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1 /* | 1 /* |
2 * Copyright 2011 Google Inc. | 2 * Copyright 2011 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #ifndef GrGLGpu_DEFINED | 8 #ifndef GrGLGpu_DEFINED |
9 #define GrGLGpu_DEFINED | 9 #define GrGLGpu_DEFINED |
10 | 10 |
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47 GrGLStandard glStandard() const { return fGLContext->standard(); } | 47 GrGLStandard glStandard() const { return fGLContext->standard(); } |
48 GrGLVersion glVersion() const { return fGLContext->version(); } | 48 GrGLVersion glVersion() const { return fGLContext->version(); } |
49 GrGLSLGeneration glslGeneration() const { return fGLContext->glslGeneration(
); } | 49 GrGLSLGeneration glslGeneration() const { return fGLContext->glslGeneration(
); } |
50 const GrGLCaps& glCaps() const { return *fGLContext->caps(); } | 50 const GrGLCaps& glCaps() const { return *fGLContext->caps(); } |
51 | 51 |
52 GrGLPathRendering* glPathRendering() { | 52 GrGLPathRendering* glPathRendering() { |
53 SkASSERT(glCaps().shaderCaps()->pathRenderingSupport()); | 53 SkASSERT(glCaps().shaderCaps()->pathRenderingSupport()); |
54 return static_cast<GrGLPathRendering*>(pathRendering()); | 54 return static_cast<GrGLPathRendering*>(pathRendering()); |
55 } | 55 } |
56 | 56 |
| 57 GrInstancedRendering* createInstancedRenderingIfSupported() override; |
| 58 |
57 void discard(GrRenderTarget*) override; | 59 void discard(GrRenderTarget*) override; |
58 | 60 |
59 // Used by GrGLProgram to configure OpenGL state. | 61 // Used by GrGLProgram to configure OpenGL state. |
60 void bindTexture(int unitIdx, const GrTextureParams& params, bool dstConfigA
llowsSRGB, | 62 void bindTexture(int unitIdx, const GrTextureParams& params, bool dstConfigA
llowsSRGB, |
61 GrGLTexture* texture); | 63 GrGLTexture* texture); |
62 | 64 |
63 void bindTexelBuffer(int unitIdx, intptr_t offsetInBytes, GrPixelConfig, GrG
LBuffer*); | 65 void bindTexelBuffer(int unitIdx, intptr_t offsetInBytes, GrPixelConfig, GrG
LBuffer*); |
64 | 66 |
65 bool onGetReadPixelsInfo(GrSurface* srcSurface, int readWidth, int readHeigh
t, size_t rowBytes, | 67 bool onGetReadPixelsInfo(GrSurface* srcSurface, int readWidth, int readHeigh
t, size_t rowBytes, |
66 GrPixelConfig readConfig, DrawPreference*, | 68 GrPixelConfig readConfig, DrawPreference*, |
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561 SkAutoTUnref<GrGLBuffer> fArrayBuffer; | 563 SkAutoTUnref<GrGLBuffer> fArrayBuffer; |
562 } fPLSSetupProgram; | 564 } fPLSSetupProgram; |
563 | 565 |
564 bool fHWPLSEnabled; | 566 bool fHWPLSEnabled; |
565 bool fPLSHasBeenUsed; | 567 bool fPLSHasBeenUsed; |
566 | 568 |
567 float fHWMinSampleShading; | 569 float fHWMinSampleShading; |
568 | 570 |
569 typedef GrGpu INHERITED; | 571 typedef GrGpu INHERITED; |
570 friend class GrGLPathRendering; // For accessing setTextureUnit. | 572 friend class GrGLPathRendering; // For accessing setTextureUnit. |
| 573 friend class GrGLInstancedRendering; // For accessing flushGLState. |
571 }; | 574 }; |
572 | 575 |
573 #endif | 576 #endif |
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