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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "components/mus/surfaces/surfaces_context_provider.h" | 5 #include "components/mus/surfaces/surfaces_context_provider.h" |
6 | 6 |
7 #include <stddef.h> | 7 #include <stddef.h> |
8 | 8 |
9 #include "base/bind.h" | 9 #include "base/bind.h" |
10 #include "base/bind_helpers.h" | 10 #include "base/bind_helpers.h" |
11 #include "base/synchronization/waitable_event.h" | 11 #include "base/synchronization/waitable_event.h" |
12 #include "components/mus/gles2/command_buffer_driver.h" | 12 #include "components/mus/gles2/command_buffer_driver.h" |
13 #include "components/mus/gles2/command_buffer_impl.h" | 13 #include "components/mus/gles2/command_buffer_impl.h" |
14 #include "components/mus/gles2/command_buffer_local.h" | 14 #include "components/mus/gles2/command_buffer_local.h" |
15 #include "components/mus/gles2/gpu_state.h" | 15 #include "components/mus/gles2/gpu_state.h" |
16 #include "components/mus/surfaces/surfaces_context_provider_delegate.h" | 16 #include "components/mus/surfaces/surfaces_context_provider_delegate.h" |
17 #include "gpu/command_buffer/client/gles2_cmd_helper.h" | 17 #include "gpu/command_buffer/client/gles2_cmd_helper.h" |
18 #include "gpu/command_buffer/client/gles2_implementation.h" | 18 #include "gpu/command_buffer/client/gles2_implementation.h" |
19 #include "gpu/command_buffer/client/shared_memory_limits.h" | |
19 #include "gpu/command_buffer/client/transfer_buffer.h" | 20 #include "gpu/command_buffer/client/transfer_buffer.h" |
20 | 21 |
21 namespace mus { | 22 namespace mus { |
22 | 23 |
23 namespace { | |
24 const size_t kDefaultCommandBufferSize = 1024 * 1024; | |
25 const size_t kDefaultStartTransferBufferSize = 1 * 1024 * 1024; | |
26 const size_t kDefaultMinTransferBufferSize = 1 * 256 * 1024; | |
27 const size_t kDefaultMaxTransferBufferSize = 16 * 1024 * 1024; | |
28 } | |
29 | |
30 SurfacesContextProvider::SurfacesContextProvider( | 24 SurfacesContextProvider::SurfacesContextProvider( |
31 gfx::AcceleratedWidget widget, | 25 gfx::AcceleratedWidget widget, |
32 const scoped_refptr<GpuState>& state) | 26 const scoped_refptr<GpuState>& state) |
33 : delegate_(nullptr), widget_(widget), command_buffer_local_(nullptr) { | 27 : delegate_(nullptr), widget_(widget), command_buffer_local_(nullptr) { |
34 capabilities_.gpu.image = true; | 28 // TODO(danakj): Wat. We override this in BindToCurrentThread. |
danakj
2016/04/19 02:02:11
I'm going to try just removing this on TOT and see
danakj
2016/04/20 00:01:53
This is gone now.
| |
29 capabilities_.image = true; | |
35 command_buffer_local_ = new CommandBufferLocal(this, widget_, state); | 30 command_buffer_local_ = new CommandBufferLocal(this, widget_, state); |
36 } | 31 } |
37 | 32 |
38 void SurfacesContextProvider::SetDelegate( | 33 void SurfacesContextProvider::SetDelegate( |
39 SurfacesContextProviderDelegate* delegate) { | 34 SurfacesContextProviderDelegate* delegate) { |
40 DCHECK(!delegate_); | 35 DCHECK(!delegate_); |
41 delegate_ = delegate; | 36 delegate_ = delegate; |
42 } | 37 } |
43 | 38 |
44 // This routine needs to be safe to call more than once. | 39 // This routine needs to be safe to call more than once. |
45 // This is called when we have an accelerated widget. | 40 // This is called when we have an accelerated widget. |
46 bool SurfacesContextProvider::BindToCurrentThread() { | 41 bool SurfacesContextProvider::BindToCurrentThread() { |
47 if (implementation_) | 42 if (implementation_) |
48 return true; | 43 return true; |
49 | 44 |
50 // SurfacesContextProvider should always live on the same thread as the | 45 // SurfacesContextProvider should always live on the same thread as the |
51 // Window Manager. | 46 // Window Manager. |
52 DCHECK(CalledOnValidThread()); | 47 DCHECK(CalledOnValidThread()); |
53 if (!command_buffer_local_->Initialize()) | 48 if (!command_buffer_local_->Initialize()) |
54 return false; | 49 return false; |
50 | |
51 constexpr gpu::SharedMemoryLimits default_limits; | |
55 gles2_helper_.reset( | 52 gles2_helper_.reset( |
56 new gpu::gles2::GLES2CmdHelper(command_buffer_local_)); | 53 new gpu::gles2::GLES2CmdHelper(command_buffer_local_)); |
57 if (!gles2_helper_->Initialize(kDefaultCommandBufferSize)) | 54 if (!gles2_helper_->Initialize(default_limits.command_buffer_size)) |
58 return false; | 55 return false; |
59 gles2_helper_->SetAutomaticFlushes(false); | 56 gles2_helper_->SetAutomaticFlushes(false); |
60 transfer_buffer_.reset(new gpu::TransferBuffer(gles2_helper_.get())); | 57 transfer_buffer_.reset(new gpu::TransferBuffer(gles2_helper_.get())); |
61 capabilities_.gpu = command_buffer_local_->GetCapabilities(); | 58 capabilities_ = command_buffer_local_->GetCapabilities(); |
62 bool bind_generates_resource = | 59 bool bind_generates_resource = |
63 !!capabilities_.gpu.bind_generates_resource_chromium; | 60 !!capabilities_.bind_generates_resource_chromium; |
64 // TODO(piman): Some contexts (such as compositor) want this to be true, so | 61 // TODO(piman): Some contexts (such as compositor) want this to be true, so |
65 // this needs to be a public parameter. | 62 // this needs to be a public parameter. |
66 bool lose_context_when_out_of_memory = false; | 63 bool lose_context_when_out_of_memory = false; |
67 bool support_client_side_arrays = false; | 64 bool support_client_side_arrays = false; |
68 implementation_.reset(new gpu::gles2::GLES2Implementation( | 65 implementation_.reset(new gpu::gles2::GLES2Implementation( |
69 gles2_helper_.get(), NULL, transfer_buffer_.get(), | 66 gles2_helper_.get(), NULL, transfer_buffer_.get(), |
70 bind_generates_resource, lose_context_when_out_of_memory, | 67 bind_generates_resource, lose_context_when_out_of_memory, |
71 support_client_side_arrays, command_buffer_local_)); | 68 support_client_side_arrays, command_buffer_local_)); |
72 return implementation_->Initialize( | 69 return implementation_->Initialize( |
73 kDefaultStartTransferBufferSize, kDefaultMinTransferBufferSize, | 70 default_limits.start_transfer_buffer_size, |
74 kDefaultMaxTransferBufferSize, gpu::gles2::GLES2Implementation::kNoLimit); | 71 default_limits.min_transfer_buffer_size, |
72 default_limits.max_transfer_buffer_size, | |
73 default_limits.mapped_memory_reclaim_limit); | |
75 } | 74 } |
76 | 75 |
77 gpu::gles2::GLES2Interface* SurfacesContextProvider::ContextGL() { | 76 gpu::gles2::GLES2Interface* SurfacesContextProvider::ContextGL() { |
78 DCHECK(implementation_); | 77 DCHECK(implementation_); |
79 return implementation_.get(); | 78 return implementation_.get(); |
80 } | 79 } |
81 | 80 |
82 gpu::ContextSupport* SurfacesContextProvider::ContextSupport() { | 81 gpu::ContextSupport* SurfacesContextProvider::ContextSupport() { |
83 return implementation_.get(); | 82 return implementation_.get(); |
84 } | 83 } |
85 | 84 |
86 class GrContext* SurfacesContextProvider::GrContext() { | 85 class GrContext* SurfacesContextProvider::GrContext() { |
87 return NULL; | 86 return NULL; |
88 } | 87 } |
89 | 88 |
90 void SurfacesContextProvider::InvalidateGrContext(uint32_t state) {} | 89 void SurfacesContextProvider::InvalidateGrContext(uint32_t state) {} |
91 | 90 |
92 cc::ContextProvider::Capabilities | 91 gpu::Capabilities SurfacesContextProvider::ContextCapabilities() { |
93 SurfacesContextProvider::ContextCapabilities() { | |
94 return capabilities_; | 92 return capabilities_; |
95 } | 93 } |
96 | 94 |
97 void SurfacesContextProvider::SetupLock() {} | 95 void SurfacesContextProvider::SetupLock() {} |
98 | 96 |
99 base::Lock* SurfacesContextProvider::GetLock() { | 97 base::Lock* SurfacesContextProvider::GetLock() { |
100 return &context_lock_; | 98 return &context_lock_; |
101 } | 99 } |
102 | 100 |
103 void SurfacesContextProvider::SetLostContextCallback( | 101 void SurfacesContextProvider::SetLostContextCallback( |
(...skipping 21 matching lines...) Expand all Loading... | |
125 swap_buffers_completion_callback_.Run(result); | 123 swap_buffers_completion_callback_.Run(result); |
126 } | 124 } |
127 } | 125 } |
128 | 126 |
129 void SurfacesContextProvider::SetSwapBuffersCompletionCallback( | 127 void SurfacesContextProvider::SetSwapBuffersCompletionCallback( |
130 gfx::GLSurface::SwapCompletionCallback callback) { | 128 gfx::GLSurface::SwapCompletionCallback callback) { |
131 swap_buffers_completion_callback_ = callback; | 129 swap_buffers_completion_callback_ = callback; |
132 } | 130 } |
133 | 131 |
134 } // namespace mus | 132 } // namespace mus |
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