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| 1 /* | 1 /* |
| 2 * Copyright (C) 2009 Apple Inc. All rights reserved. | 2 * Copyright (C) 2009 Apple Inc. All rights reserved. |
| 3 * | 3 * |
| 4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
| 5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
| 6 * are met: | 6 * are met: |
| 7 * 1. Redistributions of source code must retain the above copyright | 7 * 1. Redistributions of source code must retain the above copyright |
| 8 * notice, this list of conditions and the following disclaimer. | 8 * notice, this list of conditions and the following disclaimer. |
| 9 * 2. Redistributions in binary form must reproduce the above copyright | 9 * 2. Redistributions in binary form must reproduce the above copyright |
| 10 * notice, this list of conditions and the following disclaimer in the | 10 * notice, this list of conditions and the following disclaimer in the |
| (...skipping 15 matching lines...) Expand all Loading... |
| 26 #include "modules/webgl/WebGLRenderingContext.h" | 26 #include "modules/webgl/WebGLRenderingContext.h" |
| 27 | 27 |
| 28 #include "bindings/modules/v8/UnionTypesModules.h" | 28 #include "bindings/modules/v8/UnionTypesModules.h" |
| 29 #include "core/frame/LocalFrame.h" | 29 #include "core/frame/LocalFrame.h" |
| 30 #include "core/frame/Settings.h" | 30 #include "core/frame/Settings.h" |
| 31 #include "core/layout/LayoutBox.h" | 31 #include "core/layout/LayoutBox.h" |
| 32 #include "core/loader/FrameLoader.h" | 32 #include "core/loader/FrameLoader.h" |
| 33 #include "core/loader/FrameLoaderClient.h" | 33 #include "core/loader/FrameLoaderClient.h" |
| 34 #include "gpu/command_buffer/client/gles2_interface.h" | 34 #include "gpu/command_buffer/client/gles2_interface.h" |
| 35 #include "modules/webgl/ANGLEInstancedArrays.h" | 35 #include "modules/webgl/ANGLEInstancedArrays.h" |
| 36 #include "modules/webgl/CHROMIUMSubscribeUniform.h" | |
| 37 #include "modules/webgl/EXTBlendMinMax.h" | 36 #include "modules/webgl/EXTBlendMinMax.h" |
| 38 #include "modules/webgl/EXTDisjointTimerQuery.h" | 37 #include "modules/webgl/EXTDisjointTimerQuery.h" |
| 39 #include "modules/webgl/EXTFragDepth.h" | 38 #include "modules/webgl/EXTFragDepth.h" |
| 40 #include "modules/webgl/EXTShaderTextureLOD.h" | 39 #include "modules/webgl/EXTShaderTextureLOD.h" |
| 41 #include "modules/webgl/EXTTextureFilterAnisotropic.h" | 40 #include "modules/webgl/EXTTextureFilterAnisotropic.h" |
| 42 #include "modules/webgl/EXTsRGB.h" | 41 #include "modules/webgl/EXTsRGB.h" |
| 43 #include "modules/webgl/OESElementIndexUint.h" | 42 #include "modules/webgl/OESElementIndexUint.h" |
| 44 #include "modules/webgl/OESStandardDerivatives.h" | 43 #include "modules/webgl/OESStandardDerivatives.h" |
| 45 #include "modules/webgl/OESTextureFloat.h" | 44 #include "modules/webgl/OESTextureFloat.h" |
| 46 #include "modules/webgl/OESTextureFloatLinear.h" | 45 #include "modules/webgl/OESTextureFloatLinear.h" |
| (...skipping 65 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 112 { | 111 { |
| 113 result.setWebGLRenderingContext(this); | 112 result.setWebGLRenderingContext(this); |
| 114 } | 113 } |
| 115 | 114 |
| 116 void WebGLRenderingContext::registerContextExtensions() | 115 void WebGLRenderingContext::registerContextExtensions() |
| 117 { | 116 { |
| 118 // Register extensions. | 117 // Register extensions. |
| 119 static const char* const bothPrefixes[] = { "", "WEBKIT_", 0, }; | 118 static const char* const bothPrefixes[] = { "", "WEBKIT_", 0, }; |
| 120 | 119 |
| 121 registerExtension<ANGLEInstancedArrays>(m_angleInstancedArrays); | 120 registerExtension<ANGLEInstancedArrays>(m_angleInstancedArrays); |
| 122 registerExtension<CHROMIUMSubscribeUniform>(m_chromiumSubscribeUniform); | |
| 123 registerExtension<EXTBlendMinMax>(m_extBlendMinMax); | 121 registerExtension<EXTBlendMinMax>(m_extBlendMinMax); |
| 124 registerExtension<EXTDisjointTimerQuery>(m_extDisjointTimerQuery); | 122 registerExtension<EXTDisjointTimerQuery>(m_extDisjointTimerQuery); |
| 125 registerExtension<EXTFragDepth>(m_extFragDepth); | 123 registerExtension<EXTFragDepth>(m_extFragDepth); |
| 126 registerExtension<EXTShaderTextureLOD>(m_extShaderTextureLOD); | 124 registerExtension<EXTShaderTextureLOD>(m_extShaderTextureLOD); |
| 127 registerExtension<EXTsRGB>(m_extsRGB); | 125 registerExtension<EXTsRGB>(m_extsRGB); |
| 128 registerExtension<EXTTextureFilterAnisotropic>(m_extTextureFilterAnisotropic
, ApprovedExtension, bothPrefixes); | 126 registerExtension<EXTTextureFilterAnisotropic>(m_extTextureFilterAnisotropic
, ApprovedExtension, bothPrefixes); |
| 129 registerExtension<OESElementIndexUint>(m_oesElementIndexUint); | 127 registerExtension<OESElementIndexUint>(m_oesElementIndexUint); |
| 130 registerExtension<OESStandardDerivatives>(m_oesStandardDerivatives); | 128 registerExtension<OESStandardDerivatives>(m_oesStandardDerivatives); |
| 131 registerExtension<OESTextureFloat>(m_oesTextureFloat); | 129 registerExtension<OESTextureFloat>(m_oesTextureFloat); |
| 132 registerExtension<OESTextureFloatLinear>(m_oesTextureFloatLinear); | 130 registerExtension<OESTextureFloatLinear>(m_oesTextureFloatLinear); |
| 133 registerExtension<OESTextureHalfFloat>(m_oesTextureHalfFloat); | 131 registerExtension<OESTextureHalfFloat>(m_oesTextureHalfFloat); |
| 134 registerExtension<OESTextureHalfFloatLinear>(m_oesTextureHalfFloatLinear); | 132 registerExtension<OESTextureHalfFloatLinear>(m_oesTextureHalfFloatLinear); |
| 135 registerExtension<OESVertexArrayObject>(m_oesVertexArrayObject); | 133 registerExtension<OESVertexArrayObject>(m_oesVertexArrayObject); |
| 136 registerExtension<WebGLCompressedTextureASTC>(m_webglCompressedTextureASTC,
DraftExtension); | 134 registerExtension<WebGLCompressedTextureASTC>(m_webglCompressedTextureASTC,
DraftExtension); |
| 137 registerExtension<WebGLCompressedTextureATC>(m_webglCompressedTextureATC, Ap
provedExtension, bothPrefixes); | 135 registerExtension<WebGLCompressedTextureATC>(m_webglCompressedTextureATC, Ap
provedExtension, bothPrefixes); |
| 138 registerExtension<WebGLCompressedTextureETC1>(m_webglCompressedTextureETC1); | 136 registerExtension<WebGLCompressedTextureETC1>(m_webglCompressedTextureETC1); |
| 139 registerExtension<WebGLCompressedTexturePVRTC>(m_webglCompressedTexturePVRTC
, ApprovedExtension, bothPrefixes); | 137 registerExtension<WebGLCompressedTexturePVRTC>(m_webglCompressedTexturePVRTC
, ApprovedExtension, bothPrefixes); |
| 140 registerExtension<WebGLCompressedTextureS3TC>(m_webglCompressedTextureS3TC,
ApprovedExtension, bothPrefixes); | 138 registerExtension<WebGLCompressedTextureS3TC>(m_webglCompressedTextureS3TC,
ApprovedExtension, bothPrefixes); |
| 141 registerExtension<WebGLDebugRendererInfo>(m_webglDebugRendererInfo); | 139 registerExtension<WebGLDebugRendererInfo>(m_webglDebugRendererInfo); |
| 142 registerExtension<WebGLDebugShaders>(m_webglDebugShaders); | 140 registerExtension<WebGLDebugShaders>(m_webglDebugShaders); |
| 143 registerExtension<WebGLDepthTexture>(m_webglDepthTexture, ApprovedExtension,
bothPrefixes); | 141 registerExtension<WebGLDepthTexture>(m_webglDepthTexture, ApprovedExtension,
bothPrefixes); |
| 144 registerExtension<WebGLDrawBuffers>(m_webglDrawBuffers); | 142 registerExtension<WebGLDrawBuffers>(m_webglDrawBuffers); |
| 145 registerExtension<WebGLLoseContext>(m_webglLoseContext, ApprovedExtension, b
othPrefixes); | 143 registerExtension<WebGLLoseContext>(m_webglLoseContext, ApprovedExtension, b
othPrefixes); |
| 146 } | 144 } |
| 147 | 145 |
| 148 DEFINE_TRACE(WebGLRenderingContext) | 146 DEFINE_TRACE(WebGLRenderingContext) |
| 149 { | 147 { |
| 150 visitor->trace(m_angleInstancedArrays); | 148 visitor->trace(m_angleInstancedArrays); |
| 151 visitor->trace(m_chromiumSubscribeUniform); | |
| 152 visitor->trace(m_extBlendMinMax); | 149 visitor->trace(m_extBlendMinMax); |
| 153 visitor->trace(m_extDisjointTimerQuery); | 150 visitor->trace(m_extDisjointTimerQuery); |
| 154 visitor->trace(m_extFragDepth); | 151 visitor->trace(m_extFragDepth); |
| 155 visitor->trace(m_extShaderTextureLOD); | 152 visitor->trace(m_extShaderTextureLOD); |
| 156 visitor->trace(m_extsRGB); | 153 visitor->trace(m_extsRGB); |
| 157 visitor->trace(m_extTextureFilterAnisotropic); | 154 visitor->trace(m_extTextureFilterAnisotropic); |
| 158 visitor->trace(m_oesTextureFloat); | 155 visitor->trace(m_oesTextureFloat); |
| 159 visitor->trace(m_oesTextureFloatLinear); | 156 visitor->trace(m_oesTextureFloatLinear); |
| 160 visitor->trace(m_oesTextureHalfFloat); | 157 visitor->trace(m_oesTextureHalfFloat); |
| 161 visitor->trace(m_oesTextureHalfFloatLinear); | 158 visitor->trace(m_oesTextureHalfFloatLinear); |
| 162 visitor->trace(m_oesStandardDerivatives); | 159 visitor->trace(m_oesStandardDerivatives); |
| 163 visitor->trace(m_oesVertexArrayObject); | 160 visitor->trace(m_oesVertexArrayObject); |
| 164 visitor->trace(m_oesElementIndexUint); | 161 visitor->trace(m_oesElementIndexUint); |
| 165 visitor->trace(m_webglLoseContext); | 162 visitor->trace(m_webglLoseContext); |
| 166 visitor->trace(m_webglDebugRendererInfo); | 163 visitor->trace(m_webglDebugRendererInfo); |
| 167 visitor->trace(m_webglDebugShaders); | 164 visitor->trace(m_webglDebugShaders); |
| 168 visitor->trace(m_webglDrawBuffers); | 165 visitor->trace(m_webglDrawBuffers); |
| 169 visitor->trace(m_webglCompressedTextureASTC); | 166 visitor->trace(m_webglCompressedTextureASTC); |
| 170 visitor->trace(m_webglCompressedTextureATC); | 167 visitor->trace(m_webglCompressedTextureATC); |
| 171 visitor->trace(m_webglCompressedTextureETC1); | 168 visitor->trace(m_webglCompressedTextureETC1); |
| 172 visitor->trace(m_webglCompressedTexturePVRTC); | 169 visitor->trace(m_webglCompressedTexturePVRTC); |
| 173 visitor->trace(m_webglCompressedTextureS3TC); | 170 visitor->trace(m_webglCompressedTextureS3TC); |
| 174 visitor->trace(m_webglDepthTexture); | 171 visitor->trace(m_webglDepthTexture); |
| 175 WebGLRenderingContextBase::trace(visitor); | 172 WebGLRenderingContextBase::trace(visitor); |
| 176 } | 173 } |
| 177 | 174 |
| 178 } // namespace blink | 175 } // namespace blink |
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