OLD | NEW |
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "gpu/gles2_conform_support/egl/display.h" | 5 #include "gpu/gles2_conform_support/egl/display.h" |
6 | 6 |
| 7 #include <stddef.h> |
| 8 #include <stdint.h> |
| 9 |
| 10 #include <vector> |
| 11 #include "base/at_exit.h" |
| 12 #include "base/bind.h" |
| 13 #include "base/bind_helpers.h" |
| 14 #include "base/command_line.h" |
| 15 #include "base/lazy_instance.h" |
| 16 #include "gpu/command_buffer/client/gles2_implementation.h" |
| 17 #include "gpu/command_buffer/client/gles2_lib.h" |
| 18 #include "gpu/command_buffer/client/shared_memory_limits.h" |
| 19 #include "gpu/command_buffer/client/transfer_buffer.h" |
| 20 #include "gpu/command_buffer/common/value_state.h" |
| 21 #include "gpu/command_buffer/service/context_group.h" |
| 22 #include "gpu/command_buffer/service/mailbox_manager.h" |
| 23 #include "gpu/command_buffer/service/memory_tracking.h" |
| 24 #include "gpu/command_buffer/service/transfer_buffer_manager.h" |
| 25 #include "gpu/command_buffer/service/valuebuffer_manager.h" |
7 #include "gpu/gles2_conform_support/egl/config.h" | 26 #include "gpu/gles2_conform_support/egl/config.h" |
8 #include "gpu/gles2_conform_support/egl/context.h" | |
9 #include "gpu/gles2_conform_support/egl/surface.h" | 27 #include "gpu/gles2_conform_support/egl/surface.h" |
10 #include "gpu/gles2_conform_support/egl/thread_state.h" | 28 #include "gpu/gles2_conform_support/egl/test_support.h" |
| 29 |
| 30 namespace { |
| 31 const int32_t kCommandBufferSize = 1024 * 1024; |
| 32 const int32_t kTransferBufferSize = 512 * 1024; |
| 33 } |
11 | 34 |
12 namespace egl { | 35 namespace egl { |
| 36 #if defined(COMMAND_BUFFER_GLES_LIB_SUPPORT_ONLY) |
| 37 // egl::Display is used for comformance tests and command_buffer_gles. We only |
| 38 // need the exit manager for the command_buffer_gles library. |
| 39 // TODO(hendrikw): Find a cleaner solution for this. |
| 40 namespace { |
| 41 base::LazyInstance<base::Lock>::Leaky g_exit_manager_lock; |
| 42 int g_exit_manager_use_count; |
| 43 base::AtExitManager* g_exit_manager; |
| 44 void RefAtExitManager() { |
| 45 base::AutoLock lock(g_exit_manager_lock.Get()); |
| 46 #if defined(COMPONENT_BUILD) |
| 47 if (g_command_buffer_gles_has_atexit_manager) { |
| 48 return; |
| 49 } |
| 50 #endif |
| 51 if (g_exit_manager_use_count == 0) { |
| 52 g_exit_manager = new base::AtExitManager; |
| 53 } |
| 54 ++g_exit_manager_use_count; |
| 55 } |
| 56 void ReleaseAtExitManager() { |
| 57 base::AutoLock lock(g_exit_manager_lock.Get()); |
| 58 #if defined(COMPONENT_BUILD) |
| 59 if (g_command_buffer_gles_has_atexit_manager) { |
| 60 return; |
| 61 } |
| 62 #endif |
| 63 --g_exit_manager_use_count; |
| 64 if (g_exit_manager_use_count == 0) { |
| 65 delete g_exit_manager; |
| 66 g_exit_manager = nullptr; |
| 67 } |
| 68 } |
| 69 } |
| 70 #endif |
13 | 71 |
14 Display::Display() | 72 Display::Display(EGLNativeDisplayType display_id) |
15 : is_initialized_(false), | 73 : display_id_(display_id), |
16 next_create_window_surface_creates_pbuffer_(false), | 74 gpu_driver_bug_workarounds_(base::CommandLine::ForCurrentProcess()), |
17 window_surface_pbuffer_width_(0), | 75 is_initialized_(false), |
18 window_surface_pbuffer_height_(0) {} | 76 create_offscreen_(false), |
| 77 create_offscreen_width_(0), |
| 78 create_offscreen_height_(0), |
| 79 next_fence_sync_release_(1) { |
| 80 #if defined(COMMAND_BUFFER_GLES_LIB_SUPPORT_ONLY) |
| 81 RefAtExitManager(); |
| 82 #endif |
| 83 } |
19 | 84 |
20 Display::~Display() { | 85 Display::~Display() { |
21 surfaces_.clear(); | 86 gles2::Terminate(); |
22 contexts_.clear(); | 87 #if defined(COMMAND_BUFFER_GLES_LIB_SUPPORT_ONLY) |
23 } | 88 ReleaseAtExitManager(); |
24 void Display::SetNextCreateWindowSurfaceCreatesPBuffer(EGLint width, | 89 #endif |
25 EGLint height) { | |
26 next_create_window_surface_creates_pbuffer_ = true; | |
27 window_surface_pbuffer_width_ = width; | |
28 window_surface_pbuffer_height_ = height; | |
29 } | 90 } |
30 | 91 |
31 EGLBoolean Display::Initialize(ThreadState* ts, EGLint* major, EGLint* minor) { | 92 bool Display::Initialize() { |
32 base::AutoLock auto_lock(lock_); | 93 gles2::Initialize(); |
33 is_initialized_ = true; | 94 is_initialized_ = true; |
34 | 95 return true; |
35 if (major) | |
36 *major = 1; | |
37 if (minor) | |
38 *minor = 4; | |
39 return ts->ReturnSuccess(EGL_TRUE); | |
40 } | 96 } |
41 | 97 |
42 EGLBoolean Display::Terminate(ThreadState* ts) { | 98 bool Display::IsValidConfig(EGLConfig config) { |
43 base::AutoLock auto_lock(lock_); | 99 return (config != NULL) && (config == config_.get()); |
44 is_initialized_ = false; | |
45 surfaces_.clear(); | |
46 for (const auto& context : contexts_) | |
47 context->MarkDestroyed(); | |
48 contexts_.clear(); | |
49 return ts->ReturnSuccess(EGL_TRUE); | |
50 } | 100 } |
51 | 101 |
52 const char* Display::QueryString(ThreadState* ts, EGLint name) { | 102 bool Display::ChooseConfigs(EGLConfig* configs, |
53 base::AutoLock auto_lock(lock_); | 103 EGLint config_size, |
54 if (!is_initialized_) | 104 EGLint* num_config) { |
55 return ts->ReturnError<const char*>(EGL_NOT_INITIALIZED, nullptr); | 105 // TODO(alokp): Find out a way to find all configs. CommandBuffer currently |
56 switch (name) { | 106 // does not support finding or choosing configs. |
57 case EGL_CLIENT_APIS: | 107 *num_config = 1; |
58 return ts->ReturnSuccess("OpenGL_ES"); | 108 if (configs != NULL) { |
59 case EGL_EXTENSIONS: | 109 if (config_ == NULL) { |
60 return ts->ReturnSuccess(""); | 110 config_.reset(new Config); |
61 case EGL_VENDOR: | 111 } |
62 return ts->ReturnSuccess("Google Inc."); | 112 configs[0] = config_.get(); |
63 case EGL_VERSION: | |
64 return ts->ReturnSuccess("1.4"); | |
65 default: | |
66 return ts->ReturnError<const char*>(EGL_BAD_PARAMETER, nullptr); | |
67 } | 113 } |
| 114 return true; |
68 } | 115 } |
69 | 116 |
70 EGLBoolean Display::ChooseConfig(ThreadState* ts, | 117 bool Display::GetConfigs(EGLConfig* configs, |
71 const EGLint* attrib_list, | 118 EGLint config_size, |
72 EGLConfig* configs, | 119 EGLint* num_config) { |
73 EGLint config_size, | 120 // TODO(alokp): Find out a way to find all configs. CommandBuffer currently |
74 EGLint* num_config) { | 121 // does not support finding or choosing configs. |
75 base::AutoLock auto_lock(lock_); | 122 *num_config = 1; |
76 if (!is_initialized_) | 123 if (configs != NULL) { |
77 return ts->ReturnError(EGL_NOT_INITIALIZED, EGL_FALSE); | 124 if (config_ == NULL) { |
78 if (num_config == nullptr) | 125 config_.reset(new Config); |
79 return ts->ReturnError(EGL_BAD_PARAMETER, EGL_FALSE); | |
80 if (!Config::ValidateAttributeList(attrib_list)) | |
81 return ts->ReturnError(EGL_BAD_ATTRIBUTE, EGL_FALSE); | |
82 InitializeConfigsIfNeeded(); | |
83 if (!configs) | |
84 config_size = 0; | |
85 *num_config = 0; | |
86 for (size_t i = 0; i < arraysize(configs_); ++i) { | |
87 if (configs_[i]->Matches(attrib_list)) { | |
88 if (*num_config < config_size) { | |
89 configs[*num_config] = configs_[i].get(); | |
90 } | |
91 ++*num_config; | |
92 } | 126 } |
| 127 configs[0] = config_.get(); |
93 } | 128 } |
94 return ts->ReturnSuccess(EGL_TRUE); | 129 return true; |
95 } | 130 } |
96 | 131 |
97 EGLBoolean Display::GetConfigs(ThreadState* ts, | 132 bool Display::GetConfigAttrib(EGLConfig config, |
98 EGLConfig* configs, | 133 EGLint attribute, |
99 EGLint config_size, | 134 EGLint* value) { |
100 EGLint* num_config) { | 135 const egl::Config* cfg = static_cast<egl::Config*>(config); |
101 base::AutoLock auto_lock(lock_); | 136 return cfg->GetAttrib(attribute, value); |
102 if (!is_initialized_) | |
103 return ts->ReturnError(EGL_NOT_INITIALIZED, EGL_FALSE); | |
104 if (num_config == nullptr) | |
105 return ts->ReturnError(EGL_BAD_PARAMETER, EGL_FALSE); | |
106 InitializeConfigsIfNeeded(); | |
107 if (!configs) | |
108 config_size = 0; | |
109 *num_config = arraysize(configs_); | |
110 size_t count = | |
111 std::min(arraysize(configs_), static_cast<size_t>(config_size)); | |
112 for (size_t i = 0; i < count; ++i) | |
113 configs[i] = configs_[i].get(); | |
114 return ts->ReturnSuccess(EGL_TRUE); | |
115 } | 137 } |
116 | 138 |
117 bool Display::IsValidNativeWindow(EGLNativeWindowType win) { | 139 bool Display::IsValidNativeWindow(EGLNativeWindowType win) { |
118 #if defined OS_WIN | 140 #if defined OS_WIN |
119 return ::IsWindow(win) != FALSE; | 141 return ::IsWindow(win) != FALSE; |
120 #else | 142 #else |
121 // TODO(alokp): Validate window handle. | 143 // TODO(alokp): Validate window handle. |
122 return true; | 144 return true; |
123 #endif // OS_WIN | 145 #endif // OS_WIN |
124 } | 146 } |
125 | 147 |
126 EGLBoolean Display::GetConfigAttrib(ThreadState* ts, | 148 bool Display::IsValidSurface(EGLSurface surface) { |
127 EGLConfig cfg, | 149 return (surface != NULL) && (surface == surface_.get()); |
128 EGLint attribute, | 150 } |
129 EGLint* value) { | 151 |
130 base::AutoLock auto_lock(lock_); | 152 EGLSurface Display::CreateWindowSurface(EGLConfig config, |
131 if (!is_initialized_) | |
132 return ts->ReturnError(EGL_NOT_INITIALIZED, EGL_FALSE); | |
133 const egl::Config* config = GetConfig(cfg); | |
134 if (!config) | |
135 return ts->ReturnError(EGL_BAD_CONFIG, EGL_FALSE); | |
136 if (!config->GetAttrib(attribute, value)) | |
137 return ts->ReturnError(EGL_BAD_ATTRIBUTE, EGL_FALSE); | |
138 return ts->ReturnSuccess(EGL_TRUE); | |
139 } | |
140 | |
141 EGLSurface Display::CreatePbufferSurface(ThreadState* ts, | |
142 EGLConfig cfg, | |
143 const EGLint* attrib_list) { | |
144 base::AutoLock auto_lock(lock_); | |
145 if (!is_initialized_) | |
146 return ts->ReturnError(EGL_NOT_INITIALIZED, EGL_NO_SURFACE); | |
147 const egl::Config* config = GetConfig(cfg); | |
148 if (!config) | |
149 return ts->ReturnError(EGL_BAD_CONFIG, EGL_NO_SURFACE); | |
150 EGLint value = EGL_NONE; | |
151 config->GetAttrib(EGL_SURFACE_TYPE, &value); | |
152 if ((value & EGL_PBUFFER_BIT) == 0) | |
153 return ts->ReturnError(EGL_BAD_MATCH, EGL_NO_SURFACE); | |
154 if (!egl::Surface::ValidatePbufferAttributeList(attrib_list)) | |
155 return ts->ReturnError(EGL_BAD_ATTRIBUTE, EGL_NO_SURFACE); | |
156 | |
157 int width = 1; | |
158 int height = 1; | |
159 if (attrib_list) { | |
160 for (const int32_t* attr = attrib_list; attr[0] != EGL_NONE; attr += 2) { | |
161 switch (attr[0]) { | |
162 case EGL_WIDTH: | |
163 width = attr[1]; | |
164 break; | |
165 case EGL_HEIGHT: | |
166 height = attr[1]; | |
167 break; | |
168 } | |
169 } | |
170 } | |
171 return DoCreatePbufferSurface(ts, config, width, height); | |
172 } | |
173 | |
174 EGLSurface Display::DoCreatePbufferSurface(ThreadState* ts, | |
175 const Config* config, | |
176 EGLint width, | |
177 EGLint height) { | |
178 lock_.AssertAcquired(); | |
179 scoped_refptr<gfx::GLSurface> gl_surface; | |
180 gl_surface = | |
181 gfx::GLSurface::CreateOffscreenGLSurface(gfx::Size(width, height)); | |
182 if (!gl_surface) | |
183 return ts->ReturnError(EGL_BAD_ALLOC, nullptr); | |
184 surfaces_.emplace_back(new Surface(gl_surface.get(), config)); | |
185 return ts->ReturnSuccess<EGLSurface>(surfaces_.back().get()); | |
186 } | |
187 | |
188 EGLSurface Display::CreateWindowSurface(ThreadState* ts, | |
189 EGLConfig cfg, | |
190 EGLNativeWindowType win, | 153 EGLNativeWindowType win, |
191 const EGLint* attrib_list) { | 154 const EGLint* attrib_list) { |
192 base::AutoLock auto_lock(lock_); | 155 if (surface_ != NULL) { |
193 if (!is_initialized_) | 156 // We do not support more than one window surface. |
194 return ts->ReturnError(EGL_NOT_INITIALIZED, EGL_NO_SURFACE); | 157 return EGL_NO_SURFACE; |
195 const egl::Config* config = GetConfig(cfg); | 158 } |
196 if (!config) | 159 |
197 return ts->ReturnError(EGL_BAD_CONFIG, EGL_NO_SURFACE); | 160 { |
198 EGLint value = EGL_NONE; | 161 gpu::TransferBufferManager* manager = |
199 config->GetAttrib(EGL_SURFACE_TYPE, &value); | 162 new gpu::TransferBufferManager(nullptr); |
200 if ((value & EGL_WINDOW_BIT) == 0) | 163 transfer_buffer_manager_ = manager; |
201 return ts->ReturnError(EGL_BAD_CONFIG, EGL_NO_SURFACE); | 164 manager->Initialize(); |
202 if (!next_create_window_surface_creates_pbuffer_ && !IsValidNativeWindow(win)) | 165 } |
203 return ts->ReturnError(EGL_BAD_NATIVE_WINDOW, EGL_NO_SURFACE); | 166 std::unique_ptr<gpu::CommandBufferService> command_buffer( |
204 if (!Surface::ValidateWindowAttributeList(attrib_list)) | 167 new gpu::CommandBufferService(transfer_buffer_manager_.get())); |
205 return ts->ReturnError(EGL_BAD_ATTRIBUTE, EGL_NO_SURFACE); | 168 if (!command_buffer->Initialize()) |
206 if (next_create_window_surface_creates_pbuffer_) { | 169 return NULL; |
207 next_create_window_surface_creates_pbuffer_ = false; | 170 |
208 window_surface_pbuffer_width_ = 0; | 171 scoped_refptr<gpu::gles2::FeatureInfo> feature_info( |
209 window_surface_pbuffer_height_ = 0; | 172 new gpu::gles2::FeatureInfo(gpu_driver_bug_workarounds_)); |
210 return DoCreatePbufferSurface(ts, config, window_surface_pbuffer_width_, | 173 scoped_refptr<gpu::gles2::ContextGroup> group(new gpu::gles2::ContextGroup( |
211 window_surface_pbuffer_height_); | 174 gpu_preferences_, NULL, NULL, |
212 } | 175 new gpu::gles2::ShaderTranslatorCache(gpu_preferences_), |
213 scoped_refptr<gfx::GLSurface> gl_surface; | 176 new gpu::gles2::FramebufferCompletenessCache, feature_info, NULL, NULL, |
214 gl_surface = gfx::GLSurface::CreateViewGLSurface(win); | 177 true)); |
215 if (!gl_surface) | 178 |
216 return ts->ReturnError(EGL_BAD_ALLOC, EGL_NO_SURFACE); | 179 decoder_.reset(gpu::gles2::GLES2Decoder::Create(group.get())); |
217 surfaces_.emplace_back(new Surface(gl_surface.get(), config)); | 180 if (!decoder_.get()) |
218 return ts->ReturnSuccess(surfaces_.back().get()); | 181 return EGL_NO_SURFACE; |
219 } | 182 |
220 | 183 executor_.reset( |
221 EGLBoolean Display::DestroySurface(ThreadState* ts, EGLSurface sfe) { | 184 new gpu::CommandExecutor(command_buffer.get(), decoder_.get(), NULL)); |
222 base::AutoLock auto_lock(lock_); | 185 |
223 if (!is_initialized_) | 186 decoder_->set_engine(executor_.get()); |
224 return ts->ReturnError(EGL_NOT_INITIALIZED, EGL_FALSE); | 187 gfx::Size size(create_offscreen_width_, create_offscreen_height_); |
225 auto it = std::find(surfaces_.begin(), surfaces_.end(), sfe); | 188 if (create_offscreen_) { |
226 if (it == surfaces_.end()) | 189 gl_surface_ = gfx::GLSurface::CreateOffscreenGLSurface(size); |
227 return ts->ReturnError(EGL_BAD_SURFACE, EGL_FALSE); | 190 create_offscreen_ = false; |
228 surfaces_.erase(it); | 191 create_offscreen_width_ = 0; |
229 return ts->ReturnSuccess(EGL_TRUE); | 192 create_offscreen_height_ = 0; |
230 } | 193 } else { |
231 | 194 gl_surface_ = gfx::GLSurface::CreateViewGLSurface(win); |
232 EGLBoolean Display::ReleaseCurrent(ThreadState* ts) { | 195 } |
233 base::AutoLock auto_lock(lock_); | 196 if (!gl_surface_.get()) |
234 if (!is_initialized_) | 197 return EGL_NO_SURFACE; |
235 return ts->ReturnSuccess(EGL_TRUE); | 198 |
236 ThreadState::AutoCurrentContextRestore accr(ts); | 199 gl_context_ = gfx::GLContext::CreateGLContext(NULL, |
237 if (ts->current_context()) { | 200 gl_surface_.get(), |
238 Context::MakeCurrent(ts->current_context(), ts->current_surface(), nullptr, | 201 gfx::PreferDiscreteGpu); |
239 nullptr); | 202 if (!gl_context_.get()) |
240 accr.SetCurrent(nullptr, nullptr); | 203 return EGL_NO_SURFACE; |
241 } | 204 |
242 return ts->ReturnSuccess(EGL_TRUE); | 205 gl_context_->MakeCurrent(gl_surface_.get()); |
243 } | 206 |
244 | 207 EGLint depth_size = 0; |
245 EGLBoolean Display::MakeCurrent(ThreadState* ts, | 208 EGLint alpha_size = 0; |
246 EGLSurface draw, | 209 EGLint stencil_size = 0; |
247 EGLSurface read, | 210 GetConfigAttrib(config, EGL_DEPTH_SIZE, &depth_size); |
248 EGLSurface ctx) { | 211 GetConfigAttrib(config, EGL_ALPHA_SIZE, &alpha_size); |
249 base::AutoLock auto_lock(lock_); | 212 GetConfigAttrib(config, EGL_STENCIL_SIZE, &stencil_size); |
250 if (!is_initialized_) | 213 std::vector<int32_t> attribs; |
251 return ts->ReturnError(EGL_NOT_INITIALIZED, EGL_FALSE); | 214 attribs.push_back(EGL_DEPTH_SIZE); |
252 ThreadState::AutoCurrentContextRestore accr(ts); | 215 attribs.push_back(depth_size); |
253 // Client might have called use because it changed some other gl binding | 216 attribs.push_back(EGL_ALPHA_SIZE); |
254 // global state. For example, the client might have called eglMakeCurrent on | 217 attribs.push_back(alpha_size); |
255 // the same EGL as what command buffer uses. The client probably knows that | 218 attribs.push_back(EGL_STENCIL_SIZE); |
256 // this invalidates the internal state of command buffer, too. So reset the | 219 attribs.push_back(stencil_size); |
257 // current context with accr in any case, regardless whether context or | 220 // TODO(gman): Insert attrib_list. Although ES 1.1 says it must be null |
258 // surface pointer changes. | 221 attribs.push_back(EGL_NONE); |
259 Surface* new_surface = GetSurface(draw); | 222 |
260 if (!new_surface) | 223 if (!decoder_->Initialize(gl_surface_.get(), |
261 return ts->ReturnError(EGL_BAD_SURFACE, EGL_FALSE); | 224 gl_context_.get(), |
262 new_surface = GetSurface(read); | 225 gl_surface_->IsOffscreen(), |
263 if (!new_surface) | 226 size, |
264 return ts->ReturnError(EGL_BAD_SURFACE, EGL_FALSE); | 227 gpu::gles2::DisallowedFeatures(), |
265 egl::Context* new_context = GetContext(ctx); | 228 attribs)) { |
266 if (!new_context) | 229 return EGL_NO_SURFACE; |
267 return ts->ReturnError(EGL_BAD_CONTEXT, EGL_FALSE); | 230 } |
268 if (draw != read) | 231 |
269 return ts->ReturnError(EGL_BAD_MATCH, EGL_FALSE); | 232 command_buffer->SetPutOffsetChangeCallback(base::Bind( |
270 | 233 &gpu::CommandExecutor::PutChanged, base::Unretained(executor_.get()))); |
271 Surface* current_surface = ts->current_surface(); | 234 command_buffer->SetGetBufferChangeCallback(base::Bind( |
272 Context* current_context = ts->current_context(); | 235 &gpu::CommandExecutor::SetGetBuffer, base::Unretained(executor_.get()))); |
273 | 236 |
274 if (current_context != new_context && | 237 std::unique_ptr<gpu::gles2::GLES2CmdHelper> cmd_helper( |
275 new_context->is_current_in_some_thread()) | 238 new gpu::gles2::GLES2CmdHelper(command_buffer.get())); |
276 return ts->ReturnError(EGL_BAD_ACCESS, EGL_FALSE); | 239 if (!cmd_helper->Initialize(kCommandBufferSize)) |
277 | 240 return NULL; |
278 if (current_surface != new_surface && | 241 |
279 new_surface->is_current_in_some_thread()) | 242 std::unique_ptr<gpu::TransferBuffer> transfer_buffer( |
280 return ts->ReturnError(EGL_BAD_ACCESS, EGL_FALSE); | 243 new gpu::TransferBuffer(cmd_helper.get())); |
281 | 244 |
282 if (!Context::MakeCurrent(current_context, | 245 command_buffer_.reset(command_buffer.release()); |
283 current_context ? current_surface : nullptr, | 246 transfer_buffer_.reset(transfer_buffer.release()); |
284 new_context, new_context ? new_surface : nullptr)) | 247 gles2_cmd_helper_.reset(cmd_helper.release()); |
285 return ts->ReturnError(EGL_BAD_MATCH, EGL_FALSE); | 248 surface_.reset(new Surface(win)); |
286 | 249 |
287 accr.SetCurrent(new_surface, new_context); | 250 return surface_.get(); |
288 return ts->ReturnSuccess(EGL_TRUE); | 251 } |
289 } | 252 |
290 | 253 void Display::DestroySurface(EGLSurface surface) { |
291 EGLBoolean Display::SwapBuffers(ThreadState* ts, EGLSurface sfe) { | 254 DCHECK(IsValidSurface(surface)); |
292 base::AutoLock auto_lock(lock_); | 255 executor_.reset(); |
293 if (!is_initialized_) | 256 if (decoder_.get()) { |
294 return ts->ReturnError(EGL_NOT_INITIALIZED, EGL_FALSE); | 257 decoder_->Destroy(true); |
295 egl::Surface* surface = GetSurface(sfe); | 258 } |
296 if (!surface) | 259 decoder_.reset(); |
297 return ts->ReturnError(EGL_BAD_SURFACE, EGL_FALSE); | 260 gl_surface_ = NULL; |
298 if (ts->current_surface() != surface) | 261 gl_context_ = NULL; |
299 return ts->ReturnError(EGL_BAD_SURFACE, EGL_FALSE); | 262 surface_.reset(); |
300 ts->current_context()->FlushAndSwapBuffers(surface); | 263 } |
301 return ts->ReturnSuccess(EGL_TRUE); | 264 |
302 } | 265 void Display::SwapBuffers(EGLSurface surface) { |
303 | 266 DCHECK(IsValidSurface(surface)); |
304 EGLContext Display::CreateContext(ThreadState* ts, | 267 context_->SwapBuffers(); |
305 EGLConfig cfg, | 268 } |
| 269 |
| 270 bool Display::IsValidContext(EGLContext ctx) { |
| 271 return (ctx != NULL) && (ctx == context_.get()); |
| 272 } |
| 273 |
| 274 EGLContext Display::CreateContext(EGLConfig config, |
306 EGLContext share_ctx, | 275 EGLContext share_ctx, |
307 const EGLint* attrib_list) { | 276 const EGLint* attrib_list) { |
308 base::AutoLock auto_lock(lock_); | 277 DCHECK(IsValidConfig(config)); |
309 if (!is_initialized_) | 278 // TODO(alokp): Add support for shared contexts. |
310 return ts->ReturnError(EGL_NOT_INITIALIZED, EGL_NO_CONTEXT); | 279 if (share_ctx != NULL) |
311 if (share_ctx != EGL_NO_CONTEXT) { | 280 return EGL_NO_CONTEXT; |
312 egl::Context* share_context = GetContext(share_ctx); | 281 |
313 if (!share_context) | 282 DCHECK(command_buffer_ != NULL); |
314 return ts->ReturnError(EGL_BAD_CONTEXT, EGL_NO_CONTEXT); | 283 DCHECK(transfer_buffer_.get()); |
315 // TODO(alokp): Add support for shared contexts. | 284 |
316 return ts->ReturnError(EGL_BAD_MATCH, EGL_NO_CONTEXT); | 285 bool bind_generates_resources = true; |
317 } | 286 bool lose_context_when_out_of_memory = false; |
318 if (!egl::Context::ValidateAttributeList(attrib_list)) | 287 bool support_client_side_arrays = true; |
319 return ts->ReturnError(EGL_BAD_ATTRIBUTE, EGL_NO_CONTEXT); | 288 |
320 const egl::Config* config = GetConfig(cfg); | 289 context_.reset( |
321 if (!config) | 290 new gpu::gles2::GLES2Implementation(gles2_cmd_helper_.get(), |
322 return ts->ReturnError(EGL_BAD_CONFIG, EGL_NO_CONTEXT); | 291 NULL, |
323 scoped_refptr<Context> context(new Context(this, config)); | 292 transfer_buffer_.get(), |
324 if (!context) | 293 bind_generates_resources, |
325 return ts->ReturnError(EGL_BAD_ALLOC, EGL_NO_CONTEXT); | 294 lose_context_when_out_of_memory, |
326 contexts_.emplace_back(context.get()); | 295 support_client_side_arrays, |
327 return ts->ReturnSuccess<EGLContext>(context.get()); | 296 this)); |
328 } | 297 |
329 | 298 if (!context_->Initialize(kTransferBufferSize, kTransferBufferSize / 2, |
330 EGLBoolean Display::DestroyContext(ThreadState* ts, EGLContext ctx) { | 299 kTransferBufferSize * 2, |
331 base::AutoLock auto_lock(lock_); | 300 gpu::SharedMemoryLimits::kNoLimit)) { |
332 if (!is_initialized_) | 301 return EGL_NO_CONTEXT; |
333 return ts->ReturnError(EGL_NOT_INITIALIZED, EGL_FALSE); | 302 } |
334 auto it = std::find(contexts_.begin(), contexts_.end(), ctx); | 303 |
335 if (it == contexts_.end()) | 304 context_->EnableFeatureCHROMIUM("pepper3d_allow_buffers_on_multiple_targets"); |
336 return ts->ReturnError(EGL_BAD_CONTEXT, EGL_FALSE); | 305 context_->EnableFeatureCHROMIUM("pepper3d_support_fixed_attribs"); |
337 (*it)->MarkDestroyed(); | 306 |
338 contexts_.erase(it); | 307 return context_.get(); |
339 return ts->ReturnSuccess(EGL_TRUE); | 308 } |
| 309 |
| 310 void Display::DestroyContext(EGLContext ctx) { |
| 311 DCHECK(IsValidContext(ctx)); |
| 312 context_.reset(); |
| 313 transfer_buffer_.reset(); |
| 314 } |
| 315 |
| 316 bool Display::MakeCurrent(EGLSurface draw, EGLSurface read, EGLContext ctx) { |
| 317 if (ctx == EGL_NO_CONTEXT) { |
| 318 gles2::SetGLContext(NULL); |
| 319 } else { |
| 320 DCHECK(IsValidSurface(draw)); |
| 321 DCHECK(IsValidSurface(read)); |
| 322 DCHECK(IsValidContext(ctx)); |
| 323 gles2::SetGLContext(context_.get()); |
| 324 gl_context_->MakeCurrent(gl_surface_.get()); |
| 325 } |
| 326 return true; |
| 327 } |
| 328 |
| 329 void Display::SetGpuControlClient(gpu::GpuControlClient*) { |
| 330 // The client is not currently called, so don't store it. |
| 331 } |
| 332 |
| 333 gpu::Capabilities Display::GetCapabilities() { |
| 334 return decoder_->GetCapabilities(); |
| 335 } |
| 336 |
| 337 int32_t Display::CreateImage(ClientBuffer buffer, |
| 338 size_t width, |
| 339 size_t height, |
| 340 unsigned internalformat) { |
| 341 NOTIMPLEMENTED(); |
| 342 return -1; |
| 343 } |
| 344 |
| 345 void Display::DestroyImage(int32_t id) { |
| 346 NOTIMPLEMENTED(); |
| 347 } |
| 348 |
| 349 int32_t Display::CreateGpuMemoryBufferImage(size_t width, |
| 350 size_t height, |
| 351 unsigned internalformat, |
| 352 unsigned usage) { |
| 353 NOTIMPLEMENTED(); |
| 354 return -1; |
| 355 } |
| 356 |
| 357 void Display::SignalQuery(uint32_t query, const base::Closure& callback) { |
| 358 NOTIMPLEMENTED(); |
| 359 } |
| 360 |
| 361 void Display::SetLock(base::Lock*) { |
| 362 NOTIMPLEMENTED(); |
| 363 } |
| 364 |
| 365 bool Display::IsGpuChannelLost() { |
| 366 NOTIMPLEMENTED(); |
| 367 return false; |
| 368 } |
| 369 |
| 370 void Display::EnsureWorkVisible() { |
| 371 // This is only relevant for out-of-process command buffers. |
| 372 } |
| 373 |
| 374 gpu::CommandBufferNamespace Display::GetNamespaceID() const { |
| 375 return gpu::CommandBufferNamespace::IN_PROCESS; |
| 376 } |
| 377 |
| 378 gpu::CommandBufferId Display::GetCommandBufferID() const { |
| 379 return gpu::CommandBufferId(); |
| 380 } |
| 381 |
| 382 int32_t Display::GetExtraCommandBufferData() const { |
| 383 return 0; |
340 } | 384 } |
341 | 385 |
342 uint64_t Display::GenerateFenceSyncRelease() { | 386 uint64_t Display::GenerateFenceSyncRelease() { |
343 base::AutoLock auto_lock(lock_); | |
344 return next_fence_sync_release_++; | 387 return next_fence_sync_release_++; |
345 } | 388 } |
346 | 389 |
347 bool Display::IsFenceSyncRelease(uint64_t release) { | 390 bool Display::IsFenceSyncRelease(uint64_t release) { |
348 base::AutoLock auto_lock(lock_); | |
349 return release > 0 && release < next_fence_sync_release_; | 391 return release > 0 && release < next_fence_sync_release_; |
350 } | 392 } |
351 | 393 |
352 bool Display::IsFenceSyncFlushed(uint64_t release) { | 394 bool Display::IsFenceSyncFlushed(uint64_t release) { |
353 return IsFenceSyncRelease(release); | 395 return IsFenceSyncRelease(release); |
354 } | 396 } |
355 | 397 |
356 bool Display::IsFenceSyncFlushReceived(uint64_t release) { | 398 bool Display::IsFenceSyncFlushReceived(uint64_t release) { |
357 return IsFenceSyncRelease(release); | 399 return IsFenceSyncRelease(release); |
358 } | 400 } |
359 | 401 |
360 void Display::InitializeConfigsIfNeeded() { | 402 void Display::SignalSyncToken(const gpu::SyncToken& sync_token, |
361 lock_.AssertAcquired(); | 403 const base::Closure& callback) { |
362 if (!configs_[0]) { | 404 NOTIMPLEMENTED(); |
363 // The interface offers separate configs for window and pbuffer. | |
364 // This way we can record the client intention at context creation time. | |
365 // The GL implementation (gfx::GLContext and gfx::GLSurface) needs this | |
366 // distinction when creating a context. | |
367 configs_[0].reset(new Config(EGL_WINDOW_BIT)); | |
368 configs_[1].reset(new Config(EGL_PBUFFER_BIT)); | |
369 } | |
370 } | 405 } |
371 | 406 |
372 const Config* Display::GetConfig(EGLConfig cfg) { | 407 bool Display::CanWaitUnverifiedSyncToken(const gpu::SyncToken* sync_token) { |
373 lock_.AssertAcquired(); | 408 return false; |
374 for (const auto& config : configs_) { | |
375 if (config.get() == cfg) | |
376 return config.get(); | |
377 } | |
378 return nullptr; | |
379 } | |
380 | |
381 Surface* Display::GetSurface(EGLSurface surface) { | |
382 lock_.AssertAcquired(); | |
383 auto it = std::find(surfaces_.begin(), surfaces_.end(), surface); | |
384 if (it == surfaces_.end()) | |
385 return nullptr; | |
386 return it->get(); | |
387 } | |
388 | |
389 Context* Display::GetContext(EGLContext context) { | |
390 lock_.AssertAcquired(); | |
391 auto it = std::find(contexts_.begin(), contexts_.end(), context); | |
392 if (it == contexts_.end()) | |
393 return nullptr; | |
394 return it->get(); | |
395 } | 409 } |
396 | 410 |
397 } // namespace egl | 411 } // namespace egl |
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