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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #ifndef ASH_WM_COORDINATE_CONVERSION_H_ | |
| 6 #define ASH_WM_COORDINATE_CONVERSION_H_ | |
| 7 | |
| 8 #include "ash/ash_export.h" | |
| 9 | |
| 10 namespace aura { | |
| 11 class Window; | |
| 12 } // namespace gfx | |
| 13 | |
| 14 namespace gfx { | |
| 15 class Point; | |
| 16 class Rect; | |
| 17 } // namespace gfx | |
| 18 | |
| 19 namespace ash { | |
| 20 namespace wm { | |
| 21 | |
| 22 // Returns the RootWindow at |point| in the virtual screen coordinates. | |
| 23 // Returns NULL if the root window does not exist at the given | |
| 24 // point. | |
| 25 ASH_EXPORT aura::Window* GetRootWindowAt(const gfx::Point& point); | |
| 26 | |
| 27 // Returns the RootWindow that shares the most area with |rect| in | |
| 28 // the virtual scren coordinates. | |
| 29 ASH_EXPORT aura::Window* GetRootWindowMatching(const gfx::Rect& rect); | |
| 30 | |
| 31 } // namespace wm | |
| 32 } // namespace ash | |
| 33 | |
| 34 #endif // ASH_WM_COORDINATE_CONVERSION_H_ | |
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