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| 1 // Copyright 2016 The Chromium Authors. All rights reserved. | 1 // Copyright 2016 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef CC_ANIMATION_LAYER_TREE_MUTATOR_H_ | 5 #ifndef CC_ANIMATION_LAYER_TREE_MUTATOR_H_ |
| 6 #define CC_ANIMATION_LAYER_TREE_MUTATOR_H_ | 6 #define CC_ANIMATION_LAYER_TREE_MUTATOR_H_ |
| 7 | 7 |
| 8 #include "base/callback_forward.h" | 8 #include "base/callback_forward.h" |
| 9 #include "base/time/time.h" |
| 9 #include "cc/base/cc_export.h" | 10 #include "cc/base/cc_export.h" |
| 10 | 11 |
| 11 namespace cc { | 12 namespace cc { |
| 12 | 13 |
| 14 class LayerTreeImpl; |
| 15 |
| 16 class LayerTreeMutatorClient { |
| 17 public: |
| 18 // This is necessary because it forces an impl frame. We couldn't, for |
| 19 // example, just assume that we will "always mutate" and early-out in the |
| 20 // mutator if there was nothing to do because we won't always be producing |
| 21 // impl frames. |
| 22 virtual void SetNeedsMutate() = 0; |
| 23 }; |
| 24 |
| 13 class CC_EXPORT LayerTreeMutator { | 25 class CC_EXPORT LayerTreeMutator { |
| 14 public: | 26 public: |
| 15 virtual ~LayerTreeMutator() {} | 27 virtual ~LayerTreeMutator() {} |
| 16 | 28 |
| 29 // Returns true if the mutator should be rescheduled. |
| 30 virtual bool Mutate(base::TimeTicks now) = 0; |
| 31 virtual void SetClient(LayerTreeMutatorClient* client) = 0; |
| 32 |
| 17 // Returns a callback which is responsible for applying layer tree mutations | 33 // Returns a callback which is responsible for applying layer tree mutations |
| 18 // to DOM elements. | 34 // to DOM elements. |
| 19 virtual base::Closure TakeMutations() = 0; | 35 virtual base::Closure TakeMutations() = 0; |
| 20 }; | 36 }; |
| 21 | 37 |
| 22 } // namespace cc | 38 } // namespace cc |
| 23 | 39 |
| 24 #endif // CC_ANIMATION_LAYER_TREE_MUTATOR_H_ | 40 #endif // CC_ANIMATION_LAYER_TREE_MUTATOR_H_ |
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