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| 1 | 1 |
| 2 | 2 |
| 3 /* | 3 /* |
| 4 * Copyright 2006 The Android Open Source Project | 4 * Copyright 2006 The Android Open Source Project |
| 5 * | 5 * |
| 6 * Use of this source code is governed by a BSD-style license that can be | 6 * Use of this source code is governed by a BSD-style license that can be |
| 7 * found in the LICENSE file. | 7 * found in the LICENSE file. |
| 8 */ | 8 */ |
| 9 | 9 |
| 10 | 10 |
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| 36 struct SkPoint; | 36 struct SkPoint; |
| 37 class SkRasterizer; | 37 class SkRasterizer; |
| 38 class SkShader; | 38 class SkShader; |
| 39 class SkTypeface; | 39 class SkTypeface; |
| 40 | 40 |
| 41 typedef const SkGlyph& (*SkDrawCacheProc)(SkGlyphCache*, const char**, | 41 typedef const SkGlyph& (*SkDrawCacheProc)(SkGlyphCache*, const char**, |
| 42 SkFixed x, SkFixed y); | 42 SkFixed x, SkFixed y); |
| 43 | 43 |
| 44 typedef const SkGlyph& (*SkMeasureCacheProc)(SkGlyphCache*, const char**); | 44 typedef const SkGlyph& (*SkMeasureCacheProc)(SkGlyphCache*, const char**); |
| 45 | 45 |
| 46 #define kBicubicFilterBitmap_Flag kHighQualityFilterBitmap_Flag |
| 47 |
| 46 /** \class SkPaint | 48 /** \class SkPaint |
| 47 | 49 |
| 48 The SkPaint class holds the style and color information about how to draw | 50 The SkPaint class holds the style and color information about how to draw |
| 49 geometries, text and bitmaps. | 51 geometries, text and bitmaps. |
| 50 */ | 52 */ |
| 53 |
| 51 class SK_API SkPaint { | 54 class SK_API SkPaint { |
| 52 public: | 55 public: |
| 53 SkPaint(); | 56 SkPaint(); |
| 54 SkPaint(const SkPaint& paint); | 57 SkPaint(const SkPaint& paint); |
| 55 ~SkPaint(); | 58 ~SkPaint(); |
| 56 | 59 |
| 57 SkPaint& operator=(const SkPaint&); | 60 SkPaint& operator=(const SkPaint&); |
| 58 | 61 |
| 59 SK_API friend bool operator==(const SkPaint& a, const SkPaint& b); | 62 SK_API friend bool operator==(const SkPaint& a, const SkPaint& b); |
| 60 friend bool operator!=(const SkPaint& a, const SkPaint& b) { | 63 friend bool operator!=(const SkPaint& a, const SkPaint& b) { |
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| 101 kStrikeThruText_Flag = 0x10, //!< mask to enable strike-thru text | 104 kStrikeThruText_Flag = 0x10, //!< mask to enable strike-thru text |
| 102 kFakeBoldText_Flag = 0x20, //!< mask to enable fake-bold text | 105 kFakeBoldText_Flag = 0x20, //!< mask to enable fake-bold text |
| 103 kLinearText_Flag = 0x40, //!< mask to enable linear-text | 106 kLinearText_Flag = 0x40, //!< mask to enable linear-text |
| 104 kSubpixelText_Flag = 0x80, //!< mask to enable subpixel text positi
oning | 107 kSubpixelText_Flag = 0x80, //!< mask to enable subpixel text positi
oning |
| 105 kDevKernText_Flag = 0x100, //!< mask to enable device kerning text | 108 kDevKernText_Flag = 0x100, //!< mask to enable device kerning text |
| 106 kLCDRenderText_Flag = 0x200, //!< mask to enable subpixel glyph rende
rering | 109 kLCDRenderText_Flag = 0x200, //!< mask to enable subpixel glyph rende
rering |
| 107 kEmbeddedBitmapText_Flag = 0x400, //!< mask to enable embedded bitmap st
rikes | 110 kEmbeddedBitmapText_Flag = 0x400, //!< mask to enable embedded bitmap st
rikes |
| 108 kAutoHinting_Flag = 0x800, //!< mask to force Freetype's autohinter | 111 kAutoHinting_Flag = 0x800, //!< mask to force Freetype's autohinter |
| 109 kVerticalText_Flag = 0x1000, | 112 kVerticalText_Flag = 0x1000, |
| 110 kGenA8FromLCD_Flag = 0x2000, // hack for GDI -- do not use if you can
help it | 113 kGenA8FromLCD_Flag = 0x2000, // hack for GDI -- do not use if you can
help it |
| 111 kBicubicFilterBitmap_Flag = 0x4000, // temporary flag | 114 kHighQualityFilterBitmap_Flag = 0x4000, // temporary flag |
| 112 kHighQualityDownsampleBitmap_Flag = 0x8000, // temporary flag | 115 kHighQualityDownsampleBitmap_Flag = 0x8000, // temporary flag |
| 113 | 116 |
| 114 // when adding extra flags, note that the fFlags member is specified | 117 // when adding extra flags, note that the fFlags member is specified |
| 115 // with a bit-width and you'll have to expand it. | 118 // with a bit-width and you'll have to expand it. |
| 116 | 119 |
| 117 kAllFlags = 0xFFFF | 120 kAllFlags = 0xFFFF |
| 118 }; | 121 }; |
| 119 | 122 |
| 120 /** Return the paint's flags. Use the Flag enum to test flag values. | 123 /** Return the paint's flags. Use the Flag enum to test flag values. |
| 121 @return the paint's flags (see enums ending in _Flag for bit masks) | 124 @return the paint's flags (see enums ending in _Flag for bit masks) |
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| 1059 #ifdef SK_BUILD_FOR_ANDROID | 1062 #ifdef SK_BUILD_FOR_ANDROID |
| 1060 SkPaintOptionsAndroid fPaintOptionsAndroid; | 1063 SkPaintOptionsAndroid fPaintOptionsAndroid; |
| 1061 | 1064 |
| 1062 // In order for the == operator to work properly this must be the last field | 1065 // In order for the == operator to work properly this must be the last field |
| 1063 // in the struct so that we can do a memcmp to this field's offset. | 1066 // in the struct so that we can do a memcmp to this field's offset. |
| 1064 uint32_t fGenerationID; | 1067 uint32_t fGenerationID; |
| 1065 #endif | 1068 #endif |
| 1066 }; | 1069 }; |
| 1067 | 1070 |
| 1068 #endif | 1071 #endif |
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