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| 1 // Copyright 2015 The Chromium Authors. All rights reserved. | 1 // Copyright 2015 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef WebGL2RenderingContext_h | 5 #ifndef WebGL2RenderingContext_h |
| 6 #define WebGL2RenderingContext_h | 6 #define WebGL2RenderingContext_h |
| 7 | 7 |
| 8 #include "core/html/canvas/CanvasRenderingContextFactory.h" | 8 #include "core/html/canvas/CanvasRenderingContextFactory.h" |
| 9 #include "modules/webgl/WebGL2RenderingContextBase.h" | 9 #include "modules/webgl/WebGL2RenderingContextBase.h" |
| 10 | 10 |
| (...skipping 22 matching lines...) Expand all Loading... |
| 33 unsigned version() const override { return 2; } | 33 unsigned version() const override { return 2; } |
| 34 String contextName() const override { return "WebGL2RenderingContext"; } | 34 String contextName() const override { return "WebGL2RenderingContext"; } |
| 35 void registerContextExtensions() override; | 35 void registerContextExtensions() override; |
| 36 void setCanvasGetContextResult(RenderingContext&) final; | 36 void setCanvasGetContextResult(RenderingContext&) final; |
| 37 | 37 |
| 38 DECLARE_VIRTUAL_TRACE(); | 38 DECLARE_VIRTUAL_TRACE(); |
| 39 | 39 |
| 40 protected: | 40 protected: |
| 41 WebGL2RenderingContext(HTMLCanvasElement* passedCanvas, PassOwnPtr<WebGraphi
csContext3DProvider>, const WebGLContextAttributes& requestedAttributes); | 41 WebGL2RenderingContext(HTMLCanvasElement* passedCanvas, PassOwnPtr<WebGraphi
csContext3DProvider>, const WebGLContextAttributes& requestedAttributes); |
| 42 | 42 |
| 43 Member<CHROMIUMSubscribeUniform> m_chromiumSubscribeUniform; | |
| 44 Member<EXTColorBufferFloat> m_extColorBufferFloat; | 43 Member<EXTColorBufferFloat> m_extColorBufferFloat; |
| 45 Member<EXTDisjointTimerQuery> m_extDisjointTimerQuery; | 44 Member<EXTDisjointTimerQuery> m_extDisjointTimerQuery; |
| 46 Member<EXTTextureFilterAnisotropic> m_extTextureFilterAnisotropic; | 45 Member<EXTTextureFilterAnisotropic> m_extTextureFilterAnisotropic; |
| 47 Member<OESTextureFloatLinear> m_oesTextureFloatLinear; | 46 Member<OESTextureFloatLinear> m_oesTextureFloatLinear; |
| 48 Member<WebGLCompressedTextureASTC> m_webglCompressedTextureASTC; | 47 Member<WebGLCompressedTextureASTC> m_webglCompressedTextureASTC; |
| 49 Member<WebGLCompressedTextureATC> m_webglCompressedTextureATC; | 48 Member<WebGLCompressedTextureATC> m_webglCompressedTextureATC; |
| 50 Member<WebGLCompressedTextureETC1> m_webglCompressedTextureETC1; | 49 Member<WebGLCompressedTextureETC1> m_webglCompressedTextureETC1; |
| 51 Member<WebGLCompressedTexturePVRTC> m_webglCompressedTexturePVRTC; | 50 Member<WebGLCompressedTexturePVRTC> m_webglCompressedTexturePVRTC; |
| 52 Member<WebGLCompressedTextureS3TC> m_webglCompressedTextureS3TC; | 51 Member<WebGLCompressedTextureS3TC> m_webglCompressedTextureS3TC; |
| 53 Member<WebGLDebugRendererInfo> m_webglDebugRendererInfo; | 52 Member<WebGLDebugRendererInfo> m_webglDebugRendererInfo; |
| 54 Member<WebGLDebugShaders> m_webglDebugShaders; | 53 Member<WebGLDebugShaders> m_webglDebugShaders; |
| 55 Member<WebGLLoseContext> m_webglLoseContext; | 54 Member<WebGLLoseContext> m_webglLoseContext; |
| 56 }; | 55 }; |
| 57 | 56 |
| 58 DEFINE_TYPE_CASTS(WebGL2RenderingContext, CanvasRenderingContext, context, | 57 DEFINE_TYPE_CASTS(WebGL2RenderingContext, CanvasRenderingContext, context, |
| 59 context->is3d() && WebGLRenderingContextBase::getWebGLVersion(context) == 2, | 58 context->is3d() && WebGLRenderingContextBase::getWebGLVersion(context) == 2, |
| 60 context.is3d() && WebGLRenderingContextBase::getWebGLVersion(&context) == 2)
; | 59 context.is3d() && WebGLRenderingContextBase::getWebGLVersion(&context) == 2)
; |
| 61 | 60 |
| 62 } // namespace blink | 61 } // namespace blink |
| 63 | 62 |
| 64 #endif | 63 #endif |
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