| Index: src/gpu/gl/GrGLGpu.cpp
|
| diff --git a/src/gpu/gl/GrGLGpu.cpp b/src/gpu/gl/GrGLGpu.cpp
|
| index e50f1e2fdbb50d46c7842891ee6e988ef265c3a1..972bc90bdca735ff2fe106fa8e650396d9a7d2a6 100644
|
| --- a/src/gpu/gl/GrGLGpu.cpp
|
| +++ b/src/gpu/gl/GrGLGpu.cpp
|
| @@ -8,6 +8,7 @@
|
| #include "GrGLGpu.h"
|
| #include "GrGLBuffer.h"
|
| #include "GrGLGLSL.h"
|
| +#include "GrGLInstancedRendering.h"
|
| #include "GrGLStencilAttachment.h"
|
| #include "GrGLTextureRenderTarget.h"
|
| #include "GrGpuResourcePriv.h"
|
| @@ -455,6 +456,10 @@ void GrGLGpu::disconnect(DisconnectType type) {
|
|
|
| ///////////////////////////////////////////////////////////////////////////////
|
|
|
| +GrInstancedRendering* GrGLGpu::createInstancedRenderingIfSupported() {
|
| + return GrGLInstancedRendering::CreateIfSupported(this);
|
| +}
|
| +
|
| void GrGLGpu::onResetContext(uint32_t resetBits) {
|
| // we don't use the zb at all
|
| if (resetBits & kMisc_GrGLBackendState) {
|
|
|