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Issue 1896223003: Move the mapped memory limit from the compositor to the GLHelper context (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@move-limits
Patch Set: Created 4 years, 8 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "content/browser/renderer_host/render_widget_host_view_android.h" 5 #include "content/browser/renderer_host/render_widget_host_view_android.h"
6 6
7 #include <android/bitmap.h> 7 #include <android/bitmap.h>
8 8
9 #include <utility> 9 #include <utility>
10 10
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169 gfx::DeviceDisplayInfo display_info; 169 gfx::DeviceDisplayInfo display_info;
170 size_t full_screen_texture_size_in_bytes = display_info.GetDisplayHeight() * 170 size_t full_screen_texture_size_in_bytes = display_info.GetDisplayHeight() *
171 display_info.GetDisplayWidth() * 171 display_info.GetDisplayWidth() *
172 kBytesPerPixel; 172 kBytesPerPixel;
173 gpu::SharedMemoryLimits limits; 173 gpu::SharedMemoryLimits limits;
174 limits.command_buffer_size = 64 * 1024; 174 limits.command_buffer_size = 64 * 1024;
175 limits.start_transfer_buffer_size = 64 * 1024; 175 limits.start_transfer_buffer_size = 64 * 1024;
176 limits.min_transfer_buffer_size = 64 * 1024; 176 limits.min_transfer_buffer_size = 64 * 1024;
177 limits.max_transfer_buffer_size = std::min( 177 limits.max_transfer_buffer_size = std::min(
178 3 * full_screen_texture_size_in_bytes, kDefaultMaxTransferBufferSize); 178 3 * full_screen_texture_size_in_bytes, kDefaultMaxTransferBufferSize);
179 limits.mapped_memory_reclaim_limit = 2 * 1024 * 1024;
179 180
180 bool share_resources = true; 181 bool share_resources = true;
181 // TODO(danakj): This should be false probably, it is for the main thread 182 // TODO(danakj): This should be false probably, it is for the main thread
182 // context which is used for GLHelper. 183 // context which is used for GLHelper.
183 bool automatic_flushes = true; 184 bool automatic_flushes = true;
184 GURL url("chrome://gpu/RenderWidgetHostViewAndroid"); 185 GURL url("chrome://gpu/RenderWidgetHostViewAndroid");
185 186
186 std::unique_ptr<WebGraphicsContext3DCommandBufferImpl> context( 187 std::unique_ptr<WebGraphicsContext3DCommandBufferImpl> context(
187 new WebGraphicsContext3DCommandBufferImpl( 188 new WebGraphicsContext3DCommandBufferImpl(
188 gpu::kNullSurfaceHandle, // offscreen 189 gpu::kNullSurfaceHandle, // offscreen
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2016 results->orientationAngle = display.RotationAsDegree(); 2017 results->orientationAngle = display.RotationAsDegree();
2017 results->orientationType = 2018 results->orientationType =
2018 RenderWidgetHostViewBase::GetOrientationTypeForMobile(display); 2019 RenderWidgetHostViewBase::GetOrientationTypeForMobile(display);
2019 gfx::DeviceDisplayInfo info; 2020 gfx::DeviceDisplayInfo info;
2020 results->depth = info.GetBitsPerPixel(); 2021 results->depth = info.GetBitsPerPixel();
2021 results->depthPerComponent = info.GetBitsPerComponent(); 2022 results->depthPerComponent = info.GetBitsPerComponent();
2022 results->isMonochrome = (results->depthPerComponent == 0); 2023 results->isMonochrome = (results->depthPerComponent == 0);
2023 } 2024 }
2024 2025
2025 } // namespace content 2026 } // namespace content
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