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Side by Side Diff: gpu/ipc/service/gpu_channel_manager.h

Issue 1894313002: Removed implementation of CHROMIUM_subscribe_uniform (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Missed a couple more mus/ references Created 4 years, 8 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef GPU_IPC_SERVICE_GPU_CHANNEL_MANAGER_H_ 5 #ifndef GPU_IPC_SERVICE_GPU_CHANNEL_MANAGER_H_
6 #define GPU_IPC_SERVICE_GPU_CHANNEL_MANAGER_H_ 6 #define GPU_IPC_SERVICE_GPU_CHANNEL_MANAGER_H_
7 7
8 #include <stdint.h> 8 #include <stdint.h>
9 9
10 #include <deque> 10 #include <deque>
(...skipping 27 matching lines...) Expand all
38 namespace gfx { 38 namespace gfx {
39 class GLShareGroup; 39 class GLShareGroup;
40 } 40 }
41 41
42 namespace gpu { 42 namespace gpu {
43 struct GpuPreferences; 43 struct GpuPreferences;
44 class PreemptionFlag; 44 class PreemptionFlag;
45 class SyncPointClient; 45 class SyncPointClient;
46 class SyncPointManager; 46 class SyncPointManager;
47 struct SyncToken; 47 struct SyncToken;
48 union ValueState;
49 namespace gles2 { 48 namespace gles2 {
50 class FramebufferCompletenessCache; 49 class FramebufferCompletenessCache;
51 class MailboxManager; 50 class MailboxManager;
52 class ProgramCache; 51 class ProgramCache;
53 class ShaderTranslatorCache; 52 class ShaderTranslatorCache;
54 } 53 }
55 } 54 }
56 55
57 namespace IPC { 56 namespace IPC {
58 struct ChannelHandle; 57 struct ChannelHandle;
(...skipping 30 matching lines...) Expand all
89 IPC::ChannelHandle EstablishChannel(int client_id, 88 IPC::ChannelHandle EstablishChannel(int client_id,
90 uint64_t client_tracing_id, 89 uint64_t client_tracing_id,
91 bool preempts, 90 bool preempts,
92 bool allow_view_command_buffers, 91 bool allow_view_command_buffers,
93 bool allow_real_time_streams); 92 bool allow_real_time_streams);
94 93
95 void PopulateShaderCache(const std::string& shader); 94 void PopulateShaderCache(const std::string& shader);
96 void DestroyGpuMemoryBuffer(gfx::GpuMemoryBufferId id, 95 void DestroyGpuMemoryBuffer(gfx::GpuMemoryBufferId id,
97 int client_id, 96 int client_id,
98 const SyncToken& sync_token); 97 const SyncToken& sync_token);
99 void UpdateValueState(int client_id,
100 unsigned int target,
101 const ValueState& state);
102 #if defined(OS_ANDROID) 98 #if defined(OS_ANDROID)
103 void WakeUpGpu(); 99 void WakeUpGpu();
104 #endif 100 #endif
105 void DestroyAllChannels(); 101 void DestroyAllChannels();
106 102
107 // Remove the channel for a particular renderer. 103 // Remove the channel for a particular renderer.
108 void RemoveChannel(int client_id); 104 void RemoveChannel(int client_id);
109 105
110 void LoseAllContexts(); 106 void LoseAllContexts();
111 void MaybeExitOnContextLost(); 107 void MaybeExitOnContextLost();
(...skipping 120 matching lines...) Expand 10 before | Expand all | Expand 10 after
232 // that any WeakPtrs to Controller are invalidated before its members 228 // that any WeakPtrs to Controller are invalidated before its members
233 // variable's destructors are executed, rendering them invalid. 229 // variable's destructors are executed, rendering them invalid.
234 base::WeakPtrFactory<GpuChannelManager> weak_factory_; 230 base::WeakPtrFactory<GpuChannelManager> weak_factory_;
235 231
236 DISALLOW_COPY_AND_ASSIGN(GpuChannelManager); 232 DISALLOW_COPY_AND_ASSIGN(GpuChannelManager);
237 }; 233 };
238 234
239 } // namespace gpu 235 } // namespace gpu
240 236
241 #endif // GPU_IPC_SERVICE_GPU_CHANNEL_MANAGER_H_ 237 #endif // GPU_IPC_SERVICE_GPU_CHANNEL_MANAGER_H_
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