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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "core/animation/css/CSSPropertyEquality.h" | 5 #include "core/css/CSSPropertyEquality.h" |
| 6 | 6 |
| 7 #include "core/animation/css/CSSAnimations.h" | 7 #include "core/style/ComputedStyle.h" |
| 8 #include "core/style/DataEquivalency.h" | 8 #include "core/style/DataEquivalency.h" |
| 9 #include "core/style/ComputedStyle.h" | |
| 10 #include "core/style/ShadowList.h" | 9 #include "core/style/ShadowList.h" |
| 11 | 10 |
| 11 // TODO(ikilpatrick): generate this file. |
| 12 |
| 12 namespace blink { | 13 namespace blink { |
| 13 | 14 |
| 14 namespace { | 15 namespace { |
| 15 | 16 |
| 16 template <CSSPropertyID property> | 17 template <CSSPropertyID property> |
| 17 bool fillLayersEqual(const FillLayer& aLayers, const FillLayer& bLayers) | 18 bool fillLayersEqual(const FillLayer& aLayers, const FillLayer& bLayers) |
| 18 { | 19 { |
| 19 const FillLayer* aLayer = &aLayers; | 20 const FillLayer* aLayer = &aLayers; |
| 20 const FillLayer* bLayer = &bLayers; | 21 const FillLayer* bLayer = &bLayers; |
| 21 while (aLayer && bLayer) { | 22 while (aLayer && bLayer) { |
| (...skipping 309 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 331 return a.svgStyle().ry() == b.svgStyle().ry(); | 332 return a.svgStyle().ry() == b.svgStyle().ry(); |
| 332 case CSSPropertyZIndex: | 333 case CSSPropertyZIndex: |
| 333 return a.hasAutoZIndex() == b.hasAutoZIndex() && (a.hasAutoZIndex() || a
.zIndex() == b.zIndex()); | 334 return a.hasAutoZIndex() == b.hasAutoZIndex() && (a.hasAutoZIndex() || a
.zIndex() == b.zIndex()); |
| 334 default: | 335 default: |
| 335 ASSERT_NOT_REACHED(); | 336 ASSERT_NOT_REACHED(); |
| 336 return true; | 337 return true; |
| 337 } | 338 } |
| 338 } | 339 } |
| 339 | 340 |
| 340 } // namespace blink | 341 } // namespace blink |
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