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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef MEDIA_AUDIO_AUDIO_OUTPUT_CONTROLLER_H_ | 5 #ifndef MEDIA_AUDIO_AUDIO_OUTPUT_CONTROLLER_H_ |
6 #define MEDIA_AUDIO_AUDIO_OUTPUT_CONTROLLER_H_ | 6 #define MEDIA_AUDIO_AUDIO_OUTPUT_CONTROLLER_H_ |
7 | 7 |
8 #include <stdint.h> | 8 #include <stdint.h> |
9 #include <set> | |
9 | 10 |
10 #include "base/atomic_ref_count.h" | 11 #include "base/atomic_ref_count.h" |
11 #include "base/callback.h" | 12 #include "base/callback.h" |
12 #include "base/macros.h" | 13 #include "base/macros.h" |
13 #include "base/memory/ref_counted.h" | 14 #include "base/memory/ref_counted.h" |
14 #include "base/threading/thread_checker.h" | 15 #include "base/threading/thread_checker.h" |
15 #include "base/timer/timer.h" | 16 #include "base/timer/timer.h" |
16 #include "build/build_config.h" | 17 #include "build/build_config.h" |
17 #include "media/audio/audio_io.h" | 18 #include "media/audio/audio_io.h" |
18 #include "media/audio/audio_manager.h" | 19 #include "media/audio/audio_manager.h" |
19 #include "media/audio/audio_power_monitor.h" | 20 #include "media/audio/audio_power_monitor.h" |
20 #include "media/audio/audio_source_diverter.h" | 21 #include "media/audio/audio_source_diverter.h" |
21 #include "media/audio/simple_sources.h" | 22 #include "media/audio/simple_sources.h" |
23 #include "media/audio/virtual_audio_sink.h" | |
22 #include "media/base/media_export.h" | 24 #include "media/base/media_export.h" |
23 | 25 |
24 // An AudioOutputController controls an AudioOutputStream and provides data | 26 // An AudioOutputController controls an AudioOutputStream and provides data |
25 // to this output stream. It has an important function that it executes | 27 // to this output stream. It has an important function that it executes |
26 // audio operations like play, pause, stop, etc. on a separate thread, | 28 // audio operations like play, pause, stop, etc. on a separate thread, |
27 // namely the audio manager thread. | 29 // namely the audio manager thread. |
28 // | 30 // |
29 // All the public methods of AudioOutputController are non-blocking. | 31 // All the public methods of AudioOutputController are non-blocking. |
30 // The actual operations are performed on the audio manager thread. | 32 // The actual operations are performed on the audio manager thread. |
31 // | 33 // |
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50 // all functionally equivalent and require a Play() call to continue to the next | 52 // all functionally equivalent and require a Play() call to continue to the next |
51 // state. | 53 // state. |
52 // | 54 // |
53 // The AudioOutputStream can request data from the AudioOutputController via the | 55 // The AudioOutputStream can request data from the AudioOutputController via the |
54 // AudioSourceCallback interface. AudioOutputController uses the SyncReader | 56 // AudioSourceCallback interface. AudioOutputController uses the SyncReader |
55 // passed to it via construction to synchronously fulfill this read request. | 57 // passed to it via construction to synchronously fulfill this read request. |
56 // | 58 // |
57 | 59 |
58 namespace media { | 60 namespace media { |
59 | 61 |
62 class VirtualAudioSink; | |
miu
2016/04/21 00:15:25
I think you intended to remove this (since it's no
qiangchen
2016/04/28 00:00:56
Done.
| |
63 | |
60 class MEDIA_EXPORT AudioOutputController | 64 class MEDIA_EXPORT AudioOutputController |
61 : public base::RefCountedThreadSafe<AudioOutputController>, | 65 : public base::RefCountedThreadSafe<AudioOutputController>, |
62 public AudioOutputStream::AudioSourceCallback, | 66 public AudioOutputStream::AudioSourceCallback, |
63 public AudioSourceDiverter, | 67 public AudioSourceDiverter, |
64 NON_EXPORTED_BASE(public AudioManager::AudioDeviceListener) { | 68 NON_EXPORTED_BASE(public AudioManager::AudioDeviceListener) { |
65 public: | 69 public: |
66 // An event handler that receives events from the AudioOutputController. The | 70 // An event handler that receives events from the AudioOutputController. The |
67 // following methods are called on the audio manager thread. | 71 // following methods are called on the audio manager thread. |
68 class MEDIA_EXPORT EventHandler { | 72 class MEDIA_EXPORT EventHandler { |
69 public: | 73 public: |
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169 // AudioDeviceListener implementation. When called AudioOutputController will | 173 // AudioDeviceListener implementation. When called AudioOutputController will |
170 // shutdown the existing |stream_|, transition to the kRecreating state, | 174 // shutdown the existing |stream_|, transition to the kRecreating state, |
171 // create a new stream, and then transition back to an equivalent state prior | 175 // create a new stream, and then transition back to an equivalent state prior |
172 // to being called. | 176 // to being called. |
173 void OnDeviceChange() override; | 177 void OnDeviceChange() override; |
174 | 178 |
175 // AudioSourceDiverter implementation. | 179 // AudioSourceDiverter implementation. |
176 const AudioParameters& GetAudioParameters() override; | 180 const AudioParameters& GetAudioParameters() override; |
177 void StartDiverting(AudioOutputStream* to_stream) override; | 181 void StartDiverting(AudioOutputStream* to_stream) override; |
178 void StopDiverting() override; | 182 void StopDiverting() override; |
183 void StartDuplicating(AudioPushSink* sink) override; | |
184 void StopDuplicating(AudioPushSink* sink) override; | |
179 | 185 |
180 // Accessor for AudioPowerMonitor::ReadCurrentPowerAndClip(). See comments in | 186 // Accessor for AudioPowerMonitor::ReadCurrentPowerAndClip(). See comments in |
181 // audio_power_monitor.h for usage. This may be called on any thread. | 187 // audio_power_monitor.h for usage. This may be called on any thread. |
182 std::pair<float, bool> ReadCurrentPowerAndClip(); | 188 std::pair<float, bool> ReadCurrentPowerAndClip(); |
183 | 189 |
184 protected: | 190 protected: |
185 // Internal state of the source. | 191 // Internal state of the source. |
186 enum State { | 192 enum State { |
187 kEmpty, | 193 kEmpty, |
188 kCreated, | 194 kCreated, |
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209 void DoCreate(bool is_for_device_change); | 215 void DoCreate(bool is_for_device_change); |
210 void DoPlay(); | 216 void DoPlay(); |
211 void DoPause(); | 217 void DoPause(); |
212 void DoClose(); | 218 void DoClose(); |
213 void DoSetVolume(double volume); | 219 void DoSetVolume(double volume); |
214 std::string DoGetOutputDeviceId() const; | 220 std::string DoGetOutputDeviceId() const; |
215 void DoSwitchOutputDevice(const std::string& output_device_id); | 221 void DoSwitchOutputDevice(const std::string& output_device_id); |
216 void DoReportError(); | 222 void DoReportError(); |
217 void DoStartDiverting(AudioOutputStream* to_stream); | 223 void DoStartDiverting(AudioOutputStream* to_stream); |
218 void DoStopDiverting(); | 224 void DoStopDiverting(); |
225 void DoStartDuplicating(AudioPushSink* sink); | |
226 void DoStopDuplicating(AudioPushSink* sink); | |
219 | 227 |
220 // Helper method that stops the physical stream. | 228 // Helper method that stops the physical stream. |
221 void StopStream(); | 229 void StopStream(); |
222 | 230 |
223 // Helper method that stops, closes, and NULLs |*stream_|. | 231 // Helper method that stops, closes, and NULLs |*stream_|. |
224 void DoStopCloseAndClearStream(); | 232 void DoStopCloseAndClearStream(bool isForDeviceChange); |
225 | 233 |
226 // Checks if a stream was started successfully but never calls OnMoreData(). | 234 // Checks if a stream was started successfully but never calls OnMoreData(). |
227 void WedgeCheck(); | 235 void WedgeCheck(); |
228 | 236 |
229 AudioManager* const audio_manager_; | 237 AudioManager* const audio_manager_; |
230 const AudioParameters params_; | 238 const AudioParameters params_; |
231 EventHandler* const handler_; | 239 EventHandler* const handler_; |
232 | 240 |
233 // Specifies the device id of the output device to open or empty for the | 241 // Specifies the device id of the output device to open or empty for the |
234 // default output device. | 242 // default output device. |
235 std::string output_device_id_; | 243 std::string output_device_id_; |
236 | 244 |
237 AudioOutputStream* stream_; | 245 AudioOutputStream* stream_; |
238 | 246 |
239 // When non-NULL, audio is being diverted to this stream. | 247 // When non-NULL, audio is being diverted to this stream. |
240 AudioOutputStream* diverting_to_stream_; | 248 AudioOutputStream* diverting_to_stream_; |
241 | 249 |
250 // The targets for audio stream to be copied to. | |
251 std::set<AudioPushSink*> duplicating_targets_; | |
252 | |
242 // The current volume of the audio stream. | 253 // The current volume of the audio stream. |
243 double volume_; | 254 double volume_; |
244 | 255 |
245 // |state_| may only be used on the audio manager thread. | 256 // |state_| may only be used on the audio manager thread. |
246 State state_; | 257 State state_; |
247 | 258 |
248 // SyncReader is used only in low latency mode for synchronous reading. | 259 // SyncReader is used only in low latency mode for synchronous reading. |
249 SyncReader* const sync_reader_; | 260 SyncReader* const sync_reader_; |
250 | 261 |
251 // The message loop of audio manager thread that this object runs on. | 262 // The message loop of audio manager thread that this object runs on. |
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267 // be accessed while |error_lock_| is held. | 278 // be accessed while |error_lock_| is held. |
268 bool ignore_errors_during_stop_close_; | 279 bool ignore_errors_during_stop_close_; |
269 base::Lock error_lock_; | 280 base::Lock error_lock_; |
270 | 281 |
271 DISALLOW_COPY_AND_ASSIGN(AudioOutputController); | 282 DISALLOW_COPY_AND_ASSIGN(AudioOutputController); |
272 }; | 283 }; |
273 | 284 |
274 } // namespace media | 285 } // namespace media |
275 | 286 |
276 #endif // MEDIA_AUDIO_AUDIO_OUTPUT_CONTROLLER_H_ | 287 #endif // MEDIA_AUDIO_AUDIO_OUTPUT_CONTROLLER_H_ |
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