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Side by Side Diff: gpu/command_buffer/service/gles2_cmd_decoder.cc

Issue 1900563007: Revert of command_buffer_gles2: Implement EGL default Display as a global object (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@command_buffer_gles2-multiple-contexts
Patch Set: Created 4 years, 8 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "gpu/command_buffer/service/gles2_cmd_decoder.h" 5 #include "gpu/command_buffer/service/gles2_cmd_decoder.h"
6 6
7 #include <limits.h> 7 #include <limits.h>
8 #include <stddef.h> 8 #include <stddef.h>
9 #include <stdint.h> 9 #include <stdint.h>
10 #include <stdio.h> 10 #include <stdio.h>
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587 587
588 // Overridden from GLES2Decoder. 588 // Overridden from GLES2Decoder.
589 bool Initialize(const scoped_refptr<gfx::GLSurface>& surface, 589 bool Initialize(const scoped_refptr<gfx::GLSurface>& surface,
590 const scoped_refptr<gfx::GLContext>& context, 590 const scoped_refptr<gfx::GLContext>& context,
591 bool offscreen, 591 bool offscreen,
592 const gfx::Size& offscreen_size, 592 const gfx::Size& offscreen_size,
593 const DisallowedFeatures& disallowed_features, 593 const DisallowedFeatures& disallowed_features,
594 const std::vector<int32_t>& attribs) override; 594 const std::vector<int32_t>& attribs) override;
595 void Destroy(bool have_context) override; 595 void Destroy(bool have_context) override;
596 void SetSurface(const scoped_refptr<gfx::GLSurface>& surface) override; 596 void SetSurface(const scoped_refptr<gfx::GLSurface>& surface) override;
597 void ReleaseSurface() override;
598 void ProduceFrontBuffer(const Mailbox& mailbox) override; 597 void ProduceFrontBuffer(const Mailbox& mailbox) override;
599 bool ResizeOffscreenFrameBuffer(const gfx::Size& size) override; 598 bool ResizeOffscreenFrameBuffer(const gfx::Size& size) override;
600 void UpdateParentTextureInfo(); 599 void UpdateParentTextureInfo();
601 bool MakeCurrent() override; 600 bool MakeCurrent() override;
602 GLES2Util* GetGLES2Util() override { return &util_; } 601 GLES2Util* GetGLES2Util() override { return &util_; }
603 gfx::GLContext* GetGLContext() override { return context_.get(); } 602 gfx::GLContext* GetGLContext() override { return context_.get(); }
604 ContextGroup* GetContextGroup() override { return group_.get(); } 603 ContextGroup* GetContextGroup() override { return group_.get(); }
605 Capabilities GetCapabilities() override; 604 Capabilities GetCapabilities() override;
606 void RestoreState(const ContextState* prev_state) override; 605 void RestoreState(const ContextState* prev_state) override;
607 606
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3716 state_.UnbindSampler(sampler); 3715 state_.UnbindSampler(sampler);
3717 3716
3718 RemoveSampler(client_ids[ii]); 3717 RemoveSampler(client_ids[ii]);
3719 } 3718 }
3720 } 3719 }
3721 } 3720 }
3722 3721
3723 // } // anonymous namespace 3722 // } // anonymous namespace
3724 3723
3725 bool GLES2DecoderImpl::MakeCurrent() { 3724 bool GLES2DecoderImpl::MakeCurrent() {
3726 DCHECK(surface_);
3727 if (!context_.get()) 3725 if (!context_.get())
3728 return false; 3726 return false;
3729 3727
3730 if (WasContextLost()) { 3728 if (WasContextLost()) {
3731 LOG(ERROR) << " GLES2DecoderImpl: Trying to make lost context current."; 3729 LOG(ERROR) << " GLES2DecoderImpl: Trying to make lost context current.";
3732 return false; 3730 return false;
3733 } 3731 }
3734 3732
3735 if (!context_->MakeCurrent(surface_.get())) { 3733 if (!context_->MakeCurrent(surface_.get())) {
3736 LOG(ERROR) << " GLES2DecoderImpl: Context lost during MakeCurrent."; 3734 LOG(ERROR) << " GLES2DecoderImpl: Context lost during MakeCurrent.";
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4274 it != texture_to_io_surface_map_.end(); ++it) { 4272 it != texture_to_io_surface_map_.end(); ++it) {
4275 CFRelease(it->second); 4273 CFRelease(it->second);
4276 } 4274 }
4277 texture_to_io_surface_map_.clear(); 4275 texture_to_io_surface_map_.clear();
4278 #endif 4276 #endif
4279 } 4277 }
4280 4278
4281 void GLES2DecoderImpl::SetSurface( 4279 void GLES2DecoderImpl::SetSurface(
4282 const scoped_refptr<gfx::GLSurface>& surface) { 4280 const scoped_refptr<gfx::GLSurface>& surface) {
4283 DCHECK(context_->IsCurrent(NULL)); 4281 DCHECK(context_->IsCurrent(NULL));
4284 DCHECK(surface); 4282 DCHECK(surface_.get());
4285 surface_ = surface; 4283 surface_ = surface;
4286 RestoreCurrentFramebufferBindings(); 4284 RestoreCurrentFramebufferBindings();
4287 } 4285 }
4288 4286
4289 void GLES2DecoderImpl::ReleaseSurface() {
4290 if (!context_.get())
4291 return;
4292 if (WasContextLost()) {
4293 DLOG(ERROR) << " GLES2DecoderImpl: Trying to release lost context.";
4294 return;
4295 }
4296 context_->ReleaseCurrent(surface_.get());
4297 surface_ = nullptr;
4298 }
4299
4300 void GLES2DecoderImpl::ProduceFrontBuffer(const Mailbox& mailbox) { 4287 void GLES2DecoderImpl::ProduceFrontBuffer(const Mailbox& mailbox) {
4301 if (!offscreen_saved_color_texture_.get()) { 4288 if (!offscreen_saved_color_texture_.get()) {
4302 LOG(ERROR) << "Called ProduceFrontBuffer on a non-offscreen context"; 4289 LOG(ERROR) << "Called ProduceFrontBuffer on a non-offscreen context";
4303 return; 4290 return;
4304 } 4291 }
4305 if (!offscreen_saved_color_texture_info_.get()) { 4292 if (!offscreen_saved_color_texture_info_.get()) {
4306 GLuint service_id = offscreen_saved_color_texture_->id(); 4293 GLuint service_id = offscreen_saved_color_texture_->id();
4307 offscreen_saved_color_texture_info_ = TextureRef::Create( 4294 offscreen_saved_color_texture_info_ = TextureRef::Create(
4308 texture_manager(), 0, service_id); 4295 texture_manager(), 0, service_id);
4309 texture_manager()->SetTarget(offscreen_saved_color_texture_info_.get(), 4296 texture_manager()->SetTarget(offscreen_saved_color_texture_info_.get(),
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16565 } 16552 }
16566 16553
16567 // Include the auto-generated part of this file. We split this because it means 16554 // Include the auto-generated part of this file. We split this because it means
16568 // we can easily edit the non-auto generated parts right here in this file 16555 // we can easily edit the non-auto generated parts right here in this file
16569 // instead of having to edit some template or the code generator. 16556 // instead of having to edit some template or the code generator.
16570 #include "base/macros.h" 16557 #include "base/macros.h"
16571 #include "gpu/command_buffer/service/gles2_cmd_decoder_autogen.h" 16558 #include "gpu/command_buffer/service/gles2_cmd_decoder_autogen.h"
16572 16559
16573 } // namespace gles2 16560 } // namespace gles2
16574 } // namespace gpu 16561 } // namespace gpu
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