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Unified Diff: include/v8.h

Issue 189463019: Implement PersistentValueMap, a map that stores UniquePersistent values. (Closed) Base URL: https://v8.googlecode.com/svn/branches/bleeding_edge
Patch Set: Created 6 years, 9 months ago
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Index: include/v8.h
diff --git a/include/v8.h b/include/v8.h
index cfffc914b46f56593e5b97b6e6d09063e6118623..891c1e4735140a80cf214028f55a0758f5a2e2f5 100644
--- a/include/v8.h
+++ b/include/v8.h
@@ -140,6 +140,8 @@ class ObjectOperationDescriptor;
class RawOperationDescriptor;
class CallHandlerHelper;
class EscapableHandleScope;
+template <typename T>
+class ReturnValue;
namespace internal {
class Arguments;
@@ -412,6 +414,8 @@ template <class T> class Local : public Handle<T> {
template<class F> friend class internal::CustomArguments;
friend class HandleScope;
friend class EscapableHandleScope;
+ template <class F1, class F2, class F3>
+ friend class PersistentValueMap;
V8_INLINE static Local<T> New(Isolate* isolate, T* that);
};
@@ -527,7 +531,11 @@ template <class T> class PersistentBase {
P* parameter,
typename WeakCallbackData<S, P>::Callback callback);
- V8_INLINE void ClearWeak();
+ template <typename P>
+ V8_INLINE P* ClearWeak();
+
+ // TODO(dcarney): remove this.
+ V8_INLINE void ClearWeak() { ClearWeak<void>(); }
/**
* Marks the reference to this object independent. Garbage collector is free
@@ -576,6 +584,8 @@ template <class T> class PersistentBase {
template<class F> friend class UniquePersistent;
template<class F> friend class PersistentBase;
template<class F> friend class ReturnValue;
+ template <class F1, class F2, class F3>
+ friend class PersistentValueMap;
explicit V8_INLINE PersistentBase(T* val) : val_(val) {}
PersistentBase(PersistentBase& other); // NOLINT
@@ -781,6 +791,7 @@ class UniquePersistent : public PersistentBase<T> {
template<class S>
V8_INLINE UniquePersistent& operator=(UniquePersistent<S> rhs) {
TYPE_CHECK(T, S);
+ this->Reset();
this->val_ = rhs.val_;
rhs.val_ = 0;
return *this;
@@ -799,6 +810,106 @@ class UniquePersistent : public PersistentBase<T> {
void operator=(UniquePersistent&);
};
+typedef uintptr_t PersistentContainerValue;
+static const uintptr_t kPersistentContainerNotFound = 0;
+
+/**
+ * A map wrapper that allows using UniquePersistent as a mapped value.
+ * C++11 embedders don't need this class, as they can use UniquePersistent
+ * directly in std containers.
+ **/
+template <class K, class V, class Traits>
+class PersistentValueMap {
+ public:
+ V8_INLINE explicit PersistentValueMap(Isolate* isolate) : isolate_(isolate) {}
+
+ V8_INLINE ~PersistentValueMap() { Clear(); }
+
+ V8_INLINE Isolate* GetIsolate() { return isolate_; }
+
+ V8_INLINE size_t Size() { return Traits::Size(&impl_); }
+
+ V8_INLINE Local<V> Get(const K& key) {
+ return Local<V>::New(isolate_, FromVal(Traits::Get(&impl_, key)));
+ }
+
+ V8_INLINE bool Contains(const K& key) {
+ return Traits::Get(&impl_, key) != 0;
+ }
+
+ V8_INLINE bool SetReturnValueFrom(const K& key,
dcarney 2014/03/10 11:35:23 just SetReturnValue
vogelheim 2014/03/10 19:00:46 Done.
vogelheim 2014/03/10 19:00:46 Done.
+ ReturnValue<Value>& returnValue);
+
+ V8_INLINE void SetReference(const K& key,
+ const v8::Persistent<v8::Object>& parent) {
+ Persistent<V> persistent;
+ persistent.val_ = FromVal(Traits::Get(&impl_, key));
+ GetIsolate()->SetReference(parent, persistent);
dcarney 2014/03/10 11:35:23 create a private function to take a raw pointer
vogelheim 2014/03/10 19:00:46 Done. That is, I'm reusing a private SetReference
+ persistent.val_ = 0;
+ }
+
+ UniquePersistent<V> Set(const K& key, Local<V> value) {
dcarney 2014/03/10 11:35:23 this can't work, since the Set should 0 the unique
vogelheim 2014/03/10 19:00:46 Not done. (As discussed offline, the SetUnique re
+ UniquePersistent<V> persistent(isolate_, value);
+ return SetUnique(key, &persistent);
+ }
+
+ UniquePersistent<V> SetWithConfig(const K& key, Local<V> value,
dcarney 2014/03/10 11:35:23 same here, plus this is not a very generic api
vogelheim 2014/03/10 19:00:46 Kinda done. I've changed this to take a UniquePers
+ uint16_t classId, bool independent) {
+ UniquePersistent<V> persistent(isolate_, value);
+ persistent.SetWrapperClassId(classId);
+ if (independent) persistent.MarkIndependent();
+ return SetUnique(key, &persistent);
+ }
+
+ V8_INLINE UniquePersistent<V> Remove(const K& key) {
+ return Release(Traits::Remove(&impl_, key)).Pass();
+ }
+
+ /**
+ * Traverses the map repeatedly,
+ * in case side effects of disposal cause insertions.
+ **/
+ void Clear();
+
+ private:
+ PersistentValueMap(PersistentValueMap&);
+ void operator=(PersistentValueMap&);
+
+ UniquePersistent<V> SetUnique(const K& key, UniquePersistent<V>* persistent) {
+ if (Traits::kIsWeak) {
+ Local<V> value(Local<V>::New(isolate_, *persistent));
+ persistent->template SetWeak<typename Traits::WeakCallbackDataType>(
+ Traits::WeakCallbackParameter(&impl_, key, value), WeakCallback);
+ }
+ PersistentContainerValue old_value =
+ Traits::Set(&impl_, key, ClearAndLeak(persistent));
+ return Release(old_value).Pass();
+ }
+
+ static void WeakCallback(
+ const WeakCallbackData<V, typename Traits::WeakCallbackDataType>& data);
+ V8_INLINE static V* FromVal(PersistentContainerValue v) {
+ return reinterpret_cast<V*>(v);
+ }
+ V8_INLINE static PersistentContainerValue ClearAndLeak(
+ UniquePersistent<V>* persistent) {
+ V* v = persistent->val_;
+ persistent->val_ = 0;
+ return reinterpret_cast<PersistentContainerValue>(v);
+ }
+ V8_INLINE static UniquePersistent<V> Release(PersistentContainerValue v) {
+ UniquePersistent<V> p;
+ p.val_ = FromVal(v);
+ if (Traits::kIsWeak && !p.IsEmpty()) {
+ Traits::DisposeCallbackData(
+ p.template ClearWeak<typename Traits::WeakCallbackDataType>());
+ }
+ return p.Pass();
+ }
+
+ Isolate* isolate_;
+ typename Traits::Impl impl_;
+};
/**
* A stack-allocated class that governs a number of local handles.
@@ -4767,7 +4878,7 @@ class V8_EXPORT V8 {
static void MakeWeak(internal::Object** global_handle,
void* data,
WeakCallback weak_callback);
- static void ClearWeak(internal::Object** global_handle);
+ static void* ClearWeak(internal::Object** global_handle);
static void Eternalize(Isolate* isolate,
Value* handle,
int* index);
@@ -5678,10 +5789,11 @@ void PersistentBase<T>::SetWeak(
SetWeak<T, P>(parameter, callback);
}
-
template <class T>
-void PersistentBase<T>::ClearWeak() {
- V8::ClearWeak(reinterpret_cast<internal::Object**>(this->val_));
+template <typename P>
+P* PersistentBase<T>::ClearWeak() {
+ return reinterpret_cast<P*>(
+ V8::ClearWeak(reinterpret_cast<internal::Object**>(this->val_)));
}
@@ -5733,6 +5845,50 @@ uint16_t PersistentBase<T>::WrapperClassId() const {
return *reinterpret_cast<uint16_t*>(addr);
}
+template <class K, class V, class Traits>
+bool PersistentValueMap<K, V, Traits>::SetReturnValueFrom(
+ const K& key, ReturnValue<Value>& returnValue) {
+ PersistentContainerValue value = Traits::Get(&impl_, key);
+ if (value != 0) {
+ // TODO(vogelheim) Do I need to create that Handle? I didn't see a
+ // ReturnValue::Set without one.
+ returnValue.Set(Local<V>::New(isolate_, FromVal(value)));
dcarney 2014/03/10 11:35:23 no new handle, just install it directly in return
vogelheim 2014/03/10 19:00:46 Done.
+ return true;
+ } else {
+ return false;
+ }
+}
+
+template <class K, class V, class Traits>
+void PersistentValueMap<K, V, Traits>::Clear() {
+ typedef typename Traits::Iterator It;
+ HandleScope handle_scope(isolate_);
+ // TODO(dcarney): figure out if this swap and loop is necessary.
+ while (!Traits::Empty(&impl_)) {
+ typename Traits::Impl impl;
+ Traits::Swap(impl_, impl);
+ for (It i = Traits::Begin(&impl); i != Traits::End(&impl); ++i) {
+ Traits::DisposeByKey(&impl, Traits::Key(i));
+ Traits::DisposeByValue(Release(Traits::Value(i)).Pass(), isolate_);
+ }
+ }
+}
+
+template <class K, class V, class Traits>
+void PersistentValueMap<K, V, Traits>::WeakCallback(
+ const WeakCallbackData<V, typename Traits::WeakCallbackDataType>& data) {
+ typename Traits::Impl* impl = Traits::ImplFromWeakCallbackData(data);
+ K key = Traits::KeyFromWeakCallbackData(data);
+ PersistentContainerValue value = Traits::Remove(impl, key);
+ // TODO(dcarney): this should be an const in Traits instead of kIsWeak.
+ if (data.GetValue().IsEmpty()) { // Zombied handle.
dcarney 2014/03/10 11:35:23 remove this clause
vogelheim 2014/03/10 19:00:46 Done.
+ // TODO(dcarney): zombie callback/push on zombie queue.
+ } else {
+ Traits::DisposeByKey(impl, key);
+ Traits::DisposeByValue(Release(value).Pass(), data.GetIsolate());
+ }
+ Traits::DisposeCallbackData(data.GetParameter());
+}
template<typename T>
ReturnValue<T>::ReturnValue(internal::Object** slot) : value_(slot) {}
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