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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef GPU_COMMAND_BUFFER_CLIENT_GL_IN_PROCESS_CONTEXT_H_ | 5 #ifndef GPU_COMMAND_BUFFER_CLIENT_GL_IN_PROCESS_CONTEXT_H_ |
6 #define GPU_COMMAND_BUFFER_CLIENT_GL_IN_PROCESS_CONTEXT_H_ | 6 #define GPU_COMMAND_BUFFER_CLIENT_GL_IN_PROCESS_CONTEXT_H_ |
7 | 7 |
8 #include <stddef.h> | 8 #include <stddef.h> |
9 #include <stdint.h> | 9 #include <stdint.h> |
10 | 10 |
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21 class Size; | 21 class Size; |
22 } | 22 } |
23 | 23 |
24 #if defined(OS_ANDROID) | 24 #if defined(OS_ANDROID) |
25 namespace gfx { | 25 namespace gfx { |
26 class SurfaceTexture; | 26 class SurfaceTexture; |
27 } | 27 } |
28 #endif | 28 #endif |
29 | 29 |
30 namespace gpu { | 30 namespace gpu { |
| 31 struct SharedMemoryLimits; |
31 | 32 |
32 namespace gles2 { | 33 namespace gles2 { |
33 class GLES2Implementation; | 34 class GLES2Implementation; |
34 } | 35 } |
35 | 36 |
36 struct GL_IN_PROCESS_CONTEXT_EXPORT GLInProcessContextSharedMemoryLimits { | |
37 GLInProcessContextSharedMemoryLimits(); | |
38 | |
39 int32_t command_buffer_size; | |
40 unsigned int start_transfer_buffer_size; | |
41 unsigned int min_transfer_buffer_size; | |
42 unsigned int max_transfer_buffer_size; | |
43 unsigned int mapped_memory_reclaim_limit; | |
44 }; | |
45 | |
46 class GL_IN_PROCESS_CONTEXT_EXPORT GLInProcessContext { | 37 class GL_IN_PROCESS_CONTEXT_EXPORT GLInProcessContext { |
47 public: | 38 public: |
48 virtual ~GLInProcessContext() {} | 39 virtual ~GLInProcessContext() {} |
49 | 40 |
50 // Create a GLInProcessContext, if |is_offscreen| is true, renders to an | 41 // Create a GLInProcessContext, if |is_offscreen| is true, renders to an |
51 // offscreen context. |attrib_list| must be NULL or a NONE-terminated list | 42 // offscreen context. |attrib_list| must be NULL or a NONE-terminated list |
52 // of attribute/value pairs. | 43 // of attribute/value pairs. |
53 // If |surface| is not NULL, then it must match |is_offscreen| and |size|, | 44 // If |surface| is not NULL, then it must match |is_offscreen| and |size|, |
54 // |window| must be gfx::kNullAcceleratedWidget, and the command buffer | 45 // |window| must be gfx::kNullAcceleratedWidget, and the command buffer |
55 // service must run on the same thread as this client because GLSurface is | 46 // service must run on the same thread as this client because GLSurface is |
56 // not thread safe. If |surface| is NULL, then the other parameters are used | 47 // not thread safe. If |surface| is NULL, then the other parameters are used |
57 // to correctly create a surface. | 48 // to correctly create a surface. |
58 static GLInProcessContext* Create( | 49 static GLInProcessContext* Create( |
59 scoped_refptr<gpu::InProcessCommandBuffer::Service> service, | 50 scoped_refptr<gpu::InProcessCommandBuffer::Service> service, |
60 scoped_refptr<gfx::GLSurface> surface, | 51 scoped_refptr<gfx::GLSurface> surface, |
61 bool is_offscreen, | 52 bool is_offscreen, |
62 gfx::AcceleratedWidget window, | 53 gfx::AcceleratedWidget window, |
63 const gfx::Size& size, | 54 const gfx::Size& size, |
64 GLInProcessContext* share_context, | 55 GLInProcessContext* share_context, |
65 const gpu::gles2::ContextCreationAttribHelper& attribs, | 56 const gpu::gles2::ContextCreationAttribHelper& attribs, |
66 gfx::GpuPreference gpu_preference, | 57 gfx::GpuPreference gpu_preference, |
67 const GLInProcessContextSharedMemoryLimits& memory_limits, | 58 const SharedMemoryLimits& memory_limits, |
68 GpuMemoryBufferManager* gpu_memory_buffer_manager, | 59 GpuMemoryBufferManager* gpu_memory_buffer_manager, |
69 ImageFactory* image_factory); | 60 ImageFactory* image_factory); |
70 | 61 |
71 // Allows direct access to the GLES2 implementation so a GLInProcessContext | 62 // Allows direct access to the GLES2 implementation so a GLInProcessContext |
72 // can be used without making it current. | 63 // can be used without making it current. |
73 virtual gles2::GLES2Implementation* GetImplementation() = 0; | 64 virtual gles2::GLES2Implementation* GetImplementation() = 0; |
74 | 65 |
75 virtual size_t GetMappedMemoryLimit() = 0; | |
76 | |
77 virtual void SetLock(base::Lock* lock) = 0; | 66 virtual void SetLock(base::Lock* lock) = 0; |
78 }; | 67 }; |
79 | 68 |
80 } // namespace gpu | 69 } // namespace gpu |
81 | 70 |
82 #endif // GPU_COMMAND_BUFFER_CLIENT_GL_IN_PROCESS_CONTEXT_H_ | 71 #endif // GPU_COMMAND_BUFFER_CLIENT_GL_IN_PROCESS_CONTEXT_H_ |
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