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1 // Copyright 2011 the V8 project authors. All rights reserved. | 1 // Copyright 2011 the V8 project authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "src/heap/spaces.h" | 5 #include "src/heap/spaces.h" |
6 | 6 |
7 #include "src/base/bits.h" | 7 #include "src/base/bits.h" |
8 #include "src/base/platform/platform.h" | 8 #include "src/base/platform/platform.h" |
9 #include "src/full-codegen/full-codegen.h" | 9 #include "src/full-codegen/full-codegen.h" |
10 #include "src/heap/slot-set.h" | 10 #include "src/heap/slot-set.h" |
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2383 owner_->heap()->incremental_marking()->IsMarkingIncomplete() && | 2383 owner_->heap()->incremental_marking()->IsMarkingIncomplete() && |
2384 FLAG_incremental_marking) { | 2384 FLAG_incremental_marking) { |
2385 int linear_size = owner_->RoundSizeDownToObjectAlignment(kThreshold); | 2385 int linear_size = owner_->RoundSizeDownToObjectAlignment(kThreshold); |
2386 // We don't want to give too large linear areas to the allocator while | 2386 // We don't want to give too large linear areas to the allocator while |
2387 // incremental marking is going on, because we won't check again whether | 2387 // incremental marking is going on, because we won't check again whether |
2388 // we want to do another increment until the linear area is used up. | 2388 // we want to do another increment until the linear area is used up. |
2389 owner_->Free(new_node->address() + size_in_bytes + linear_size, | 2389 owner_->Free(new_node->address() + size_in_bytes + linear_size, |
2390 new_node_size - size_in_bytes - linear_size); | 2390 new_node_size - size_in_bytes - linear_size); |
2391 owner_->SetTopAndLimit(new_node->address() + size_in_bytes, | 2391 owner_->SetTopAndLimit(new_node->address() + size_in_bytes, |
2392 new_node->address() + size_in_bytes + linear_size); | 2392 new_node->address() + size_in_bytes + linear_size); |
2393 } else if (bytes_left > 0) { | 2393 } else if (bytes_left >= 0) { |
Michael Lippautz
2016/04/19 10:49:50
nit: can we do this as "else" to make clear that t
Hannes Payer (out of office)
2016/04/19 11:03:56
Also would also mean that this value could be nega
| |
2394 // Normally we give the rest of the node to the allocator as its new | 2394 // Normally we give the rest of the node to the allocator as its new |
2395 // linear allocation area. | 2395 // linear allocation area. |
2396 owner_->SetTopAndLimit(new_node->address() + size_in_bytes, | 2396 owner_->SetTopAndLimit(new_node->address() + size_in_bytes, |
2397 new_node->address() + new_node_size); | 2397 new_node->address() + new_node_size); |
2398 } | 2398 } |
2399 | 2399 |
2400 return new_node; | 2400 return new_node; |
2401 } | 2401 } |
2402 | 2402 |
2403 intptr_t FreeList::EvictFreeListItems(Page* page) { | 2403 intptr_t FreeList::EvictFreeListItems(Page* page) { |
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3127 object->ShortPrint(); | 3127 object->ShortPrint(); |
3128 PrintF("\n"); | 3128 PrintF("\n"); |
3129 } | 3129 } |
3130 printf(" --------------------------------------\n"); | 3130 printf(" --------------------------------------\n"); |
3131 printf(" Marked: %x, LiveCount: %x\n", mark_size, LiveBytes()); | 3131 printf(" Marked: %x, LiveCount: %x\n", mark_size, LiveBytes()); |
3132 } | 3132 } |
3133 | 3133 |
3134 #endif // DEBUG | 3134 #endif // DEBUG |
3135 } // namespace internal | 3135 } // namespace internal |
3136 } // namespace v8 | 3136 } // namespace v8 |
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