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| 1 // Copyright (c) 2013 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2013 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef CC_OUTPUT_CONTEXT_PROVIDER_H_ | 5 #ifndef CC_OUTPUT_CONTEXT_PROVIDER_H_ |
| 6 #define CC_OUTPUT_CONTEXT_PROVIDER_H_ | 6 #define CC_OUTPUT_CONTEXT_PROVIDER_H_ |
| 7 | 7 |
| 8 #include <stddef.h> | 8 #include <stddef.h> |
| 9 #include <stdint.h> | 9 #include <stdint.h> |
| 10 | 10 |
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| 57 // from the same thread unless the function has some explicitly specified | 57 // from the same thread unless the function has some explicitly specified |
| 58 // rules for access on a different thread. See SetupLockOnMainThread(), which | 58 // rules for access on a different thread. See SetupLockOnMainThread(), which |
| 59 // can be used to provide access from multiple threads. | 59 // can be used to provide access from multiple threads. |
| 60 virtual bool BindToCurrentThread() = 0; | 60 virtual bool BindToCurrentThread() = 0; |
| 61 virtual void DetachFromThread() {} | 61 virtual void DetachFromThread() {} |
| 62 | 62 |
| 63 virtual gpu::gles2::GLES2Interface* ContextGL() = 0; | 63 virtual gpu::gles2::GLES2Interface* ContextGL() = 0; |
| 64 virtual gpu::ContextSupport* ContextSupport() = 0; | 64 virtual gpu::ContextSupport* ContextSupport() = 0; |
| 65 virtual class GrContext* GrContext() = 0; | 65 virtual class GrContext* GrContext() = 0; |
| 66 | 66 |
| 67 struct Capabilities { | |
| 68 gpu::Capabilities gpu; | |
| 69 size_t max_transfer_buffer_usage_bytes; | |
| 70 | |
| 71 CC_EXPORT Capabilities(); | |
| 72 }; | |
| 73 | |
| 74 // Invalidates the cached OpenGL state in GrContext. | 67 // Invalidates the cached OpenGL state in GrContext. |
| 75 // See skia GrContext::resetContext for details. | 68 // See skia GrContext::resetContext for details. |
| 76 virtual void InvalidateGrContext(uint32_t state) = 0; | 69 virtual void InvalidateGrContext(uint32_t state) = 0; |
| 77 | 70 |
| 78 // Sets up a lock so this context can be used from multiple threads. After | 71 // Sets up a lock so this context can be used from multiple threads. After |
| 79 // calling this, all functions without explicit thread usage constraints can | 72 // calling this, all functions without explicit thread usage constraints can |
| 80 // be used on any thread while the lock returned by GetLock() is acquired. | 73 // be used on any thread while the lock returned by GetLock() is acquired. |
| 81 virtual void SetupLock() = 0; | 74 virtual void SetupLock() = 0; |
| 82 | 75 |
| 83 // Returns the lock that should be held if using this context from multiple | 76 // Returns the lock that should be held if using this context from multiple |
| 84 // threads. This can be called on any thread. | 77 // threads. This can be called on any thread. |
| 85 virtual base::Lock* GetLock() = 0; | 78 virtual base::Lock* GetLock() = 0; |
| 86 | 79 |
| 87 // Returns the capabilities of the currently bound 3d context. | 80 // Returns the capabilities of the currently bound 3d context. |
| 88 virtual Capabilities ContextCapabilities() = 0; | 81 virtual gpu::Capabilities ContextCapabilities() = 0; |
| 89 | 82 |
| 90 // Delete all cached gpu resources. | 83 // Delete all cached gpu resources. |
| 91 virtual void DeleteCachedResources() = 0; | 84 virtual void DeleteCachedResources() = 0; |
| 92 | 85 |
| 93 // Sets a callback to be called when the context is lost. This should be | 86 // Sets a callback to be called when the context is lost. This should be |
| 94 // called from the same thread that the context is bound to. To avoid races, | 87 // called from the same thread that the context is bound to. To avoid races, |
| 95 // it should be called before BindToCurrentThread(). | 88 // it should be called before BindToCurrentThread(). |
| 96 typedef base::Closure LostContextCallback; | 89 typedef base::Closure LostContextCallback; |
| 97 virtual void SetLostContextCallback( | 90 virtual void SetLostContextCallback( |
| 98 const LostContextCallback& lost_context_callback) = 0; | 91 const LostContextCallback& lost_context_callback) = 0; |
| 99 | 92 |
| 100 protected: | 93 protected: |
| 101 friend class base::RefCountedThreadSafe<ContextProvider>; | 94 friend class base::RefCountedThreadSafe<ContextProvider>; |
| 102 virtual ~ContextProvider() {} | 95 virtual ~ContextProvider() {} |
| 103 }; | 96 }; |
| 104 | 97 |
| 105 } // namespace cc | 98 } // namespace cc |
| 106 | 99 |
| 107 #endif // CC_OUTPUT_CONTEXT_PROVIDER_H_ | 100 #endif // CC_OUTPUT_CONTEXT_PROVIDER_H_ |
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