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Side by Side Diff: Source/core/html/canvas/WebGLRenderingContextBase.cpp

Issue 189423003: WebGL: Restore atomically both WebGraphicsContext3D and DrawingBuffer together. (Closed) Base URL: https://chromium.googlesource.com/chromium/blink.git@master
Patch Set: Created 6 years, 9 months ago
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1 /* 1 /*
2 * Copyright (C) 2009 Apple Inc. All rights reserved. 2 * Copyright (C) 2009 Apple Inc. All rights reserved.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions 5 * modification, are permitted provided that the following conditions
6 * are met: 6 * are met:
7 * 1. Redistributions of source code must retain the above copyright 7 * 1. Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer. 8 * notice, this list of conditions and the following disclaimer.
9 * 2. Redistributions in binary form must reproduce the above copyright 9 * 2. Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the 10 * notice, this list of conditions and the following disclaimer in the
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5332 if (!frame) 5332 if (!frame)
5333 return; 5333 return;
5334 5334
5335 Settings* settings = frame->settings(); 5335 Settings* settings = frame->settings();
5336 5336
5337 if (!frame->loader().client()->allowWebGL(settings && settings->webGLEnabled ())) 5337 if (!frame->loader().client()->allowWebGL(settings && settings->webGLEnabled ()))
5338 return; 5338 return;
5339 5339
5340 blink::WebGraphicsContext3D::Attributes attributes = m_requestedAttributes-> attributes(canvas()->document().topDocument().url().string(), settings); 5340 blink::WebGraphicsContext3D::Attributes attributes = m_requestedAttributes-> attributes(canvas()->document().topDocument().url().string(), settings);
5341 OwnPtr<blink::WebGraphicsContext3D> context = adoptPtr(blink::Platform::curr ent()->createOffscreenGraphicsContext3D(attributes)); 5341 OwnPtr<blink::WebGraphicsContext3D> context = adoptPtr(blink::Platform::curr ent()->createOffscreenGraphicsContext3D(attributes));
5342 RefPtr<DrawingBuffer> drawingBuffer;
5343 if (context) {
5344 // If the context was lost due to RealLostContext, we need to release FB Os before creating new DrawingBuffer to ensure resource budget enough.
5345 m_drawingBuffer->releaseResources();
5346 RefPtr<WebGLRenderingContextEvictionManager> contextEvictionManager = ad optRef(new WebGLRenderingContextEvictionManager());
5347
5348 // Construct a new drawing buffer with the new WebGraphicsContext3D.
5349 DrawingBuffer::PreserveDrawingBuffer preserve = m_requestedAttributes->p reserveDrawingBuffer() ? DrawingBuffer::Preserve : DrawingBuffer::Discard;
5350 drawingBuffer = DrawingBuffer::create(context.get(), clampedCanvasSize() , preserve, contextEvictionManager.release());
5351
5352 if (drawingBuffer->isZeroSized()) {
5353 drawingBuffer.clear();
5354 context.clear();
5355 }
5356 }
5342 if (!context) { 5357 if (!context) {
5343 if (m_contextLostMode == RealLostContext) { 5358 if (m_contextLostMode == RealLostContext) {
5344 m_restoreTimer.startOneShot(secondsBetweenRestoreAttempts, FROM_HERE ); 5359 m_restoreTimer.startOneShot(secondsBetweenRestoreAttempts, FROM_HERE );
5345 } else { 5360 } else {
5346 // This likely shouldn't happen but is the best way to report it to the WebGL app. 5361 // This likely shouldn't happen but is the best way to report it to the WebGL app.
5347 synthesizeGLError(GL_INVALID_OPERATION, "", "error restoring context "); 5362 synthesizeGLError(GL_INVALID_OPERATION, "", "error restoring context ");
5348 } 5363 }
5349 return; 5364 return;
5350 } 5365 }
5351 5366
5352 RefPtr<WebGLRenderingContextEvictionManager> contextEvictionManager = adoptR ef(new WebGLRenderingContextEvictionManager()); 5367 m_drawingBuffer = drawingBuffer.release();
5353
5354 // Construct a new drawing buffer with the new WebGraphicsContext3D.
5355 m_drawingBuffer->releaseResources();
5356 DrawingBuffer::PreserveDrawingBuffer preserve = m_requestedAttributes->prese rveDrawingBuffer() ? DrawingBuffer::Preserve : DrawingBuffer::Discard;
5357 m_drawingBuffer = DrawingBuffer::create(context.get(), clampedCanvasSize(), preserve, contextEvictionManager.release());
5358
5359 if (m_drawingBuffer->isZeroSized())
5360 return;
dshwang 2014/03/14 07:48:34 Unfortunately, this change is very hard to be cove
5361
5362 m_drawingBuffer->bind(); 5368 m_drawingBuffer->bind();
Ken Russell (switch to Gerrit) 2014/03/14 01:49:19 If the code path "if (drawingBuffer->isZeroSized()
Ken Russell (switch to Gerrit) 2014/03/14 02:56:46 Never mind, I'm wrong.
5363 5369
5364 m_lostContextErrors.clear(); 5370 m_lostContextErrors.clear();
5365 5371
5366 m_context = context.release(); 5372 m_context = context.release();
5367 m_contextLost = false; 5373 m_contextLost = false;
5368 5374
5369 setupFlags(); 5375 setupFlags();
5370 initializeNewContext(); 5376 initializeNewContext();
5371 markContextChanged(CanvasContextChanged); 5377 markContextChanged(CanvasContextChanged);
5372 canvas()->dispatchEvent(WebGLContextEvent::create(EventTypeNames::webglconte xtrestored, false, true, "")); 5378 canvas()->dispatchEvent(WebGLContextEvent::create(EventTypeNames::webglconte xtrestored, false, true, ""));
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5559 if (m_textureUnits[i].m_texture2DBinding 5565 if (m_textureUnits[i].m_texture2DBinding
5560 || m_textureUnits[i].m_textureCubeMapBinding) { 5566 || m_textureUnits[i].m_textureCubeMapBinding) {
5561 m_onePlusMaxNonDefaultTextureUnit = i + 1; 5567 m_onePlusMaxNonDefaultTextureUnit = i + 1;
5562 return; 5568 return;
5563 } 5569 }
5564 } 5570 }
5565 m_onePlusMaxNonDefaultTextureUnit = 0; 5571 m_onePlusMaxNonDefaultTextureUnit = 0;
5566 } 5572 }
5567 5573
5568 } // namespace WebCore 5574 } // namespace WebCore
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