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1 // Copyright 2011 the V8 project authors. All rights reserved. | 1 // Copyright 2011 the V8 project authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "src/heap/spaces.h" | 5 #include "src/heap/spaces.h" |
6 | 6 |
7 #include "src/base/bits.h" | 7 #include "src/base/bits.h" |
8 #include "src/base/platform/platform.h" | 8 #include "src/base/platform/platform.h" |
9 #include "src/base/platform/semaphore.h" | 9 #include "src/base/platform/semaphore.h" |
10 #include "src/full-codegen/full-codegen.h" | 10 #include "src/full-codegen/full-codegen.h" |
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2476 owner_->heap()->incremental_marking()->IsMarkingIncomplete() && | 2476 owner_->heap()->incremental_marking()->IsMarkingIncomplete() && |
2477 FLAG_incremental_marking) { | 2477 FLAG_incremental_marking) { |
2478 int linear_size = owner_->RoundSizeDownToObjectAlignment(kThreshold); | 2478 int linear_size = owner_->RoundSizeDownToObjectAlignment(kThreshold); |
2479 // We don't want to give too large linear areas to the allocator while | 2479 // We don't want to give too large linear areas to the allocator while |
2480 // incremental marking is going on, because we won't check again whether | 2480 // incremental marking is going on, because we won't check again whether |
2481 // we want to do another increment until the linear area is used up. | 2481 // we want to do another increment until the linear area is used up. |
2482 owner_->Free(new_node->address() + size_in_bytes + linear_size, | 2482 owner_->Free(new_node->address() + size_in_bytes + linear_size, |
2483 new_node_size - size_in_bytes - linear_size); | 2483 new_node_size - size_in_bytes - linear_size); |
2484 owner_->SetTopAndLimit(new_node->address() + size_in_bytes, | 2484 owner_->SetTopAndLimit(new_node->address() + size_in_bytes, |
2485 new_node->address() + size_in_bytes + linear_size); | 2485 new_node->address() + size_in_bytes + linear_size); |
2486 } else if (bytes_left > 0) { | 2486 } else if (bytes_left >= 0) { |
Michael Lippautz
2016/05/10 08:32:58
Still would rather see the else followed by a DCHE
Hannes Payer (out of office)
2016/05/10 09:04:44
Done.
| |
2487 // Normally we give the rest of the node to the allocator as its new | 2487 // Normally we give the rest of the node to the allocator as its new |
2488 // linear allocation area. | 2488 // linear allocation area. |
2489 owner_->SetTopAndLimit(new_node->address() + size_in_bytes, | 2489 owner_->SetTopAndLimit(new_node->address() + size_in_bytes, |
2490 new_node->address() + new_node_size); | 2490 new_node->address() + new_node_size); |
2491 } | 2491 } |
2492 | 2492 |
2493 owner_->AllocationStep(new_node->address(), size_in_bytes); | 2493 owner_->AllocationStep(new_node->address(), size_in_bytes); |
2494 | 2494 |
2495 return new_node; | 2495 return new_node; |
2496 } | 2496 } |
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3222 object->ShortPrint(); | 3222 object->ShortPrint(); |
3223 PrintF("\n"); | 3223 PrintF("\n"); |
3224 } | 3224 } |
3225 printf(" --------------------------------------\n"); | 3225 printf(" --------------------------------------\n"); |
3226 printf(" Marked: %x, LiveCount: %x\n", mark_size, LiveBytes()); | 3226 printf(" Marked: %x, LiveCount: %x\n", mark_size, LiveBytes()); |
3227 } | 3227 } |
3228 | 3228 |
3229 #endif // DEBUG | 3229 #endif // DEBUG |
3230 } // namespace internal | 3230 } // namespace internal |
3231 } // namespace v8 | 3231 } // namespace v8 |
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