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1 | 1 |
2 /* | 2 /* |
3 * Copyright 2016 Google Inc. | 3 * Copyright 2016 Google Inc. |
4 * | 4 * |
5 * Use of this source code is governed by a BSD-style license that can be | 5 * Use of this source code is governed by a BSD-style license that can be |
6 * found in the LICENSE file. | 6 * found in the LICENSE file. |
7 */ | 7 */ |
8 #ifndef VulkanTestContext_DEFINED | 8 #ifndef VulkanTestContext_DEFINED |
9 #define VulkanTestContext_DEFINED | 9 #define VulkanTestContext_DEFINED |
10 | 10 |
11 #ifdef SK_VULKAN | 11 #ifdef SK_VULKAN |
12 | 12 |
13 #include "GrTypes.h" | 13 #include "GrTypes.h" |
14 #include "vk/GrVkBackendContext.h" | 14 #include "vk/GrVkBackendContext.h" |
15 | 15 |
16 class SkSurface; | 16 class SkSurface; |
17 class GrContext; | 17 class GrContext; |
18 | 18 |
19 class VulkanTestContext { | 19 class VulkanTestContext { |
20 public: | 20 public: |
21 ~VulkanTestContext(); | 21 ~VulkanTestContext(); |
22 | 22 |
23 // each platform will have to implement these in its CPP file | 23 // each platform will have to implement these in its CPP file |
24 VkSurfaceKHR createVkSurface(void* platformData); | 24 static VkSurfaceKHR createVkSurface(VkInstance, void* platformData); |
25 bool canPresent(uint32_t queueFamilyIndex); | 25 static bool canPresent(VkInstance, VkPhysicalDevice, uint32_t queueFamilyInd
ex); |
26 | 26 |
27 static VulkanTestContext* Create(void* platformData, int msaaSampleCount) { | 27 static VulkanTestContext* Create(void* platformData, int msaaSampleCount) { |
28 VulkanTestContext* ctx = new VulkanTestContext(platformData, msaaSampleC
ount); | 28 VulkanTestContext* ctx = new VulkanTestContext(platformData, msaaSampleC
ount); |
29 if (!ctx->isValid()) { | 29 if (!ctx->isValid()) { |
30 delete ctx; | 30 delete ctx; |
31 return nullptr; | 31 return nullptr; |
32 } | 32 } |
33 return ctx; | 33 return ctx; |
34 } | 34 } |
35 | 35 |
(...skipping 26 matching lines...) Expand all Loading... |
62 VkFence fUsageFences[2]; // used to ensure this data is no
longer used on GPU | 62 VkFence fUsageFences[2]; // used to ensure this data is no
longer used on GPU |
63 }; | 63 }; |
64 | 64 |
65 BackbufferInfo* getAvailableBackbuffer(); | 65 BackbufferInfo* getAvailableBackbuffer(); |
66 bool createSwapchain(uint32_t width, uint32_t height); | 66 bool createSwapchain(uint32_t width, uint32_t height); |
67 void createBuffers(VkFormat format); | 67 void createBuffers(VkFormat format); |
68 void destroyBuffers(); | 68 void destroyBuffers(); |
69 | 69 |
70 SkAutoTUnref<const GrVkBackendContext> fBackendContext; | 70 SkAutoTUnref<const GrVkBackendContext> fBackendContext; |
71 | 71 |
| 72 // simple wrapper class that exists only to initialize a pointer to NULL |
| 73 template <typename FNPTR_TYPE> class VkPtr { |
| 74 public: |
| 75 VkPtr() : fPtr(NULL) {} |
| 76 VkPtr operator=(FNPTR_TYPE ptr) { fPtr = ptr; return *this; } |
| 77 operator FNPTR_TYPE() const { return fPtr; } |
| 78 private: |
| 79 FNPTR_TYPE fPtr; |
| 80 }; |
| 81 |
| 82 // WSI interface functions |
| 83 VkPtr<PFN_vkDestroySurfaceKHR> fDestroySurfaceKHR; |
| 84 VkPtr<PFN_vkGetPhysicalDeviceSurfaceSupportKHR> fGetPhysicalDeviceSurfaceSup
portKHR; |
| 85 VkPtr<PFN_vkGetPhysicalDeviceSurfaceCapabilitiesKHR> fGetPhysicalDeviceSurfa
ceCapabilitiesKHR; |
| 86 VkPtr<PFN_vkGetPhysicalDeviceSurfaceFormatsKHR> fGetPhysicalDeviceSurfaceFor
matsKHR; |
| 87 VkPtr<PFN_vkGetPhysicalDeviceSurfacePresentModesKHR> fGetPhysicalDeviceSurfa
cePresentModesKHR; |
| 88 |
| 89 VkPtr<PFN_vkCreateSwapchainKHR> fCreateSwapchainKHR; |
| 90 VkPtr<PFN_vkDestroySwapchainKHR> fDestroySwapchainKHR; |
| 91 VkPtr<PFN_vkGetSwapchainImagesKHR> fGetSwapchainImagesKHR; |
| 92 VkPtr<PFN_vkAcquireNextImageKHR> fAcquireNextImageKHR; |
| 93 VkPtr<PFN_vkQueuePresentKHR> fQueuePresentKHR; |
| 94 VkPtr<PFN_vkCreateSharedSwapchainsKHR> fCreateSharedSwapchainsKHR; |
| 95 |
72 GrContext* fContext; | 96 GrContext* fContext; |
73 VkSurfaceKHR fSurface; | 97 VkSurfaceKHR fSurface; |
74 VkSwapchainKHR fSwapchain; | 98 VkSwapchainKHR fSwapchain; |
75 uint32_t fPresentQueueIndex; | 99 uint32_t fPresentQueueIndex; |
76 VkQueue fPresentQueue; | 100 VkQueue fPresentQueue; |
77 int fWidth; | 101 int fWidth; |
78 int fHeight; | 102 int fHeight; |
79 GrPixelConfig fPixelConfig; | 103 GrPixelConfig fPixelConfig; |
80 | 104 |
81 uint32_t fImageCount; | 105 uint32_t fImageCount; |
82 VkImage* fImages; // images in the swapchain | 106 VkImage* fImages; // images in the swapchain |
83 VkImageLayout* fImageLayouts; // layouts of these images when not color
attachment | 107 VkImageLayout* fImageLayouts; // layouts of these images when not color
attachment |
84 sk_sp<SkSurface>* fSurfaces; // wrapped surface for those images | 108 sk_sp<SkSurface>* fSurfaces; // wrapped surface for those images |
85 VkCommandPool fCommandPool; | 109 VkCommandPool fCommandPool; |
86 BackbufferInfo* fBackbuffers; | 110 BackbufferInfo* fBackbuffers; |
87 uint32_t fCurrentBackbufferIndex; | 111 uint32_t fCurrentBackbufferIndex; |
88 }; | 112 }; |
89 | 113 |
90 #endif // SK_VULKAN | 114 #endif // SK_VULKAN |
91 | 115 |
92 #endif | 116 #endif |
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