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Unified Diff: src/codec/SkBmpCodec.cpp

Issue 1895383002: Revert of Add SkEncodedInfo to report properties of encoded image data (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Created 4 years, 8 months ago
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Index: src/codec/SkBmpCodec.cpp
diff --git a/src/codec/SkBmpCodec.cpp b/src/codec/SkBmpCodec.cpp
index 680436ab91499a07b0451d6254150282fcc8a712..ad6f0ddc4d5312b6e28e19ccb8b0655325c63bf9 100644
--- a/src/codec/SkBmpCodec.cpp
+++ b/src/codec/SkBmpCodec.cpp
@@ -415,47 +415,33 @@
switch (inputFormat) {
case kStandard_BmpInputFormat: {
- // BMPs are generally opaque, however BMPs-in-ICOs may contain
- // a transparency mask after the image. Therefore, we mark the
- // alpha as kBinary if the BMP is contained in an ICO.
- // We use |isOpaque| to indicate if the BMP itself is opaque.
- SkEncodedInfo::Alpha alpha = inIco ? SkEncodedInfo::kBinary_Alpha :
- SkEncodedInfo::kOpaque_Alpha;
+ // BMPs-in-ICOs often contain an alpha mask after the image, which
+ // means we cannot guarantee that an image is opaque, even if the
+ // embedded bmp is opaque.
+ // We use |isOpaque| to indicate if the BMP itself is opaque, but
+ // still need to recommend kUnpremul when it is contained in an ICO.
+ SkColorType colorType = kN32_SkColorType;
+ SkAlphaType alphaType = inIco ? kUnpremul_SkAlphaType : kOpaque_SkAlphaType;
bool isOpaque = true;
-
- SkEncodedInfo::Color color;
- uint8_t bitsPerComponent;
switch (bitsPerPixel) {
// Palette formats
case 1:
case 2:
case 4:
case 8:
- // In the case of ICO, kBGRA is actually the closest match,
- // since we will need to apply a transparency mask.
- if (inIco) {
- color = SkEncodedInfo::kBGRA_Color;
- bitsPerComponent = 8;
- } else {
- color = SkEncodedInfo::kPalette_Color;
- bitsPerComponent = (uint8_t) bitsPerPixel;
+ // We cannot recommend a palette color type for ICOs because they
+ // may contain a transparency mask.
+ if (!inIco) {
+ colorType = kIndex_8_SkColorType;
}
break;
case 24:
- color = SkEncodedInfo::kBGR_Color;
- bitsPerComponent = 8;
- break;
case 32:
// 32-bit BMP-in-ICOs actually use the alpha channel in place of a
// transparency mask.
if (inIco) {
isOpaque = false;
- alpha = SkEncodedInfo::kUnpremul_Alpha;
- color = SkEncodedInfo::kBGRA_Color;
- } else {
- color = SkEncodedInfo::kBGRX_Color;
}
- bitsPerComponent = 8;
break;
default:
SkCodecPrintf("Error: invalid input value for bits per pixel.\n");
@@ -467,9 +453,11 @@
SkASSERT(!inIco || nullptr != stream->getMemoryBase());
// Set the image info and create a codec.
- const SkEncodedInfo info = SkEncodedInfo::Make(color, alpha, bitsPerComponent);
- *codecOut = new SkBmpStandardCodec(width, height, info, stream, bitsPerPixel,
- numColors, bytesPerColor, offset - bytesRead, rowOrder, isOpaque, inIco);
+ const SkImageInfo imageInfo = SkImageInfo::Make(width, height, colorType,
+ alphaType);
+ *codecOut = new SkBmpStandardCodec(imageInfo, stream, bitsPerPixel, numColors,
+ bytesPerColor, offset - bytesRead, rowOrder, isOpaque, inIco);
+
}
return true;
}
@@ -507,22 +495,13 @@
return false;
}
- // Masked bmps are not a great fit for SkEncodedInfo, since they have
- // arbitrary component orderings and bits per component. Here we choose
- // somewhat reasonable values - it's ok that we don't match exactly
- // because SkBmpMaskCodec has its own mask swizzler anyway.
- SkEncodedInfo::Color color;
- SkEncodedInfo::Alpha alpha;
- if (masks->getAlphaMask()) {
- color = SkEncodedInfo::kBGRA_Color;
- alpha = SkEncodedInfo::kUnpremul_Alpha;
- } else {
- color = SkEncodedInfo::kBGR_Color;
- alpha = SkEncodedInfo::kOpaque_Alpha;
- }
- const SkEncodedInfo info = SkEncodedInfo::Make(color, alpha, 8);
- *codecOut = new SkBmpMaskCodec(width, height, info, stream, bitsPerPixel,
- masks.release(), rowOrder);
+ // Set the image info
+ SkAlphaType alphaType = masks->getAlphaMask() ? kUnpremul_SkAlphaType :
+ kOpaque_SkAlphaType;
+ const SkImageInfo imageInfo = SkImageInfo::Make(width, height, kN32_SkColorType,
+ alphaType);
+ *codecOut = new SkBmpMaskCodec(imageInfo, stream, bitsPerPixel, masks.release(),
+ rowOrder);
}
return true;
}
@@ -547,11 +526,10 @@
if (codecOut) {
// RLE inputs may skip pixels, leaving them as transparent. This
// is uncommon, but we cannot be certain that an RLE bmp will be
- // opaque or that we will be able to represent it with a palette.
- // For that reason, we always indicate that we are kBGRA.
- const SkEncodedInfo info = SkEncodedInfo::Make(SkEncodedInfo::kBGRA_Color,
- SkEncodedInfo::kBinary_Alpha, 8);
- *codecOut = new SkBmpRLECodec(width, height, info, stream, bitsPerPixel, numColors,
+ // opaque.
+ const SkImageInfo imageInfo = SkImageInfo::Make(width, height, kN32_SkColorType,
+ kUnpremul_SkAlphaType);
+ *codecOut = new SkBmpRLECodec(imageInfo, stream, bitsPerPixel, numColors,
bytesPerColor, offset - bytesRead, rowOrder, RLEBytes);
}
return true;
@@ -579,12 +557,12 @@
return nullptr;
}
-SkBmpCodec::SkBmpCodec(int width, int height, const SkEncodedInfo& info, SkStream* stream,
+SkBmpCodec::SkBmpCodec(const SkImageInfo& info, SkStream* stream,
uint16_t bitsPerPixel, SkCodec::SkScanlineOrder rowOrder)
- : INHERITED(width, height, info, stream)
+ : INHERITED(info, stream)
, fBitsPerPixel(bitsPerPixel)
, fRowOrder(rowOrder)
- , fSrcRowBytes(SkAlign4(compute_row_bytes(width, fBitsPerPixel)))
+ , fSrcRowBytes(SkAlign4(compute_row_bytes(info.width(), fBitsPerPixel)))
{}
bool SkBmpCodec::onRewind() {
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