl.h"
|
| #include "content/renderer/resizing_mode_selector.h"
|
| +#include "gpu/command_buffer/client/shared_memory_limits.h"
|
| #include "ipc/ipc_sync_message.h"
|
| #include "skia/ext/platform_canvas.h"
|
| #include "third_party/WebKit/public/platform/WebCursorInfo.h"
|
| @@ -222,7 +223,7 @@ CreateOffscreenContext(scoped_refptr<gpu::GpuChannelHost> gpu_channel_host,
|
| attributes.bind_generates_resource = false;
|
| attributes.lose_context_when_out_of_memory = true;
|
|
|
| - content::WebGraphicsContext3DCommandBufferImpl::SharedMemoryLimits limits;
|
| + gpu::SharedMemoryLimits limits;
|
| // The renderer compositor context doesn't do a lot of stuff, so we don't
|
| // expect it to need a lot of space for commands or transfer. Raster and
|
| // uploads happen on the worker context instead.
|
| @@ -235,8 +236,7 @@ CreateOffscreenContext(scoped_refptr<gpu::GpuChannelHost> gpu_channel_host,
|
|
|
| return base::WrapUnique(new content::WebGraphicsContext3DCommandBufferImpl(
|
| gpu::kNullSurfaceHandle, url, gpu_channel_host.get(), attributes,
|
| - gfx::PreferIntegratedGpu, share_resources, automatic_flushes, limits,
|
| - nullptr));
|
| + gfx::PreferIntegratedGpu, share_resources, automatic_flushes, nullptr));
|
| }
|
|
|
| } // namespace
|
| @@ -793,7 +793,7 @@ std::unique_ptr<cc::OutputSurface> RenderWidget::CreateOutputSurface(
|
| context_provider = new ContextProviderCommandBuffer(
|
| CreateOffscreenContext(std::move(gpu_channel_host),
|
| GetURLForGraphicsContext3D()),
|
| - RENDER_COMPOSITOR_CONTEXT);
|
| + gpu::SharedMemoryLimits(), RENDER_COMPOSITOR_CONTEXT);
|
| worker_context_provider =
|
| RenderThreadImpl::current()->SharedWorkerContextProvider();
|
| if (!worker_context_provider) {
|
|
|