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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef GPU_COMMAND_BUFFER_CLIENT_GL_IN_PROCESS_CONTEXT_H_ | 5 #ifndef GPU_COMMAND_BUFFER_CLIENT_GL_IN_PROCESS_CONTEXT_H_ |
| 6 #define GPU_COMMAND_BUFFER_CLIENT_GL_IN_PROCESS_CONTEXT_H_ | 6 #define GPU_COMMAND_BUFFER_CLIENT_GL_IN_PROCESS_CONTEXT_H_ |
| 7 | 7 |
| 8 #include <stddef.h> | 8 #include <stddef.h> |
| 9 #include <stdint.h> | 9 #include <stdint.h> |
| 10 | 10 |
| (...skipping 10 matching lines...) Expand all Loading... |
| 21 class Size; | 21 class Size; |
| 22 } | 22 } |
| 23 | 23 |
| 24 #if defined(OS_ANDROID) | 24 #if defined(OS_ANDROID) |
| 25 namespace gfx { | 25 namespace gfx { |
| 26 class SurfaceTexture; | 26 class SurfaceTexture; |
| 27 } | 27 } |
| 28 #endif | 28 #endif |
| 29 | 29 |
| 30 namespace gpu { | 30 namespace gpu { |
| 31 struct SharedMemoryLimits; |
| 31 | 32 |
| 32 namespace gles2 { | 33 namespace gles2 { |
| 33 class GLES2Implementation; | 34 class GLES2Implementation; |
| 34 } | 35 } |
| 35 | 36 |
| 36 struct GL_IN_PROCESS_CONTEXT_EXPORT GLInProcessContextSharedMemoryLimits { | |
| 37 GLInProcessContextSharedMemoryLimits(); | |
| 38 | |
| 39 int32_t command_buffer_size; | |
| 40 unsigned int start_transfer_buffer_size; | |
| 41 unsigned int min_transfer_buffer_size; | |
| 42 unsigned int max_transfer_buffer_size; | |
| 43 unsigned int mapped_memory_reclaim_limit; | |
| 44 }; | |
| 45 | |
| 46 class GL_IN_PROCESS_CONTEXT_EXPORT GLInProcessContext { | 37 class GL_IN_PROCESS_CONTEXT_EXPORT GLInProcessContext { |
| 47 public: | 38 public: |
| 48 virtual ~GLInProcessContext() {} | 39 virtual ~GLInProcessContext() {} |
| 49 | 40 |
| 50 // Create a GLInProcessContext, if |is_offscreen| is true, renders to an | 41 // Create a GLInProcessContext, if |is_offscreen| is true, renders to an |
| 51 // offscreen context. |attrib_list| must be NULL or a NONE-terminated list | 42 // offscreen context. |attrib_list| must be NULL or a NONE-terminated list |
| 52 // of attribute/value pairs. | 43 // of attribute/value pairs. |
| 53 // If |surface| is not NULL, then it must match |is_offscreen| and |size|, | 44 // If |surface| is not NULL, then it must match |is_offscreen| and |size|, |
| 54 // |window| must be gfx::kNullAcceleratedWidget, and the command buffer | 45 // |window| must be gfx::kNullAcceleratedWidget, and the command buffer |
| 55 // service must run on the same thread as this client because GLSurface is | 46 // service must run on the same thread as this client because GLSurface is |
| 56 // not thread safe. If |surface| is NULL, then the other parameters are used | 47 // not thread safe. If |surface| is NULL, then the other parameters are used |
| 57 // to correctly create a surface. | 48 // to correctly create a surface. |
| 58 static GLInProcessContext* Create( | 49 static GLInProcessContext* Create( |
| 59 scoped_refptr<gpu::InProcessCommandBuffer::Service> service, | 50 scoped_refptr<gpu::InProcessCommandBuffer::Service> service, |
| 60 scoped_refptr<gfx::GLSurface> surface, | 51 scoped_refptr<gfx::GLSurface> surface, |
| 61 bool is_offscreen, | 52 bool is_offscreen, |
| 62 gfx::AcceleratedWidget window, | 53 gfx::AcceleratedWidget window, |
| 63 const gfx::Size& size, | 54 const gfx::Size& size, |
| 64 GLInProcessContext* share_context, | 55 GLInProcessContext* share_context, |
| 65 const gpu::gles2::ContextCreationAttribHelper& attribs, | 56 const gpu::gles2::ContextCreationAttribHelper& attribs, |
| 66 gfx::GpuPreference gpu_preference, | 57 gfx::GpuPreference gpu_preference, |
| 67 const GLInProcessContextSharedMemoryLimits& memory_limits, | 58 const SharedMemoryLimits& memory_limits, |
| 68 GpuMemoryBufferManager* gpu_memory_buffer_manager, | 59 GpuMemoryBufferManager* gpu_memory_buffer_manager, |
| 69 ImageFactory* image_factory); | 60 ImageFactory* image_factory); |
| 70 | 61 |
| 71 // Allows direct access to the GLES2 implementation so a GLInProcessContext | 62 // Allows direct access to the GLES2 implementation so a GLInProcessContext |
| 72 // can be used without making it current. | 63 // can be used without making it current. |
| 73 virtual gles2::GLES2Implementation* GetImplementation() = 0; | 64 virtual gles2::GLES2Implementation* GetImplementation() = 0; |
| 74 | 65 |
| 75 virtual size_t GetMappedMemoryLimit() = 0; | |
| 76 | |
| 77 virtual void SetLock(base::Lock* lock) = 0; | 66 virtual void SetLock(base::Lock* lock) = 0; |
| 78 }; | 67 }; |
| 79 | 68 |
| 80 } // namespace gpu | 69 } // namespace gpu |
| 81 | 70 |
| 82 #endif // GPU_COMMAND_BUFFER_CLIENT_GL_IN_PROCESS_CONTEXT_H_ | 71 #endif // GPU_COMMAND_BUFFER_CLIENT_GL_IN_PROCESS_CONTEXT_H_ |
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