Index: src/core/SkCanvas.cpp |
diff --git a/src/core/SkCanvas.cpp b/src/core/SkCanvas.cpp |
index 9d7a3d5c0a034f5d352ac7a07baeed9a82502d4e..53e0d61025ac515fa3d0175d579273eaf470357d 100644 |
--- a/src/core/SkCanvas.cpp |
+++ b/src/core/SkCanvas.cpp |
@@ -196,12 +196,14 @@ struct DeviceCM { |
SkPaint* fPaint; // may be null (in the future) |
const SkMatrix* fMatrix; |
SkMatrix fMatrixStorage; |
+ SkMatrix fStashedMatrix; // original CTM; used by imagefilter in saveLayer |
const bool fDeviceIsBitmapDevice; |
DeviceCM(SkBaseDevice* device, const SkPaint* paint, SkCanvas* canvas, |
- bool conservativeRasterClip, bool deviceIsBitmapDevice) |
+ bool conservativeRasterClip, bool deviceIsBitmapDevice, const SkMatrix& stashed) |
: fNext(nullptr) |
, fClip(conservativeRasterClip) |
+ , fStashedMatrix(stashed) |
, fDeviceIsBitmapDevice(deviceIsBitmapDevice) |
{ |
if (nullptr != device) { |
@@ -664,7 +666,8 @@ SkBaseDevice* SkCanvas::init(SkBaseDevice* device, InitFlags flags) { |
SkASSERT(sizeof(DeviceCM) <= sizeof(fDeviceCMStorage)); |
fMCRec->fLayer = (DeviceCM*)fDeviceCMStorage; |
- new (fDeviceCMStorage) DeviceCM(nullptr, nullptr, nullptr, fConservativeRasterClip, false); |
+ new (fDeviceCMStorage) DeviceCM(nullptr, nullptr, nullptr, fConservativeRasterClip, false, |
+ fMCRec->fMatrix); |
fMCRec->fTopLayer = fMCRec->fLayer; |
@@ -1193,6 +1196,43 @@ void SkCanvas::internalSaveLayer(const SaveLayerRec& rec, SaveLayerStrategy stra |
saveLayerFlags &= ~kDontClipToLayer_PrivateSaveLayerFlag; |
#endif |
+ SkLazyPaint lazyP; |
+ SkImageFilter* imageFilter = paint ? paint->getImageFilter() : NULL; |
+ SkMatrix stashedMatrix = fMCRec->fMatrix; |
+#ifndef SK_SUPPORT_LEGACY_IMAGEFILTER_CTM |
+ SkMatrix remainder; |
+ SkSize scale; |
+ /* |
+ * ImageFilters (so far) do not correctly handle matrices (CTM) that contain rotation/skew/etc. |
+ * but they do handle scaling. To accommodate this, we do the following: |
+ * |
+ * 1. Stash off the current CTM |
+ * 2. Decompose the CTM into SCALE and REMAINDER |
+ * 3. Wack the CTM to be just SCALE, and wrap the imagefilter with a MatrixImageFilter that |
+ * contains the REMAINDER |
+ * 4. Proceed as usual, allowing the client to draw into the layer (now with a scale-only CTM) |
+ * 5. During restore, we process the MatrixImageFilter, which applies REMAINDER to the output |
+ * of the original imagefilter, and draw that (via drawSprite) |
+ * 6. Unwack the CTM to its original state (i.e. stashedMatrix) |
+ * |
+ * Perhaps in the future we could augment #5 to apply REMAINDER as part of the draw (no longer |
+ * a sprite operation) to avoid the extra buffer/overhead of MatrixImageFilter. |
+ */ |
+ if (imageFilter && |
+ !stashedMatrix.isScaleTranslate() && |
+ stashedMatrix.decomposeScale(&scale, &remainder)) |
+ { |
+ // We will restore the matrix (which we are overwriting here) in restore via fStashedMatrix |
+ this->internalSetMatrix(SkMatrix::MakeScale(scale.width(), scale.height())); |
+ SkPaint* p = lazyP.set(*paint); |
+ p->setImageFilter(SkImageFilter::MakeMatrixFilter(remainder, |
+ SkFilterQuality::kLow_SkFilterQuality, |
Stephen White
2016/04/20 18:39:34
Blink currently uses High quality in SkiaImageFilt
reed1
2016/04/20 19:42:50
My thinking was that since we decompose the scale,
Stephen White
2016/04/20 21:19:32
OK, let's give it a try.
|
+ sk_ref_sp(imageFilter))); |
+ imageFilter = p->getImageFilter(); |
+ paint = p; |
+ } |
+#endif |
+ |
// do this before we create the layer. We don't call the public save() since |
// that would invoke a possibly overridden virtual |
this->internalSave(); |
@@ -1200,7 +1240,7 @@ void SkCanvas::internalSaveLayer(const SaveLayerRec& rec, SaveLayerStrategy stra |
fDeviceCMDirty = true; |
SkIRect ir; |
- if (!this->clipRectBounds(bounds, saveLayerFlags, &ir, paint ? paint->getImageFilter() : nullptr)) { |
+ if (!this->clipRectBounds(bounds, saveLayerFlags, &ir, imageFilter)) { |
return; |
} |
@@ -1256,8 +1296,8 @@ void SkCanvas::internalSaveLayer(const SaveLayerRec& rec, SaveLayerStrategy stra |
draw_filter_into_device(fMCRec->fTopLayer->fDevice, rec.fBackdrop, device, fMCRec->fMatrix); |
} |
- DeviceCM* layer = |
- new DeviceCM(device, paint, this, fConservativeRasterClip, forceSpriteOnRestore); |
+ DeviceCM* layer = new DeviceCM(device, paint, this, fConservativeRasterClip, |
+ forceSpriteOnRestore, stashedMatrix); |
device->unref(); |
layer->fNext = fMCRec->fTopLayer; |
@@ -1302,6 +1342,8 @@ void SkCanvas::internalRestore() { |
const SkIPoint& origin = layer->fDevice->getOrigin(); |
this->internalDrawDevice(layer->fDevice, origin.x(), origin.y(), |
layer->fPaint, layer->fDeviceIsBitmapDevice); |
+ // restore what we smashed in internalSaveLayer |
+ fMCRec->fMatrix = layer->fStashedMatrix; |
// reset this, since internalDrawDevice will have set it to true |
fDeviceCMDirty = true; |
delete layer; |
@@ -1309,6 +1351,7 @@ void SkCanvas::internalRestore() { |
// we're at the root |
SkASSERT(layer == (void*)fDeviceCMStorage); |
layer->~DeviceCM(); |
+ // no need to update fMCRec, 'cause we're killing the canvas |
} |
} |
} |
@@ -1484,19 +1527,20 @@ void SkCanvas::concat(const SkMatrix& matrix) { |
this->didConcat(matrix); |
} |
-void SkCanvas::setMatrix(const SkMatrix& matrix) { |
- this->checkForDeferredSave(); |
+void SkCanvas::internalSetMatrix(const SkMatrix& matrix) { |
fDeviceCMDirty = true; |
fCachedLocalClipBoundsDirty = true; |
fMCRec->fMatrix = matrix; |
+} |
+ |
+void SkCanvas::setMatrix(const SkMatrix& matrix) { |
+ this->checkForDeferredSave(); |
+ this->internalSetMatrix(matrix); |
this->didSetMatrix(matrix); |
} |
void SkCanvas::resetMatrix() { |
- SkMatrix matrix; |
- |
- matrix.reset(); |
- this->setMatrix(matrix); |
+ this->setMatrix(SkMatrix::I()); |
} |
////////////////////////////////////////////////////////////////////////////// |