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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "content/renderer/render_thread_impl.h" | 5 #include "content/renderer/render_thread_impl.h" |
6 | 6 |
7 #include <algorithm> | 7 #include <algorithm> |
8 #include <limits> | 8 #include <limits> |
9 #include <map> | 9 #include <map> |
10 #include <utility> | 10 #include <utility> |
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120 #include "content/renderer/render_process_impl.h" | 120 #include "content/renderer/render_process_impl.h" |
121 #include "content/renderer/render_view_impl.h" | 121 #include "content/renderer/render_view_impl.h" |
122 #include "content/renderer/renderer_blink_platform_impl.h" | 122 #include "content/renderer/renderer_blink_platform_impl.h" |
123 #include "content/renderer/scheduler/resource_dispatch_throttler.h" | 123 #include "content/renderer/scheduler/resource_dispatch_throttler.h" |
124 #include "content/renderer/service_worker/embedded_worker_dispatcher.h" | 124 #include "content/renderer/service_worker/embedded_worker_dispatcher.h" |
125 #include "content/renderer/service_worker/service_worker_context_client.h" | 125 #include "content/renderer/service_worker/service_worker_context_client.h" |
126 #include "content/renderer/service_worker/service_worker_context_message_filter.
h" | 126 #include "content/renderer/service_worker/service_worker_context_message_filter.
h" |
127 #include "content/renderer/shared_worker/embedded_shared_worker_stub.h" | 127 #include "content/renderer/shared_worker/embedded_shared_worker_stub.h" |
128 #include "gin/public/debug.h" | 128 #include "gin/public/debug.h" |
129 #include "gpu/GLES2/gl2extchromium.h" | 129 #include "gpu/GLES2/gl2extchromium.h" |
| 130 #include "gpu/command_buffer/client/shared_memory_limits.h" |
130 #include "gpu/ipc/client/gpu_channel_host.h" | 131 #include "gpu/ipc/client/gpu_channel_host.h" |
131 #include "ipc/ipc_channel_handle.h" | 132 #include "ipc/ipc_channel_handle.h" |
132 #include "ipc/ipc_platform_file.h" | 133 #include "ipc/ipc_platform_file.h" |
133 #include "ipc/mojo/ipc_channel_mojo.h" | 134 #include "ipc/mojo/ipc_channel_mojo.h" |
134 #include "media/base/audio_hardware_config.h" | 135 #include "media/base/audio_hardware_config.h" |
135 #include "media/base/media.h" | 136 #include "media/base/media.h" |
136 #include "media/renderers/gpu_video_accelerator_factories.h" | 137 #include "media/renderers/gpu_video_accelerator_factories.h" |
137 #include "mojo/common/common_type_converters.h" | 138 #include "mojo/common/common_type_converters.h" |
138 #include "mojo/public/cpp/bindings/strong_binding.h" | 139 #include "mojo/public/cpp/bindings/strong_binding.h" |
139 #include "net/base/net_errors.h" | 140 #include "net/base/net_errors.h" |
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461 attributes.samples = 0; | 462 attributes.samples = 0; |
462 attributes.sample_buffers = 0; | 463 attributes.sample_buffers = 0; |
463 attributes.bind_generates_resource = false; | 464 attributes.bind_generates_resource = false; |
464 attributes.lose_context_when_out_of_memory = true; | 465 attributes.lose_context_when_out_of_memory = true; |
465 bool share_resources = true; | 466 bool share_resources = true; |
466 bool automatic_flushes = false; | 467 bool automatic_flushes = false; |
467 return base::WrapUnique(new WebGraphicsContext3DCommandBufferImpl( | 468 return base::WrapUnique(new WebGraphicsContext3DCommandBufferImpl( |
468 gpu::kNullSurfaceHandle, | 469 gpu::kNullSurfaceHandle, |
469 GURL("chrome://gpu/RenderThreadImpl::CreateOffscreenContext3d"), | 470 GURL("chrome://gpu/RenderThreadImpl::CreateOffscreenContext3d"), |
470 gpu_channel_host.get(), attributes, gfx::PreferIntegratedGpu, | 471 gpu_channel_host.get(), attributes, gfx::PreferIntegratedGpu, |
471 share_resources, automatic_flushes, | 472 share_resources, automatic_flushes, nullptr)); |
472 WebGraphicsContext3DCommandBufferImpl::SharedMemoryLimits(), nullptr)); | |
473 } | 473 } |
474 | 474 |
475 } // namespace | 475 } // namespace |
476 | 476 |
477 // For measuring memory usage after each task. Behind a command line flag. | 477 // For measuring memory usage after each task. Behind a command line flag. |
478 class MemoryObserver : public base::MessageLoop::TaskObserver { | 478 class MemoryObserver : public base::MessageLoop::TaskObserver { |
479 public: | 479 public: |
480 MemoryObserver() {} | 480 MemoryObserver() {} |
481 ~MemoryObserver() override {} | 481 ~MemoryObserver() override {} |
482 | 482 |
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1524 | 1524 |
1525 scoped_refptr<gpu::GpuChannelHost> gpu_channel_host(EstablishGpuChannelSync( | 1525 scoped_refptr<gpu::GpuChannelHost> gpu_channel_host(EstablishGpuChannelSync( |
1526 CAUSE_FOR_GPU_LAUNCH_WEBGRAPHICSCONTEXT3DCOMMANDBUFFERIMPL_INITIALIZE)); | 1526 CAUSE_FOR_GPU_LAUNCH_WEBGRAPHICSCONTEXT3DCOMMANDBUFFERIMPL_INITIALIZE)); |
1527 if (!gpu_channel_host) { | 1527 if (!gpu_channel_host) { |
1528 shared_main_thread_contexts_ = nullptr; | 1528 shared_main_thread_contexts_ = nullptr; |
1529 return nullptr; | 1529 return nullptr; |
1530 } | 1530 } |
1531 | 1531 |
1532 shared_main_thread_contexts_ = new ContextProviderCommandBuffer( | 1532 shared_main_thread_contexts_ = new ContextProviderCommandBuffer( |
1533 CreateOffscreenContext(std::move(gpu_channel_host)), | 1533 CreateOffscreenContext(std::move(gpu_channel_host)), |
1534 RENDERER_MAINTHREAD_CONTEXT); | 1534 gpu::SharedMemoryLimits(), RENDERER_MAINTHREAD_CONTEXT); |
1535 if (!shared_main_thread_contexts_->BindToCurrentThread()) | 1535 if (!shared_main_thread_contexts_->BindToCurrentThread()) |
1536 shared_main_thread_contexts_ = nullptr; | 1536 shared_main_thread_contexts_ = nullptr; |
1537 return shared_main_thread_contexts_; | 1537 return shared_main_thread_contexts_; |
1538 } | 1538 } |
1539 | 1539 |
1540 #if defined(OS_ANDROID) | 1540 #if defined(OS_ANDROID) |
1541 | 1541 |
1542 scoped_refptr<StreamTextureFactory> RenderThreadImpl::GetStreamTexureFactory() { | 1542 scoped_refptr<StreamTextureFactory> RenderThreadImpl::GetStreamTexureFactory() { |
1543 DCHECK(IsMainThread()); | 1543 DCHECK(IsMainThread()); |
1544 if (!stream_texture_factory_.get() || | 1544 if (!stream_texture_factory_.get() || |
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2043 | 2043 |
2044 scoped_refptr<gpu::GpuChannelHost> gpu_channel_host(EstablishGpuChannelSync( | 2044 scoped_refptr<gpu::GpuChannelHost> gpu_channel_host(EstablishGpuChannelSync( |
2045 CAUSE_FOR_GPU_LAUNCH_WEBGRAPHICSCONTEXT3DCOMMANDBUFFERIMPL_INITIALIZE)); | 2045 CAUSE_FOR_GPU_LAUNCH_WEBGRAPHICSCONTEXT3DCOMMANDBUFFERIMPL_INITIALIZE)); |
2046 if (!gpu_channel_host) { | 2046 if (!gpu_channel_host) { |
2047 shared_worker_context_provider_ = nullptr; | 2047 shared_worker_context_provider_ = nullptr; |
2048 return shared_worker_context_provider_; | 2048 return shared_worker_context_provider_; |
2049 } | 2049 } |
2050 | 2050 |
2051 shared_worker_context_provider_ = new ContextProviderCommandBuffer( | 2051 shared_worker_context_provider_ = new ContextProviderCommandBuffer( |
2052 CreateOffscreenContext(std::move(gpu_channel_host)), | 2052 CreateOffscreenContext(std::move(gpu_channel_host)), |
2053 RENDER_WORKER_CONTEXT); | 2053 gpu::SharedMemoryLimits(), RENDER_WORKER_CONTEXT); |
2054 if (!shared_worker_context_provider_->BindToCurrentThread()) | 2054 if (!shared_worker_context_provider_->BindToCurrentThread()) |
2055 shared_worker_context_provider_ = nullptr; | 2055 shared_worker_context_provider_ = nullptr; |
2056 if (shared_worker_context_provider_) | 2056 if (shared_worker_context_provider_) |
2057 shared_worker_context_provider_->SetupLock(); | 2057 shared_worker_context_provider_->SetupLock(); |
2058 return shared_worker_context_provider_; | 2058 return shared_worker_context_provider_; |
2059 } | 2059 } |
2060 | 2060 |
2061 void RenderThreadImpl::SampleGamepads(blink::WebGamepads* data) { | 2061 void RenderThreadImpl::SampleGamepads(blink::WebGamepads* data) { |
2062 blink_platform_impl_->sampleGamepads(*data); | 2062 blink_platform_impl_->sampleGamepads(*data); |
2063 } | 2063 } |
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2142 } | 2142 } |
2143 | 2143 |
2144 void RenderThreadImpl::PendingRenderFrameConnect::OnConnectionError() { | 2144 void RenderThreadImpl::PendingRenderFrameConnect::OnConnectionError() { |
2145 size_t erased = | 2145 size_t erased = |
2146 RenderThreadImpl::current()->pending_render_frame_connects_.erase( | 2146 RenderThreadImpl::current()->pending_render_frame_connects_.erase( |
2147 routing_id_); | 2147 routing_id_); |
2148 DCHECK_EQ(1u, erased); | 2148 DCHECK_EQ(1u, erased); |
2149 } | 2149 } |
2150 | 2150 |
2151 } // namespace content | 2151 } // namespace content |
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