Index: gpu/command_buffer/client/gles2_implementation_impl_autogen.h |
diff --git a/gpu/command_buffer/client/gles2_implementation_impl_autogen.h b/gpu/command_buffer/client/gles2_implementation_impl_autogen.h |
index 4449e70a04d3a4da80c83fe1e27051990360b6e0..dd42a1802f7a5a4a223a84905e7d576928b52b20 100644 |
--- a/gpu/command_buffer/client/gles2_implementation_impl_autogen.h |
+++ b/gpu/command_buffer/client/gles2_implementation_impl_autogen.h |
@@ -16,7 +16,7 @@ |
void GLES2Implementation::AttachShader(GLuint program, GLuint shader) { |
GPU_CLIENT_SINGLE_THREAD_CHECK(); |
GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glAttachShader(" << program << ", " |
- << shader << ")"); // NOLINT |
+ << shader << ")"); |
helper_->AttachShader(program, shader); |
CheckGLError(); |
} |
@@ -25,7 +25,7 @@ void GLES2Implementation::BindBuffer(GLenum target, GLuint buffer) { |
GPU_CLIENT_SINGLE_THREAD_CHECK(); |
GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glBindBuffer(" |
<< GLES2Util::GetStringBufferTarget(target) << ", " |
- << buffer << ")"); // NOLINT |
+ << buffer << ")"); |
if (IsBufferReservedId(buffer)) { |
SetGLError(GL_INVALID_OPERATION, "BindBuffer", "buffer reserved id"); |
return; |
@@ -40,7 +40,7 @@ void GLES2Implementation::BindFramebuffer(GLenum target, GLuint framebuffer) { |
GPU_CLIENT_SINGLE_THREAD_CHECK(); |
GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glBindFramebuffer(" |
<< GLES2Util::GetStringFrameBufferTarget(target) << ", " |
- << framebuffer << ")"); // NOLINT |
+ << framebuffer << ")"); |
if (IsFramebufferReservedId(framebuffer)) { |
SetGLError( |
GL_INVALID_OPERATION, "BindFramebuffer", "framebuffer reserved id"); |
@@ -56,7 +56,7 @@ void GLES2Implementation::BindRenderbuffer(GLenum target, GLuint renderbuffer) { |
GPU_CLIENT_SINGLE_THREAD_CHECK(); |
GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glBindRenderbuffer(" |
<< GLES2Util::GetStringRenderBufferTarget(target) << ", " |
- << renderbuffer << ")"); // NOLINT |
+ << renderbuffer << ")"); |
if (IsRenderbufferReservedId(renderbuffer)) { |
SetGLError( |
GL_INVALID_OPERATION, "BindRenderbuffer", "renderbuffer reserved id"); |
@@ -72,7 +72,7 @@ void GLES2Implementation::BindTexture(GLenum target, GLuint texture) { |
GPU_CLIENT_SINGLE_THREAD_CHECK(); |
GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glBindTexture(" |
<< GLES2Util::GetStringTextureBindTarget(target) << ", " |
- << texture << ")"); // NOLINT |
+ << texture << ")"); |
if (IsTextureReservedId(texture)) { |
SetGLError(GL_INVALID_OPERATION, "BindTexture", "texture reserved id"); |
return; |
@@ -89,8 +89,7 @@ void GLES2Implementation::BlendColor(GLclampf red, |
GLclampf alpha) { |
GPU_CLIENT_SINGLE_THREAD_CHECK(); |
GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glBlendColor(" << red << ", " |
- << green << ", " << blue << ", " << alpha |
- << ")"); // NOLINT |
+ << green << ", " << blue << ", " << alpha << ")"); |
helper_->BlendColor(red, green, blue, alpha); |
CheckGLError(); |
} |
@@ -98,7 +97,7 @@ void GLES2Implementation::BlendColor(GLclampf red, |
void GLES2Implementation::BlendEquation(GLenum mode) { |
GPU_CLIENT_SINGLE_THREAD_CHECK(); |
GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glBlendEquation(" |
- << GLES2Util::GetStringEquation(mode) << ")"); // NOLINT |
+ << GLES2Util::GetStringEquation(mode) << ")"); |
helper_->BlendEquation(mode); |
CheckGLError(); |
} |
@@ -108,8 +107,7 @@ void GLES2Implementation::BlendEquationSeparate(GLenum modeRGB, |
GPU_CLIENT_SINGLE_THREAD_CHECK(); |
GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glBlendEquationSeparate(" |
<< GLES2Util::GetStringEquation(modeRGB) << ", " |
- << GLES2Util::GetStringEquation(modeAlpha) |
- << ")"); // NOLINT |
+ << GLES2Util::GetStringEquation(modeAlpha) << ")"); |
helper_->BlendEquationSeparate(modeRGB, modeAlpha); |
CheckGLError(); |
} |
@@ -118,8 +116,7 @@ void GLES2Implementation::BlendFunc(GLenum sfactor, GLenum dfactor) { |
GPU_CLIENT_SINGLE_THREAD_CHECK(); |
GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glBlendFunc(" |
<< GLES2Util::GetStringSrcBlendFactor(sfactor) << ", " |
- << GLES2Util::GetStringDstBlendFactor(dfactor) |
- << ")"); // NOLINT |
+ << GLES2Util::GetStringDstBlendFactor(dfactor) << ")"); |
helper_->BlendFunc(sfactor, dfactor); |
CheckGLError(); |
} |
@@ -133,8 +130,7 @@ void GLES2Implementation::BlendFuncSeparate(GLenum srcRGB, |
<< GLES2Util::GetStringSrcBlendFactor(srcRGB) << ", " |
<< GLES2Util::GetStringDstBlendFactor(dstRGB) << ", " |
<< GLES2Util::GetStringSrcBlendFactor(srcAlpha) << ", " |
- << GLES2Util::GetStringDstBlendFactor(dstAlpha) |
- << ")"); // NOLINT |
+ << GLES2Util::GetStringDstBlendFactor(dstAlpha) << ")"); |
helper_->BlendFuncSeparate(srcRGB, dstRGB, srcAlpha, dstAlpha); |
CheckGLError(); |
} |
@@ -143,8 +139,7 @@ GLenum GLES2Implementation::CheckFramebufferStatus(GLenum target) { |
GPU_CLIENT_SINGLE_THREAD_CHECK(); |
TRACE_EVENT0("gpu", "GLES2Implementation::CheckFramebufferStatus"); |
GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glCheckFramebufferStatus(" |
- << GLES2Util::GetStringFrameBufferTarget(target) |
- << ")"); // NOLINT |
+ << GLES2Util::GetStringFrameBufferTarget(target) << ")"); |
typedef cmds::CheckFramebufferStatus::Result Result; |
Result* result = GetResultAs<Result*>(); |
if (!result) { |
@@ -173,8 +168,7 @@ void GLES2Implementation::ClearColor(GLclampf red, |
GLclampf alpha) { |
GPU_CLIENT_SINGLE_THREAD_CHECK(); |
GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glClearColor(" << red << ", " |
- << green << ", " << blue << ", " << alpha |
- << ")"); // NOLINT |
+ << green << ", " << blue << ", " << alpha << ")"); |
helper_->ClearColor(red, green, blue, alpha); |
CheckGLError(); |
} |
@@ -202,7 +196,7 @@ void GLES2Implementation::ColorMask(GLboolean red, |
<< GLES2Util::GetStringBool(red) << ", " |
<< GLES2Util::GetStringBool(green) << ", " |
<< GLES2Util::GetStringBool(blue) << ", " |
- << GLES2Util::GetStringBool(alpha) << ")"); // NOLINT |
+ << GLES2Util::GetStringBool(alpha) << ")"); |
helper_->ColorMask(red, green, blue, alpha); |
CheckGLError(); |
} |
@@ -210,7 +204,7 @@ void GLES2Implementation::ColorMask(GLboolean red, |
void GLES2Implementation::CompileShader(GLuint shader) { |
GPU_CLIENT_SINGLE_THREAD_CHECK(); |
GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glCompileShader(" << shader |
- << ")"); // NOLINT |
+ << ")"); |
helper_->CompileShader(shader); |
CheckGLError(); |
} |
@@ -229,7 +223,7 @@ void GLES2Implementation::CopyTexImage2D(GLenum target, |
<< GLES2Util::GetStringTextureTarget(target) << ", " << level << ", " |
<< GLES2Util::GetStringTextureInternalFormat(internalformat) << ", " |
<< x << ", " << y << ", " << width << ", " << height << ", " << border |
- << ")"); // NOLINT |
+ << ")"); |
if (width < 0) { |
SetGLError(GL_INVALID_VALUE, "glCopyTexImage2D", "width < 0"); |
return; |
@@ -255,8 +249,7 @@ void GLES2Implementation::CopyTexSubImage2D(GLenum target, |
GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glCopyTexSubImage2D(" |
<< GLES2Util::GetStringTextureTarget(target) << ", " |
<< level << ", " << xoffset << ", " << yoffset << ", " << x |
- << ", " << y << ", " << width << ", " << height |
- << ")"); // NOLINT |
+ << ", " << y << ", " << width << ", " << height << ")"); |
if (width < 0) { |
SetGLError(GL_INVALID_VALUE, "glCopyTexSubImage2D", "width < 0"); |
return; |
@@ -286,7 +279,7 @@ GLuint GLES2Implementation::CreateProgram() { |
GLuint GLES2Implementation::CreateShader(GLenum type) { |
GPU_CLIENT_SINGLE_THREAD_CHECK(); |
GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glCreateShader(" |
- << GLES2Util::GetStringShaderType(type) << ")"); // NOLINT |
+ << GLES2Util::GetStringShaderType(type) << ")"); |
GLuint client_id; |
GetIdHandler(id_namespaces::kProgramsAndShaders) |
->MakeIds(this, 0, 1, &client_id); |
@@ -299,7 +292,7 @@ GLuint GLES2Implementation::CreateShader(GLenum type) { |
void GLES2Implementation::CullFace(GLenum mode) { |
GPU_CLIENT_SINGLE_THREAD_CHECK(); |
GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glCullFace(" |
- << GLES2Util::GetStringFaceType(mode) << ")"); // NOLINT |
+ << GLES2Util::GetStringFaceType(mode) << ")"); |
helper_->CullFace(mode); |
CheckGLError(); |
} |
@@ -307,7 +300,7 @@ void GLES2Implementation::CullFace(GLenum mode) { |
void GLES2Implementation::DeleteBuffers(GLsizei n, const GLuint* buffers) { |
GPU_CLIENT_SINGLE_THREAD_CHECK(); |
GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glDeleteBuffers(" << n << ", " |
- << static_cast<const void*>(buffers) << ")"); // NOLINT |
+ << static_cast<const void*>(buffers) << ")"); |
GPU_CLIENT_LOG_CODE_BLOCK({ |
for (GLsizei i = 0; i < n; ++i) { |
GPU_CLIENT_LOG(" " << i << ": " << buffers[i]); |
@@ -330,8 +323,7 @@ void GLES2Implementation::DeleteFramebuffers(GLsizei n, |
const GLuint* framebuffers) { |
GPU_CLIENT_SINGLE_THREAD_CHECK(); |
GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glDeleteFramebuffers(" << n << ", " |
- << static_cast<const void*>(framebuffers) |
- << ")"); // NOLINT |
+ << static_cast<const void*>(framebuffers) << ")"); |
GPU_CLIENT_LOG_CODE_BLOCK({ |
for (GLsizei i = 0; i < n; ++i) { |
GPU_CLIENT_LOG(" " << i << ": " << framebuffers[i]); |
@@ -353,7 +345,7 @@ void GLES2Implementation::DeleteFramebuffers(GLsizei n, |
void GLES2Implementation::DeleteProgram(GLuint program) { |
GPU_CLIENT_SINGLE_THREAD_CHECK(); |
GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glDeleteProgram(" << program |
- << ")"); // NOLINT |
+ << ")"); |
GPU_CLIENT_DCHECK(program != 0); |
DeleteProgramHelper(program); |
CheckGLError(); |
@@ -363,8 +355,7 @@ void GLES2Implementation::DeleteRenderbuffers(GLsizei n, |
const GLuint* renderbuffers) { |
GPU_CLIENT_SINGLE_THREAD_CHECK(); |
GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glDeleteRenderbuffers(" << n |
- << ", " << static_cast<const void*>(renderbuffers) |
- << ")"); // NOLINT |
+ << ", " << static_cast<const void*>(renderbuffers) << ")"); |
GPU_CLIENT_LOG_CODE_BLOCK({ |
for (GLsizei i = 0; i < n; ++i) { |
GPU_CLIENT_LOG(" " << i << ": " << renderbuffers[i]); |
@@ -394,7 +385,7 @@ void GLES2Implementation::DeleteShader(GLuint shader) { |
void GLES2Implementation::DeleteTextures(GLsizei n, const GLuint* textures) { |
GPU_CLIENT_SINGLE_THREAD_CHECK(); |
GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glDeleteTextures(" << n << ", " |
- << static_cast<const void*>(textures) << ")"); // NOLINT |
+ << static_cast<const void*>(textures) << ")"); |
GPU_CLIENT_LOG_CODE_BLOCK({ |
for (GLsizei i = 0; i < n; ++i) { |
GPU_CLIENT_LOG(" " << i << ": " << textures[i]); |
@@ -416,8 +407,7 @@ void GLES2Implementation::DeleteTextures(GLsizei n, const GLuint* textures) { |
void GLES2Implementation::DepthFunc(GLenum func) { |
GPU_CLIENT_SINGLE_THREAD_CHECK(); |
GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glDepthFunc(" |
- << GLES2Util::GetStringCmpFunction(func) |
- << ")"); // NOLINT |
+ << GLES2Util::GetStringCmpFunction(func) << ")"); |
helper_->DepthFunc(func); |
CheckGLError(); |
} |
@@ -425,7 +415,7 @@ void GLES2Implementation::DepthFunc(GLenum func) { |
void GLES2Implementation::DepthMask(GLboolean flag) { |
GPU_CLIENT_SINGLE_THREAD_CHECK(); |
GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glDepthMask(" |
- << GLES2Util::GetStringBool(flag) << ")"); // NOLINT |
+ << GLES2Util::GetStringBool(flag) << ")"); |
helper_->DepthMask(flag); |
CheckGLError(); |
} |
@@ -433,7 +423,7 @@ void GLES2Implementation::DepthMask(GLboolean flag) { |
void GLES2Implementation::DepthRangef(GLclampf zNear, GLclampf zFar) { |
GPU_CLIENT_SINGLE_THREAD_CHECK(); |
GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glDepthRangef(" << zNear << ", " |
- << zFar << ")"); // NOLINT |
+ << zFar << ")"); |
helper_->DepthRangef(zNear, zFar); |
CheckGLError(); |
} |
@@ -441,7 +431,7 @@ void GLES2Implementation::DepthRangef(GLclampf zNear, GLclampf zFar) { |
void GLES2Implementation::DetachShader(GLuint program, GLuint shader) { |
GPU_CLIENT_SINGLE_THREAD_CHECK(); |
GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glDetachShader(" << program << ", " |
- << shader << ")"); // NOLINT |
+ << shader << ")"); |
helper_->DetachShader(program, shader); |
CheckGLError(); |
} |
@@ -451,12 +441,11 @@ void GLES2Implementation::FramebufferRenderbuffer(GLenum target, |
GLenum renderbuffertarget, |
GLuint renderbuffer) { |
GPU_CLIENT_SINGLE_THREAD_CHECK(); |
- GPU_CLIENT_LOG( |
- "[" << GetLogPrefix() << "] glFramebufferRenderbuffer(" |
- << GLES2Util::GetStringFrameBufferTarget(target) << ", " |
- << GLES2Util::GetStringAttachment(attachment) << ", " |
- << GLES2Util::GetStringRenderBufferTarget(renderbuffertarget) << ", " |
- << renderbuffer << ")"); // NOLINT |
+ GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glFramebufferRenderbuffer(" |
+ << GLES2Util::GetStringFrameBufferTarget(target) << ", " |
+ << GLES2Util::GetStringAttachment(attachment) << ", " |
+ << GLES2Util::GetStringRenderBufferTarget( |
+ renderbuffertarget) << ", " << renderbuffer << ")"); |
helper_->FramebufferRenderbuffer( |
target, attachment, renderbuffertarget, renderbuffer); |
CheckGLError(); |
@@ -472,7 +461,7 @@ void GLES2Implementation::FramebufferTexture2D(GLenum target, |
<< GLES2Util::GetStringFrameBufferTarget(target) << ", " |
<< GLES2Util::GetStringAttachment(attachment) << ", " |
<< GLES2Util::GetStringTextureTarget(textarget) << ", " |
- << texture << ", " << level << ")"); // NOLINT |
+ << texture << ", " << level << ")"); |
helper_->FramebufferTexture2D(target, attachment, textarget, texture, level); |
CheckGLError(); |
} |
@@ -480,14 +469,14 @@ void GLES2Implementation::FramebufferTexture2D(GLenum target, |
void GLES2Implementation::FrontFace(GLenum mode) { |
GPU_CLIENT_SINGLE_THREAD_CHECK(); |
GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glFrontFace(" |
- << GLES2Util::GetStringFaceMode(mode) << ")"); // NOLINT |
+ << GLES2Util::GetStringFaceMode(mode) << ")"); |
helper_->FrontFace(mode); |
CheckGLError(); |
} |
void GLES2Implementation::GenBuffers(GLsizei n, GLuint* buffers) { |
GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glGenBuffers(" << n << ", " |
- << static_cast<const void*>(buffers) << ")"); // NOLINT |
+ << static_cast<const void*>(buffers) << ")"); |
if (n < 0) { |
SetGLError(GL_INVALID_VALUE, "glGenBuffers", "n < 0"); |
return; |
@@ -509,16 +498,14 @@ void GLES2Implementation::GenBuffers(GLsizei n, GLuint* buffers) { |
void GLES2Implementation::GenerateMipmap(GLenum target) { |
GPU_CLIENT_SINGLE_THREAD_CHECK(); |
GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glGenerateMipmap(" |
- << GLES2Util::GetStringTextureBindTarget(target) |
- << ")"); // NOLINT |
+ << GLES2Util::GetStringTextureBindTarget(target) << ")"); |
helper_->GenerateMipmap(target); |
CheckGLError(); |
} |
void GLES2Implementation::GenFramebuffers(GLsizei n, GLuint* framebuffers) { |
GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glGenFramebuffers(" << n << ", " |
- << static_cast<const void*>(framebuffers) |
- << ")"); // NOLINT |
+ << static_cast<const void*>(framebuffers) << ")"); |
if (n < 0) { |
SetGLError(GL_INVALID_VALUE, "glGenFramebuffers", "n < 0"); |
return; |
@@ -539,8 +526,7 @@ void GLES2Implementation::GenFramebuffers(GLsizei n, GLuint* framebuffers) { |
void GLES2Implementation::GenRenderbuffers(GLsizei n, GLuint* renderbuffers) { |
GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glGenRenderbuffers(" << n << ", " |
- << static_cast<const void*>(renderbuffers) |
- << ")"); // NOLINT |
+ << static_cast<const void*>(renderbuffers) << ")"); |
if (n < 0) { |
SetGLError(GL_INVALID_VALUE, "glGenRenderbuffers", "n < 0"); |
return; |
@@ -562,7 +548,7 @@ void GLES2Implementation::GenRenderbuffers(GLsizei n, GLuint* renderbuffers) { |
void GLES2Implementation::GenTextures(GLsizei n, GLuint* textures) { |
GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glGenTextures(" << n << ", " |
- << static_cast<const void*>(textures) << ")"); // NOLINT |
+ << static_cast<const void*>(textures) << ")"); |
if (n < 0) { |
SetGLError(GL_INVALID_VALUE, "glGenTextures", "n < 0"); |
return; |
@@ -586,7 +572,7 @@ void GLES2Implementation::GetBooleanv(GLenum pname, GLboolean* params) { |
GPU_CLIENT_VALIDATE_DESTINATION_INITALIZATION(GLboolean, params); |
GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glGetBooleanv(" |
<< GLES2Util::GetStringGLState(pname) << ", " |
- << static_cast<const void*>(params) << ")"); // NOLINT |
+ << static_cast<const void*>(params) << ")"); |
TRACE_EVENT0("gpu", "GLES2Implementation::GetBooleanv"); |
if (GetBooleanvHelper(pname, params)) { |
return; |
@@ -615,7 +601,7 @@ void GLES2Implementation::GetBufferParameteriv(GLenum target, |
GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glGetBufferParameteriv(" |
<< GLES2Util::GetStringBufferTarget(target) << ", " |
<< GLES2Util::GetStringBufferParameter(pname) << ", " |
- << static_cast<const void*>(params) << ")"); // NOLINT |
+ << static_cast<const void*>(params) << ")"); |
TRACE_EVENT0("gpu", "GLES2Implementation::GetBufferParameteriv"); |
if (GetBufferParameterivHelper(target, pname, params)) { |
return; |
@@ -641,7 +627,7 @@ void GLES2Implementation::GetFloatv(GLenum pname, GLfloat* params) { |
GPU_CLIENT_SINGLE_THREAD_CHECK(); |
GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glGetFloatv(" |
<< GLES2Util::GetStringGLState(pname) << ", " |
- << static_cast<const void*>(params) << ")"); // NOLINT |
+ << static_cast<const void*>(params) << ")"); |
TRACE_EVENT0("gpu", "GLES2Implementation::GetFloatv"); |
if (GetFloatvHelper(pname, params)) { |
return; |
@@ -673,10 +659,9 @@ void GLES2Implementation::GetFramebufferAttachmentParameteriv(GLenum target, |
<< GLES2Util::GetStringFrameBufferTarget(target) << ", " |
<< GLES2Util::GetStringAttachment(attachment) << ", " |
<< GLES2Util::GetStringFrameBufferParameter(pname) << ", " |
- << static_cast<const void*>(params) << ")"); // NOLINT |
- TRACE_EVENT0( |
- "gpu", |
- "GLES2Implementation::GetFramebufferAttachmentParameteriv"); // NOLINT |
+ << static_cast<const void*>(params) << ")"); |
+ TRACE_EVENT0("gpu", |
+ "GLES2Implementation::GetFramebufferAttachmentParameteriv"); |
if (GetFramebufferAttachmentParameterivHelper( |
target, attachment, pname, params)) { |
return; |
@@ -703,7 +688,7 @@ void GLES2Implementation::GetIntegerv(GLenum pname, GLint* params) { |
GPU_CLIENT_VALIDATE_DESTINATION_INITALIZATION(GLint, params); |
GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glGetIntegerv(" |
<< GLES2Util::GetStringGLState(pname) << ", " |
- << static_cast<const void*>(params) << ")"); // NOLINT |
+ << static_cast<const void*>(params) << ")"); |
TRACE_EVENT0("gpu", "GLES2Implementation::GetIntegerv"); |
if (GetIntegervHelper(pname, params)) { |
return; |
@@ -731,7 +716,7 @@ void GLES2Implementation::GetProgramiv(GLuint program, |
GPU_CLIENT_VALIDATE_DESTINATION_INITALIZATION(GLint, params); |
GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glGetProgramiv(" << program << ", " |
<< GLES2Util::GetStringProgramParameter(pname) << ", " |
- << static_cast<const void*>(params) << ")"); // NOLINT |
+ << static_cast<const void*>(params) << ")"); |
TRACE_EVENT0("gpu", "GLES2Implementation::GetProgramiv"); |
if (GetProgramivHelper(program, pname, params)) { |
return; |
@@ -787,7 +772,7 @@ void GLES2Implementation::GetRenderbufferParameteriv(GLenum target, |
GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glGetRenderbufferParameteriv(" |
<< GLES2Util::GetStringRenderBufferTarget(target) << ", " |
<< GLES2Util::GetStringRenderBufferParameter(pname) << ", " |
- << static_cast<const void*>(params) << ")"); // NOLINT |
+ << static_cast<const void*>(params) << ")"); |
TRACE_EVENT0("gpu", "GLES2Implementation::GetRenderbufferParameteriv"); |
if (GetRenderbufferParameterivHelper(target, pname, params)) { |
return; |
@@ -816,7 +801,7 @@ void GLES2Implementation::GetShaderiv(GLuint shader, |
GPU_CLIENT_VALIDATE_DESTINATION_INITALIZATION(GLint, params); |
GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glGetShaderiv(" << shader << ", " |
<< GLES2Util::GetStringShaderParameter(pname) << ", " |
- << static_cast<const void*>(params) << ")"); // NOLINT |
+ << static_cast<const void*>(params) << ")"); |
TRACE_EVENT0("gpu", "GLES2Implementation::GetShaderiv"); |
if (GetShaderivHelper(shader, pname, params)) { |
return; |
@@ -898,7 +883,7 @@ void GLES2Implementation::GetTexParameterfv(GLenum target, |
GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glGetTexParameterfv(" |
<< GLES2Util::GetStringGetTexParamTarget(target) << ", " |
<< GLES2Util::GetStringTextureParameter(pname) << ", " |
- << static_cast<const void*>(params) << ")"); // NOLINT |
+ << static_cast<const void*>(params) << ")"); |
TRACE_EVENT0("gpu", "GLES2Implementation::GetTexParameterfv"); |
if (GetTexParameterfvHelper(target, pname, params)) { |
return; |
@@ -928,7 +913,7 @@ void GLES2Implementation::GetTexParameteriv(GLenum target, |
GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glGetTexParameteriv(" |
<< GLES2Util::GetStringGetTexParamTarget(target) << ", " |
<< GLES2Util::GetStringTextureParameter(pname) << ", " |
- << static_cast<const void*>(params) << ")"); // NOLINT |
+ << static_cast<const void*>(params) << ")"); |
TRACE_EVENT0("gpu", "GLES2Implementation::GetTexParameteriv"); |
if (GetTexParameterivHelper(target, pname, params)) { |
return; |
@@ -954,7 +939,7 @@ void GLES2Implementation::Hint(GLenum target, GLenum mode) { |
GPU_CLIENT_SINGLE_THREAD_CHECK(); |
GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glHint(" |
<< GLES2Util::GetStringHintTarget(target) << ", " |
- << GLES2Util::GetStringHintMode(mode) << ")"); // NOLINT |
+ << GLES2Util::GetStringHintMode(mode) << ")"); |
helper_->Hint(target, mode); |
CheckGLError(); |
} |
@@ -981,7 +966,7 @@ GLboolean GLES2Implementation::IsFramebuffer(GLuint framebuffer) { |
GPU_CLIENT_SINGLE_THREAD_CHECK(); |
TRACE_EVENT0("gpu", "GLES2Implementation::IsFramebuffer"); |
GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glIsFramebuffer(" << framebuffer |
- << ")"); // NOLINT |
+ << ")"); |
typedef cmds::IsFramebuffer::Result Result; |
Result* result = GetResultAs<Result*>(); |
if (!result) { |
@@ -1018,7 +1003,7 @@ GLboolean GLES2Implementation::IsRenderbuffer(GLuint renderbuffer) { |
GPU_CLIENT_SINGLE_THREAD_CHECK(); |
TRACE_EVENT0("gpu", "GLES2Implementation::IsRenderbuffer"); |
GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glIsRenderbuffer(" << renderbuffer |
- << ")"); // NOLINT |
+ << ")"); |
typedef cmds::IsRenderbuffer::Result Result; |
Result* result = GetResultAs<Result*>(); |
if (!result) { |
@@ -1079,7 +1064,7 @@ void GLES2Implementation::LineWidth(GLfloat width) { |
void GLES2Implementation::PolygonOffset(GLfloat factor, GLfloat units) { |
GPU_CLIENT_SINGLE_THREAD_CHECK(); |
GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glPolygonOffset(" << factor << ", " |
- << units << ")"); // NOLINT |
+ << units << ")"); |
helper_->PolygonOffset(factor, units); |
CheckGLError(); |
} |
@@ -1100,7 +1085,7 @@ void GLES2Implementation::RenderbufferStorage(GLenum target, |
GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glRenderbufferStorage(" |
<< GLES2Util::GetStringRenderBufferTarget(target) << ", " |
<< GLES2Util::GetStringRenderBufferFormat(internalformat) |
- << ", " << width << ", " << height << ")"); // NOLINT |
+ << ", " << width << ", " << height << ")"); |
if (width < 0) { |
SetGLError(GL_INVALID_VALUE, "glRenderbufferStorage", "width < 0"); |
return; |
@@ -1116,7 +1101,7 @@ void GLES2Implementation::RenderbufferStorage(GLenum target, |
void GLES2Implementation::SampleCoverage(GLclampf value, GLboolean invert) { |
GPU_CLIENT_SINGLE_THREAD_CHECK(); |
GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glSampleCoverage(" << value << ", " |
- << GLES2Util::GetStringBool(invert) << ")"); // NOLINT |
+ << GLES2Util::GetStringBool(invert) << ")"); |
helper_->SampleCoverage(value, invert); |
CheckGLError(); |
} |
@@ -1127,7 +1112,7 @@ void GLES2Implementation::Scissor(GLint x, |
GLsizei height) { |
GPU_CLIENT_SINGLE_THREAD_CHECK(); |
GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glScissor(" << x << ", " << y |
- << ", " << width << ", " << height << ")"); // NOLINT |
+ << ", " << width << ", " << height << ")"); |
if (width < 0) { |
SetGLError(GL_INVALID_VALUE, "glScissor", "width < 0"); |
return; |
@@ -1144,7 +1129,7 @@ void GLES2Implementation::StencilFunc(GLenum func, GLint ref, GLuint mask) { |
GPU_CLIENT_SINGLE_THREAD_CHECK(); |
GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glStencilFunc(" |
<< GLES2Util::GetStringCmpFunction(func) << ", " << ref |
- << ", " << mask << ")"); // NOLINT |
+ << ", " << mask << ")"); |
helper_->StencilFunc(func, ref, mask); |
CheckGLError(); |
} |
@@ -1157,7 +1142,7 @@ void GLES2Implementation::StencilFuncSeparate(GLenum face, |
GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glStencilFuncSeparate(" |
<< GLES2Util::GetStringFaceType(face) << ", " |
<< GLES2Util::GetStringCmpFunction(func) << ", " << ref |
- << ", " << mask << ")"); // NOLINT |
+ << ", " << mask << ")"); |
helper_->StencilFuncSeparate(face, func, ref, mask); |
CheckGLError(); |
} |
@@ -1173,7 +1158,7 @@ void GLES2Implementation::StencilMaskSeparate(GLenum face, GLuint mask) { |
GPU_CLIENT_SINGLE_THREAD_CHECK(); |
GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glStencilMaskSeparate(" |
<< GLES2Util::GetStringFaceType(face) << ", " << mask |
- << ")"); // NOLINT |
+ << ")"); |
helper_->StencilMaskSeparate(face, mask); |
CheckGLError(); |
} |
@@ -1183,7 +1168,7 @@ void GLES2Implementation::StencilOp(GLenum fail, GLenum zfail, GLenum zpass) { |
GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glStencilOp(" |
<< GLES2Util::GetStringStencilOp(fail) << ", " |
<< GLES2Util::GetStringStencilOp(zfail) << ", " |
- << GLES2Util::GetStringStencilOp(zpass) << ")"); // NOLINT |
+ << GLES2Util::GetStringStencilOp(zpass) << ")"); |
helper_->StencilOp(fail, zfail, zpass); |
CheckGLError(); |
} |
@@ -1197,7 +1182,7 @@ void GLES2Implementation::StencilOpSeparate(GLenum face, |
<< GLES2Util::GetStringFaceType(face) << ", " |
<< GLES2Util::GetStringStencilOp(fail) << ", " |
<< GLES2Util::GetStringStencilOp(zfail) << ", " |
- << GLES2Util::GetStringStencilOp(zpass) << ")"); // NOLINT |
+ << GLES2Util::GetStringStencilOp(zpass) << ")"); |
helper_->StencilOpSeparate(face, fail, zfail, zpass); |
CheckGLError(); |
} |
@@ -1209,7 +1194,7 @@ void GLES2Implementation::TexParameterf(GLenum target, |
GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glTexParameterf(" |
<< GLES2Util::GetStringTextureBindTarget(target) << ", " |
<< GLES2Util::GetStringTextureParameter(pname) << ", " |
- << param << ")"); // NOLINT |
+ << param << ")"); |
helper_->TexParameterf(target, pname, param); |
CheckGLError(); |
} |
@@ -1221,7 +1206,7 @@ void GLES2Implementation::TexParameterfv(GLenum target, |
GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glTexParameterfv(" |
<< GLES2Util::GetStringTextureBindTarget(target) << ", " |
<< GLES2Util::GetStringTextureParameter(pname) << ", " |
- << static_cast<const void*>(params) << ")"); // NOLINT |
+ << static_cast<const void*>(params) << ")"); |
GPU_CLIENT_LOG("values: " << params[0]); |
helper_->TexParameterfvImmediate(target, pname, params); |
CheckGLError(); |
@@ -1234,7 +1219,7 @@ void GLES2Implementation::TexParameteri(GLenum target, |
GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glTexParameteri(" |
<< GLES2Util::GetStringTextureBindTarget(target) << ", " |
<< GLES2Util::GetStringTextureParameter(pname) << ", " |
- << param << ")"); // NOLINT |
+ << param << ")"); |
helper_->TexParameteri(target, pname, param); |
CheckGLError(); |
} |
@@ -1246,7 +1231,7 @@ void GLES2Implementation::TexParameteriv(GLenum target, |
GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glTexParameteriv(" |
<< GLES2Util::GetStringTextureBindTarget(target) << ", " |
<< GLES2Util::GetStringTextureParameter(pname) << ", " |
- << static_cast<const void*>(params) << ")"); // NOLINT |
+ << static_cast<const void*>(params) << ")"); |
GPU_CLIENT_LOG("values: " << params[0]); |
helper_->TexParameterivImmediate(target, pname, params); |
CheckGLError(); |
@@ -1255,7 +1240,7 @@ void GLES2Implementation::TexParameteriv(GLenum target, |
void GLES2Implementation::Uniform1f(GLint location, GLfloat x) { |
GPU_CLIENT_SINGLE_THREAD_CHECK(); |
GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glUniform1f(" << location << ", " |
- << x << ")"); // NOLINT |
+ << x << ")"); |
helper_->Uniform1f(location, x); |
CheckGLError(); |
} |
@@ -1265,8 +1250,7 @@ void GLES2Implementation::Uniform1fv(GLint location, |
const GLfloat* v) { |
GPU_CLIENT_SINGLE_THREAD_CHECK(); |
GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glUniform1fv(" << location << ", " |
- << count << ", " << static_cast<const void*>(v) |
- << ")"); // NOLINT |
+ << count << ", " << static_cast<const void*>(v) << ")"); |
GPU_CLIENT_LOG_CODE_BLOCK({ |
for (GLsizei i = 0; i < count; ++i) { |
GPU_CLIENT_LOG(" " << i << ": " << v[0 + i * 1]); |
@@ -1283,7 +1267,7 @@ void GLES2Implementation::Uniform1fv(GLint location, |
void GLES2Implementation::Uniform1i(GLint location, GLint x) { |
GPU_CLIENT_SINGLE_THREAD_CHECK(); |
GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glUniform1i(" << location << ", " |
- << x << ")"); // NOLINT |
+ << x << ")"); |
helper_->Uniform1i(location, x); |
CheckGLError(); |
} |
@@ -1293,8 +1277,7 @@ void GLES2Implementation::Uniform1iv(GLint location, |
const GLint* v) { |
GPU_CLIENT_SINGLE_THREAD_CHECK(); |
GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glUniform1iv(" << location << ", " |
- << count << ", " << static_cast<const void*>(v) |
- << ")"); // NOLINT |
+ << count << ", " << static_cast<const void*>(v) << ")"); |
GPU_CLIENT_LOG_CODE_BLOCK({ |
for (GLsizei i = 0; i < count; ++i) { |
GPU_CLIENT_LOG(" " << i << ": " << v[0 + i * 1]); |
@@ -1311,7 +1294,7 @@ void GLES2Implementation::Uniform1iv(GLint location, |
void GLES2Implementation::Uniform2f(GLint location, GLfloat x, GLfloat y) { |
GPU_CLIENT_SINGLE_THREAD_CHECK(); |
GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glUniform2f(" << location << ", " |
- << x << ", " << y << ")"); // NOLINT |
+ << x << ", " << y << ")"); |
helper_->Uniform2f(location, x, y); |
CheckGLError(); |
} |
@@ -1321,12 +1304,10 @@ void GLES2Implementation::Uniform2fv(GLint location, |
const GLfloat* v) { |
GPU_CLIENT_SINGLE_THREAD_CHECK(); |
GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glUniform2fv(" << location << ", " |
- << count << ", " << static_cast<const void*>(v) |
- << ")"); // NOLINT |
+ << count << ", " << static_cast<const void*>(v) << ")"); |
GPU_CLIENT_LOG_CODE_BLOCK({ |
for (GLsizei i = 0; i < count; ++i) { |
- GPU_CLIENT_LOG(" " << i << ": " << v[0 + i * 2] << ", " |
- << v[1 + i * 2]); // NOLINT |
+ GPU_CLIENT_LOG(" " << i << ": " << v[0 + i * 2] << ", " << v[1 + i * 2]); |
} |
}); |
if (count < 0) { |
@@ -1340,7 +1321,7 @@ void GLES2Implementation::Uniform2fv(GLint location, |
void GLES2Implementation::Uniform2i(GLint location, GLint x, GLint y) { |
GPU_CLIENT_SINGLE_THREAD_CHECK(); |
GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glUniform2i(" << location << ", " |
- << x << ", " << y << ")"); // NOLINT |
+ << x << ", " << y << ")"); |
helper_->Uniform2i(location, x, y); |
CheckGLError(); |
} |
@@ -1350,12 +1331,10 @@ void GLES2Implementation::Uniform2iv(GLint location, |
const GLint* v) { |
GPU_CLIENT_SINGLE_THREAD_CHECK(); |
GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glUniform2iv(" << location << ", " |
- << count << ", " << static_cast<const void*>(v) |
- << ")"); // NOLINT |
+ << count << ", " << static_cast<const void*>(v) << ")"); |
GPU_CLIENT_LOG_CODE_BLOCK({ |
for (GLsizei i = 0; i < count; ++i) { |
- GPU_CLIENT_LOG(" " << i << ": " << v[0 + i * 2] << ", " |
- << v[1 + i * 2]); // NOLINT |
+ GPU_CLIENT_LOG(" " << i << ": " << v[0 + i * 2] << ", " << v[1 + i * 2]); |
} |
}); |
if (count < 0) { |
@@ -1372,7 +1351,7 @@ void GLES2Implementation::Uniform3f(GLint location, |
GLfloat z) { |
GPU_CLIENT_SINGLE_THREAD_CHECK(); |
GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glUniform3f(" << location << ", " |
- << x << ", " << y << ", " << z << ")"); // NOLINT |
+ << x << ", " << y << ", " << z << ")"); |
helper_->Uniform3f(location, x, y, z); |
CheckGLError(); |
} |
@@ -1382,12 +1361,11 @@ void GLES2Implementation::Uniform3fv(GLint location, |
const GLfloat* v) { |
GPU_CLIENT_SINGLE_THREAD_CHECK(); |
GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glUniform3fv(" << location << ", " |
- << count << ", " << static_cast<const void*>(v) |
- << ")"); // NOLINT |
+ << count << ", " << static_cast<const void*>(v) << ")"); |
GPU_CLIENT_LOG_CODE_BLOCK({ |
for (GLsizei i = 0; i < count; ++i) { |
GPU_CLIENT_LOG(" " << i << ": " << v[0 + i * 3] << ", " << v[1 + i * 3] |
- << ", " << v[2 + i * 3]); // NOLINT |
+ << ", " << v[2 + i * 3]); |
} |
}); |
if (count < 0) { |
@@ -1401,7 +1379,7 @@ void GLES2Implementation::Uniform3fv(GLint location, |
void GLES2Implementation::Uniform3i(GLint location, GLint x, GLint y, GLint z) { |
GPU_CLIENT_SINGLE_THREAD_CHECK(); |
GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glUniform3i(" << location << ", " |
- << x << ", " << y << ", " << z << ")"); // NOLINT |
+ << x << ", " << y << ", " << z << ")"); |
helper_->Uniform3i(location, x, y, z); |
CheckGLError(); |
} |
@@ -1411,12 +1389,11 @@ void GLES2Implementation::Uniform3iv(GLint location, |
const GLint* v) { |
GPU_CLIENT_SINGLE_THREAD_CHECK(); |
GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glUniform3iv(" << location << ", " |
- << count << ", " << static_cast<const void*>(v) |
- << ")"); // NOLINT |
+ << count << ", " << static_cast<const void*>(v) << ")"); |
GPU_CLIENT_LOG_CODE_BLOCK({ |
for (GLsizei i = 0; i < count; ++i) { |
GPU_CLIENT_LOG(" " << i << ": " << v[0 + i * 3] << ", " << v[1 + i * 3] |
- << ", " << v[2 + i * 3]); // NOLINT |
+ << ", " << v[2 + i * 3]); |
} |
}); |
if (count < 0) { |
@@ -1434,8 +1411,7 @@ void GLES2Implementation::Uniform4f(GLint location, |
GLfloat w) { |
GPU_CLIENT_SINGLE_THREAD_CHECK(); |
GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glUniform4f(" << location << ", " |
- << x << ", " << y << ", " << z << ", " << w |
- << ")"); // NOLINT |
+ << x << ", " << y << ", " << z << ", " << w << ")"); |
helper_->Uniform4f(location, x, y, z, w); |
CheckGLError(); |
} |
@@ -1445,13 +1421,11 @@ void GLES2Implementation::Uniform4fv(GLint location, |
const GLfloat* v) { |
GPU_CLIENT_SINGLE_THREAD_CHECK(); |
GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glUniform4fv(" << location << ", " |
- << count << ", " << static_cast<const void*>(v) |
- << ")"); // NOLINT |
+ << count << ", " << static_cast<const void*>(v) << ")"); |
GPU_CLIENT_LOG_CODE_BLOCK({ |
for (GLsizei i = 0; i < count; ++i) { |
GPU_CLIENT_LOG(" " << i << ": " << v[0 + i * 4] << ", " << v[1 + i * 4] |
- << ", " << v[2 + i * 4] << ", " |
- << v[3 + i * 4]); // NOLINT |
+ << ", " << v[2 + i * 4] << ", " << v[3 + i * 4]); |
} |
}); |
if (count < 0) { |
@@ -1469,8 +1443,7 @@ void GLES2Implementation::Uniform4i(GLint location, |
GLint w) { |
GPU_CLIENT_SINGLE_THREAD_CHECK(); |
GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glUniform4i(" << location << ", " |
- << x << ", " << y << ", " << z << ", " << w |
- << ")"); // NOLINT |
+ << x << ", " << y << ", " << z << ", " << w << ")"); |
helper_->Uniform4i(location, x, y, z, w); |
CheckGLError(); |
} |
@@ -1480,13 +1453,11 @@ void GLES2Implementation::Uniform4iv(GLint location, |
const GLint* v) { |
GPU_CLIENT_SINGLE_THREAD_CHECK(); |
GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glUniform4iv(" << location << ", " |
- << count << ", " << static_cast<const void*>(v) |
- << ")"); // NOLINT |
+ << count << ", " << static_cast<const void*>(v) << ")"); |
GPU_CLIENT_LOG_CODE_BLOCK({ |
for (GLsizei i = 0; i < count; ++i) { |
GPU_CLIENT_LOG(" " << i << ": " << v[0 + i * 4] << ", " << v[1 + i * 4] |
- << ", " << v[2 + i * 4] << ", " |
- << v[3 + i * 4]); // NOLINT |
+ << ", " << v[2 + i * 4] << ", " << v[3 + i * 4]); |
} |
}); |
if (count < 0) { |
@@ -1505,12 +1476,12 @@ void GLES2Implementation::UniformMatrix2fv(GLint location, |
GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glUniformMatrix2fv(" << location |
<< ", " << count << ", " |
<< GLES2Util::GetStringBool(transpose) << ", " |
- << static_cast<const void*>(value) << ")"); // NOLINT |
+ << static_cast<const void*>(value) << ")"); |
GPU_CLIENT_LOG_CODE_BLOCK({ |
for (GLsizei i = 0; i < count; ++i) { |
GPU_CLIENT_LOG(" " << i << ": " << value[0 + i * 4] << ", " |
<< value[1 + i * 4] << ", " << value[2 + i * 4] |
- << ", " << value[3 + i * 4]); // NOLINT |
+ << ", " << value[3 + i * 4]); |
} |
}); |
if (count < 0) { |
@@ -1529,15 +1500,15 @@ void GLES2Implementation::UniformMatrix3fv(GLint location, |
GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glUniformMatrix3fv(" << location |
<< ", " << count << ", " |
<< GLES2Util::GetStringBool(transpose) << ", " |
- << static_cast<const void*>(value) << ")"); // NOLINT |
+ << static_cast<const void*>(value) << ")"); |
GPU_CLIENT_LOG_CODE_BLOCK({ |
for (GLsizei i = 0; i < count; ++i) { |
- GPU_CLIENT_LOG( |
- " " << i << ": " << value[0 + i * 9] << ", " << value[1 + i * 9] |
- << ", " << value[2 + i * 9] << ", " << value[3 + i * 9] << ", " |
- << value[4 + i * 9] << ", " << value[5 + i * 9] << ", " |
- << value[6 + i * 9] << ", " << value[7 + i * 9] << ", " |
- << value[8 + i * 9]); // NOLINT |
+ GPU_CLIENT_LOG(" " << i << ": " << value[0 + i * 9] << ", " |
+ << value[1 + i * 9] << ", " << value[2 + i * 9] |
+ << ", " << value[3 + i * 9] << ", " |
+ << value[4 + i * 9] << ", " << value[5 + i * 9] |
+ << ", " << value[6 + i * 9] << ", " |
+ << value[7 + i * 9] << ", " << value[8 + i * 9]); |
} |
}); |
if (count < 0) { |
@@ -1556,7 +1527,7 @@ void GLES2Implementation::UniformMatrix4fv(GLint location, |
GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glUniformMatrix4fv(" << location |
<< ", " << count << ", " |
<< GLES2Util::GetStringBool(transpose) << ", " |
- << static_cast<const void*>(value) << ")"); // NOLINT |
+ << static_cast<const void*>(value) << ")"); |
GPU_CLIENT_LOG_CODE_BLOCK({ |
for (GLsizei i = 0; i < count; ++i) { |
GPU_CLIENT_LOG( |
@@ -1567,7 +1538,7 @@ void GLES2Implementation::UniformMatrix4fv(GLint location, |
<< value[8 + i * 16] << ", " << value[9 + i * 16] << ", " |
<< value[10 + i * 16] << ", " << value[11 + i * 16] << ", " |
<< value[12 + i * 16] << ", " << value[13 + i * 16] << ", " |
- << value[14 + i * 16] << ", " << value[15 + i * 16]); // NOLINT |
+ << value[14 + i * 16] << ", " << value[15 + i * 16]); |
} |
}); |
if (count < 0) { |
@@ -1581,7 +1552,7 @@ void GLES2Implementation::UniformMatrix4fv(GLint location, |
void GLES2Implementation::ValidateProgram(GLuint program) { |
GPU_CLIENT_SINGLE_THREAD_CHECK(); |
GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glValidateProgram(" << program |
- << ")"); // NOLINT |
+ << ")"); |
helper_->ValidateProgram(program); |
CheckGLError(); |
} |
@@ -1589,7 +1560,7 @@ void GLES2Implementation::ValidateProgram(GLuint program) { |
void GLES2Implementation::VertexAttrib1f(GLuint indx, GLfloat x) { |
GPU_CLIENT_SINGLE_THREAD_CHECK(); |
GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glVertexAttrib1f(" << indx << ", " |
- << x << ")"); // NOLINT |
+ << x << ")"); |
helper_->VertexAttrib1f(indx, x); |
CheckGLError(); |
} |
@@ -1597,7 +1568,7 @@ void GLES2Implementation::VertexAttrib1f(GLuint indx, GLfloat x) { |
void GLES2Implementation::VertexAttrib1fv(GLuint indx, const GLfloat* values) { |
GPU_CLIENT_SINGLE_THREAD_CHECK(); |
GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glVertexAttrib1fv(" << indx << ", " |
- << static_cast<const void*>(values) << ")"); // NOLINT |
+ << static_cast<const void*>(values) << ")"); |
GPU_CLIENT_LOG("values: " << values[0]); |
helper_->VertexAttrib1fvImmediate(indx, values); |
CheckGLError(); |
@@ -1606,7 +1577,7 @@ void GLES2Implementation::VertexAttrib1fv(GLuint indx, const GLfloat* values) { |
void GLES2Implementation::VertexAttrib2f(GLuint indx, GLfloat x, GLfloat y) { |
GPU_CLIENT_SINGLE_THREAD_CHECK(); |
GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glVertexAttrib2f(" << indx << ", " |
- << x << ", " << y << ")"); // NOLINT |
+ << x << ", " << y << ")"); |
helper_->VertexAttrib2f(indx, x, y); |
CheckGLError(); |
} |
@@ -1614,7 +1585,7 @@ void GLES2Implementation::VertexAttrib2f(GLuint indx, GLfloat x, GLfloat y) { |
void GLES2Implementation::VertexAttrib2fv(GLuint indx, const GLfloat* values) { |
GPU_CLIENT_SINGLE_THREAD_CHECK(); |
GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glVertexAttrib2fv(" << indx << ", " |
- << static_cast<const void*>(values) << ")"); // NOLINT |
+ << static_cast<const void*>(values) << ")"); |
GPU_CLIENT_LOG("values: " << values[0] << ", " << values[1]); |
helper_->VertexAttrib2fvImmediate(indx, values); |
CheckGLError(); |
@@ -1626,7 +1597,7 @@ void GLES2Implementation::VertexAttrib3f(GLuint indx, |
GLfloat z) { |
GPU_CLIENT_SINGLE_THREAD_CHECK(); |
GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glVertexAttrib3f(" << indx << ", " |
- << x << ", " << y << ", " << z << ")"); // NOLINT |
+ << x << ", " << y << ", " << z << ")"); |
helper_->VertexAttrib3f(indx, x, y, z); |
CheckGLError(); |
} |
@@ -1634,9 +1605,9 @@ void GLES2Implementation::VertexAttrib3f(GLuint indx, |
void GLES2Implementation::VertexAttrib3fv(GLuint indx, const GLfloat* values) { |
GPU_CLIENT_SINGLE_THREAD_CHECK(); |
GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glVertexAttrib3fv(" << indx << ", " |
- << static_cast<const void*>(values) << ")"); // NOLINT |
+ << static_cast<const void*>(values) << ")"); |
GPU_CLIENT_LOG("values: " << values[0] << ", " << values[1] << ", " |
- << values[2]); // NOLINT |
+ << values[2]); |
helper_->VertexAttrib3fvImmediate(indx, values); |
CheckGLError(); |
} |
@@ -1648,8 +1619,7 @@ void GLES2Implementation::VertexAttrib4f(GLuint indx, |
GLfloat w) { |
GPU_CLIENT_SINGLE_THREAD_CHECK(); |
GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glVertexAttrib4f(" << indx << ", " |
- << x << ", " << y << ", " << z << ", " << w |
- << ")"); // NOLINT |
+ << x << ", " << y << ", " << z << ", " << w << ")"); |
helper_->VertexAttrib4f(indx, x, y, z, w); |
CheckGLError(); |
} |
@@ -1657,9 +1627,9 @@ void GLES2Implementation::VertexAttrib4f(GLuint indx, |
void GLES2Implementation::VertexAttrib4fv(GLuint indx, const GLfloat* values) { |
GPU_CLIENT_SINGLE_THREAD_CHECK(); |
GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glVertexAttrib4fv(" << indx << ", " |
- << static_cast<const void*>(values) << ")"); // NOLINT |
+ << static_cast<const void*>(values) << ")"); |
GPU_CLIENT_LOG("values: " << values[0] << ", " << values[1] << ", " |
- << values[2] << ", " << values[3]); // NOLINT |
+ << values[2] << ", " << values[3]); |
helper_->VertexAttrib4fvImmediate(indx, values); |
CheckGLError(); |
} |
@@ -1670,7 +1640,7 @@ void GLES2Implementation::Viewport(GLint x, |
GLsizei height) { |
GPU_CLIENT_SINGLE_THREAD_CHECK(); |
GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glViewport(" << x << ", " << y |
- << ", " << width << ", " << height << ")"); // NOLINT |
+ << ", " << width << ", " << height << ")"); |
if (width < 0) { |
SetGLError(GL_INVALID_VALUE, "glViewport", "width < 0"); |
return; |
@@ -1694,11 +1664,11 @@ void GLES2Implementation::BlitFramebufferCHROMIUM(GLint srcX0, |
GLbitfield mask, |
GLenum filter) { |
GPU_CLIENT_SINGLE_THREAD_CHECK(); |
- GPU_CLIENT_LOG( |
- "[" << GetLogPrefix() << "] glBlitFramebufferCHROMIUM(" << srcX0 << ", " |
- << srcY0 << ", " << srcX1 << ", " << srcY1 << ", " << dstX0 << ", " |
- << dstY0 << ", " << dstX1 << ", " << dstY1 << ", " << mask << ", " |
- << GLES2Util::GetStringBlitFilter(filter) << ")"); // NOLINT |
+ GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glBlitFramebufferCHROMIUM(" |
+ << srcX0 << ", " << srcY0 << ", " << srcX1 << ", " << srcY1 |
+ << ", " << dstX0 << ", " << dstY0 << ", " << dstX1 << ", " |
+ << dstY1 << ", " << mask << ", " |
+ << GLES2Util::GetStringBlitFilter(filter) << ")"); |
helper_->BlitFramebufferCHROMIUM( |
srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter); |
CheckGLError(); |
@@ -1715,23 +1685,23 @@ void GLES2Implementation::RenderbufferStorageMultisampleCHROMIUM( |
"[" << GetLogPrefix() << "] glRenderbufferStorageMultisampleCHROMIUM(" |
<< GLES2Util::GetStringRenderBufferTarget(target) << ", " << samples |
<< ", " << GLES2Util::GetStringRenderBufferFormat(internalformat) |
- << ", " << width << ", " << height << ")"); // NOLINT |
+ << ", " << width << ", " << height << ")"); |
if (samples < 0) { |
SetGLError(GL_INVALID_VALUE, |
"glRenderbufferStorageMultisampleCHROMIUM", |
- "samples < 0"); // NOLINT |
+ "samples < 0"); |
return; |
} |
if (width < 0) { |
SetGLError(GL_INVALID_VALUE, |
"glRenderbufferStorageMultisampleCHROMIUM", |
- "width < 0"); // NOLINT |
+ "width < 0"); |
return; |
} |
if (height < 0) { |
SetGLError(GL_INVALID_VALUE, |
"glRenderbufferStorageMultisampleCHROMIUM", |
- "height < 0"); // NOLINT |
+ "height < 0"); |
return; |
} |
helper_->RenderbufferStorageMultisampleCHROMIUM( |
@@ -1750,7 +1720,7 @@ void GLES2Implementation::RenderbufferStorageMultisampleEXT( |
"[" << GetLogPrefix() << "] glRenderbufferStorageMultisampleEXT(" |
<< GLES2Util::GetStringRenderBufferTarget(target) << ", " << samples |
<< ", " << GLES2Util::GetStringRenderBufferFormat(internalformat) |
- << ", " << width << ", " << height << ")"); // NOLINT |
+ << ", " << width << ", " << height << ")"); |
if (samples < 0) { |
SetGLError( |
GL_INVALID_VALUE, "glRenderbufferStorageMultisampleEXT", "samples < 0"); |
@@ -1778,16 +1748,16 @@ void GLES2Implementation::FramebufferTexture2DMultisampleEXT(GLenum target, |
GLint level, |
GLsizei samples) { |
GPU_CLIENT_SINGLE_THREAD_CHECK(); |
- GPU_CLIENT_LOG( |
- "[" << GetLogPrefix() << "] glFramebufferTexture2DMultisampleEXT(" |
- << GLES2Util::GetStringFrameBufferTarget(target) << ", " |
- << GLES2Util::GetStringAttachment(attachment) << ", " |
- << GLES2Util::GetStringTextureTarget(textarget) << ", " << texture |
- << ", " << level << ", " << samples << ")"); // NOLINT |
+ GPU_CLIENT_LOG("[" << GetLogPrefix() |
+ << "] glFramebufferTexture2DMultisampleEXT(" |
+ << GLES2Util::GetStringFrameBufferTarget(target) << ", " |
+ << GLES2Util::GetStringAttachment(attachment) << ", " |
+ << GLES2Util::GetStringTextureTarget(textarget) << ", " |
+ << texture << ", " << level << ", " << samples << ")"); |
if (samples < 0) { |
SetGLError(GL_INVALID_VALUE, |
"glFramebufferTexture2DMultisampleEXT", |
- "samples < 0"); // NOLINT |
+ "samples < 0"); |
return; |
} |
helper_->FramebufferTexture2DMultisampleEXT( |
@@ -1805,7 +1775,7 @@ void GLES2Implementation::TexStorage2DEXT(GLenum target, |
"[" << GetLogPrefix() << "] glTexStorage2DEXT(" |
<< GLES2Util::GetStringTextureTarget(target) << ", " << levels << ", " |
<< GLES2Util::GetStringTextureInternalFormatStorage(internalFormat) |
- << ", " << width << ", " << height << ")"); // NOLINT |
+ << ", " << width << ", " << height << ")"); |
if (levels < 0) { |
SetGLError(GL_INVALID_VALUE, "glTexStorage2DEXT", "levels < 0"); |
return; |
@@ -1824,7 +1794,7 @@ void GLES2Implementation::TexStorage2DEXT(GLenum target, |
void GLES2Implementation::GenQueriesEXT(GLsizei n, GLuint* queries) { |
GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glGenQueriesEXT(" << n << ", " |
- << static_cast<const void*>(queries) << ")"); // NOLINT |
+ << static_cast<const void*>(queries) << ")"); |
if (n < 0) { |
SetGLError(GL_INVALID_VALUE, "glGenQueriesEXT", "n < 0"); |
return; |
@@ -1846,7 +1816,7 @@ void GLES2Implementation::GenQueriesEXT(GLsizei n, GLuint* queries) { |
void GLES2Implementation::DeleteQueriesEXT(GLsizei n, const GLuint* queries) { |
GPU_CLIENT_SINGLE_THREAD_CHECK(); |
GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glDeleteQueriesEXT(" << n << ", " |
- << static_cast<const void*>(queries) << ")"); // NOLINT |
+ << static_cast<const void*>(queries) << ")"); |
GPU_CLIENT_LOG_CODE_BLOCK({ |
for (GLsizei i = 0; i < n; ++i) { |
GPU_CLIENT_LOG(" " << i << ": " << queries[i]); |
@@ -1867,7 +1837,7 @@ void GLES2Implementation::DeleteQueriesEXT(GLsizei n, const GLuint* queries) { |
void GLES2Implementation::GenVertexArraysOES(GLsizei n, GLuint* arrays) { |
GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glGenVertexArraysOES(" << n << ", " |
- << static_cast<const void*>(arrays) << ")"); // NOLINT |
+ << static_cast<const void*>(arrays) << ")"); |
if (n < 0) { |
SetGLError(GL_INVALID_VALUE, "glGenVertexArraysOES", "n < 0"); |
return; |
@@ -1890,8 +1860,7 @@ void GLES2Implementation::DeleteVertexArraysOES(GLsizei n, |
const GLuint* arrays) { |
GPU_CLIENT_SINGLE_THREAD_CHECK(); |
GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glDeleteVertexArraysOES(" << n |
- << ", " << static_cast<const void*>(arrays) |
- << ")"); // NOLINT |
+ << ", " << static_cast<const void*>(arrays) << ")"); |
GPU_CLIENT_LOG_CODE_BLOCK({ |
for (GLsizei i = 0; i < n; ++i) { |
GPU_CLIENT_LOG(" " << i << ": " << arrays[i]); |
@@ -1914,7 +1883,7 @@ GLboolean GLES2Implementation::IsVertexArrayOES(GLuint array) { |
GPU_CLIENT_SINGLE_THREAD_CHECK(); |
TRACE_EVENT0("gpu", "GLES2Implementation::IsVertexArrayOES"); |
GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glIsVertexArrayOES(" << array |
- << ")"); // NOLINT |
+ << ")"); |
typedef cmds::IsVertexArrayOES::Result Result; |
Result* result = GetResultAs<Result*>(); |
if (!result) { |
@@ -1932,7 +1901,7 @@ GLboolean GLES2Implementation::IsVertexArrayOES(GLuint array) { |
void GLES2Implementation::BindVertexArrayOES(GLuint array) { |
GPU_CLIENT_SINGLE_THREAD_CHECK(); |
GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glBindVertexArrayOES(" << array |
- << ")"); // NOLINT |
+ << ")"); |
if (IsVertexArrayReservedId(array)) { |
SetGLError(GL_INVALID_OPERATION, "BindVertexArrayOES", "array reserved id"); |
return; |
@@ -1979,7 +1948,7 @@ void GLES2Implementation::TexImageIOSurface2DCHROMIUM(GLenum target, |
GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glTexImageIOSurface2DCHROMIUM(" |
<< GLES2Util::GetStringTextureBindTarget(target) << ", " |
<< width << ", " << height << ", " << ioSurfaceId << ", " |
- << plane << ")"); // NOLINT |
+ << plane << ")"); |
if (width < 0) { |
SetGLError(GL_INVALID_VALUE, "glTexImageIOSurface2DCHROMIUM", "width < 0"); |
return; |
@@ -2005,8 +1974,7 @@ void GLES2Implementation::CopyTextureCHROMIUM(GLenum target, |
<< GLES2Util::GetStringEnum(source_id) << ", " |
<< GLES2Util::GetStringEnum(dest_id) << ", " << level |
<< ", " << internalformat << ", " |
- << GLES2Util::GetStringPixelType(dest_type) |
- << ")"); // NOLINT |
+ << GLES2Util::GetStringPixelType(dest_type) << ")"); |
helper_->CopyTextureCHROMIUM( |
target, source_id, dest_id, level, internalformat, dest_type); |
CheckGLError(); |
@@ -2016,7 +1984,7 @@ void GLES2Implementation::BindTexImage2DCHROMIUM(GLenum target, GLint imageId) { |
GPU_CLIENT_SINGLE_THREAD_CHECK(); |
GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glBindTexImage2DCHROMIUM(" |
<< GLES2Util::GetStringTextureBindTarget(target) << ", " |
- << imageId << ")"); // NOLINT |
+ << imageId << ")"); |
helper_->BindTexImage2DCHROMIUM(target, imageId); |
CheckGLError(); |
} |
@@ -2026,7 +1994,7 @@ void GLES2Implementation::ReleaseTexImage2DCHROMIUM(GLenum target, |
GPU_CLIENT_SINGLE_THREAD_CHECK(); |
GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glReleaseTexImage2DCHROMIUM(" |
<< GLES2Util::GetStringTextureBindTarget(target) << ", " |
- << imageId << ")"); // NOLINT |
+ << imageId << ")"); |
helper_->ReleaseTexImage2DCHROMIUM(target, imageId); |
CheckGLError(); |
} |
@@ -2037,8 +2005,7 @@ void GLES2Implementation::DiscardFramebufferEXT(GLenum target, |
GPU_CLIENT_SINGLE_THREAD_CHECK(); |
GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glDiscardFramebufferEXT(" |
<< GLES2Util::GetStringEnum(target) << ", " << count |
- << ", " << static_cast<const void*>(attachments) |
- << ")"); // NOLINT |
+ << ", " << static_cast<const void*>(attachments) << ")"); |
GPU_CLIENT_LOG_CODE_BLOCK({ |
for (GLsizei i = 0; i < count; ++i) { |
GPU_CLIENT_LOG(" " << i << ": " << attachments[0 + i * 1]); |
@@ -2056,7 +2023,7 @@ void GLES2Implementation::LoseContextCHROMIUM(GLenum current, GLenum other) { |
GPU_CLIENT_SINGLE_THREAD_CHECK(); |
GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glLoseContextCHROMIUM(" |
<< GLES2Util::GetStringEnum(current) << ", " |
- << GLES2Util::GetStringEnum(other) << ")"); // NOLINT |
+ << GLES2Util::GetStringEnum(other) << ")"); |
helper_->LoseContextCHROMIUM(current, other); |
CheckGLError(); |
} |
@@ -2064,7 +2031,7 @@ void GLES2Implementation::LoseContextCHROMIUM(GLenum current, GLenum other) { |
void GLES2Implementation::WaitSyncPointCHROMIUM(GLuint sync_point) { |
GPU_CLIENT_SINGLE_THREAD_CHECK(); |
GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glWaitSyncPointCHROMIUM(" |
- << sync_point << ")"); // NOLINT |
+ << sync_point << ")"); |
helper_->WaitSyncPointCHROMIUM(sync_point); |
CheckGLError(); |
} |
@@ -2072,7 +2039,7 @@ void GLES2Implementation::WaitSyncPointCHROMIUM(GLuint sync_point) { |
void GLES2Implementation::DrawBuffersEXT(GLsizei count, const GLenum* bufs) { |
GPU_CLIENT_SINGLE_THREAD_CHECK(); |
GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glDrawBuffersEXT(" << count << ", " |
- << static_cast<const void*>(bufs) << ")"); // NOLINT |
+ << static_cast<const void*>(bufs) << ")"); |
GPU_CLIENT_LOG_CODE_BLOCK({ |
for (GLsizei i = 0; i < count; ++i) { |
GPU_CLIENT_LOG(" " << i << ": " << bufs[0 + i * 1]); |
@@ -2089,7 +2056,7 @@ void GLES2Implementation::DrawBuffersEXT(GLsizei count, const GLenum* bufs) { |
void GLES2Implementation::DiscardBackbufferCHROMIUM() { |
GPU_CLIENT_SINGLE_THREAD_CHECK(); |
GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glDiscardBackbufferCHROMIUM(" |
- << ")"); // NOLINT |
+ << ")"); |
helper_->DiscardBackbufferCHROMIUM(); |
CheckGLError(); |
} |