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| 1 /* | |
| 2 * Copyright 2014 Google Inc. | |
| 3 * | |
| 4 * Use of this source code is governed by a BSD-style license that can be | |
| 5 * found in the LICENSE file. | |
| 6 */ | |
| 7 | |
| 8 #ifndef SkVertState_DEFINED | |
| 9 #define SkVertState_DEFINED | |
| 10 | |
| 11 #include "SkCanvas.h" | |
| 12 | |
| 13 /** \struct VertState | |
| 14 It chooses an appropriate function to traverse the vertices according to | |
|
bsalomon
2014/05/29 18:27:04
This is a helper for drawVertices(). It is used to
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| 15 SkCanvas::VertexMode. For example, given vertice indices{0, 1, 2, 3, 4, 5}, | |
| 16 it returns vertice indices{0, 1, 2; 3, 4, 5} for kTriangles_VertexMode, but | |
| 17 returns {0, 1, 2; 0, 2, 3; 0, 3, 4; 0, 4, 5} for kTriangleFan_VertexMode. | |
| 18 | |
| 19 This struct can help to draw the skeleton for a mesh. | |
| 20 */ | |
| 21 | |
| 22 struct VertState { | |
| 23 int f0, f1, f2; | |
| 24 | |
| 25 /** | |
| 26 * Pass the indices ptr and index count to construct VertState. Otherwise, | |
|
bsalomon
2014/05/29 18:27:04
Construct a VertState from a vertex count, index a
| |
| 27 * Pass the vertex count to the constructor, then the indices will be | |
| 28 * thought as {0, 1, ..., vertex count - 1}. | |
| 29 */ | |
| 30 VertState(int vCount, const uint16_t indices[], int indexCount) | |
| 31 : fIndices(indices) { | |
| 32 fCurrIndex = 0; | |
| 33 if (indices) { | |
| 34 fCount = indexCount; | |
| 35 } else { | |
| 36 fCount = vCount; | |
| 37 } | |
| 38 } | |
| 39 | |
| 40 typedef bool (*Proc)(VertState*); | |
| 41 | |
| 42 /** | |
| 43 * Choose an appropriate function to traverse the vertices. | |
| 44 * @param mode Specifies the SkCanvas::VertexMode. | |
| 45 */ | |
| 46 Proc chooseProc(SkCanvas::VertexMode mode); | |
| 47 | |
| 48 private: | |
| 49 int fCount; | |
| 50 int fCurrIndex; | |
| 51 const uint16_t* fIndices; | |
| 52 | |
| 53 static bool Triangles(VertState*); | |
| 54 static bool TrianglesX(VertState*); | |
| 55 static bool TriangleStrip(VertState*); | |
| 56 static bool TriangleStripX(VertState*); | |
| 57 static bool TriangleFan(VertState*); | |
| 58 static bool TriangleFanX(VertState*); | |
| 59 }; | |
| 60 | |
| 61 #endif | |
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