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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef UI_VIEWS_CONTROLS_BUTTON_CUSTOM_BUTTON_H_ | 5 #ifndef UI_VIEWS_CONTROLS_BUTTON_CUSTOM_BUTTON_H_ |
6 #define UI_VIEWS_CONTROLS_BUTTON_CUSTOM_BUTTON_H_ | 6 #define UI_VIEWS_CONTROLS_BUTTON_CUSTOM_BUTTON_H_ |
7 | 7 |
8 #include <memory> | 8 #include <memory> |
9 | 9 |
10 #include "base/macros.h" | 10 #include "base/macros.h" |
11 #include "ui/events/event_constants.h" | 11 #include "ui/events/event_constants.h" |
12 #include "ui/gfx/animation/animation_delegate.h" | 12 #include "ui/gfx/animation/animation_delegate.h" |
13 #include "ui/gfx/animation/throb_animation.h" | 13 #include "ui/gfx/animation/throb_animation.h" |
14 #include "ui/views/animation/ink_drop_state.h" | 14 #include "ui/views/animation/ink_drop_state.h" |
15 #include "ui/views/controls/button/button.h" | 15 #include "ui/views/controls/button/button.h" |
16 | 16 |
17 namespace views { | 17 namespace views { |
18 | 18 |
19 class InkDropDelegate; | 19 class InkDropDelegate; |
20 | 20 |
21 // A button with custom rendering. The base of ImageButton and LabelButton. | 21 // A button with custom rendering. The base of ImageButton and LabelButton. |
22 // Note that this type of button is not focusable by default and will not be | 22 // Note that this type of button is not focusable by default and will not be |
23 // part of the focus chain. Call SetFocusBehavior(FocusBehavior::ALWAYS) to | 23 // part of the focus chain, unless in accessibility mode. Call |
tapted
2016/04/20 06:05:57
Where's the "unless in accessibility mode" bit tri
karandeepb
2016/05/03 02:54:12
This inherits from Button, which has a SetFocusBeh
| |
24 // make it part of the focus chain. | 24 // Button::ConfigureDefaultFocus() to make it part of the focus chain. |
25 class VIEWS_EXPORT CustomButton : public Button, public gfx::AnimationDelegate { | 25 class VIEWS_EXPORT CustomButton : public Button, public gfx::AnimationDelegate { |
26 public: | 26 public: |
27 // An enum describing the events on which a button should notify its listener. | 27 // An enum describing the events on which a button should notify its listener. |
28 enum NotifyAction { | 28 enum NotifyAction { |
29 NOTIFY_ON_PRESS, | 29 NOTIFY_ON_PRESS, |
30 NOTIFY_ON_RELEASE, | 30 NOTIFY_ON_RELEASE, |
31 }; | 31 }; |
32 | 32 |
33 // The menu button's class name. | 33 // The menu button's class name. |
34 static const char kViewClassName[]; | 34 static const char kViewClassName[]; |
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204 // because it needs to paint to a layer so it can extend beyond the bounds of | 204 // because it needs to paint to a layer so it can extend beyond the bounds of |
205 // |this|. | 205 // |this|. |
206 views::View* md_focus_ring_; | 206 views::View* md_focus_ring_; |
207 | 207 |
208 DISALLOW_COPY_AND_ASSIGN(CustomButton); | 208 DISALLOW_COPY_AND_ASSIGN(CustomButton); |
209 }; | 209 }; |
210 | 210 |
211 } // namespace views | 211 } // namespace views |
212 | 212 |
213 #endif // UI_VIEWS_CONTROLS_BUTTON_CUSTOM_BUTTON_H_ | 213 #endif // UI_VIEWS_CONTROLS_BUTTON_CUSTOM_BUTTON_H_ |
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