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1 /* | 1 /* |
2 * Copyright 2011 Google Inc. | 2 * Copyright 2011 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "SkGpuDevice.h" | 8 #include "SkGpuDevice.h" |
9 | 9 |
10 #include "GrBlurUtils.h" | 10 #include "GrBlurUtils.h" |
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1152 | 1152 |
1153 if (kAlpha_8_SkColorType == bitmap.colorType() && paint.getShader()) { | 1153 if (kAlpha_8_SkColorType == bitmap.colorType() && paint.getShader()) { |
1154 // We don't have local coords in this case and have previously set the t
ransform | 1154 // We don't have local coords in this case and have previously set the t
ransform |
1155 // matrices directly on the texture processor. | 1155 // matrices directly on the texture processor. |
1156 fDrawContext->drawRect(fClip, grPaint, viewMatrix, dstRect); | 1156 fDrawContext->drawRect(fClip, grPaint, viewMatrix, dstRect); |
1157 } else { | 1157 } else { |
1158 fDrawContext->fillRectToRect(fClip, grPaint, viewMatrix, dstRect, paintR
ect); | 1158 fDrawContext->fillRectToRect(fClip, grPaint, viewMatrix, dstRect, paintR
ect); |
1159 } | 1159 } |
1160 } | 1160 } |
1161 | 1161 |
| 1162 bool SkGpuDevice::filterTexture(GrContext* context, GrTexture* texture, |
| 1163 int width, int height, |
| 1164 const SkImageFilter* filter, |
| 1165 const SkImageFilter::Context& ctx, |
| 1166 SkBitmap* result, SkIPoint* offset) { |
| 1167 ASSERT_SINGLE_OWNER |
| 1168 SkASSERT(filter); |
| 1169 |
| 1170 SkImageFilter::DeviceProxy proxy(this); |
| 1171 |
| 1172 if (filter->canFilterImageGPU()) { |
| 1173 SkBitmap bm; |
| 1174 GrWrapTextureInBitmap(texture, width, height, false, &bm); |
| 1175 return filter->filterImageGPUDeprecated(&proxy, bm, ctx, result, offset)
; |
| 1176 } else { |
| 1177 return false; |
| 1178 } |
| 1179 } |
| 1180 |
1162 void SkGpuDevice::drawSprite(const SkDraw& draw, const SkBitmap& bitmap, | 1181 void SkGpuDevice::drawSprite(const SkDraw& draw, const SkBitmap& bitmap, |
1163 int left, int top, const SkPaint& paint) { | 1182 int left, int top, const SkPaint& paint) { |
1164 ASSERT_SINGLE_OWNER | 1183 ASSERT_SINGLE_OWNER |
1165 // drawSprite is defined to be in device coords. | 1184 // drawSprite is defined to be in device coords. |
1166 CHECK_SHOULD_DRAW(draw); | 1185 CHECK_SHOULD_DRAW(draw); |
1167 | 1186 |
1168 SkAutoLockPixels alp(bitmap, !bitmap.getTexture()); | 1187 SkAutoLockPixels alp(bitmap, !bitmap.getTexture()); |
1169 if (!bitmap.getTexture() && !bitmap.readyToDraw()) { | 1188 if (!bitmap.getTexture() && !bitmap.readyToDraw()) { |
1170 return; | 1189 return; |
1171 } | 1190 } |
1172 | 1191 |
1173 int offX = bitmap.pixelRefOrigin().fX; | 1192 int offX = bitmap.pixelRefOrigin().fX; |
1174 int offY = bitmap.pixelRefOrigin().fY; | 1193 int offY = bitmap.pixelRefOrigin().fY; |
1175 int w = bitmap.width(); | 1194 int w = bitmap.width(); |
1176 int h = bitmap.height(); | 1195 int h = bitmap.height(); |
1177 | 1196 |
1178 GrTexture* texture; | 1197 GrTexture* texture; |
1179 // draw sprite neither filters nor tiles. | 1198 // draw sprite neither filters nor tiles. |
1180 AutoBitmapTexture abt(fContext, bitmap, GrTextureParams::ClampNoFilter(), &t
exture); | 1199 AutoBitmapTexture abt(fContext, bitmap, GrTextureParams::ClampNoFilter(), &t
exture); |
1181 if (!texture) { | 1200 if (!texture) { |
1182 return; | 1201 return; |
1183 } | 1202 } |
1184 | 1203 |
1185 bool alphaOnly = kAlpha_8_SkColorType == bitmap.colorType(); | 1204 bool alphaOnly = kAlpha_8_SkColorType == bitmap.colorType(); |
1186 | 1205 |
1187 SkASSERT(!paint.getImageFilter()); | 1206 SkImageFilter* filter = paint.getImageFilter(); |
| 1207 // This bitmap will own the filtered result as a texture. |
| 1208 SkBitmap filteredBitmap; |
| 1209 |
| 1210 if (filter) { |
| 1211 SkIPoint offset = SkIPoint::Make(0, 0); |
| 1212 SkMatrix matrix(*draw.fMatrix); |
| 1213 matrix.postTranslate(SkIntToScalar(-left), SkIntToScalar(-top)); |
| 1214 SkIRect clipBounds = draw.fClip->getBounds().makeOffset(-left, -top); |
| 1215 SkAutoTUnref<SkImageFilter::Cache> cache(getImageFilterCache()); |
| 1216 // This cache is transient, and is freed (along with all its contained |
| 1217 // textures) when it goes out of scope. |
| 1218 SkImageFilter::Context ctx(matrix, clipBounds, cache); |
| 1219 if (this->filterTexture(fContext, texture, w, h, filter, ctx, &filteredB
itmap, |
| 1220 &offset)) { |
| 1221 texture = (GrTexture*) filteredBitmap.getTexture(); |
| 1222 offX = filteredBitmap.pixelRefOrigin().fX; |
| 1223 offY = filteredBitmap.pixelRefOrigin().fY; |
| 1224 w = filteredBitmap.width(); |
| 1225 h = filteredBitmap.height(); |
| 1226 left += offset.x(); |
| 1227 top += offset.y(); |
| 1228 } else { |
| 1229 return; |
| 1230 } |
| 1231 SkASSERT(!GrPixelConfigIsAlphaOnly(texture->config())); |
| 1232 alphaOnly = false; |
| 1233 } |
1188 | 1234 |
1189 GrPaint grPaint; | 1235 GrPaint grPaint; |
1190 SkAutoTUnref<const GrFragmentProcessor> fp( | 1236 SkAutoTUnref<const GrFragmentProcessor> fp( |
1191 GrSimpleTextureEffect::Create(texture, SkMatrix::I())); | 1237 GrSimpleTextureEffect::Create(texture, SkMatrix::I())); |
1192 if (alphaOnly) { | 1238 if (alphaOnly) { |
1193 fp.reset(GrFragmentProcessor::MulOutputByInputUnpremulColor(fp)); | 1239 fp.reset(GrFragmentProcessor::MulOutputByInputUnpremulColor(fp)); |
1194 } else { | 1240 } else { |
1195 fp.reset(GrFragmentProcessor::MulOutputByInputAlpha(fp)); | 1241 fp.reset(GrFragmentProcessor::MulOutputByInputAlpha(fp)); |
1196 } | 1242 } |
1197 if (!SkPaintToGrPaintReplaceShader(this->context(), paint, fp, | 1243 if (!SkPaintToGrPaintReplaceShader(this->context(), paint, fp, |
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1313 GrRenderTarget* devRT = dev->accessRenderTarget(); | 1359 GrRenderTarget* devRT = dev->accessRenderTarget(); |
1314 GrTexture* devTex; | 1360 GrTexture* devTex; |
1315 if (nullptr == (devTex = devRT->asTexture())) { | 1361 if (nullptr == (devTex = devRT->asTexture())) { |
1316 return; | 1362 return; |
1317 } | 1363 } |
1318 | 1364 |
1319 const SkImageInfo ii = dev->imageInfo(); | 1365 const SkImageInfo ii = dev->imageInfo(); |
1320 int w = ii.width(); | 1366 int w = ii.width(); |
1321 int h = ii.height(); | 1367 int h = ii.height(); |
1322 | 1368 |
1323 SkASSERT(!paint.getImageFilter()); | 1369 SkImageFilter* filter = paint.getImageFilter(); |
| 1370 // This bitmap will own the filtered result as a texture. |
| 1371 SkBitmap filteredBitmap; |
| 1372 |
| 1373 if (filter) { |
| 1374 SkIPoint offset = SkIPoint::Make(0, 0); |
| 1375 SkMatrix matrix(*draw.fMatrix); |
| 1376 matrix.postTranslate(SkIntToScalar(-x), SkIntToScalar(-y)); |
| 1377 SkIRect clipBounds = draw.fClip->getBounds().makeOffset(-x, -y); |
| 1378 // This cache is transient, and is freed (along with all its contained |
| 1379 // textures) when it goes out of scope. |
| 1380 SkAutoTUnref<SkImageFilter::Cache> cache(getImageFilterCache()); |
| 1381 SkImageFilter::Context ctx(matrix, clipBounds, cache); |
| 1382 if (this->filterTexture(fContext, devTex, device->width(), device->heigh
t(), |
| 1383 filter, ctx, &filteredBitmap, &offset)) { |
| 1384 devTex = filteredBitmap.getTexture(); |
| 1385 w = filteredBitmap.width(); |
| 1386 h = filteredBitmap.height(); |
| 1387 x += offset.fX; |
| 1388 y += offset.fY; |
| 1389 } else { |
| 1390 return; |
| 1391 } |
| 1392 } |
1324 | 1393 |
1325 GrPaint grPaint; | 1394 GrPaint grPaint; |
1326 SkAutoTUnref<const GrFragmentProcessor> fp( | 1395 SkAutoTUnref<const GrFragmentProcessor> fp( |
1327 GrSimpleTextureEffect::Create(devTex, SkMatrix::I())); | 1396 GrSimpleTextureEffect::Create(devTex, SkMatrix::I())); |
1328 if (GrPixelConfigIsAlphaOnly(devTex->config())) { | 1397 if (GrPixelConfigIsAlphaOnly(devTex->config())) { |
1329 // Can this happen? | 1398 // Can this happen? |
1330 fp.reset(GrFragmentProcessor::MulOutputByInputUnpremulColor(fp)); | 1399 fp.reset(GrFragmentProcessor::MulOutputByInputUnpremulColor(fp)); |
1331 } else { | 1400 } else { |
1332 fp.reset(GrFragmentProcessor::MulOutputByInputAlpha(fp)); | 1401 fp.reset(GrFragmentProcessor::MulOutputByInputAlpha(fp)); |
1333 } | 1402 } |
1334 | 1403 |
1335 if (!SkPaintToGrPaintReplaceShader(this->context(), paint, fp, | 1404 if (!SkPaintToGrPaintReplaceShader(this->context(), paint, fp, |
1336 this->surfaceProps().isGammaCorrect(), &g
rPaint)) { | 1405 this->surfaceProps().isGammaCorrect(), &g
rPaint)) { |
1337 return; | 1406 return; |
1338 } | 1407 } |
1339 | 1408 |
1340 SkRect dstRect = SkRect::MakeXYWH(SkIntToScalar(x), | 1409 SkRect dstRect = SkRect::MakeXYWH(SkIntToScalar(x), |
1341 SkIntToScalar(y), | 1410 SkIntToScalar(y), |
1342 SkIntToScalar(w), | 1411 SkIntToScalar(w), |
1343 SkIntToScalar(h)); | 1412 SkIntToScalar(h)); |
1344 | 1413 |
1345 // The device being drawn may not fill up its texture (e.g. saveLayer uses a
pproximate | 1414 // The device being drawn may not fill up its texture (e.g. saveLayer uses a
pproximate |
1346 // scratch texture). | 1415 // scratch texture). |
1347 SkRect srcRect = SkRect::MakeWH(SK_Scalar1 * w / devTex->width(), | 1416 SkRect srcRect = SkRect::MakeWH(SK_Scalar1 * w / devTex->width(), |
1348 SK_Scalar1 * h / devTex->height()); | 1417 SK_Scalar1 * h / devTex->height()); |
1349 | 1418 |
1350 fDrawContext->fillRectToRect(fClip, grPaint, SkMatrix::I(), dstRect, srcRect
); | 1419 fDrawContext->fillRectToRect(fClip, grPaint, SkMatrix::I(), dstRect, srcRect
); |
1351 } | 1420 } |
1352 | 1421 |
| 1422 bool SkGpuDevice::canHandleImageFilter(const SkImageFilter* filter) { |
| 1423 ASSERT_SINGLE_OWNER |
| 1424 return filter->canFilterImageGPU(); |
| 1425 } |
| 1426 |
| 1427 bool SkGpuDevice::filterImage(const SkImageFilter* filter, const SkBitmap& src, |
| 1428 const SkImageFilter::Context& ctx, |
| 1429 SkBitmap* result, SkIPoint* offset) { |
| 1430 ASSERT_SINGLE_OWNER |
| 1431 // want explicitly our impl, so guard against a subclass of us overriding it |
| 1432 if (!this->SkGpuDevice::canHandleImageFilter(filter)) { |
| 1433 return false; |
| 1434 } |
| 1435 |
| 1436 SkAutoLockPixels alp(src, !src.getTexture()); |
| 1437 if (!src.getTexture() && !src.readyToDraw()) { |
| 1438 return false; |
| 1439 } |
| 1440 |
| 1441 GrTexture* texture; |
| 1442 // We assume here that the filter will not attempt to tile the src. Otherwis
e, this cache lookup |
| 1443 // must be pushed upstack. |
| 1444 AutoBitmapTexture abt(fContext, src, GrTextureParams::ClampNoFilter(), &text
ure); |
| 1445 if (!texture) { |
| 1446 return false; |
| 1447 } |
| 1448 |
| 1449 return this->filterTexture(fContext, texture, src.width(), src.height(), |
| 1450 filter, ctx, result, offset); |
| 1451 } |
| 1452 |
1353 void SkGpuDevice::drawImage(const SkDraw& draw, const SkImage* image, SkScalar x
, SkScalar y, | 1453 void SkGpuDevice::drawImage(const SkDraw& draw, const SkImage* image, SkScalar x
, SkScalar y, |
1354 const SkPaint& paint) { | 1454 const SkPaint& paint) { |
1355 ASSERT_SINGLE_OWNER | 1455 ASSERT_SINGLE_OWNER |
1356 SkMatrix viewMatrix = *draw.fMatrix; | 1456 SkMatrix viewMatrix = *draw.fMatrix; |
1357 viewMatrix.preTranslate(x, y); | 1457 viewMatrix.preTranslate(x, y); |
1358 if (as_IB(image)->peekTexture()) { | 1458 if (as_IB(image)->peekTexture()) { |
1359 CHECK_SHOULD_DRAW(draw); | 1459 CHECK_SHOULD_DRAW(draw); |
1360 GrImageTextureAdjuster adjuster(as_IB(image)); | 1460 GrImageTextureAdjuster adjuster(as_IB(image)); |
1361 this->drawTextureProducer(&adjuster, nullptr, nullptr, SkCanvas::kFast_S
rcRectConstraint, | 1461 this->drawTextureProducer(&adjuster, nullptr, nullptr, SkCanvas::kFast_S
rcRectConstraint, |
1362 viewMatrix, fClip, paint); | 1462 viewMatrix, fClip, paint); |
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1829 GrLayerHoister::UnlockLayers(fContext, atlasedNeedRendering); | 1929 GrLayerHoister::UnlockLayers(fContext, atlasedNeedRendering); |
1830 GrLayerHoister::UnlockLayers(fContext, atlasedRecycled); | 1930 GrLayerHoister::UnlockLayers(fContext, atlasedRecycled); |
1831 GrLayerHoister::End(fContext); | 1931 GrLayerHoister::End(fContext); |
1832 | 1932 |
1833 return true; | 1933 return true; |
1834 #else | 1934 #else |
1835 return false; | 1935 return false; |
1836 #endif | 1936 #endif |
1837 } | 1937 } |
1838 | 1938 |
| 1939 SkImageFilter::Cache* SkGpuDevice::NewImageFilterCache() { |
| 1940 return SkImageFilter::Cache::Create(kDefaultImageFilterCacheSize); |
| 1941 } |
| 1942 |
1839 SkImageFilter::Cache* SkGpuDevice::getImageFilterCache() { | 1943 SkImageFilter::Cache* SkGpuDevice::getImageFilterCache() { |
1840 ASSERT_SINGLE_OWNER | 1944 ASSERT_SINGLE_OWNER |
1841 // We always return a transient cache, so it is freed after each | 1945 // We always return a transient cache, so it is freed after each |
1842 // filter traversal. | 1946 // filter traversal. |
1843 return SkImageFilter::Cache::Create(kDefaultImageFilterCacheSize); | 1947 return SkGpuDevice::NewImageFilterCache(); |
1844 } | 1948 } |
1845 | 1949 |
1846 #endif | 1950 #endif |
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