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Side by Side Diff: src/effects/SkBlurMask.cpp

Issue 189663012: plumb API for analytic rrect blur (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Remove deprecated functions from SkBlurMask Created 6 years, 9 months ago
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1 1
2 /* 2 /*
3 * Copyright 2006 The Android Open Source Project 3 * Copyright 2006 The Android Open Source Project
4 * 4 *
5 * Use of this source code is governed by a BSD-style license that can be 5 * Use of this source code is governed by a BSD-style license that can be
6 * found in the LICENSE file. 6 * found in the LICENSE file.
7 */ 7 */
8 8
9 9
10 #include "SkBlurMask.h" 10 #include "SkBlurMask.h"
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468 468
469 /////////////////////////////////////////////////////////////////////////////// 469 ///////////////////////////////////////////////////////////////////////////////
470 470
471 // we use a local function to wrap the class static method to work around 471 // we use a local function to wrap the class static method to work around
472 // a bug in gcc98 472 // a bug in gcc98
473 void SkMask_FreeImage(uint8_t* image); 473 void SkMask_FreeImage(uint8_t* image);
474 void SkMask_FreeImage(uint8_t* image) { 474 void SkMask_FreeImage(uint8_t* image) {
475 SkMask::FreeImage(image); 475 SkMask::FreeImage(image);
476 } 476 }
477 477
478 bool SkBlurMask::Blur(SkMask* dst, const SkMask& src,
479 SkScalar radius, Style style, Quality quality,
480 SkIPoint* margin) {
481 return SkBlurMask::BoxBlur(dst, src,
482 SkBlurMask::ConvertRadiusToSigma(radius),
483 style, quality, margin);
484 }
485
486 bool SkBlurMask::BoxBlur(SkMask* dst, const SkMask& src, 478 bool SkBlurMask::BoxBlur(SkMask* dst, const SkMask& src,
487 SkScalar sigma, Style style, Quality quality, 479 SkScalar sigma, Style style, Quality quality,
488 SkIPoint* margin) { 480 SkIPoint* margin) {
489 481
490 if (src.fFormat != SkMask::kA8_Format) { 482 if (src.fFormat != SkMask::kA8_Format) {
491 return false; 483 return false;
492 } 484 }
493 485
494 // Force high quality off for small radii (performance) 486 // Force high quality off for small radii (performance)
495 if (sigma <= SkIntToScalar(2)) { 487 if (sigma <= SkIntToScalar(2)) {
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734 if (profile_size <= sw) { 726 if (profile_size <= sw) {
735 pixels[x] = ProfileLookup(profile, x, width, w); 727 pixels[x] = ProfileLookup(profile, x, width, w);
736 } else { 728 } else {
737 float span = float(sw)/(2*sigma); 729 float span = float(sw)/(2*sigma);
738 float giX = 1.5f - (x+.5f)/(2*sigma); 730 float giX = 1.5f - (x+.5f)/(2*sigma);
739 pixels[x] = (uint8_t) (255 * (gaussianIntegral(giX) - gaussianIntegra l(giX + span))); 731 pixels[x] = (uint8_t) (255 * (gaussianIntegral(giX) - gaussianIntegra l(giX + span)));
740 } 732 }
741 } 733 }
742 } 734 }
743 735
744 bool SkBlurMask::BlurRect(SkMask *dst, const SkRect &src,
745 SkScalar radius, Style style,
746 SkIPoint *margin, SkMask::CreateMode createMode) {
747 return SkBlurMask::BlurRect(SkBlurMask::ConvertRadiusToSigma(radius),
748 dst, src,
749 style, margin, createMode);
750 }
751
752 bool SkBlurMask::BlurRect(SkScalar sigma, SkMask *dst, 736 bool SkBlurMask::BlurRect(SkScalar sigma, SkMask *dst,
753 const SkRect &src, Style style, 737 const SkRect &src, Style style,
754 SkIPoint *margin, SkMask::CreateMode createMode) { 738 SkIPoint *margin, SkMask::CreateMode createMode) {
755 int profile_size = SkScalarCeilToInt(6*sigma); 739 int profile_size = SkScalarCeilToInt(6*sigma);
756 740
757 int pad = profile_size/2; 741 int pad = profile_size/2;
758 if (margin) { 742 if (margin) {
759 margin->set( pad, pad ); 743 margin->set( pad, pad );
760 } 744 }
761 745
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843 uint8_t *dst_scanline = dp + y*dstWidth + pad; 827 uint8_t *dst_scanline = dp + y*dstWidth + pad;
844 memset(dst_scanline, 0xff, sw); 828 memset(dst_scanline, 0xff, sw);
845 } 829 }
846 } 830 }
847 // normal and solid styles are the same for analytic rect blurs, so don't 831 // normal and solid styles are the same for analytic rect blurs, so don't
848 // need to handle solid specially. 832 // need to handle solid specially.
849 833
850 return true; 834 return true;
851 } 835 }
852 836
853 bool SkBlurMask::BlurGroundTruth(SkMask* dst, const SkMask& src, SkScalar radius , 837 bool SkBlurMask::BlurRRect(SkScalar sigma, SkMask *dst,
854 Style style, SkIPoint* margin) { 838 const SkRRect &src, Style style,
855 return BlurGroundTruth(ConvertRadiusToSigma(radius), dst, src, style, margin ); 839 SkIPoint *margin, SkMask::CreateMode createMode) {
840 // Temporary for now -- always fail, should cause caller to fall back
841 // to old path. Plumbing just to land API and parallelize effort.
842
843 return false;
856 } 844 }
845
857 // The "simple" blur is a direct implementation of separable convolution with a discrete 846 // The "simple" blur is a direct implementation of separable convolution with a discrete
858 // gaussian kernel. It's "ground truth" in a sense; too slow to be used, but ve ry 847 // gaussian kernel. It's "ground truth" in a sense; too slow to be used, but ve ry
859 // useful for correctness comparisons. 848 // useful for correctness comparisons.
860 849
861 bool SkBlurMask::BlurGroundTruth(SkScalar sigma, SkMask* dst, const SkMask& src, 850 bool SkBlurMask::BlurGroundTruth(SkScalar sigma, SkMask* dst, const SkMask& src,
862 Style style, SkIPoint* margin) { 851 Style style, SkIPoint* margin) {
863 852
864 if (src.fFormat != SkMask::kA8_Format) { 853 if (src.fFormat != SkMask::kA8_Format) {
865 return false; 854 return false;
866 } 855 }
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994 (void)autoCall.detach(); 983 (void)autoCall.detach();
995 } 984 }
996 985
997 if (style == kInner_Style) { 986 if (style == kInner_Style) {
998 dst->fBounds = src.fBounds; // restore trimmed bounds 987 dst->fBounds = src.fBounds; // restore trimmed bounds
999 dst->fRowBytes = src.fRowBytes; 988 dst->fRowBytes = src.fRowBytes;
1000 } 989 }
1001 990
1002 return true; 991 return true;
1003 } 992 }
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