Chromium Code Reviews| Index: src/core/SkBitmapProcState.cpp |
| diff --git a/src/core/SkBitmapProcState.cpp b/src/core/SkBitmapProcState.cpp |
| index a2c7f990c2d9b19fe5ee238de9eae68757a62c3b..817fbcae349930128ff6353e1bc38f7243a73e4d 100644 |
| --- a/src/core/SkBitmapProcState.cpp |
| +++ b/src/core/SkBitmapProcState.cpp |
| @@ -90,87 +90,201 @@ static bool valid_for_filtering(unsigned dimension) { |
| return (dimension & ~0x3FFF) == 0; |
| } |
| +// TODO -- we may want to pass the clip into this function so we only scale |
| +// the portion of the image that we're going to need. This will complicate |
| +// the interface to the cache, but might be well worth it. |
| + |
| +void SkBitmapProcState::possiblyScaleImage() { |
| + |
| + if (fFilterQuality != kHQ_BitmapFilter) { |
| + return; |
| + } |
| + |
| + // STEP 1: UPSAMPLE? |
| + |
| + // Check to see if the transformation matrix is scaling up, and if |
| + // the matrix is simple, and if we're doing high quality scaling. |
| + // If so, do the bitmap scale here and remove the scaling component from the matrix. |
| + |
| + if (fInvMatrix.getType() <= (SkMatrix::kScale_Mask | SkMatrix::kTranslate_Mask) && |
| + (fInvMatrix.getScaleX() < 1 || fInvMatrix.getScaleY() < 1) && |
| + fOrigBitmap.config() == SkBitmap::kARGB_8888_Config) { |
| + |
| + // All the criteria are met; let's make a new bitmap. |
|
robertphillips
2013/07/12 19:42:31
How does all this work out when the scaled width &
humper
2013/07/12 21:12:03
Fractional widths are (currently) getting rounded
|
| + fScaledBitmap.setConfig(SkBitmap::kARGB_8888_Config, |
| + (int)(fOrigBitmap.width() / fInvMatrix.getScaleX()), |
| + (int)(fOrigBitmap.height() / fInvMatrix.getScaleY())); |
| + fScaledBitmap.allocPixels(); |
| + fOrigBitmap.scale(&fScaledBitmap); |
| + fBitmap = &fScaledBitmap; |
| + |
| + // set the inv matrix type to translate-only; |
| + |
| + fInvMatrix.setTranslate( 1/fInvMatrix.getScaleX() * fInvMatrix.getTranslateX(), |
|
robertphillips
2013/07/12 19:42:31
align with above
humper
2013/07/12 21:12:03
Done.
|
| + 1/fInvMatrix.getScaleY() * fInvMatrix.getTranslateY() ); |
| + |
| + // no need for any further filtering; we just did it! |
| + |
| + fFilterQuality = kNone_BitmapFilter; |
| + |
| + return; |
| + } |
| + |
| + if (!fOrigBitmap.hasMipMap()) { |
| + |
| + // STEP 2: DOWNSAMPLE |
| + |
| + // Check to see if the transformation matrix is scaling *down*. |
| + // If so, automatically build mipmaps. |
| + |
| + SkPoint v1, v2; |
| + |
| + // conservatively estimate if the matrix is scaling down by seeing |
| + // what its upper left 2x2 portion does to two unit vectors. |
| + |
| + v1.fX = fInvMatrix.getScaleX(); |
| + v1.fY = fInvMatrix.getSkewY(); |
| + |
| + v2.fX = fInvMatrix.getSkewX(); |
| + v2.fY = fInvMatrix.getScaleY(); |
| + |
| + if (v1.fX * v1.fX + v1.fY * v1.fY > 1 || |
| + v2.fX * v2.fX + v2.fY * v2.fY > 1) { |
| + fOrigBitmap.buildMipMap(); |
| + |
| + // Now that we've built the mipmaps and we know we're downsampling, |
| + // downgrade to bilinear interpolation for the mip level. |
| + |
| + fFilterQuality = kBilerp_BitmapFilter; |
| + } |
| + } |
| + |
| + if (fOrigBitmap.hasMipMap()) { |
| + |
| + // STEP 3: We've got mipmaps, let's choose the closest level as our render |
| + // source and adjust the matrix accordingly. |
| + |
| + int shift = fOrigBitmap.extractMipLevel(&fScaledBitmap, |
| + SkScalarToFixed(fInvMatrix.getScaleX()), |
| + SkScalarToFixed(fInvMatrix.getSkewY())); |
| + |
| + if (shift > 0) { |
| + SkScalar scale = SkFixedToScalar(SK_Fixed1 >> shift); |
| + fInvMatrix.postScale(scale, scale); |
| + fBitmap = &fScaledBitmap; |
| + } |
| + } |
| +} |
| + |
| +void SkBitmapProcState::endContext() { |
| + SkDELETE(fBitmapFilter); |
| +} |
| + |
| bool SkBitmapProcState::chooseProcs(const SkMatrix& inv, const SkPaint& paint) { |
| if (fOrigBitmap.width() == 0 || fOrigBitmap.height() == 0) { |
| return false; |
| } |
|
robertphillips
2013/07/12 19:42:31
trivialMatrix
humper
2013/07/12 21:12:03
Done.
|
| - const SkMatrix* m; |
| bool trivial_matrix = (inv.getType() & ~SkMatrix::kTranslate_Mask) == 0; |
|
robertphillips
2013/07/12 19:42:31
clampClamp
humper
2013/07/12 21:12:03
Done.
|
| bool clamp_clamp = SkShader::kClamp_TileMode == fTileModeX && |
| SkShader::kClamp_TileMode == fTileModeY; |
| - if (clamp_clamp || trivial_matrix) { |
| - m = &inv; |
| - } else { |
| - fUnitInvMatrix = inv; |
| - fUnitInvMatrix.postIDiv(fOrigBitmap.width(), fOrigBitmap.height()); |
| - m = &fUnitInvMatrix; |
| + fInvMatrix = inv; |
| + if (!(clamp_clamp || trivial_matrix)) { |
| + fInvMatrix.postIDiv(fOrigBitmap.width(), fOrigBitmap.height()); |
| } |
| fBitmap = &fOrigBitmap; |
| - if (fOrigBitmap.hasMipMap()) { |
| - int shift = fOrigBitmap.extractMipLevel(&fMipBitmap, |
| - SkScalarToFixed(m->getScaleX()), |
| - SkScalarToFixed(m->getSkewY())); |
| - |
| - if (shift > 0) { |
| - if (m != &fUnitInvMatrix) { |
| - fUnitInvMatrix = *m; |
| - m = &fUnitInvMatrix; |
| - } |
| - |
| - SkScalar scale = SkFixedToScalar(SK_Fixed1 >> shift); |
| - fUnitInvMatrix.postScale(scale, scale); |
| - |
| - // now point here instead of fOrigBitmap |
| - fBitmap = &fMipBitmap; |
| + |
| + // initialize our filter quality to the one requested by the caller. |
| + // We may downgrade it later if we determine that we either don't need |
| + // or can't provide as high a quality filtering as the user requested. |
| + |
| + fFilterQuality = kNone_BitmapFilter; |
| + if (paint.isFilterBitmap()) { |
| + if (paint.getFlags() & SkPaint::kHighQualityFilterBitmap_Flag) { |
| + fFilterQuality = kHQ_BitmapFilter; |
| + } else { |
| + fFilterQuality = kBilerp_BitmapFilter; |
| } |
| } |
| - // wack our matrix to exactly no-scale, if we're really close to begin with |
| - if (matrix_only_scale_translate(*m)) { |
| + // possiblyScaleImage will look to see if it can rescale the image as a |
| + // preprocess; either by scaling up to the target size, or by selecting |
| + // a nearby mipmap level. If it does, it will adjust the working |
| + // matrix as well as the working bitmap. It may also adjust the filter |
| + // quality to avoid re-filtering an already perfectly scaled image. |
| + |
| + this->possiblyScaleImage(); |
| + |
| + // Now that all possible changes to the matrix have taken place, check |
| + // to see if we're really close to a no-scale matrix. If so, explicitly |
| + // set it to be so. Subsequent code may inspect this matrix to choose |
| + // a faster path in this case. |
| + |
| + // This code will only execute if the matrix has some scale component; |
| + // if it's already pure translate then we won't do this inversion. |
| + |
| + if (matrix_only_scale_translate(fInvMatrix)) { |
| SkMatrix forward; |
| - if (m->invert(&forward)) { |
| + if (fInvMatrix.invert(&forward)) { |
| if (clamp_clamp ? just_trans_clamp(forward, *fBitmap) |
| : just_trans_general(forward)) { |
| SkScalar tx = -SkScalarRoundToScalar(forward.getTranslateX()); |
| SkScalar ty = -SkScalarRoundToScalar(forward.getTranslateY()); |
| - fUnitInvMatrix.setTranslate(tx, ty); |
| - m = &fUnitInvMatrix; |
| - // now the following code will sniff m, and decide to take the |
| - // fast case (since m is purely translate). |
| + fInvMatrix.setTranslate(tx, ty); |
| + |
| } |
| } |
| } |
| - // Below this point, we should never refer to the inv parameter, since we |
| - // may be using a munged version for "our" inverse. |
| - |
| - fInvMatrix = m; |
| - fInvProc = m->getMapXYProc(); |
| - fInvType = m->getType(); |
| - fInvSx = SkScalarToFixed(m->getScaleX()); |
| - fInvSxFractionalInt = SkScalarToFractionalInt(m->getScaleX()); |
| - fInvKy = SkScalarToFixed(m->getSkewY()); |
| - fInvKyFractionalInt = SkScalarToFractionalInt(m->getSkewY()); |
| + fInvProc = fInvMatrix.getMapXYProc(); |
| + fInvType = fInvMatrix.getType(); |
| + fInvSx = SkScalarToFixed(fInvMatrix.getScaleX()); |
| + fInvSxFractionalInt = SkScalarToFractionalInt(fInvMatrix.getScaleX()); |
| + fInvKy = SkScalarToFixed(fInvMatrix.getSkewY()); |
| + fInvKyFractionalInt = SkScalarToFractionalInt(fInvMatrix.getSkewY()); |
| fAlphaScale = SkAlpha255To256(paint.getAlpha()); |
| - |
| - // pick-up filtering from the paint, but only if the matrix is |
| - // more complex than identity/translate (i.e. no need to pay the cost |
| - // of filtering if we're not scaled etc.). |
| - // note: we explicitly check inv, since m might be scaled due to unitinv |
| - // trickery, but we don't want to see that for this test |
| - fDoFilter = paint.isFilterBitmap() && |
| - (fInvType > SkMatrix::kTranslate_Mask && |
| - valid_for_filtering(fBitmap->width() | fBitmap->height())); |
| - |
| + |
| fShaderProc32 = NULL; |
| fShaderProc16 = NULL; |
| fSampleProc32 = NULL; |
| fSampleProc16 = NULL; |
| + if (kHQ_BitmapFilter == fFilterQuality) { |
| + // If this is still set, that means we wanted HQ sampling |
| + // but couldn't do it as a preprocess. Let's try to install |
| + // the scanline version of the HQ sampler. If that process fails, |
| + // downgrade to bilerp. |
| + |
| + // NOTE: Might need to be careful here in the future when we want |
| + // to have the platform proc have a shot at this; it's possible that |
| + // the chooseBitmapFilterProc will fail to install a shader but a |
| + // platform-specific one might succeed, so it might be premature here |
| + // to fall back to bilerp. This needs thought. |
| + |
| + SkASSERT(fInvType > SkMatrix::kTranslateMask); |
| + |
| + fShaderProc32 = this->chooseBitmapFilterProc(); |
| + if (!fShaderProc32) { |
| + fFilterQuality = kBilerp_BitmapFilter; |
| + } |
| + } |
| + |
| + if (kBilerp_BitmapFilter == fFilterQuality) { |
| + // Only try bilerp if the matrix is "interesting" and |
| + // the image has a suitable size. |
| + |
| + if (fInvType < SkMatrix::kTranslate_Mask || |
| + !valid_for_filtering(fBitmap->width() | fBitmap->height())) { |
| + fFilterQuality = kNone_BitmapFilter; |
| + } |
| + } |
| + |
| + // At this point, we know exactly what kind of sampling the per-scanline |
| + // shader will perform. |
| + |
| fMatrixProc = this->chooseMatrixProc(trivial_matrix); |
| if (NULL == fMatrixProc) { |
| return false; |
| @@ -178,132 +292,135 @@ bool SkBitmapProcState::chooseProcs(const SkMatrix& inv, const SkPaint& paint) { |
| /////////////////////////////////////////////////////////////////////// |
| - int index = 0; |
| - if (fAlphaScale < 256) { // note: this distinction is not used for D16 |
| - index |= 1; |
| - } |
| - if (fInvType <= (SkMatrix::kTranslate_Mask | SkMatrix::kScale_Mask)) { |
| - index |= 2; |
| - } |
| - if (fDoFilter) { |
| - index |= 4; |
| - } |
| - // bits 3,4,5 encoding the source bitmap format |
| - switch (fBitmap->config()) { |
| - case SkBitmap::kARGB_8888_Config: |
| - index |= 0; |
| - break; |
| - case SkBitmap::kRGB_565_Config: |
| - index |= 8; |
| - break; |
| - case SkBitmap::kIndex8_Config: |
| - index |= 16; |
| - break; |
| - case SkBitmap::kARGB_4444_Config: |
| - index |= 24; |
| - break; |
| - case SkBitmap::kA8_Config: |
| - index |= 32; |
| - fPaintPMColor = SkPreMultiplyColor(paint.getColor()); |
| - break; |
| - default: |
| - return false; |
| - } |
| + // No need to do this if we're doing HQ sampling; if filter quality is |
| + // still set to HQ by the time we get here, then we must have installed |
| + // the shader proc above and can skip all this. |
| -#if !SK_ARM_NEON_IS_ALWAYS |
| - static const SampleProc32 gSkBitmapProcStateSample32[] = { |
| - S32_opaque_D32_nofilter_DXDY, |
| - S32_alpha_D32_nofilter_DXDY, |
| - S32_opaque_D32_nofilter_DX, |
| - S32_alpha_D32_nofilter_DX, |
| - S32_opaque_D32_filter_DXDY, |
| - S32_alpha_D32_filter_DXDY, |
| - S32_opaque_D32_filter_DX, |
| - S32_alpha_D32_filter_DX, |
| - |
| - S16_opaque_D32_nofilter_DXDY, |
| - S16_alpha_D32_nofilter_DXDY, |
| - S16_opaque_D32_nofilter_DX, |
| - S16_alpha_D32_nofilter_DX, |
| - S16_opaque_D32_filter_DXDY, |
| - S16_alpha_D32_filter_DXDY, |
| - S16_opaque_D32_filter_DX, |
| - S16_alpha_D32_filter_DX, |
| - |
| - SI8_opaque_D32_nofilter_DXDY, |
| - SI8_alpha_D32_nofilter_DXDY, |
| - SI8_opaque_D32_nofilter_DX, |
| - SI8_alpha_D32_nofilter_DX, |
| - SI8_opaque_D32_filter_DXDY, |
| - SI8_alpha_D32_filter_DXDY, |
| - SI8_opaque_D32_filter_DX, |
| - SI8_alpha_D32_filter_DX, |
| - |
| - S4444_opaque_D32_nofilter_DXDY, |
| - S4444_alpha_D32_nofilter_DXDY, |
| - S4444_opaque_D32_nofilter_DX, |
| - S4444_alpha_D32_nofilter_DX, |
| - S4444_opaque_D32_filter_DXDY, |
| - S4444_alpha_D32_filter_DXDY, |
| - S4444_opaque_D32_filter_DX, |
| - S4444_alpha_D32_filter_DX, |
| - |
| - // A8 treats alpha/opaque the same (equally efficient) |
| - SA8_alpha_D32_nofilter_DXDY, |
| - SA8_alpha_D32_nofilter_DXDY, |
| - SA8_alpha_D32_nofilter_DX, |
| - SA8_alpha_D32_nofilter_DX, |
| - SA8_alpha_D32_filter_DXDY, |
| - SA8_alpha_D32_filter_DXDY, |
| - SA8_alpha_D32_filter_DX, |
| - SA8_alpha_D32_filter_DX |
| - }; |
| - |
| - static const SampleProc16 gSkBitmapProcStateSample16[] = { |
| - S32_D16_nofilter_DXDY, |
| - S32_D16_nofilter_DX, |
| - S32_D16_filter_DXDY, |
| - S32_D16_filter_DX, |
| - |
| - S16_D16_nofilter_DXDY, |
| - S16_D16_nofilter_DX, |
| - S16_D16_filter_DXDY, |
| - S16_D16_filter_DX, |
| - |
| - SI8_D16_nofilter_DXDY, |
| - SI8_D16_nofilter_DX, |
| - SI8_D16_filter_DXDY, |
| - SI8_D16_filter_DX, |
| - |
| - // Don't support 4444 -> 565 |
| - NULL, NULL, NULL, NULL, |
| - // Don't support A8 -> 565 |
| - NULL, NULL, NULL, NULL |
| - }; |
| -#endif |
| - |
| - fSampleProc32 = SK_ARM_NEON_WRAP(gSkBitmapProcStateSample32)[index]; |
| - index >>= 1; // shift away any opaque/alpha distinction |
| - fSampleProc16 = SK_ARM_NEON_WRAP(gSkBitmapProcStateSample16)[index]; |
| - |
| - // our special-case shaderprocs |
| - if (SK_ARM_NEON_WRAP(S16_D16_filter_DX) == fSampleProc16) { |
| - if (clamp_clamp) { |
| - fShaderProc16 = SK_ARM_NEON_WRAP(Clamp_S16_D16_filter_DX_shaderproc); |
| - } else if (SkShader::kRepeat_TileMode == fTileModeX && |
| - SkShader::kRepeat_TileMode == fTileModeY) { |
| - fShaderProc16 = SK_ARM_NEON_WRAP(Repeat_S16_D16_filter_DX_shaderproc); |
| + if (fFilterQuality < kHQ_BitmapFilter) { |
| + |
| + int index = 0; |
| + if (fAlphaScale < 256) { // note: this distinction is not used for D16 |
| + index |= 1; |
| + } |
| + if (fInvType <= (SkMatrix::kTranslate_Mask | SkMatrix::kScale_Mask)) { |
| + index |= 2; |
| + } |
| + if (fFilterQuality != kNone_BitmapFilter) { |
| + index |= 4; |
| + } |
| + // bits 3,4,5 encoding the source bitmap format |
| + switch (fBitmap->config()) { |
| + case SkBitmap::kARGB_8888_Config: |
| + index |= 0; |
| + break; |
| + case SkBitmap::kRGB_565_Config: |
| + index |= 8; |
| + break; |
| + case SkBitmap::kIndex8_Config: |
| + index |= 16; |
| + break; |
| + case SkBitmap::kARGB_4444_Config: |
| + index |= 24; |
| + break; |
| + case SkBitmap::kA8_Config: |
| + index |= 32; |
| + fPaintPMColor = SkPreMultiplyColor(paint.getColor()); |
| + break; |
| + default: |
| + return false; |
| } |
| - } else if (SK_ARM_NEON_WRAP(SI8_opaque_D32_filter_DX) == fSampleProc32 && clamp_clamp) { |
| - fShaderProc32 = SK_ARM_NEON_WRAP(Clamp_SI8_opaque_D32_filter_DX_shaderproc); |
| - } |
| - if (NULL == fShaderProc32) { |
| - fShaderProc32 = this->chooseShaderProc32(); |
| - } |
| + #if !SK_ARM_NEON_IS_ALWAYS |
| + static const SampleProc32 gSkBitmapProcStateSample32[] = { |
| + S32_opaque_D32_nofilter_DXDY, |
| + S32_alpha_D32_nofilter_DXDY, |
| + S32_opaque_D32_nofilter_DX, |
| + S32_alpha_D32_nofilter_DX, |
| + S32_opaque_D32_filter_DXDY, |
| + S32_alpha_D32_filter_DXDY, |
| + S32_opaque_D32_filter_DX, |
| + S32_alpha_D32_filter_DX, |
| + |
| + S16_opaque_D32_nofilter_DXDY, |
| + S16_alpha_D32_nofilter_DXDY, |
| + S16_opaque_D32_nofilter_DX, |
| + S16_alpha_D32_nofilter_DX, |
| + S16_opaque_D32_filter_DXDY, |
| + S16_alpha_D32_filter_DXDY, |
| + S16_opaque_D32_filter_DX, |
| + S16_alpha_D32_filter_DX, |
| + |
| + SI8_opaque_D32_nofilter_DXDY, |
| + SI8_alpha_D32_nofilter_DXDY, |
| + SI8_opaque_D32_nofilter_DX, |
| + SI8_alpha_D32_nofilter_DX, |
| + SI8_opaque_D32_filter_DXDY, |
| + SI8_alpha_D32_filter_DXDY, |
| + SI8_opaque_D32_filter_DX, |
| + SI8_alpha_D32_filter_DX, |
| + |
| + S4444_opaque_D32_nofilter_DXDY, |
| + S4444_alpha_D32_nofilter_DXDY, |
| + S4444_opaque_D32_nofilter_DX, |
| + S4444_alpha_D32_nofilter_DX, |
| + S4444_opaque_D32_filter_DXDY, |
| + S4444_alpha_D32_filter_DXDY, |
| + S4444_opaque_D32_filter_DX, |
| + S4444_alpha_D32_filter_DX, |
| + |
| + // A8 treats alpha/opaque the same (equally efficient) |
| + SA8_alpha_D32_nofilter_DXDY, |
| + SA8_alpha_D32_nofilter_DXDY, |
| + SA8_alpha_D32_nofilter_DX, |
| + SA8_alpha_D32_nofilter_DX, |
| + SA8_alpha_D32_filter_DXDY, |
| + SA8_alpha_D32_filter_DXDY, |
| + SA8_alpha_D32_filter_DX, |
| + SA8_alpha_D32_filter_DX |
| + }; |
| + |
| + static const SampleProc16 gSkBitmapProcStateSample16[] = { |
| + S32_D16_nofilter_DXDY, |
| + S32_D16_nofilter_DX, |
| + S32_D16_filter_DXDY, |
| + S32_D16_filter_DX, |
| + |
| + S16_D16_nofilter_DXDY, |
| + S16_D16_nofilter_DX, |
| + S16_D16_filter_DXDY, |
| + S16_D16_filter_DX, |
| + |
| + SI8_D16_nofilter_DXDY, |
| + SI8_D16_nofilter_DX, |
| + SI8_D16_filter_DXDY, |
| + SI8_D16_filter_DX, |
| + |
| + // Don't support 4444 -> 565 |
| + NULL, NULL, NULL, NULL, |
| + // Don't support A8 -> 565 |
| + NULL, NULL, NULL, NULL |
| + }; |
| + #endif |
| + |
| + fSampleProc32 = SK_ARM_NEON_WRAP(gSkBitmapProcStateSample32)[index]; |
| + index >>= 1; // shift away any opaque/alpha distinction |
| + fSampleProc16 = SK_ARM_NEON_WRAP(gSkBitmapProcStateSample16)[index]; |
| + |
| + // our special-case shaderprocs |
| + if (SK_ARM_NEON_WRAP(S16_D16_filter_DX) == fSampleProc16) { |
| + if (clamp_clamp) { |
| + fShaderProc16 = SK_ARM_NEON_WRAP(Clamp_S16_D16_filter_DX_shaderproc); |
| + } else if (SkShader::kRepeat_TileMode == fTileModeX && |
| + SkShader::kRepeat_TileMode == fTileModeY) { |
| + fShaderProc16 = SK_ARM_NEON_WRAP(Repeat_S16_D16_filter_DX_shaderproc); |
| + } |
| + } else if (SK_ARM_NEON_WRAP(SI8_opaque_D32_filter_DX) == fSampleProc32 && clamp_clamp) { |
| + fShaderProc32 = SK_ARM_NEON_WRAP(Clamp_SI8_opaque_D32_filter_DX_shaderproc); |
| + } |
| - if (NULL == fShaderProc32) { |
| - fShaderProc32 = this->chooseBitmapFilterProc(paint); |
| + if (NULL == fShaderProc32) { |
| + fShaderProc32 = this->chooseShaderProc32(); |
| + } |
| } |
| // see if our platform has any accelerated overrides |
| @@ -319,7 +436,7 @@ static void Clamp_S32_D32_nofilter_trans_shaderproc(const SkBitmapProcState& s, |
| SkASSERT(((s.fInvType & ~SkMatrix::kTranslate_Mask)) == 0); |
| SkASSERT(s.fInvKy == 0); |
| SkASSERT(count > 0 && colors != NULL); |
| - SkASSERT(!s.fDoFilter); |
| + SkASSERT(SkBitmapProcState::kNone_BitmapFilter == s.fFilterQuality); |
| const int maxX = s.fBitmap->width() - 1; |
| const int maxY = s.fBitmap->height() - 1; |
| @@ -328,7 +445,7 @@ static void Clamp_S32_D32_nofilter_trans_shaderproc(const SkBitmapProcState& s, |
| #ifdef SK_DEBUG |
| { |
| SkPoint pt; |
| - s.fInvProc(*s.fInvMatrix, SkIntToScalar(x) + SK_ScalarHalf, |
| + s.fInvProc(s.fInvMatrix, SkIntToScalar(x) + SK_ScalarHalf, |
| SkIntToScalar(y) + SK_ScalarHalf, &pt); |
| int iy2 = SkClampMax(SkScalarFloorToInt(pt.fY), maxY); |
| int ix2 = SkScalarFloorToInt(pt.fX); |
| @@ -393,7 +510,7 @@ static void Repeat_S32_D32_nofilter_trans_shaderproc(const SkBitmapProcState& s, |
| SkASSERT(((s.fInvType & ~SkMatrix::kTranslate_Mask)) == 0); |
| SkASSERT(s.fInvKy == 0); |
| SkASSERT(count > 0 && colors != NULL); |
| - SkASSERT(!s.fDoFilter); |
| + SkASSERT(SkBitmapProcState::kNone_BitmapFilter == s.fFilterQuality); |
| const int stopX = s.fBitmap->width(); |
| const int stopY = s.fBitmap->height(); |
| @@ -402,7 +519,7 @@ static void Repeat_S32_D32_nofilter_trans_shaderproc(const SkBitmapProcState& s, |
| #ifdef SK_DEBUG |
| { |
| SkPoint pt; |
| - s.fInvProc(*s.fInvMatrix, SkIntToScalar(x) + SK_ScalarHalf, |
| + s.fInvProc(s.fInvMatrix, SkIntToScalar(x) + SK_ScalarHalf, |
| SkIntToScalar(y) + SK_ScalarHalf, &pt); |
| int iy2 = sk_int_mod(SkScalarFloorToInt(pt.fY), stopY); |
| int ix2 = SkScalarFloorToInt(pt.fX); |
| @@ -439,7 +556,7 @@ static void S32_D32_constX_shaderproc(const SkBitmapProcState& s, |
| int iY1 SK_INIT_TO_AVOID_WARNING; |
| int iSubY SK_INIT_TO_AVOID_WARNING; |
| - if (s.fDoFilter) { |
| + if (s.fFilterQuality != SkBitmapProcState::kNone_BitmapFilter) { |
| SkBitmapProcState::MatrixProc mproc = s.getMatrixProc(); |
| uint32_t xy[2]; |
| @@ -453,7 +570,7 @@ static void S32_D32_constX_shaderproc(const SkBitmapProcState& s, |
| if (s.fInvType > SkMatrix::kTranslate_Mask) { |
| SkPoint pt; |
| - s.fInvProc(*s.fInvMatrix, |
| + s.fInvProc(s.fInvMatrix, |
| SkIntToScalar(x) + SK_ScalarHalf, |
| SkIntToScalar(y) + SK_ScalarHalf, |
| &pt); |
| @@ -488,7 +605,7 @@ static void S32_D32_constX_shaderproc(const SkBitmapProcState& s, |
| #ifdef SK_DEBUG |
| { |
| SkPoint pt; |
| - s.fInvProc(*s.fInvMatrix, |
| + s.fInvProc(s.fInvMatrix, |
| SkIntToScalar(x) + SK_ScalarHalf, |
| SkIntToScalar(y) + SK_ScalarHalf, |
| &pt); |
| @@ -520,7 +637,7 @@ static void S32_D32_constX_shaderproc(const SkBitmapProcState& s, |
| const SkPMColor* row0 = s.fBitmap->getAddr32(0, iY0); |
| SkPMColor color; |
| - if (s.fDoFilter) { |
| + if (s.fFilterQuality != SkBitmapProcState::kNone_BitmapFilter) { |
| const SkPMColor* row1 = s.fBitmap->getAddr32(0, iY1); |
| if (s.fAlphaScale < 256) { |
| @@ -547,7 +664,7 @@ static void DoNothing_shaderproc(const SkBitmapProcState&, int x, int y, |
| bool SkBitmapProcState::setupForTranslate() { |
| SkPoint pt; |
| - fInvProc(*fInvMatrix, SK_ScalarHalf, SK_ScalarHalf, &pt); |
| + fInvProc(fInvMatrix, SK_ScalarHalf, SK_ScalarHalf, &pt); |
| /* |
| * if the translate is larger than our ints, we can get random results, or |
| @@ -576,7 +693,9 @@ SkBitmapProcState::ShaderProc32 SkBitmapProcState::chooseShaderProc32() { |
| static const unsigned kMask = SkMatrix::kTranslate_Mask | SkMatrix::kScale_Mask; |
| if (1 == fBitmap->width() && 0 == (fInvType & ~kMask)) { |
| - if (!fDoFilter && fInvType <= SkMatrix::kTranslate_Mask && !this->setupForTranslate()) { |
| + if (kNone_BitmapFilter == fFilterQuality && |
| + fInvType <= SkMatrix::kTranslate_Mask && |
| + !this->setupForTranslate()) { |
| return DoNothing_shaderproc; |
| } |
| return S32_D32_constX_shaderproc; |
| @@ -588,7 +707,7 @@ SkBitmapProcState::ShaderProc32 SkBitmapProcState::chooseShaderProc32() { |
| if (fInvType > SkMatrix::kTranslate_Mask) { |
| return NULL; |
| } |
| - if (fDoFilter) { |
| + if (fFilterQuality != kNone_BitmapFilter) { |
| return NULL; |
| } |
| @@ -684,9 +803,9 @@ void SkBitmapProcState::DebugMatrixProc(const SkBitmapProcState& state, |
| // scale -vs- affine |
| // filter -vs- nofilter |
| if (state.fInvType <= (SkMatrix::kTranslate_Mask | SkMatrix::kScale_Mask)) { |
| - proc = state.fDoFilter ? check_scale_filter : check_scale_nofilter; |
| + proc = state.fFilterQuality != kNone_BitmapFilter ? check_scale_filter : check_scale_nofilter; |
| } else { |
| - proc = state.fDoFilter ? check_affine_filter : check_affine_nofilter; |
| + proc = state.fFilterQuality != kNone_BitmapFilter ? check_affine_filter : check_affine_nofilter; |
| } |
| proc(bitmapXY, count, state.fBitmap->width(), state.fBitmap->height()); |
| } |
| @@ -721,7 +840,7 @@ int SkBitmapProcState::maxCountForBufferSize(size_t bufferSize) const { |
| size >>= 2; |
| } |
| - if (fDoFilter) { |
| + if (fFilterQuality != kNone_BitmapFilter) { |
| size >>= 1; |
| } |