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Side by Side Diff: src/effects/gradients/SkGradientShaderPriv.h

Issue 1894893002: Modernize and trim down SkOnce. (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: might as well class Created 4 years, 8 months ago
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1 /* 1 /*
2 * Copyright 2012 Google Inc. 2 * Copyright 2012 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #ifndef SkGradientShaderPriv_DEFINED 8 #ifndef SkGradientShaderPriv_DEFINED
9 #define SkGradientShaderPriv_DEFINED 9 #define SkGradientShaderPriv_DEFINED
10 10
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135 uint16_t* fCache16Storage; // Storage for fCache16, allocated on demand. 135 uint16_t* fCache16Storage; // Storage for fCache16, allocated on demand.
136 SkMallocPixelRef* fCache32PixelRef; 136 SkMallocPixelRef* fCache32PixelRef;
137 const unsigned fCacheAlpha; // The alpha value we used when we computed the cache. 137 const unsigned fCacheAlpha; // The alpha value we used when we computed the cache.
138 // Larger than 8bits so we can sto re uninitialized 138 // Larger than 8bits so we can sto re uninitialized
139 // value. 139 // value.
140 const bool fCacheDither; // The dither flag used when we co mputed the cache. 140 const bool fCacheDither; // The dither flag used when we co mputed the cache.
141 141
142 const SkGradientShaderBase& fShader; 142 const SkGradientShaderBase& fShader;
143 143
144 // Make sure we only initialize the caches once. 144 // Make sure we only initialize the caches once.
145 bool fCache16Inited, fCache32Inited; 145 SkOnce fCache16InitOnce,
146 SkMutex fCache16Mutex, fCache32Mutex; 146 fCache32InitOnce;
147 147
148 static void initCache16(GradientShaderCache* cache); 148 static void initCache16(GradientShaderCache* cache);
149 static void initCache32(GradientShaderCache* cache); 149 static void initCache32(GradientShaderCache* cache);
150 150
151 static void Build16bitCache(uint16_t[], SkColor c0, SkColor c1, int coun t, bool dither); 151 static void Build16bitCache(uint16_t[], SkColor c0, SkColor c1, int coun t, bool dither);
152 static void Build32bitCache(SkPMColor[], SkColor c0, SkColor c1, int cou nt, 152 static void Build32bitCache(SkPMColor[], SkColor c0, SkColor c1, int cou nt,
153 U8CPU alpha, uint32_t gradFlags, bool dither ); 153 U8CPU alpha, uint32_t gradFlags, bool dither );
154 }; 154 };
155 155
156 class GradientShaderBaseContext : public SkShader::Context { 156 class GradientShaderBaseContext : public SkShader::Context {
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447 GrGLSLProgramDataManager::UniformHandle fColorStartUni; 447 GrGLSLProgramDataManager::UniformHandle fColorStartUni;
448 GrGLSLProgramDataManager::UniformHandle fColorMidUni; 448 GrGLSLProgramDataManager::UniformHandle fColorMidUni;
449 GrGLSLProgramDataManager::UniformHandle fColorEndUni; 449 GrGLSLProgramDataManager::UniformHandle fColorEndUni;
450 450
451 typedef GrGLSLFragmentProcessor INHERITED; 451 typedef GrGLSLFragmentProcessor INHERITED;
452 }; 452 };
453 453
454 #endif 454 #endif
455 455
456 #endif 456 #endif
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