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Unified Diff: content/renderer/render_widget.cc

Issue 1900993002: Move SharedMemoryLimits out of WebGraphicsContext3DCommandBufferImpl. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@limits
Patch Set: move-limits: . Created 4 years, 8 months ago
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Index: content/renderer/render_widget.cc
diff --git a/content/renderer/render_widget.cc b/content/renderer/render_widget.cc
index 7525ed91e5f9829b73f4895fc5e5dda48bbfddc6..25c2b0467a070c73526361cfb86ff30850b90576 100644
--- a/content/renderer/render_widget.cc
+++ b/content/renderer/render_widget.cc
@@ -62,6 +62,7 @@
#include "content/renderer/render_widget_owner_delegate.h"
#include "content/renderer/renderer_blink_platform_impl.h"
#include "content/renderer/resizing_mode_selector.h"
+#include "gpu/command_buffer/client/shared_memory_limits.h"
#include "ipc/ipc_sync_message.h"
#include "skia/ext/platform_canvas.h"
#include "third_party/WebKit/public/platform/WebCursorInfo.h"
@@ -222,7 +223,7 @@ CreateOffscreenContext(scoped_refptr<gpu::GpuChannelHost> gpu_channel_host,
attributes.bind_generates_resource = false;
attributes.lose_context_when_out_of_memory = true;
- content::WebGraphicsContext3DCommandBufferImpl::SharedMemoryLimits limits;
+ gpu::SharedMemoryLimits limits;
// The renderer compositor context doesn't do a lot of stuff, so we don't
// expect it to need a lot of space for commands or transfer. Raster and
// uploads happen on the worker context instead.
@@ -235,8 +236,7 @@ CreateOffscreenContext(scoped_refptr<gpu::GpuChannelHost> gpu_channel_host,
return base::WrapUnique(new content::WebGraphicsContext3DCommandBufferImpl(
gpu::kNullSurfaceHandle, url, gpu_channel_host.get(), attributes,
- gfx::PreferIntegratedGpu, share_resources, automatic_flushes, limits,
- nullptr));
+ gfx::PreferIntegratedGpu, share_resources, automatic_flushes, nullptr));
}
} // namespace
@@ -793,7 +793,7 @@ std::unique_ptr<cc::OutputSurface> RenderWidget::CreateOutputSurface(
context_provider = new ContextProviderCommandBuffer(
CreateOffscreenContext(std::move(gpu_channel_host),
GetURLForGraphicsContext3D()),
- RENDER_COMPOSITOR_CONTEXT);
+ gpu::SharedMemoryLimits(), RENDER_COMPOSITOR_CONTEXT);
worker_context_provider =
RenderThreadImpl::current()->SharedWorkerContextProvider();
if (!worker_context_provider) {

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