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Side by Side Diff: gpu/command_buffer/service/gles2_cmd_decoder.cc

Issue 1895153002: Revert of command_buffer_gles2: Implement EGL default Display as a global object (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@command_buffer_gles2-multiple-contexts
Patch Set: Created 4 years, 8 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "gpu/command_buffer/service/gles2_cmd_decoder.h" 5 #include "gpu/command_buffer/service/gles2_cmd_decoder.h"
6 6
7 #include <limits.h> 7 #include <limits.h>
8 #include <stddef.h> 8 #include <stddef.h>
9 #include <stdint.h> 9 #include <stdint.h>
10 #include <stdio.h> 10 #include <stdio.h>
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587 587
588 // Overridden from GLES2Decoder. 588 // Overridden from GLES2Decoder.
589 bool Initialize(const scoped_refptr<gfx::GLSurface>& surface, 589 bool Initialize(const scoped_refptr<gfx::GLSurface>& surface,
590 const scoped_refptr<gfx::GLContext>& context, 590 const scoped_refptr<gfx::GLContext>& context,
591 bool offscreen, 591 bool offscreen,
592 const gfx::Size& offscreen_size, 592 const gfx::Size& offscreen_size,
593 const DisallowedFeatures& disallowed_features, 593 const DisallowedFeatures& disallowed_features,
594 const std::vector<int32_t>& attribs) override; 594 const std::vector<int32_t>& attribs) override;
595 void Destroy(bool have_context) override; 595 void Destroy(bool have_context) override;
596 void SetSurface(const scoped_refptr<gfx::GLSurface>& surface) override; 596 void SetSurface(const scoped_refptr<gfx::GLSurface>& surface) override;
597 void ReleaseSurface() override;
598 void ProduceFrontBuffer(const Mailbox& mailbox) override; 597 void ProduceFrontBuffer(const Mailbox& mailbox) override;
599 bool ResizeOffscreenFrameBuffer(const gfx::Size& size) override; 598 bool ResizeOffscreenFrameBuffer(const gfx::Size& size) override;
600 void UpdateParentTextureInfo(); 599 void UpdateParentTextureInfo();
601 bool MakeCurrent() override; 600 bool MakeCurrent() override;
602 GLES2Util* GetGLES2Util() override { return &util_; } 601 GLES2Util* GetGLES2Util() override { return &util_; }
603 gfx::GLContext* GetGLContext() override { return context_.get(); } 602 gfx::GLContext* GetGLContext() override { return context_.get(); }
604 ContextGroup* GetContextGroup() override { return group_.get(); } 603 ContextGroup* GetContextGroup() override { return group_.get(); }
605 Capabilities GetCapabilities() override; 604 Capabilities GetCapabilities() override;
606 void RestoreState(const ContextState* prev_state) override; 605 void RestoreState(const ContextState* prev_state) override;
607 606
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3700 state_.UnbindSampler(sampler); 3699 state_.UnbindSampler(sampler);
3701 3700
3702 RemoveSampler(client_ids[ii]); 3701 RemoveSampler(client_ids[ii]);
3703 } 3702 }
3704 } 3703 }
3705 } 3704 }
3706 3705
3707 // } // anonymous namespace 3706 // } // anonymous namespace
3708 3707
3709 bool GLES2DecoderImpl::MakeCurrent() { 3708 bool GLES2DecoderImpl::MakeCurrent() {
3710 DCHECK(surface_);
3711 if (!context_.get()) 3709 if (!context_.get())
3712 return false; 3710 return false;
3713 3711
3714 if (WasContextLost()) { 3712 if (WasContextLost()) {
3715 LOG(ERROR) << " GLES2DecoderImpl: Trying to make lost context current."; 3713 LOG(ERROR) << " GLES2DecoderImpl: Trying to make lost context current.";
3716 return false; 3714 return false;
3717 } 3715 }
3718 3716
3719 if (!context_->MakeCurrent(surface_.get())) { 3717 if (!context_->MakeCurrent(surface_.get())) {
3720 LOG(ERROR) << " GLES2DecoderImpl: Context lost during MakeCurrent."; 3718 LOG(ERROR) << " GLES2DecoderImpl: Context lost during MakeCurrent.";
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4258 it != texture_to_io_surface_map_.end(); ++it) { 4256 it != texture_to_io_surface_map_.end(); ++it) {
4259 CFRelease(it->second); 4257 CFRelease(it->second);
4260 } 4258 }
4261 texture_to_io_surface_map_.clear(); 4259 texture_to_io_surface_map_.clear();
4262 #endif 4260 #endif
4263 } 4261 }
4264 4262
4265 void GLES2DecoderImpl::SetSurface( 4263 void GLES2DecoderImpl::SetSurface(
4266 const scoped_refptr<gfx::GLSurface>& surface) { 4264 const scoped_refptr<gfx::GLSurface>& surface) {
4267 DCHECK(context_->IsCurrent(NULL)); 4265 DCHECK(context_->IsCurrent(NULL));
4268 DCHECK(surface); 4266 DCHECK(surface_.get());
4269 surface_ = surface; 4267 surface_ = surface;
4270 RestoreCurrentFramebufferBindings(); 4268 RestoreCurrentFramebufferBindings();
4271 } 4269 }
4272 4270
4273 void GLES2DecoderImpl::ReleaseSurface() {
4274 if (!context_.get())
4275 return;
4276 if (WasContextLost()) {
4277 DLOG(ERROR) << " GLES2DecoderImpl: Trying to release lost context.";
4278 return;
4279 }
4280 context_->ReleaseCurrent(surface_.get());
4281 surface_ = nullptr;
4282 }
4283
4284 void GLES2DecoderImpl::ProduceFrontBuffer(const Mailbox& mailbox) { 4271 void GLES2DecoderImpl::ProduceFrontBuffer(const Mailbox& mailbox) {
4285 if (!offscreen_saved_color_texture_.get()) { 4272 if (!offscreen_saved_color_texture_.get()) {
4286 LOG(ERROR) << "Called ProduceFrontBuffer on a non-offscreen context"; 4273 LOG(ERROR) << "Called ProduceFrontBuffer on a non-offscreen context";
4287 return; 4274 return;
4288 } 4275 }
4289 if (!offscreen_saved_color_texture_info_.get()) { 4276 if (!offscreen_saved_color_texture_info_.get()) {
4290 GLuint service_id = offscreen_saved_color_texture_->id(); 4277 GLuint service_id = offscreen_saved_color_texture_->id();
4291 offscreen_saved_color_texture_info_ = TextureRef::Create( 4278 offscreen_saved_color_texture_info_ = TextureRef::Create(
4292 texture_manager(), 0, service_id); 4279 texture_manager(), 0, service_id);
4293 texture_manager()->SetTarget(offscreen_saved_color_texture_info_.get(), 4280 texture_manager()->SetTarget(offscreen_saved_color_texture_info_.get(),
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16505 } 16492 }
16506 16493
16507 // Include the auto-generated part of this file. We split this because it means 16494 // Include the auto-generated part of this file. We split this because it means
16508 // we can easily edit the non-auto generated parts right here in this file 16495 // we can easily edit the non-auto generated parts right here in this file
16509 // instead of having to edit some template or the code generator. 16496 // instead of having to edit some template or the code generator.
16510 #include "base/macros.h" 16497 #include "base/macros.h"
16511 #include "gpu/command_buffer/service/gles2_cmd_decoder_autogen.h" 16498 #include "gpu/command_buffer/service/gles2_cmd_decoder_autogen.h"
16512 16499
16513 } // namespace gles2 16500 } // namespace gles2
16514 } // namespace gpu 16501 } // namespace gpu
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