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1 /* | 1 /* |
2 * Copyright 2009 The Android Open Source Project | 2 * Copyright 2009 The Android Open Source Project |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 | 8 |
9 #include "SkBitmapProcState.h" | 9 #include "SkBitmapProcState.h" |
10 #include "SkColorPriv.h" | 10 #include "SkColorPriv.h" |
11 #include "SkTypes.h" | 11 #include "SkTypes.h" |
12 #include "SkUtils.h" | 12 #include "SkUtils.h" |
13 | 13 |
14 #if SK_ARM_ARCH >= 6 && !defined(SK_CPU_BENDIAN) | 14 #if SK_ARM_ARCH >= 6 && !defined(SK_CPU_BENDIAN) |
15 void SI8_D16_nofilter_DX_arm( | 15 void SI8_D16_nofilter_DX_arm( |
16 const SkBitmapProcState& s, | 16 const SkBitmapProcState& s, |
17 const uint32_t* SK_RESTRICT xy, | 17 const uint32_t* SK_RESTRICT xy, |
18 int count, | 18 int count, |
19 uint16_t* SK_RESTRICT colors) SK_ATTRIBUTE_OPTIMIZE_O1; | 19 uint16_t* SK_RESTRICT colors) SK_ATTRIBUTE_OPTIMIZE_O1; |
20 | 20 |
21 void SI8_D16_nofilter_DX_arm(const SkBitmapProcState& s, | 21 void SI8_D16_nofilter_DX_arm(const SkBitmapProcState& s, |
22 const uint32_t* SK_RESTRICT xy, | 22 const uint32_t* SK_RESTRICT xy, |
23 int count, uint16_t* SK_RESTRICT colors) { | 23 int count, uint16_t* SK_RESTRICT colors) { |
24 SkASSERT(count > 0 && colors != NULL); | 24 SkASSERT(count > 0 && colors != NULL); |
25 SkASSERT(s.fInvType <= (SkMatrix::kTranslate_Mask | SkMatrix::kScale_Mask)); | 25 SkASSERT(s.fInvType <= (SkMatrix::kTranslate_Mask | SkMatrix::kScale_Mask)); |
26 SkASSERT(s.fDoFilter == false); | 26 SkASSERT(SkBitmapProcState::kNone_BitmapFilter == s.fFilterQuality); |
27 | 27 |
28 const uint16_t* SK_RESTRICT table = s.fBitmap->getColorTable()->lock16BitCac
he(); | 28 const uint16_t* SK_RESTRICT table = s.fBitmap->getColorTable()->lock16BitCac
he(); |
29 const uint8_t* SK_RESTRICT srcAddr = (const uint8_t*)s.fBitmap->getPixels(); | 29 const uint8_t* SK_RESTRICT srcAddr = (const uint8_t*)s.fBitmap->getPixels(); |
30 | 30 |
31 // buffer is y32, x16, x16, x16, x16, x16 | 31 // buffer is y32, x16, x16, x16, x16, x16 |
32 // bump srcAddr to the proper row, since we're told Y never changes | 32 // bump srcAddr to the proper row, since we're told Y never changes |
33 SkASSERT((unsigned)xy[0] < (unsigned)s.fBitmap->height()); | 33 SkASSERT((unsigned)xy[0] < (unsigned)s.fBitmap->height()); |
34 srcAddr = (const uint8_t*)((const char*)srcAddr + | 34 srcAddr = (const uint8_t*)((const char*)srcAddr + |
35 xy[0] * s.fBitmap->rowBytes()); | 35 xy[0] * s.fBitmap->rowBytes()); |
36 | 36 |
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107 const SkBitmapProcState& s, | 107 const SkBitmapProcState& s, |
108 const uint32_t* SK_RESTRICT xy, | 108 const uint32_t* SK_RESTRICT xy, |
109 int count, | 109 int count, |
110 SkPMColor* SK_RESTRICT colors) SK_ATTRIBUTE_OPTIMIZE_O1; | 110 SkPMColor* SK_RESTRICT colors) SK_ATTRIBUTE_OPTIMIZE_O1; |
111 | 111 |
112 void SI8_opaque_D32_nofilter_DX_arm(const SkBitmapProcState& s, | 112 void SI8_opaque_D32_nofilter_DX_arm(const SkBitmapProcState& s, |
113 const uint32_t* SK_RESTRICT xy, | 113 const uint32_t* SK_RESTRICT xy, |
114 int count, SkPMColor* SK_RESTRICT colors) { | 114 int count, SkPMColor* SK_RESTRICT colors) { |
115 SkASSERT(count > 0 && colors != NULL); | 115 SkASSERT(count > 0 && colors != NULL); |
116 SkASSERT(s.fInvType <= (SkMatrix::kTranslate_Mask | SkMatrix::kScale_Mask)); | 116 SkASSERT(s.fInvType <= (SkMatrix::kTranslate_Mask | SkMatrix::kScale_Mask)); |
117 SkASSERT(s.fDoFilter == false); | 117 SkASSERT(SkBitmapProcState::kNone_BitmapFilter == s.fFilterQuality); |
118 | 118 |
119 const SkPMColor* SK_RESTRICT table = s.fBitmap->getColorTable()->lockColors(
); | 119 const SkPMColor* SK_RESTRICT table = s.fBitmap->getColorTable()->lockColors(
); |
120 const uint8_t* SK_RESTRICT srcAddr = (const uint8_t*)s.fBitmap->getPixels(); | 120 const uint8_t* SK_RESTRICT srcAddr = (const uint8_t*)s.fBitmap->getPixels(); |
121 | 121 |
122 // buffer is y32, x16, x16, x16, x16, x16 | 122 // buffer is y32, x16, x16, x16, x16, x16 |
123 // bump srcAddr to the proper row, since we're told Y never changes | 123 // bump srcAddr to the proper row, since we're told Y never changes |
124 SkASSERT((unsigned)xy[0] < (unsigned)s.fBitmap->height()); | 124 SkASSERT((unsigned)xy[0] < (unsigned)s.fBitmap->height()); |
125 srcAddr = (const uint8_t*)((const char*)srcAddr + xy[0] * s.fBitmap->rowByte
s()); | 125 srcAddr = (const uint8_t*)((const char*)srcAddr + xy[0] * s.fBitmap->rowByte
s()); |
126 | 126 |
127 if (1 == s.fBitmap->width()) { | 127 if (1 == s.fBitmap->width()) { |
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183 s.fBitmap->getColorTable()->unlockColors(false); | 183 s.fBitmap->getColorTable()->unlockColors(false); |
184 } | 184 } |
185 #endif // SK_ARM_ARCH >= 6 && !defined(SK_CPU_BENDIAN) | 185 #endif // SK_ARM_ARCH >= 6 && !defined(SK_CPU_BENDIAN) |
186 | 186 |
187 /////////////////////////////////////////////////////////////////////////////// | 187 /////////////////////////////////////////////////////////////////////////////// |
188 | 188 |
189 /* If we replace a sampleproc, then we null-out the associated shaderproc, | 189 /* If we replace a sampleproc, then we null-out the associated shaderproc, |
190 otherwise the shader won't even look at the matrix/sampler | 190 otherwise the shader won't even look at the matrix/sampler |
191 */ | 191 */ |
192 void SkBitmapProcState::platformProcs() { | 192 void SkBitmapProcState::platformProcs() { |
193 bool doFilter = fDoFilter; | |
194 bool isOpaque = 256 == fAlphaScale; | 193 bool isOpaque = 256 == fAlphaScale; |
195 bool justDx = false; | 194 bool justDx = false; |
196 | 195 |
197 if (fInvType <= (SkMatrix::kTranslate_Mask | SkMatrix::kScale_Mask)) { | 196 if (fInvType <= (SkMatrix::kTranslate_Mask | SkMatrix::kScale_Mask)) { |
198 justDx = true; | 197 justDx = true; |
199 } | 198 } |
200 | 199 |
201 switch (fBitmap->config()) { | 200 switch (fBitmap->config()) { |
202 case SkBitmap::kIndex8_Config: | 201 case SkBitmap::kIndex8_Config: |
203 #if SK_ARM_ARCH >= 6 && !defined(SK_CPU_BENDIAN) | 202 #if SK_ARM_ARCH >= 6 && !defined(SK_CPU_BENDIAN) |
204 if (justDx && !doFilter) { | 203 if (justDx && kNone_BitmapFilter == fFilterQuality) { |
205 #if 0 /* crashing on android device */ | 204 #if 0 /* crashing on android device */ |
206 fSampleProc16 = SI8_D16_nofilter_DX_arm; | 205 fSampleProc16 = SI8_D16_nofilter_DX_arm; |
207 fShaderProc16 = NULL; | 206 fShaderProc16 = NULL; |
208 #endif | 207 #endif |
209 if (isOpaque) { | 208 if (isOpaque) { |
210 // this one is only very slighty faster than the C version | 209 // this one is only very slighty faster than the C version |
211 fSampleProc32 = SI8_opaque_D32_nofilter_DX_arm; | 210 fSampleProc32 = SI8_opaque_D32_nofilter_DX_arm; |
212 fShaderProc32 = NULL; | 211 fShaderProc32 = NULL; |
213 } | 212 } |
214 } | 213 } |
215 #endif | 214 #endif |
216 break; | 215 break; |
217 default: | 216 default: |
218 break; | 217 break; |
219 } | 218 } |
220 } | 219 } |
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