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| 1 /* |
| 2 * Copyright 2014 Google Inc. |
| 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. |
| 6 */ |
| 7 |
| 8 #include "SkVertState.h" |
| 9 |
| 10 bool VertState::Triangles(VertState* state) { |
| 11 int index = state->fCurrIndex; |
| 12 if (index + 3 > state->fCount) { |
| 13 return false; |
| 14 } |
| 15 state->f0 = index + 0; |
| 16 state->f1 = index + 1; |
| 17 state->f2 = index + 2; |
| 18 state->fCurrIndex = index + 3; |
| 19 return true; |
| 20 } |
| 21 |
| 22 bool VertState::TrianglesX(VertState* state) { |
| 23 const uint16_t* indices = state->fIndices; |
| 24 int index = state->fCurrIndex; |
| 25 if (index + 3 > state->fCount) { |
| 26 return false; |
| 27 } |
| 28 state->f0 = indices[index + 0]; |
| 29 state->f1 = indices[index + 1]; |
| 30 state->f2 = indices[index + 2]; |
| 31 state->fCurrIndex = index + 3; |
| 32 return true; |
| 33 } |
| 34 |
| 35 bool VertState::TriangleStrip(VertState* state) { |
| 36 int index = state->fCurrIndex; |
| 37 if (index + 3 > state->fCount) { |
| 38 return false; |
| 39 } |
| 40 state->f2 = index + 2; |
| 41 if (index & 1) { |
| 42 state->f0 = index + 1; |
| 43 state->f1 = index + 0; |
| 44 } else { |
| 45 state->f0 = index + 0; |
| 46 state->f1 = index + 1; |
| 47 } |
| 48 state->fCurrIndex = index + 1; |
| 49 return true; |
| 50 } |
| 51 |
| 52 bool VertState::TriangleStripX(VertState* state) { |
| 53 const uint16_t* indices = state->fIndices; |
| 54 int index = state->fCurrIndex; |
| 55 if (index + 3 > state->fCount) { |
| 56 return false; |
| 57 } |
| 58 state->f2 = indices[index + 2]; |
| 59 if (index & 1) { |
| 60 state->f0 = indices[index + 1]; |
| 61 state->f1 = indices[index + 0]; |
| 62 } else { |
| 63 state->f0 = indices[index + 0]; |
| 64 state->f1 = indices[index + 1]; |
| 65 } |
| 66 state->fCurrIndex = index + 1; |
| 67 return true; |
| 68 } |
| 69 |
| 70 bool VertState::TriangleFan(VertState* state) { |
| 71 int index = state->fCurrIndex; |
| 72 if (index + 3 > state->fCount) { |
| 73 return false; |
| 74 } |
| 75 state->f0 = 0; |
| 76 state->f1 = index + 1; |
| 77 state->f2 = index + 2; |
| 78 state->fCurrIndex = index + 1; |
| 79 return true; |
| 80 } |
| 81 |
| 82 bool VertState::TriangleFanX(VertState* state) { |
| 83 const uint16_t* indices = state->fIndices; |
| 84 int index = state->fCurrIndex; |
| 85 if (index + 3 > state->fCount) { |
| 86 return false; |
| 87 } |
| 88 state->f0 = indices[0]; |
| 89 state->f1 = indices[index + 1]; |
| 90 state->f2 = indices[index + 2]; |
| 91 state->fCurrIndex = index + 1; |
| 92 return true; |
| 93 } |
| 94 |
| 95 VertState::Proc VertState::chooseProc(SkCanvas::VertexMode mode) { |
| 96 switch (mode) { |
| 97 case SkCanvas::kTriangles_VertexMode: |
| 98 return fIndices ? TrianglesX : Triangles; |
| 99 case SkCanvas::kTriangleStrip_VertexMode: |
| 100 return fIndices ? TriangleStripX : TriangleStrip; |
| 101 case SkCanvas::kTriangleFan_VertexMode: |
| 102 return fIndices ? TriangleFanX : TriangleFan; |
| 103 default: |
| 104 return NULL; |
| 105 } |
| 106 } |
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