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Side by Side Diff: third_party/WebKit/LayoutTests/fast/imagecapture/ImageCapture-grabFrame.html

Issue 1899403002: MediaStream Image Capture (2): Platform::ImageCaptureFrameGrabber and grabFrame() (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: reillyg@ comments and made SkBitmap immutable Created 4 years, 8 months ago
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1 <!DOCTYPE html>
2 <script src=../../resources/testharness.js></script>
3 <script src=../../resources/testharnessreport.js></script>
4 <body>
5 <canvas id='canvas0' width=10 height=10/>
6 </body>
7 <script>
8
9 // This test verifies that ImageCapture can grabFrame()s.
10
11 var test = async_test(function() {
12 var canvas = document.getElementById('canvas0');
13 // We need to paint something on the canvas to force it to create a context.
14 canvas.getContext("2d").fillRect(0, 0, 1, 1);
15
16 var stream = canvas.captureStream();
17 var capturer = new ImageCapture(stream.getVideoTracks()[0]);
18
19 capturer.grabFrame()
20 .then(bitmap => {
21 assert_equals(document.getElementById('canvas0').width, bitmap.width);
22 assert_equals(document.getElementById('canvas0').height, bitmap.height);
emircan 2016/04/26 19:19:31 You can additionally draw a certain color on canva
mcasas 2016/04/27 00:51:29 Yes and no. ImageBitmap per se does not give acces
23 this.done();
24 })
25 .catch(error => {
26 assert_unreached('Error during grabFrame(): '+ error);
27 });
28 }, 'exercises the ImageCapture API creation and grabFrame().');
29
30 </script>
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