| Index: Source/core/animation/ActiveAnimations.cpp
|
| diff --git a/Source/core/animation/ActiveAnimations.cpp b/Source/core/animation/ActiveAnimations.cpp
|
| index 317722af295e12a085355f33bfe410d3fefb7cdf..0f530a0e8de3f096dc5734d57530da6d34dde770 100644
|
| --- a/Source/core/animation/ActiveAnimations.cpp
|
| +++ b/Source/core/animation/ActiveAnimations.cpp
|
| @@ -77,7 +77,16 @@ bool hasActiveAnimationsOnCompositor(const RenderObject& renderer, CSSPropertyID
|
|
|
| bool ActiveAnimations::hasActiveAnimations(CSSPropertyID property) const
|
| {
|
| - return m_defaultStack.affects(property);
|
| + for (PlayerSet::const_iterator it = m_players.begin(); it != players().end(); ++it) {
|
| + const Player& player = *it->key;
|
| + ASSERT(player.source());
|
| + // FIXME: Needs to consider AnimationGroup once added.
|
| + ASSERT(player.source()->isAnimation());
|
| + const Animation& animation = *toAnimation(player.source());
|
| + if (animation.isCurrent() && animation.affects(property))
|
| + return true;
|
| + }
|
| + return false;
|
| }
|
|
|
| bool ActiveAnimations::hasActiveAnimationsOnCompositor(CSSPropertyID property) const
|
|
|