| Index: src/core/SkCanvas.cpp
|
| diff --git a/src/core/SkCanvas.cpp b/src/core/SkCanvas.cpp
|
| index 9d7a3d5c0a034f5d352ac7a07baeed9a82502d4e..a2e75781476ff46367047a56e9ddc26a3265fdd9 100644
|
| --- a/src/core/SkCanvas.cpp
|
| +++ b/src/core/SkCanvas.cpp
|
| @@ -196,12 +196,14 @@ struct DeviceCM {
|
| SkPaint* fPaint; // may be null (in the future)
|
| const SkMatrix* fMatrix;
|
| SkMatrix fMatrixStorage;
|
| + SkMatrix fStashedMatrix; // original CTM; used by imagefilter in saveLayer
|
| const bool fDeviceIsBitmapDevice;
|
|
|
| DeviceCM(SkBaseDevice* device, const SkPaint* paint, SkCanvas* canvas,
|
| - bool conservativeRasterClip, bool deviceIsBitmapDevice)
|
| + bool conservativeRasterClip, bool deviceIsBitmapDevice, const SkMatrix& stashed)
|
| : fNext(nullptr)
|
| , fClip(conservativeRasterClip)
|
| + , fStashedMatrix(stashed)
|
| , fDeviceIsBitmapDevice(deviceIsBitmapDevice)
|
| {
|
| if (nullptr != device) {
|
| @@ -488,7 +490,8 @@ public:
|
| rawBounds = &apply_paint_to_bounds_sans_imagefilter(*fPaint, *rawBounds, &storage);
|
| }
|
| (void)canvas->internalSaveLayer(SkCanvas::SaveLayerRec(rawBounds, &tmp),
|
| - SkCanvas::kFullLayer_SaveLayerStrategy);
|
| + SkCanvas::kFullLayer_SaveLayerStrategy,
|
| + fPaint->isAntiAlias());
|
| fTempLayerForImageFilter = true;
|
| // we remove the imagefilter/xfermode inside doNext()
|
| }
|
| @@ -664,7 +667,8 @@ SkBaseDevice* SkCanvas::init(SkBaseDevice* device, InitFlags flags) {
|
|
|
| SkASSERT(sizeof(DeviceCM) <= sizeof(fDeviceCMStorage));
|
| fMCRec->fLayer = (DeviceCM*)fDeviceCMStorage;
|
| - new (fDeviceCMStorage) DeviceCM(nullptr, nullptr, nullptr, fConservativeRasterClip, false);
|
| + new (fDeviceCMStorage) DeviceCM(nullptr, nullptr, nullptr, fConservativeRasterClip, false,
|
| + fMCRec->fMatrix);
|
|
|
| fMCRec->fTopLayer = fMCRec->fLayer;
|
|
|
| @@ -1184,7 +1188,8 @@ static SkImageInfo make_layer_info(const SkImageInfo& prev, int w, int h, bool i
|
| }
|
| }
|
|
|
| -void SkCanvas::internalSaveLayer(const SaveLayerRec& rec, SaveLayerStrategy strategy) {
|
| +void SkCanvas::internalSaveLayer(const SaveLayerRec& rec, SaveLayerStrategy strategy,
|
| + bool doAAInMatrixFilter) {
|
| const SkRect* bounds = rec.fBounds;
|
| const SkPaint* paint = rec.fPaint;
|
| SaveLayerFlags saveLayerFlags = rec.fSaveLayerFlags;
|
| @@ -1193,6 +1198,44 @@ void SkCanvas::internalSaveLayer(const SaveLayerRec& rec, SaveLayerStrategy stra
|
| saveLayerFlags &= ~kDontClipToLayer_PrivateSaveLayerFlag;
|
| #endif
|
|
|
| + SkLazyPaint lazyP;
|
| + SkImageFilter* imageFilter = paint ? paint->getImageFilter() : NULL;
|
| + SkMatrix stashedMatrix = fMCRec->fMatrix;
|
| +#ifndef SK_SUPPORT_LEGACY_IMAGEFILTER_CTM
|
| + SkMatrix remainder;
|
| + SkSize scale;
|
| + /*
|
| + * ImageFilters (so far) do not correctly handle matrices (CTM) that contain rotation/skew/etc.
|
| + * but they do handle scaling. To accommodate this, we do the following:
|
| + *
|
| + * 1. Stash off the current CTM
|
| + * 2. Decompose the CTM into SCALE and REMAINDER
|
| + * 3. Wack the CTM to be just SCALE, and wrap the imagefilter with a MatrixImageFilter that
|
| + * contains the REMAINDER
|
| + * 4. Proceed as usual, allowing the client to draw into the layer (now with a scale-only CTM)
|
| + * 5. During restore, we process the MatrixImageFilter, which applies REMAINDER to the output
|
| + * of the original imagefilter, and draw that (via drawSprite)
|
| + * 6. Unwack the CTM to its original state (i.e. stashedMatrix)
|
| + *
|
| + * Perhaps in the future we could augment #5 to apply REMAINDER as part of the draw (no longer
|
| + * a sprite operation) to avoid the extra buffer/overhead of MatrixImageFilter.
|
| + */
|
| + if (imageFilter &&
|
| + !stashedMatrix.isScaleTranslate() &&
|
| + stashedMatrix.decomposeScale(&scale, &remainder))
|
| + {
|
| + // We will restore the matrix (which we are overwriting here) in restore via fStashedMatrix
|
| + this->internalSetMatrix(SkMatrix::MakeScale(scale.width(), scale.height()));
|
| + SkPaint* p = lazyP.set(*paint);
|
| + p->setImageFilter(SkImageFilter::MakeMatrixFilter(remainder,
|
| + SkFilterQuality::kLow_SkFilterQuality,
|
| + doAAInMatrixFilter,
|
| + sk_ref_sp(imageFilter)));
|
| + imageFilter = p->getImageFilter();
|
| + paint = p;
|
| + }
|
| +#endif
|
| +
|
| // do this before we create the layer. We don't call the public save() since
|
| // that would invoke a possibly overridden virtual
|
| this->internalSave();
|
| @@ -1200,7 +1243,7 @@ void SkCanvas::internalSaveLayer(const SaveLayerRec& rec, SaveLayerStrategy stra
|
| fDeviceCMDirty = true;
|
|
|
| SkIRect ir;
|
| - if (!this->clipRectBounds(bounds, saveLayerFlags, &ir, paint ? paint->getImageFilter() : nullptr)) {
|
| + if (!this->clipRectBounds(bounds, saveLayerFlags, &ir, imageFilter)) {
|
| return;
|
| }
|
|
|
| @@ -1256,8 +1299,8 @@ void SkCanvas::internalSaveLayer(const SaveLayerRec& rec, SaveLayerStrategy stra
|
| draw_filter_into_device(fMCRec->fTopLayer->fDevice, rec.fBackdrop, device, fMCRec->fMatrix);
|
| }
|
|
|
| - DeviceCM* layer =
|
| - new DeviceCM(device, paint, this, fConservativeRasterClip, forceSpriteOnRestore);
|
| + DeviceCM* layer = new DeviceCM(device, paint, this, fConservativeRasterClip,
|
| + forceSpriteOnRestore, stashedMatrix);
|
| device->unref();
|
|
|
| layer->fNext = fMCRec->fTopLayer;
|
| @@ -1302,6 +1345,8 @@ void SkCanvas::internalRestore() {
|
| const SkIPoint& origin = layer->fDevice->getOrigin();
|
| this->internalDrawDevice(layer->fDevice, origin.x(), origin.y(),
|
| layer->fPaint, layer->fDeviceIsBitmapDevice);
|
| + // restore what we smashed in internalSaveLayer
|
| + fMCRec->fMatrix = layer->fStashedMatrix;
|
| // reset this, since internalDrawDevice will have set it to true
|
| fDeviceCMDirty = true;
|
| delete layer;
|
| @@ -1309,6 +1354,7 @@ void SkCanvas::internalRestore() {
|
| // we're at the root
|
| SkASSERT(layer == (void*)fDeviceCMStorage);
|
| layer->~DeviceCM();
|
| + // no need to update fMCRec, 'cause we're killing the canvas
|
| }
|
| }
|
| }
|
| @@ -1484,19 +1530,20 @@ void SkCanvas::concat(const SkMatrix& matrix) {
|
| this->didConcat(matrix);
|
| }
|
|
|
| -void SkCanvas::setMatrix(const SkMatrix& matrix) {
|
| - this->checkForDeferredSave();
|
| +void SkCanvas::internalSetMatrix(const SkMatrix& matrix) {
|
| fDeviceCMDirty = true;
|
| fCachedLocalClipBoundsDirty = true;
|
| fMCRec->fMatrix = matrix;
|
| +}
|
| +
|
| +void SkCanvas::setMatrix(const SkMatrix& matrix) {
|
| + this->checkForDeferredSave();
|
| + this->internalSetMatrix(matrix);
|
| this->didSetMatrix(matrix);
|
| }
|
|
|
| void SkCanvas::resetMatrix() {
|
| - SkMatrix matrix;
|
| -
|
| - matrix.reset();
|
| - this->setMatrix(matrix);
|
| + this->setMatrix(SkMatrix::I());
|
| }
|
|
|
| //////////////////////////////////////////////////////////////////////////////
|
|
|