Description[Interpreter] Avoid binding bytecode_array to a variable in CallEpilogue
Binding bytecode_array to a CodeStubAssembler variable in CallEpilogue
was causing issues with the approach to inline code stubs into
interpreter bytecode handlers. Instead of doing this, just keep track of
whether a call has been made, and if so reload directly from the stack
frame when necessary.
BUG=v8:4280
LOG=N
Committed: https://crrev.com/4e4fa66fa1cd10dcc4ef56ad9f94b4acfc8037ed
Cr-Commit-Position: refs/heads/master@{#35586}
Patch Set 1 #
Total comments: 2
Messages
Total messages: 10 (3 generated)
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