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1 /* | 1 /* |
2 * Copyright (C) Research In Motion Limited 2011. All rights reserved. | 2 * Copyright (C) Research In Motion Limited 2011. All rights reserved. |
3 * | 3 * |
4 * This library is free software; you can redistribute it and/or | 4 * This library is free software; you can redistribute it and/or |
5 * modify it under the terms of the GNU Library General Public | 5 * modify it under the terms of the GNU Library General Public |
6 * License as published by the Free Software Foundation; either | 6 * License as published by the Free Software Foundation; either |
7 * version 2 of the License, or (at your option) any later version. | 7 * version 2 of the License, or (at your option) any later version. |
8 * | 8 * |
9 * This library is distributed in the hope that it will be useful, | 9 * This library is distributed in the hope that it will be useful, |
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of | 10 * but WITHOUT ANY WARRANTY; without even the implied warranty of |
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | 11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
12 * Library General Public License for more details. | 12 * Library General Public License for more details. |
13 * | 13 * |
14 * You should have received a copy of the GNU Library General Public License | 14 * You should have received a copy of the GNU Library General Public License |
15 * along with this library; see the file COPYING.LIB. If not, write to | 15 * along with this library; see the file COPYING.LIB. If not, write to |
16 * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, | 16 * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, |
17 * Boston, MA 02110-1301, USA. | 17 * Boston, MA 02110-1301, USA. |
18 */ | 18 */ |
19 | 19 |
20 #include "config.h" | 20 #include "config.h" |
21 | 21 |
22 #include "core/svg/SVGAnimatedColor.h" | 22 #include "core/svg/SVGAnimatedColor.h" |
23 | 23 |
24 #include "core/rendering/RenderObject.h" | 24 #include "core/rendering/RenderObject.h" |
25 #include "core/svg/ColorDistance.h" | 25 #include "core/svg/ColorDistance.h" |
26 #include "core/svg/SVGAnimateElement.h" | 26 #include "core/svg/SVGAnimateElement.h" |
27 #include "core/svg/SVGColor.h" | |
28 | 27 |
29 namespace WebCore { | 28 namespace WebCore { |
30 | 29 |
31 String SVGColorProperty::valueAsString() const | 30 String SVGColorProperty::valueAsString() const |
32 { | 31 { |
33 return m_styleColor.isCurrentColor() ? "currentColor" : m_styleColor.color()
.serializedAsCSSComponentValue(); | 32 return m_styleColor.isCurrentColor() ? "currentColor" : m_styleColor.color()
.serializedAsCSSComponentValue(); |
34 } | 33 } |
35 | 34 |
36 PassRefPtr<NewSVGPropertyBase> SVGColorProperty::cloneForAnimation(const String&
) const | 35 PassRefPtr<NewSVGPropertyBase> SVGColorProperty::cloneForAnimation(const String&
) const |
37 { | 36 { |
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93 { | 92 { |
94 ASSERT(contextElement); | 93 ASSERT(contextElement); |
95 Color fallbackColor = fallbackColorForCurrentColor(contextElement); | 94 Color fallbackColor = fallbackColorForCurrentColor(contextElement); |
96 | 95 |
97 Color fromColor = m_styleColor.resolve(fallbackColor); | 96 Color fromColor = m_styleColor.resolve(fallbackColor); |
98 Color toColor = toSVGColorProperty(toValue)->m_styleColor.resolve(fallbackCo
lor); | 97 Color toColor = toSVGColorProperty(toValue)->m_styleColor.resolve(fallbackCo
lor); |
99 return ColorDistance::distance(fromColor, toColor); | 98 return ColorDistance::distance(fromColor, toColor); |
100 } | 99 } |
101 | 100 |
102 } | 101 } |
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