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|---|---|
| 1 /* | 1 /* |
| 2 * Copyright (C) 2011 Google Inc. All rights reserved. | 2 * Copyright (C) 2011 Google Inc. All rights reserved. |
| 3 * | 3 * |
| 4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
| 5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
| 6 * are met: | 6 * are met: |
| 7 * | 7 * |
| 8 * 1. Redistributions of source code must retain the above copyright | 8 * 1. Redistributions of source code must retain the above copyright |
| 9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
| 10 * 2. Redistributions in binary form must reproduce the above copyright | 10 * 2. Redistributions in binary form must reproduce the above copyright |
| (...skipping 26 matching lines...) Expand all Loading... | |
| 37 | 37 |
| 38 class SkBitmap; | 38 class SkBitmap; |
| 39 | 39 |
| 40 namespace cc { | 40 namespace cc { |
| 41 class AnimationTimeline; | 41 class AnimationTimeline; |
| 42 } | 42 } |
| 43 | 43 |
| 44 namespace blink { | 44 namespace blink { |
| 45 | 45 |
| 46 class WebCompositeAndReadbackAsyncCallback; | 46 class WebCompositeAndReadbackAsyncCallback; |
| 47 class WebCompositorMutatorClient; | |
| 47 class WebLayer; | 48 class WebLayer; |
| 48 class WebLayoutAndPaintAsyncCallback; | 49 class WebLayoutAndPaintAsyncCallback; |
| 49 struct WebPoint; | 50 struct WebPoint; |
| 50 struct WebSelectionBound; | 51 struct WebSelectionBound; |
| 51 class WebSelection; | 52 class WebSelection; |
| 52 class WebWidget; | 53 class WebWidget; |
| 53 | 54 |
| 54 class WebLayerTreeView { | 55 class WebLayerTreeView { |
| 55 public: | 56 public: |
| 56 virtual ~WebLayerTreeView() { } | 57 virtual ~WebLayerTreeView() { } |
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| 157 virtual void setShowFPSCounter(bool) { } | 158 virtual void setShowFPSCounter(bool) { } |
| 158 | 159 |
| 159 // Toggles the paint rects in the HUD layer | 160 // Toggles the paint rects in the HUD layer |
| 160 virtual void setShowPaintRects(bool) { } | 161 virtual void setShowPaintRects(bool) { } |
| 161 | 162 |
| 162 // Toggles the debug borders on layers | 163 // Toggles the debug borders on layers |
| 163 virtual void setShowDebugBorders(bool) { } | 164 virtual void setShowDebugBorders(bool) { } |
| 164 | 165 |
| 165 // Toggles scroll bottleneck rects on the HUD layer | 166 // Toggles scroll bottleneck rects on the HUD layer |
| 166 virtual void setShowScrollBottleneckRects(bool) { } | 167 virtual void setShowScrollBottleneckRects(bool) { } |
| 168 | |
| 169 // Mutations are plumbed back to the layer tree via the mutator client. | |
| 170 virtual void setMutatorClient(std::unique_ptr<WebCompositorMutatorClient>) { } | |
|
Rick Byers
2016/05/05 14:02:22
nit: this probably doesn't belong in this "Debuggi
flackr
2016/05/05 15:13:15
Correct, flow control and scheduling sounds right.
| |
| 167 }; | 171 }; |
| 168 | 172 |
| 169 } // namespace blink | 173 } // namespace blink |
| 170 | 174 |
| 171 #endif // WebLayerTreeView_h | 175 #endif // WebLayerTreeView_h |
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