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1 // Copyright 2014 PDFium Authors. All rights reserved. | 1 // Copyright 2014 PDFium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 // Original code copyright 2014 Foxit Software Inc. http://www.foxitsoftware.com | 5 // Original code copyright 2014 Foxit Software Inc. http://www.foxitsoftware.com |
6 | 6 |
7 #ifndef XFA_FDE_FDE_ITERATOR_H_ | 7 #ifndef XFA_FDE_FDE_ITERATOR_H_ |
8 #define XFA_FDE_FDE_ITERATOR_H_ | 8 #define XFA_FDE_FDE_ITERATOR_H_ |
9 | 9 |
10 #include "xfa/fde/fde_visualset.h" | 10 #include "xfa/fde/fde_visualset.h" |
11 #include "xfa/fgas/crt/fgas_memory.h" | 11 #include "xfa/fgas/crt/fgas_memory.h" |
12 #include "xfa/fgas/crt/fgas_utils.h" | 12 #include "xfa/fgas/crt/fgas_utils.h" |
13 | 13 |
14 struct FDE_CANVASITEM { | 14 struct FDE_CANVASITEM { |
15 IFDE_CanvasSet* pCanvas; | 15 IFDE_CanvasSet* pCanvas; |
16 FDE_HVISUALOBJ hCanvas; | 16 FDE_HVISUALOBJ hCanvas; |
17 FX_POSITION hPos; | 17 FX_POSITION hPos; |
18 }; | 18 }; |
19 | 19 |
20 class CFDE_VisualSetIterator : public IFDE_VisualSetIterator, | 20 class CFDE_VisualSetIterator : public CFX_Target { |
21 public CFX_Target { | |
22 public: | 21 public: |
23 CFDE_VisualSetIterator(); | 22 CFDE_VisualSetIterator(); |
24 ~CFDE_VisualSetIterator(); | 23 ~CFDE_VisualSetIterator(); |
25 virtual void Release() { delete this; } | |
26 | 24 |
27 virtual FX_BOOL AttachCanvas(IFDE_CanvasSet* pCanvas); | 25 void Release() { delete this; } |
28 virtual FX_BOOL FilterObjects(uint32_t dwObjects = 0xFFFFFFFF); | |
29 | 26 |
30 virtual void Reset(); | 27 FX_BOOL AttachCanvas(IFDE_CanvasSet* pCanvas); |
31 virtual FDE_HVISUALOBJ GetNext(IFDE_VisualSet*& pVisualSet, | 28 FX_BOOL FilterObjects(uint32_t dwObjects = 0xFFFFFFFF); |
32 FDE_HVISUALOBJ* phCanvasObj = NULL, | 29 |
33 IFDE_CanvasSet** ppCanvasSet = NULL); | 30 void Reset(); |
| 31 FDE_HVISUALOBJ GetNext(IFDE_VisualSet*& pVisualSet, |
| 32 FDE_HVISUALOBJ* phCanvasObj = NULL, |
| 33 IFDE_CanvasSet** ppCanvasSet = NULL); |
34 | 34 |
35 protected: | 35 protected: |
36 uint32_t m_dwFilter; | 36 uint32_t m_dwFilter; |
37 CFX_StackTemplate<FDE_CANVASITEM> m_CanvasStack; | 37 CFX_StackTemplate<FDE_CANVASITEM> m_CanvasStack; |
38 }; | 38 }; |
39 | 39 |
40 #endif // XFA_FDE_FDE_ITERATOR_H_ | 40 #endif // XFA_FDE_FDE_ITERATOR_H_ |
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