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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "gpu/command_buffer/client/gl_in_process_context.h" | 5 #include "gpu/command_buffer/client/gl_in_process_context.h" |
6 | 6 |
7 #include <stddef.h> | 7 #include <stddef.h> |
8 #include <stdint.h> | 8 #include <stdint.h> |
9 | 9 |
10 #include <memory> | 10 #include <memory> |
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21 | 21 |
22 #include "base/bind.h" | 22 #include "base/bind.h" |
23 #include "base/bind_helpers.h" | 23 #include "base/bind_helpers.h" |
24 #include "base/lazy_instance.h" | 24 #include "base/lazy_instance.h" |
25 #include "base/logging.h" | 25 #include "base/logging.h" |
26 #include "base/macros.h" | 26 #include "base/macros.h" |
27 #include "base/memory/weak_ptr.h" | 27 #include "base/memory/weak_ptr.h" |
28 #include "base/message_loop/message_loop.h" | 28 #include "base/message_loop/message_loop.h" |
29 #include "gpu/command_buffer/client/gles2_cmd_helper.h" | 29 #include "gpu/command_buffer/client/gles2_cmd_helper.h" |
30 #include "gpu/command_buffer/client/gles2_implementation.h" | 30 #include "gpu/command_buffer/client/gles2_implementation.h" |
| 31 #include "gpu/command_buffer/client/shared_memory_limits.h" |
31 #include "gpu/command_buffer/client/transfer_buffer.h" | 32 #include "gpu/command_buffer/client/transfer_buffer.h" |
32 #include "gpu/command_buffer/common/command_buffer.h" | 33 #include "gpu/command_buffer/common/command_buffer.h" |
33 #include "gpu/command_buffer/common/constants.h" | 34 #include "gpu/command_buffer/common/constants.h" |
34 #include "ui/gfx/geometry/size.h" | 35 #include "ui/gfx/geometry/size.h" |
35 #include "ui/gl/gl_image.h" | 36 #include "ui/gl/gl_image.h" |
36 | 37 |
37 #if defined(OS_ANDROID) | 38 #if defined(OS_ANDROID) |
38 #include "ui/gl/android/surface_texture.h" | 39 #include "ui/gl/android/surface_texture.h" |
39 #endif | 40 #endif |
40 | 41 |
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201 command_buffer_.reset(); | 202 command_buffer_.reset(); |
202 } | 203 } |
203 | 204 |
204 } // anonymous namespace | 205 } // anonymous namespace |
205 | 206 |
206 GLInProcessContextSharedMemoryLimits::GLInProcessContextSharedMemoryLimits() | 207 GLInProcessContextSharedMemoryLimits::GLInProcessContextSharedMemoryLimits() |
207 : command_buffer_size(kDefaultCommandBufferSize), | 208 : command_buffer_size(kDefaultCommandBufferSize), |
208 start_transfer_buffer_size(kDefaultStartTransferBufferSize), | 209 start_transfer_buffer_size(kDefaultStartTransferBufferSize), |
209 min_transfer_buffer_size(kDefaultMinTransferBufferSize), | 210 min_transfer_buffer_size(kDefaultMinTransferBufferSize), |
210 max_transfer_buffer_size(kDefaultMaxTransferBufferSize), | 211 max_transfer_buffer_size(kDefaultMaxTransferBufferSize), |
211 mapped_memory_reclaim_limit(gles2::GLES2Implementation::kNoLimit) { | 212 mapped_memory_reclaim_limit(SharedMemoryLimits::kNoLimit) {} |
212 } | |
213 | 213 |
214 // static | 214 // static |
215 GLInProcessContext* GLInProcessContext::Create( | 215 GLInProcessContext* GLInProcessContext::Create( |
216 scoped_refptr<gpu::InProcessCommandBuffer::Service> service, | 216 scoped_refptr<gpu::InProcessCommandBuffer::Service> service, |
217 scoped_refptr<gfx::GLSurface> surface, | 217 scoped_refptr<gfx::GLSurface> surface, |
218 bool is_offscreen, | 218 bool is_offscreen, |
219 gfx::AcceleratedWidget window, | 219 gfx::AcceleratedWidget window, |
220 const gfx::Size& size, | 220 const gfx::Size& size, |
221 GLInProcessContext* share_context, | 221 GLInProcessContext* share_context, |
222 const ::gpu::gles2::ContextCreationAttribHelper& attribs, | 222 const ::gpu::gles2::ContextCreationAttribHelper& attribs, |
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241 gpu_preference, | 241 gpu_preference, |
242 service, | 242 service, |
243 gpu_memory_buffer_manager, | 243 gpu_memory_buffer_manager, |
244 image_factory)) | 244 image_factory)) |
245 return NULL; | 245 return NULL; |
246 | 246 |
247 return context.release(); | 247 return context.release(); |
248 } | 248 } |
249 | 249 |
250 } // namespace gpu | 250 } // namespace gpu |
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