| Index: gpu/command_buffer/client/gles2_implementation_impl_autogen.h
|
| diff --git a/gpu/command_buffer/client/gles2_implementation_impl_autogen.h b/gpu/command_buffer/client/gles2_implementation_impl_autogen.h
|
| index 4449e70a04d3a4da80c83fe1e27051990360b6e0..dd42a1802f7a5a4a223a84905e7d576928b52b20 100644
|
| --- a/gpu/command_buffer/client/gles2_implementation_impl_autogen.h
|
| +++ b/gpu/command_buffer/client/gles2_implementation_impl_autogen.h
|
| @@ -16,7 +16,7 @@
|
| void GLES2Implementation::AttachShader(GLuint program, GLuint shader) {
|
| GPU_CLIENT_SINGLE_THREAD_CHECK();
|
| GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glAttachShader(" << program << ", "
|
| - << shader << ")"); // NOLINT
|
| + << shader << ")");
|
| helper_->AttachShader(program, shader);
|
| CheckGLError();
|
| }
|
| @@ -25,7 +25,7 @@ void GLES2Implementation::BindBuffer(GLenum target, GLuint buffer) {
|
| GPU_CLIENT_SINGLE_THREAD_CHECK();
|
| GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glBindBuffer("
|
| << GLES2Util::GetStringBufferTarget(target) << ", "
|
| - << buffer << ")"); // NOLINT
|
| + << buffer << ")");
|
| if (IsBufferReservedId(buffer)) {
|
| SetGLError(GL_INVALID_OPERATION, "BindBuffer", "buffer reserved id");
|
| return;
|
| @@ -40,7 +40,7 @@ void GLES2Implementation::BindFramebuffer(GLenum target, GLuint framebuffer) {
|
| GPU_CLIENT_SINGLE_THREAD_CHECK();
|
| GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glBindFramebuffer("
|
| << GLES2Util::GetStringFrameBufferTarget(target) << ", "
|
| - << framebuffer << ")"); // NOLINT
|
| + << framebuffer << ")");
|
| if (IsFramebufferReservedId(framebuffer)) {
|
| SetGLError(
|
| GL_INVALID_OPERATION, "BindFramebuffer", "framebuffer reserved id");
|
| @@ -56,7 +56,7 @@ void GLES2Implementation::BindRenderbuffer(GLenum target, GLuint renderbuffer) {
|
| GPU_CLIENT_SINGLE_THREAD_CHECK();
|
| GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glBindRenderbuffer("
|
| << GLES2Util::GetStringRenderBufferTarget(target) << ", "
|
| - << renderbuffer << ")"); // NOLINT
|
| + << renderbuffer << ")");
|
| if (IsRenderbufferReservedId(renderbuffer)) {
|
| SetGLError(
|
| GL_INVALID_OPERATION, "BindRenderbuffer", "renderbuffer reserved id");
|
| @@ -72,7 +72,7 @@ void GLES2Implementation::BindTexture(GLenum target, GLuint texture) {
|
| GPU_CLIENT_SINGLE_THREAD_CHECK();
|
| GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glBindTexture("
|
| << GLES2Util::GetStringTextureBindTarget(target) << ", "
|
| - << texture << ")"); // NOLINT
|
| + << texture << ")");
|
| if (IsTextureReservedId(texture)) {
|
| SetGLError(GL_INVALID_OPERATION, "BindTexture", "texture reserved id");
|
| return;
|
| @@ -89,8 +89,7 @@ void GLES2Implementation::BlendColor(GLclampf red,
|
| GLclampf alpha) {
|
| GPU_CLIENT_SINGLE_THREAD_CHECK();
|
| GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glBlendColor(" << red << ", "
|
| - << green << ", " << blue << ", " << alpha
|
| - << ")"); // NOLINT
|
| + << green << ", " << blue << ", " << alpha << ")");
|
| helper_->BlendColor(red, green, blue, alpha);
|
| CheckGLError();
|
| }
|
| @@ -98,7 +97,7 @@ void GLES2Implementation::BlendColor(GLclampf red,
|
| void GLES2Implementation::BlendEquation(GLenum mode) {
|
| GPU_CLIENT_SINGLE_THREAD_CHECK();
|
| GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glBlendEquation("
|
| - << GLES2Util::GetStringEquation(mode) << ")"); // NOLINT
|
| + << GLES2Util::GetStringEquation(mode) << ")");
|
| helper_->BlendEquation(mode);
|
| CheckGLError();
|
| }
|
| @@ -108,8 +107,7 @@ void GLES2Implementation::BlendEquationSeparate(GLenum modeRGB,
|
| GPU_CLIENT_SINGLE_THREAD_CHECK();
|
| GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glBlendEquationSeparate("
|
| << GLES2Util::GetStringEquation(modeRGB) << ", "
|
| - << GLES2Util::GetStringEquation(modeAlpha)
|
| - << ")"); // NOLINT
|
| + << GLES2Util::GetStringEquation(modeAlpha) << ")");
|
| helper_->BlendEquationSeparate(modeRGB, modeAlpha);
|
| CheckGLError();
|
| }
|
| @@ -118,8 +116,7 @@ void GLES2Implementation::BlendFunc(GLenum sfactor, GLenum dfactor) {
|
| GPU_CLIENT_SINGLE_THREAD_CHECK();
|
| GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glBlendFunc("
|
| << GLES2Util::GetStringSrcBlendFactor(sfactor) << ", "
|
| - << GLES2Util::GetStringDstBlendFactor(dfactor)
|
| - << ")"); // NOLINT
|
| + << GLES2Util::GetStringDstBlendFactor(dfactor) << ")");
|
| helper_->BlendFunc(sfactor, dfactor);
|
| CheckGLError();
|
| }
|
| @@ -133,8 +130,7 @@ void GLES2Implementation::BlendFuncSeparate(GLenum srcRGB,
|
| << GLES2Util::GetStringSrcBlendFactor(srcRGB) << ", "
|
| << GLES2Util::GetStringDstBlendFactor(dstRGB) << ", "
|
| << GLES2Util::GetStringSrcBlendFactor(srcAlpha) << ", "
|
| - << GLES2Util::GetStringDstBlendFactor(dstAlpha)
|
| - << ")"); // NOLINT
|
| + << GLES2Util::GetStringDstBlendFactor(dstAlpha) << ")");
|
| helper_->BlendFuncSeparate(srcRGB, dstRGB, srcAlpha, dstAlpha);
|
| CheckGLError();
|
| }
|
| @@ -143,8 +139,7 @@ GLenum GLES2Implementation::CheckFramebufferStatus(GLenum target) {
|
| GPU_CLIENT_SINGLE_THREAD_CHECK();
|
| TRACE_EVENT0("gpu", "GLES2Implementation::CheckFramebufferStatus");
|
| GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glCheckFramebufferStatus("
|
| - << GLES2Util::GetStringFrameBufferTarget(target)
|
| - << ")"); // NOLINT
|
| + << GLES2Util::GetStringFrameBufferTarget(target) << ")");
|
| typedef cmds::CheckFramebufferStatus::Result Result;
|
| Result* result = GetResultAs<Result*>();
|
| if (!result) {
|
| @@ -173,8 +168,7 @@ void GLES2Implementation::ClearColor(GLclampf red,
|
| GLclampf alpha) {
|
| GPU_CLIENT_SINGLE_THREAD_CHECK();
|
| GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glClearColor(" << red << ", "
|
| - << green << ", " << blue << ", " << alpha
|
| - << ")"); // NOLINT
|
| + << green << ", " << blue << ", " << alpha << ")");
|
| helper_->ClearColor(red, green, blue, alpha);
|
| CheckGLError();
|
| }
|
| @@ -202,7 +196,7 @@ void GLES2Implementation::ColorMask(GLboolean red,
|
| << GLES2Util::GetStringBool(red) << ", "
|
| << GLES2Util::GetStringBool(green) << ", "
|
| << GLES2Util::GetStringBool(blue) << ", "
|
| - << GLES2Util::GetStringBool(alpha) << ")"); // NOLINT
|
| + << GLES2Util::GetStringBool(alpha) << ")");
|
| helper_->ColorMask(red, green, blue, alpha);
|
| CheckGLError();
|
| }
|
| @@ -210,7 +204,7 @@ void GLES2Implementation::ColorMask(GLboolean red,
|
| void GLES2Implementation::CompileShader(GLuint shader) {
|
| GPU_CLIENT_SINGLE_THREAD_CHECK();
|
| GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glCompileShader(" << shader
|
| - << ")"); // NOLINT
|
| + << ")");
|
| helper_->CompileShader(shader);
|
| CheckGLError();
|
| }
|
| @@ -229,7 +223,7 @@ void GLES2Implementation::CopyTexImage2D(GLenum target,
|
| << GLES2Util::GetStringTextureTarget(target) << ", " << level << ", "
|
| << GLES2Util::GetStringTextureInternalFormat(internalformat) << ", "
|
| << x << ", " << y << ", " << width << ", " << height << ", " << border
|
| - << ")"); // NOLINT
|
| + << ")");
|
| if (width < 0) {
|
| SetGLError(GL_INVALID_VALUE, "glCopyTexImage2D", "width < 0");
|
| return;
|
| @@ -255,8 +249,7 @@ void GLES2Implementation::CopyTexSubImage2D(GLenum target,
|
| GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glCopyTexSubImage2D("
|
| << GLES2Util::GetStringTextureTarget(target) << ", "
|
| << level << ", " << xoffset << ", " << yoffset << ", " << x
|
| - << ", " << y << ", " << width << ", " << height
|
| - << ")"); // NOLINT
|
| + << ", " << y << ", " << width << ", " << height << ")");
|
| if (width < 0) {
|
| SetGLError(GL_INVALID_VALUE, "glCopyTexSubImage2D", "width < 0");
|
| return;
|
| @@ -286,7 +279,7 @@ GLuint GLES2Implementation::CreateProgram() {
|
| GLuint GLES2Implementation::CreateShader(GLenum type) {
|
| GPU_CLIENT_SINGLE_THREAD_CHECK();
|
| GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glCreateShader("
|
| - << GLES2Util::GetStringShaderType(type) << ")"); // NOLINT
|
| + << GLES2Util::GetStringShaderType(type) << ")");
|
| GLuint client_id;
|
| GetIdHandler(id_namespaces::kProgramsAndShaders)
|
| ->MakeIds(this, 0, 1, &client_id);
|
| @@ -299,7 +292,7 @@ GLuint GLES2Implementation::CreateShader(GLenum type) {
|
| void GLES2Implementation::CullFace(GLenum mode) {
|
| GPU_CLIENT_SINGLE_THREAD_CHECK();
|
| GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glCullFace("
|
| - << GLES2Util::GetStringFaceType(mode) << ")"); // NOLINT
|
| + << GLES2Util::GetStringFaceType(mode) << ")");
|
| helper_->CullFace(mode);
|
| CheckGLError();
|
| }
|
| @@ -307,7 +300,7 @@ void GLES2Implementation::CullFace(GLenum mode) {
|
| void GLES2Implementation::DeleteBuffers(GLsizei n, const GLuint* buffers) {
|
| GPU_CLIENT_SINGLE_THREAD_CHECK();
|
| GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glDeleteBuffers(" << n << ", "
|
| - << static_cast<const void*>(buffers) << ")"); // NOLINT
|
| + << static_cast<const void*>(buffers) << ")");
|
| GPU_CLIENT_LOG_CODE_BLOCK({
|
| for (GLsizei i = 0; i < n; ++i) {
|
| GPU_CLIENT_LOG(" " << i << ": " << buffers[i]);
|
| @@ -330,8 +323,7 @@ void GLES2Implementation::DeleteFramebuffers(GLsizei n,
|
| const GLuint* framebuffers) {
|
| GPU_CLIENT_SINGLE_THREAD_CHECK();
|
| GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glDeleteFramebuffers(" << n << ", "
|
| - << static_cast<const void*>(framebuffers)
|
| - << ")"); // NOLINT
|
| + << static_cast<const void*>(framebuffers) << ")");
|
| GPU_CLIENT_LOG_CODE_BLOCK({
|
| for (GLsizei i = 0; i < n; ++i) {
|
| GPU_CLIENT_LOG(" " << i << ": " << framebuffers[i]);
|
| @@ -353,7 +345,7 @@ void GLES2Implementation::DeleteFramebuffers(GLsizei n,
|
| void GLES2Implementation::DeleteProgram(GLuint program) {
|
| GPU_CLIENT_SINGLE_THREAD_CHECK();
|
| GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glDeleteProgram(" << program
|
| - << ")"); // NOLINT
|
| + << ")");
|
| GPU_CLIENT_DCHECK(program != 0);
|
| DeleteProgramHelper(program);
|
| CheckGLError();
|
| @@ -363,8 +355,7 @@ void GLES2Implementation::DeleteRenderbuffers(GLsizei n,
|
| const GLuint* renderbuffers) {
|
| GPU_CLIENT_SINGLE_THREAD_CHECK();
|
| GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glDeleteRenderbuffers(" << n
|
| - << ", " << static_cast<const void*>(renderbuffers)
|
| - << ")"); // NOLINT
|
| + << ", " << static_cast<const void*>(renderbuffers) << ")");
|
| GPU_CLIENT_LOG_CODE_BLOCK({
|
| for (GLsizei i = 0; i < n; ++i) {
|
| GPU_CLIENT_LOG(" " << i << ": " << renderbuffers[i]);
|
| @@ -394,7 +385,7 @@ void GLES2Implementation::DeleteShader(GLuint shader) {
|
| void GLES2Implementation::DeleteTextures(GLsizei n, const GLuint* textures) {
|
| GPU_CLIENT_SINGLE_THREAD_CHECK();
|
| GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glDeleteTextures(" << n << ", "
|
| - << static_cast<const void*>(textures) << ")"); // NOLINT
|
| + << static_cast<const void*>(textures) << ")");
|
| GPU_CLIENT_LOG_CODE_BLOCK({
|
| for (GLsizei i = 0; i < n; ++i) {
|
| GPU_CLIENT_LOG(" " << i << ": " << textures[i]);
|
| @@ -416,8 +407,7 @@ void GLES2Implementation::DeleteTextures(GLsizei n, const GLuint* textures) {
|
| void GLES2Implementation::DepthFunc(GLenum func) {
|
| GPU_CLIENT_SINGLE_THREAD_CHECK();
|
| GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glDepthFunc("
|
| - << GLES2Util::GetStringCmpFunction(func)
|
| - << ")"); // NOLINT
|
| + << GLES2Util::GetStringCmpFunction(func) << ")");
|
| helper_->DepthFunc(func);
|
| CheckGLError();
|
| }
|
| @@ -425,7 +415,7 @@ void GLES2Implementation::DepthFunc(GLenum func) {
|
| void GLES2Implementation::DepthMask(GLboolean flag) {
|
| GPU_CLIENT_SINGLE_THREAD_CHECK();
|
| GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glDepthMask("
|
| - << GLES2Util::GetStringBool(flag) << ")"); // NOLINT
|
| + << GLES2Util::GetStringBool(flag) << ")");
|
| helper_->DepthMask(flag);
|
| CheckGLError();
|
| }
|
| @@ -433,7 +423,7 @@ void GLES2Implementation::DepthMask(GLboolean flag) {
|
| void GLES2Implementation::DepthRangef(GLclampf zNear, GLclampf zFar) {
|
| GPU_CLIENT_SINGLE_THREAD_CHECK();
|
| GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glDepthRangef(" << zNear << ", "
|
| - << zFar << ")"); // NOLINT
|
| + << zFar << ")");
|
| helper_->DepthRangef(zNear, zFar);
|
| CheckGLError();
|
| }
|
| @@ -441,7 +431,7 @@ void GLES2Implementation::DepthRangef(GLclampf zNear, GLclampf zFar) {
|
| void GLES2Implementation::DetachShader(GLuint program, GLuint shader) {
|
| GPU_CLIENT_SINGLE_THREAD_CHECK();
|
| GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glDetachShader(" << program << ", "
|
| - << shader << ")"); // NOLINT
|
| + << shader << ")");
|
| helper_->DetachShader(program, shader);
|
| CheckGLError();
|
| }
|
| @@ -451,12 +441,11 @@ void GLES2Implementation::FramebufferRenderbuffer(GLenum target,
|
| GLenum renderbuffertarget,
|
| GLuint renderbuffer) {
|
| GPU_CLIENT_SINGLE_THREAD_CHECK();
|
| - GPU_CLIENT_LOG(
|
| - "[" << GetLogPrefix() << "] glFramebufferRenderbuffer("
|
| - << GLES2Util::GetStringFrameBufferTarget(target) << ", "
|
| - << GLES2Util::GetStringAttachment(attachment) << ", "
|
| - << GLES2Util::GetStringRenderBufferTarget(renderbuffertarget) << ", "
|
| - << renderbuffer << ")"); // NOLINT
|
| + GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glFramebufferRenderbuffer("
|
| + << GLES2Util::GetStringFrameBufferTarget(target) << ", "
|
| + << GLES2Util::GetStringAttachment(attachment) << ", "
|
| + << GLES2Util::GetStringRenderBufferTarget(
|
| + renderbuffertarget) << ", " << renderbuffer << ")");
|
| helper_->FramebufferRenderbuffer(
|
| target, attachment, renderbuffertarget, renderbuffer);
|
| CheckGLError();
|
| @@ -472,7 +461,7 @@ void GLES2Implementation::FramebufferTexture2D(GLenum target,
|
| << GLES2Util::GetStringFrameBufferTarget(target) << ", "
|
| << GLES2Util::GetStringAttachment(attachment) << ", "
|
| << GLES2Util::GetStringTextureTarget(textarget) << ", "
|
| - << texture << ", " << level << ")"); // NOLINT
|
| + << texture << ", " << level << ")");
|
| helper_->FramebufferTexture2D(target, attachment, textarget, texture, level);
|
| CheckGLError();
|
| }
|
| @@ -480,14 +469,14 @@ void GLES2Implementation::FramebufferTexture2D(GLenum target,
|
| void GLES2Implementation::FrontFace(GLenum mode) {
|
| GPU_CLIENT_SINGLE_THREAD_CHECK();
|
| GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glFrontFace("
|
| - << GLES2Util::GetStringFaceMode(mode) << ")"); // NOLINT
|
| + << GLES2Util::GetStringFaceMode(mode) << ")");
|
| helper_->FrontFace(mode);
|
| CheckGLError();
|
| }
|
|
|
| void GLES2Implementation::GenBuffers(GLsizei n, GLuint* buffers) {
|
| GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glGenBuffers(" << n << ", "
|
| - << static_cast<const void*>(buffers) << ")"); // NOLINT
|
| + << static_cast<const void*>(buffers) << ")");
|
| if (n < 0) {
|
| SetGLError(GL_INVALID_VALUE, "glGenBuffers", "n < 0");
|
| return;
|
| @@ -509,16 +498,14 @@ void GLES2Implementation::GenBuffers(GLsizei n, GLuint* buffers) {
|
| void GLES2Implementation::GenerateMipmap(GLenum target) {
|
| GPU_CLIENT_SINGLE_THREAD_CHECK();
|
| GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glGenerateMipmap("
|
| - << GLES2Util::GetStringTextureBindTarget(target)
|
| - << ")"); // NOLINT
|
| + << GLES2Util::GetStringTextureBindTarget(target) << ")");
|
| helper_->GenerateMipmap(target);
|
| CheckGLError();
|
| }
|
|
|
| void GLES2Implementation::GenFramebuffers(GLsizei n, GLuint* framebuffers) {
|
| GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glGenFramebuffers(" << n << ", "
|
| - << static_cast<const void*>(framebuffers)
|
| - << ")"); // NOLINT
|
| + << static_cast<const void*>(framebuffers) << ")");
|
| if (n < 0) {
|
| SetGLError(GL_INVALID_VALUE, "glGenFramebuffers", "n < 0");
|
| return;
|
| @@ -539,8 +526,7 @@ void GLES2Implementation::GenFramebuffers(GLsizei n, GLuint* framebuffers) {
|
|
|
| void GLES2Implementation::GenRenderbuffers(GLsizei n, GLuint* renderbuffers) {
|
| GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glGenRenderbuffers(" << n << ", "
|
| - << static_cast<const void*>(renderbuffers)
|
| - << ")"); // NOLINT
|
| + << static_cast<const void*>(renderbuffers) << ")");
|
| if (n < 0) {
|
| SetGLError(GL_INVALID_VALUE, "glGenRenderbuffers", "n < 0");
|
| return;
|
| @@ -562,7 +548,7 @@ void GLES2Implementation::GenRenderbuffers(GLsizei n, GLuint* renderbuffers) {
|
|
|
| void GLES2Implementation::GenTextures(GLsizei n, GLuint* textures) {
|
| GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glGenTextures(" << n << ", "
|
| - << static_cast<const void*>(textures) << ")"); // NOLINT
|
| + << static_cast<const void*>(textures) << ")");
|
| if (n < 0) {
|
| SetGLError(GL_INVALID_VALUE, "glGenTextures", "n < 0");
|
| return;
|
| @@ -586,7 +572,7 @@ void GLES2Implementation::GetBooleanv(GLenum pname, GLboolean* params) {
|
| GPU_CLIENT_VALIDATE_DESTINATION_INITALIZATION(GLboolean, params);
|
| GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glGetBooleanv("
|
| << GLES2Util::GetStringGLState(pname) << ", "
|
| - << static_cast<const void*>(params) << ")"); // NOLINT
|
| + << static_cast<const void*>(params) << ")");
|
| TRACE_EVENT0("gpu", "GLES2Implementation::GetBooleanv");
|
| if (GetBooleanvHelper(pname, params)) {
|
| return;
|
| @@ -615,7 +601,7 @@ void GLES2Implementation::GetBufferParameteriv(GLenum target,
|
| GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glGetBufferParameteriv("
|
| << GLES2Util::GetStringBufferTarget(target) << ", "
|
| << GLES2Util::GetStringBufferParameter(pname) << ", "
|
| - << static_cast<const void*>(params) << ")"); // NOLINT
|
| + << static_cast<const void*>(params) << ")");
|
| TRACE_EVENT0("gpu", "GLES2Implementation::GetBufferParameteriv");
|
| if (GetBufferParameterivHelper(target, pname, params)) {
|
| return;
|
| @@ -641,7 +627,7 @@ void GLES2Implementation::GetFloatv(GLenum pname, GLfloat* params) {
|
| GPU_CLIENT_SINGLE_THREAD_CHECK();
|
| GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glGetFloatv("
|
| << GLES2Util::GetStringGLState(pname) << ", "
|
| - << static_cast<const void*>(params) << ")"); // NOLINT
|
| + << static_cast<const void*>(params) << ")");
|
| TRACE_EVENT0("gpu", "GLES2Implementation::GetFloatv");
|
| if (GetFloatvHelper(pname, params)) {
|
| return;
|
| @@ -673,10 +659,9 @@ void GLES2Implementation::GetFramebufferAttachmentParameteriv(GLenum target,
|
| << GLES2Util::GetStringFrameBufferTarget(target) << ", "
|
| << GLES2Util::GetStringAttachment(attachment) << ", "
|
| << GLES2Util::GetStringFrameBufferParameter(pname) << ", "
|
| - << static_cast<const void*>(params) << ")"); // NOLINT
|
| - TRACE_EVENT0(
|
| - "gpu",
|
| - "GLES2Implementation::GetFramebufferAttachmentParameteriv"); // NOLINT
|
| + << static_cast<const void*>(params) << ")");
|
| + TRACE_EVENT0("gpu",
|
| + "GLES2Implementation::GetFramebufferAttachmentParameteriv");
|
| if (GetFramebufferAttachmentParameterivHelper(
|
| target, attachment, pname, params)) {
|
| return;
|
| @@ -703,7 +688,7 @@ void GLES2Implementation::GetIntegerv(GLenum pname, GLint* params) {
|
| GPU_CLIENT_VALIDATE_DESTINATION_INITALIZATION(GLint, params);
|
| GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glGetIntegerv("
|
| << GLES2Util::GetStringGLState(pname) << ", "
|
| - << static_cast<const void*>(params) << ")"); // NOLINT
|
| + << static_cast<const void*>(params) << ")");
|
| TRACE_EVENT0("gpu", "GLES2Implementation::GetIntegerv");
|
| if (GetIntegervHelper(pname, params)) {
|
| return;
|
| @@ -731,7 +716,7 @@ void GLES2Implementation::GetProgramiv(GLuint program,
|
| GPU_CLIENT_VALIDATE_DESTINATION_INITALIZATION(GLint, params);
|
| GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glGetProgramiv(" << program << ", "
|
| << GLES2Util::GetStringProgramParameter(pname) << ", "
|
| - << static_cast<const void*>(params) << ")"); // NOLINT
|
| + << static_cast<const void*>(params) << ")");
|
| TRACE_EVENT0("gpu", "GLES2Implementation::GetProgramiv");
|
| if (GetProgramivHelper(program, pname, params)) {
|
| return;
|
| @@ -787,7 +772,7 @@ void GLES2Implementation::GetRenderbufferParameteriv(GLenum target,
|
| GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glGetRenderbufferParameteriv("
|
| << GLES2Util::GetStringRenderBufferTarget(target) << ", "
|
| << GLES2Util::GetStringRenderBufferParameter(pname) << ", "
|
| - << static_cast<const void*>(params) << ")"); // NOLINT
|
| + << static_cast<const void*>(params) << ")");
|
| TRACE_EVENT0("gpu", "GLES2Implementation::GetRenderbufferParameteriv");
|
| if (GetRenderbufferParameterivHelper(target, pname, params)) {
|
| return;
|
| @@ -816,7 +801,7 @@ void GLES2Implementation::GetShaderiv(GLuint shader,
|
| GPU_CLIENT_VALIDATE_DESTINATION_INITALIZATION(GLint, params);
|
| GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glGetShaderiv(" << shader << ", "
|
| << GLES2Util::GetStringShaderParameter(pname) << ", "
|
| - << static_cast<const void*>(params) << ")"); // NOLINT
|
| + << static_cast<const void*>(params) << ")");
|
| TRACE_EVENT0("gpu", "GLES2Implementation::GetShaderiv");
|
| if (GetShaderivHelper(shader, pname, params)) {
|
| return;
|
| @@ -898,7 +883,7 @@ void GLES2Implementation::GetTexParameterfv(GLenum target,
|
| GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glGetTexParameterfv("
|
| << GLES2Util::GetStringGetTexParamTarget(target) << ", "
|
| << GLES2Util::GetStringTextureParameter(pname) << ", "
|
| - << static_cast<const void*>(params) << ")"); // NOLINT
|
| + << static_cast<const void*>(params) << ")");
|
| TRACE_EVENT0("gpu", "GLES2Implementation::GetTexParameterfv");
|
| if (GetTexParameterfvHelper(target, pname, params)) {
|
| return;
|
| @@ -928,7 +913,7 @@ void GLES2Implementation::GetTexParameteriv(GLenum target,
|
| GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glGetTexParameteriv("
|
| << GLES2Util::GetStringGetTexParamTarget(target) << ", "
|
| << GLES2Util::GetStringTextureParameter(pname) << ", "
|
| - << static_cast<const void*>(params) << ")"); // NOLINT
|
| + << static_cast<const void*>(params) << ")");
|
| TRACE_EVENT0("gpu", "GLES2Implementation::GetTexParameteriv");
|
| if (GetTexParameterivHelper(target, pname, params)) {
|
| return;
|
| @@ -954,7 +939,7 @@ void GLES2Implementation::Hint(GLenum target, GLenum mode) {
|
| GPU_CLIENT_SINGLE_THREAD_CHECK();
|
| GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glHint("
|
| << GLES2Util::GetStringHintTarget(target) << ", "
|
| - << GLES2Util::GetStringHintMode(mode) << ")"); // NOLINT
|
| + << GLES2Util::GetStringHintMode(mode) << ")");
|
| helper_->Hint(target, mode);
|
| CheckGLError();
|
| }
|
| @@ -981,7 +966,7 @@ GLboolean GLES2Implementation::IsFramebuffer(GLuint framebuffer) {
|
| GPU_CLIENT_SINGLE_THREAD_CHECK();
|
| TRACE_EVENT0("gpu", "GLES2Implementation::IsFramebuffer");
|
| GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glIsFramebuffer(" << framebuffer
|
| - << ")"); // NOLINT
|
| + << ")");
|
| typedef cmds::IsFramebuffer::Result Result;
|
| Result* result = GetResultAs<Result*>();
|
| if (!result) {
|
| @@ -1018,7 +1003,7 @@ GLboolean GLES2Implementation::IsRenderbuffer(GLuint renderbuffer) {
|
| GPU_CLIENT_SINGLE_THREAD_CHECK();
|
| TRACE_EVENT0("gpu", "GLES2Implementation::IsRenderbuffer");
|
| GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glIsRenderbuffer(" << renderbuffer
|
| - << ")"); // NOLINT
|
| + << ")");
|
| typedef cmds::IsRenderbuffer::Result Result;
|
| Result* result = GetResultAs<Result*>();
|
| if (!result) {
|
| @@ -1079,7 +1064,7 @@ void GLES2Implementation::LineWidth(GLfloat width) {
|
| void GLES2Implementation::PolygonOffset(GLfloat factor, GLfloat units) {
|
| GPU_CLIENT_SINGLE_THREAD_CHECK();
|
| GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glPolygonOffset(" << factor << ", "
|
| - << units << ")"); // NOLINT
|
| + << units << ")");
|
| helper_->PolygonOffset(factor, units);
|
| CheckGLError();
|
| }
|
| @@ -1100,7 +1085,7 @@ void GLES2Implementation::RenderbufferStorage(GLenum target,
|
| GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glRenderbufferStorage("
|
| << GLES2Util::GetStringRenderBufferTarget(target) << ", "
|
| << GLES2Util::GetStringRenderBufferFormat(internalformat)
|
| - << ", " << width << ", " << height << ")"); // NOLINT
|
| + << ", " << width << ", " << height << ")");
|
| if (width < 0) {
|
| SetGLError(GL_INVALID_VALUE, "glRenderbufferStorage", "width < 0");
|
| return;
|
| @@ -1116,7 +1101,7 @@ void GLES2Implementation::RenderbufferStorage(GLenum target,
|
| void GLES2Implementation::SampleCoverage(GLclampf value, GLboolean invert) {
|
| GPU_CLIENT_SINGLE_THREAD_CHECK();
|
| GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glSampleCoverage(" << value << ", "
|
| - << GLES2Util::GetStringBool(invert) << ")"); // NOLINT
|
| + << GLES2Util::GetStringBool(invert) << ")");
|
| helper_->SampleCoverage(value, invert);
|
| CheckGLError();
|
| }
|
| @@ -1127,7 +1112,7 @@ void GLES2Implementation::Scissor(GLint x,
|
| GLsizei height) {
|
| GPU_CLIENT_SINGLE_THREAD_CHECK();
|
| GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glScissor(" << x << ", " << y
|
| - << ", " << width << ", " << height << ")"); // NOLINT
|
| + << ", " << width << ", " << height << ")");
|
| if (width < 0) {
|
| SetGLError(GL_INVALID_VALUE, "glScissor", "width < 0");
|
| return;
|
| @@ -1144,7 +1129,7 @@ void GLES2Implementation::StencilFunc(GLenum func, GLint ref, GLuint mask) {
|
| GPU_CLIENT_SINGLE_THREAD_CHECK();
|
| GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glStencilFunc("
|
| << GLES2Util::GetStringCmpFunction(func) << ", " << ref
|
| - << ", " << mask << ")"); // NOLINT
|
| + << ", " << mask << ")");
|
| helper_->StencilFunc(func, ref, mask);
|
| CheckGLError();
|
| }
|
| @@ -1157,7 +1142,7 @@ void GLES2Implementation::StencilFuncSeparate(GLenum face,
|
| GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glStencilFuncSeparate("
|
| << GLES2Util::GetStringFaceType(face) << ", "
|
| << GLES2Util::GetStringCmpFunction(func) << ", " << ref
|
| - << ", " << mask << ")"); // NOLINT
|
| + << ", " << mask << ")");
|
| helper_->StencilFuncSeparate(face, func, ref, mask);
|
| CheckGLError();
|
| }
|
| @@ -1173,7 +1158,7 @@ void GLES2Implementation::StencilMaskSeparate(GLenum face, GLuint mask) {
|
| GPU_CLIENT_SINGLE_THREAD_CHECK();
|
| GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glStencilMaskSeparate("
|
| << GLES2Util::GetStringFaceType(face) << ", " << mask
|
| - << ")"); // NOLINT
|
| + << ")");
|
| helper_->StencilMaskSeparate(face, mask);
|
| CheckGLError();
|
| }
|
| @@ -1183,7 +1168,7 @@ void GLES2Implementation::StencilOp(GLenum fail, GLenum zfail, GLenum zpass) {
|
| GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glStencilOp("
|
| << GLES2Util::GetStringStencilOp(fail) << ", "
|
| << GLES2Util::GetStringStencilOp(zfail) << ", "
|
| - << GLES2Util::GetStringStencilOp(zpass) << ")"); // NOLINT
|
| + << GLES2Util::GetStringStencilOp(zpass) << ")");
|
| helper_->StencilOp(fail, zfail, zpass);
|
| CheckGLError();
|
| }
|
| @@ -1197,7 +1182,7 @@ void GLES2Implementation::StencilOpSeparate(GLenum face,
|
| << GLES2Util::GetStringFaceType(face) << ", "
|
| << GLES2Util::GetStringStencilOp(fail) << ", "
|
| << GLES2Util::GetStringStencilOp(zfail) << ", "
|
| - << GLES2Util::GetStringStencilOp(zpass) << ")"); // NOLINT
|
| + << GLES2Util::GetStringStencilOp(zpass) << ")");
|
| helper_->StencilOpSeparate(face, fail, zfail, zpass);
|
| CheckGLError();
|
| }
|
| @@ -1209,7 +1194,7 @@ void GLES2Implementation::TexParameterf(GLenum target,
|
| GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glTexParameterf("
|
| << GLES2Util::GetStringTextureBindTarget(target) << ", "
|
| << GLES2Util::GetStringTextureParameter(pname) << ", "
|
| - << param << ")"); // NOLINT
|
| + << param << ")");
|
| helper_->TexParameterf(target, pname, param);
|
| CheckGLError();
|
| }
|
| @@ -1221,7 +1206,7 @@ void GLES2Implementation::TexParameterfv(GLenum target,
|
| GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glTexParameterfv("
|
| << GLES2Util::GetStringTextureBindTarget(target) << ", "
|
| << GLES2Util::GetStringTextureParameter(pname) << ", "
|
| - << static_cast<const void*>(params) << ")"); // NOLINT
|
| + << static_cast<const void*>(params) << ")");
|
| GPU_CLIENT_LOG("values: " << params[0]);
|
| helper_->TexParameterfvImmediate(target, pname, params);
|
| CheckGLError();
|
| @@ -1234,7 +1219,7 @@ void GLES2Implementation::TexParameteri(GLenum target,
|
| GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glTexParameteri("
|
| << GLES2Util::GetStringTextureBindTarget(target) << ", "
|
| << GLES2Util::GetStringTextureParameter(pname) << ", "
|
| - << param << ")"); // NOLINT
|
| + << param << ")");
|
| helper_->TexParameteri(target, pname, param);
|
| CheckGLError();
|
| }
|
| @@ -1246,7 +1231,7 @@ void GLES2Implementation::TexParameteriv(GLenum target,
|
| GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glTexParameteriv("
|
| << GLES2Util::GetStringTextureBindTarget(target) << ", "
|
| << GLES2Util::GetStringTextureParameter(pname) << ", "
|
| - << static_cast<const void*>(params) << ")"); // NOLINT
|
| + << static_cast<const void*>(params) << ")");
|
| GPU_CLIENT_LOG("values: " << params[0]);
|
| helper_->TexParameterivImmediate(target, pname, params);
|
| CheckGLError();
|
| @@ -1255,7 +1240,7 @@ void GLES2Implementation::TexParameteriv(GLenum target,
|
| void GLES2Implementation::Uniform1f(GLint location, GLfloat x) {
|
| GPU_CLIENT_SINGLE_THREAD_CHECK();
|
| GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glUniform1f(" << location << ", "
|
| - << x << ")"); // NOLINT
|
| + << x << ")");
|
| helper_->Uniform1f(location, x);
|
| CheckGLError();
|
| }
|
| @@ -1265,8 +1250,7 @@ void GLES2Implementation::Uniform1fv(GLint location,
|
| const GLfloat* v) {
|
| GPU_CLIENT_SINGLE_THREAD_CHECK();
|
| GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glUniform1fv(" << location << ", "
|
| - << count << ", " << static_cast<const void*>(v)
|
| - << ")"); // NOLINT
|
| + << count << ", " << static_cast<const void*>(v) << ")");
|
| GPU_CLIENT_LOG_CODE_BLOCK({
|
| for (GLsizei i = 0; i < count; ++i) {
|
| GPU_CLIENT_LOG(" " << i << ": " << v[0 + i * 1]);
|
| @@ -1283,7 +1267,7 @@ void GLES2Implementation::Uniform1fv(GLint location,
|
| void GLES2Implementation::Uniform1i(GLint location, GLint x) {
|
| GPU_CLIENT_SINGLE_THREAD_CHECK();
|
| GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glUniform1i(" << location << ", "
|
| - << x << ")"); // NOLINT
|
| + << x << ")");
|
| helper_->Uniform1i(location, x);
|
| CheckGLError();
|
| }
|
| @@ -1293,8 +1277,7 @@ void GLES2Implementation::Uniform1iv(GLint location,
|
| const GLint* v) {
|
| GPU_CLIENT_SINGLE_THREAD_CHECK();
|
| GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glUniform1iv(" << location << ", "
|
| - << count << ", " << static_cast<const void*>(v)
|
| - << ")"); // NOLINT
|
| + << count << ", " << static_cast<const void*>(v) << ")");
|
| GPU_CLIENT_LOG_CODE_BLOCK({
|
| for (GLsizei i = 0; i < count; ++i) {
|
| GPU_CLIENT_LOG(" " << i << ": " << v[0 + i * 1]);
|
| @@ -1311,7 +1294,7 @@ void GLES2Implementation::Uniform1iv(GLint location,
|
| void GLES2Implementation::Uniform2f(GLint location, GLfloat x, GLfloat y) {
|
| GPU_CLIENT_SINGLE_THREAD_CHECK();
|
| GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glUniform2f(" << location << ", "
|
| - << x << ", " << y << ")"); // NOLINT
|
| + << x << ", " << y << ")");
|
| helper_->Uniform2f(location, x, y);
|
| CheckGLError();
|
| }
|
| @@ -1321,12 +1304,10 @@ void GLES2Implementation::Uniform2fv(GLint location,
|
| const GLfloat* v) {
|
| GPU_CLIENT_SINGLE_THREAD_CHECK();
|
| GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glUniform2fv(" << location << ", "
|
| - << count << ", " << static_cast<const void*>(v)
|
| - << ")"); // NOLINT
|
| + << count << ", " << static_cast<const void*>(v) << ")");
|
| GPU_CLIENT_LOG_CODE_BLOCK({
|
| for (GLsizei i = 0; i < count; ++i) {
|
| - GPU_CLIENT_LOG(" " << i << ": " << v[0 + i * 2] << ", "
|
| - << v[1 + i * 2]); // NOLINT
|
| + GPU_CLIENT_LOG(" " << i << ": " << v[0 + i * 2] << ", " << v[1 + i * 2]);
|
| }
|
| });
|
| if (count < 0) {
|
| @@ -1340,7 +1321,7 @@ void GLES2Implementation::Uniform2fv(GLint location,
|
| void GLES2Implementation::Uniform2i(GLint location, GLint x, GLint y) {
|
| GPU_CLIENT_SINGLE_THREAD_CHECK();
|
| GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glUniform2i(" << location << ", "
|
| - << x << ", " << y << ")"); // NOLINT
|
| + << x << ", " << y << ")");
|
| helper_->Uniform2i(location, x, y);
|
| CheckGLError();
|
| }
|
| @@ -1350,12 +1331,10 @@ void GLES2Implementation::Uniform2iv(GLint location,
|
| const GLint* v) {
|
| GPU_CLIENT_SINGLE_THREAD_CHECK();
|
| GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glUniform2iv(" << location << ", "
|
| - << count << ", " << static_cast<const void*>(v)
|
| - << ")"); // NOLINT
|
| + << count << ", " << static_cast<const void*>(v) << ")");
|
| GPU_CLIENT_LOG_CODE_BLOCK({
|
| for (GLsizei i = 0; i < count; ++i) {
|
| - GPU_CLIENT_LOG(" " << i << ": " << v[0 + i * 2] << ", "
|
| - << v[1 + i * 2]); // NOLINT
|
| + GPU_CLIENT_LOG(" " << i << ": " << v[0 + i * 2] << ", " << v[1 + i * 2]);
|
| }
|
| });
|
| if (count < 0) {
|
| @@ -1372,7 +1351,7 @@ void GLES2Implementation::Uniform3f(GLint location,
|
| GLfloat z) {
|
| GPU_CLIENT_SINGLE_THREAD_CHECK();
|
| GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glUniform3f(" << location << ", "
|
| - << x << ", " << y << ", " << z << ")"); // NOLINT
|
| + << x << ", " << y << ", " << z << ")");
|
| helper_->Uniform3f(location, x, y, z);
|
| CheckGLError();
|
| }
|
| @@ -1382,12 +1361,11 @@ void GLES2Implementation::Uniform3fv(GLint location,
|
| const GLfloat* v) {
|
| GPU_CLIENT_SINGLE_THREAD_CHECK();
|
| GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glUniform3fv(" << location << ", "
|
| - << count << ", " << static_cast<const void*>(v)
|
| - << ")"); // NOLINT
|
| + << count << ", " << static_cast<const void*>(v) << ")");
|
| GPU_CLIENT_LOG_CODE_BLOCK({
|
| for (GLsizei i = 0; i < count; ++i) {
|
| GPU_CLIENT_LOG(" " << i << ": " << v[0 + i * 3] << ", " << v[1 + i * 3]
|
| - << ", " << v[2 + i * 3]); // NOLINT
|
| + << ", " << v[2 + i * 3]);
|
| }
|
| });
|
| if (count < 0) {
|
| @@ -1401,7 +1379,7 @@ void GLES2Implementation::Uniform3fv(GLint location,
|
| void GLES2Implementation::Uniform3i(GLint location, GLint x, GLint y, GLint z) {
|
| GPU_CLIENT_SINGLE_THREAD_CHECK();
|
| GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glUniform3i(" << location << ", "
|
| - << x << ", " << y << ", " << z << ")"); // NOLINT
|
| + << x << ", " << y << ", " << z << ")");
|
| helper_->Uniform3i(location, x, y, z);
|
| CheckGLError();
|
| }
|
| @@ -1411,12 +1389,11 @@ void GLES2Implementation::Uniform3iv(GLint location,
|
| const GLint* v) {
|
| GPU_CLIENT_SINGLE_THREAD_CHECK();
|
| GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glUniform3iv(" << location << ", "
|
| - << count << ", " << static_cast<const void*>(v)
|
| - << ")"); // NOLINT
|
| + << count << ", " << static_cast<const void*>(v) << ")");
|
| GPU_CLIENT_LOG_CODE_BLOCK({
|
| for (GLsizei i = 0; i < count; ++i) {
|
| GPU_CLIENT_LOG(" " << i << ": " << v[0 + i * 3] << ", " << v[1 + i * 3]
|
| - << ", " << v[2 + i * 3]); // NOLINT
|
| + << ", " << v[2 + i * 3]);
|
| }
|
| });
|
| if (count < 0) {
|
| @@ -1434,8 +1411,7 @@ void GLES2Implementation::Uniform4f(GLint location,
|
| GLfloat w) {
|
| GPU_CLIENT_SINGLE_THREAD_CHECK();
|
| GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glUniform4f(" << location << ", "
|
| - << x << ", " << y << ", " << z << ", " << w
|
| - << ")"); // NOLINT
|
| + << x << ", " << y << ", " << z << ", " << w << ")");
|
| helper_->Uniform4f(location, x, y, z, w);
|
| CheckGLError();
|
| }
|
| @@ -1445,13 +1421,11 @@ void GLES2Implementation::Uniform4fv(GLint location,
|
| const GLfloat* v) {
|
| GPU_CLIENT_SINGLE_THREAD_CHECK();
|
| GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glUniform4fv(" << location << ", "
|
| - << count << ", " << static_cast<const void*>(v)
|
| - << ")"); // NOLINT
|
| + << count << ", " << static_cast<const void*>(v) << ")");
|
| GPU_CLIENT_LOG_CODE_BLOCK({
|
| for (GLsizei i = 0; i < count; ++i) {
|
| GPU_CLIENT_LOG(" " << i << ": " << v[0 + i * 4] << ", " << v[1 + i * 4]
|
| - << ", " << v[2 + i * 4] << ", "
|
| - << v[3 + i * 4]); // NOLINT
|
| + << ", " << v[2 + i * 4] << ", " << v[3 + i * 4]);
|
| }
|
| });
|
| if (count < 0) {
|
| @@ -1469,8 +1443,7 @@ void GLES2Implementation::Uniform4i(GLint location,
|
| GLint w) {
|
| GPU_CLIENT_SINGLE_THREAD_CHECK();
|
| GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glUniform4i(" << location << ", "
|
| - << x << ", " << y << ", " << z << ", " << w
|
| - << ")"); // NOLINT
|
| + << x << ", " << y << ", " << z << ", " << w << ")");
|
| helper_->Uniform4i(location, x, y, z, w);
|
| CheckGLError();
|
| }
|
| @@ -1480,13 +1453,11 @@ void GLES2Implementation::Uniform4iv(GLint location,
|
| const GLint* v) {
|
| GPU_CLIENT_SINGLE_THREAD_CHECK();
|
| GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glUniform4iv(" << location << ", "
|
| - << count << ", " << static_cast<const void*>(v)
|
| - << ")"); // NOLINT
|
| + << count << ", " << static_cast<const void*>(v) << ")");
|
| GPU_CLIENT_LOG_CODE_BLOCK({
|
| for (GLsizei i = 0; i < count; ++i) {
|
| GPU_CLIENT_LOG(" " << i << ": " << v[0 + i * 4] << ", " << v[1 + i * 4]
|
| - << ", " << v[2 + i * 4] << ", "
|
| - << v[3 + i * 4]); // NOLINT
|
| + << ", " << v[2 + i * 4] << ", " << v[3 + i * 4]);
|
| }
|
| });
|
| if (count < 0) {
|
| @@ -1505,12 +1476,12 @@ void GLES2Implementation::UniformMatrix2fv(GLint location,
|
| GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glUniformMatrix2fv(" << location
|
| << ", " << count << ", "
|
| << GLES2Util::GetStringBool(transpose) << ", "
|
| - << static_cast<const void*>(value) << ")"); // NOLINT
|
| + << static_cast<const void*>(value) << ")");
|
| GPU_CLIENT_LOG_CODE_BLOCK({
|
| for (GLsizei i = 0; i < count; ++i) {
|
| GPU_CLIENT_LOG(" " << i << ": " << value[0 + i * 4] << ", "
|
| << value[1 + i * 4] << ", " << value[2 + i * 4]
|
| - << ", " << value[3 + i * 4]); // NOLINT
|
| + << ", " << value[3 + i * 4]);
|
| }
|
| });
|
| if (count < 0) {
|
| @@ -1529,15 +1500,15 @@ void GLES2Implementation::UniformMatrix3fv(GLint location,
|
| GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glUniformMatrix3fv(" << location
|
| << ", " << count << ", "
|
| << GLES2Util::GetStringBool(transpose) << ", "
|
| - << static_cast<const void*>(value) << ")"); // NOLINT
|
| + << static_cast<const void*>(value) << ")");
|
| GPU_CLIENT_LOG_CODE_BLOCK({
|
| for (GLsizei i = 0; i < count; ++i) {
|
| - GPU_CLIENT_LOG(
|
| - " " << i << ": " << value[0 + i * 9] << ", " << value[1 + i * 9]
|
| - << ", " << value[2 + i * 9] << ", " << value[3 + i * 9] << ", "
|
| - << value[4 + i * 9] << ", " << value[5 + i * 9] << ", "
|
| - << value[6 + i * 9] << ", " << value[7 + i * 9] << ", "
|
| - << value[8 + i * 9]); // NOLINT
|
| + GPU_CLIENT_LOG(" " << i << ": " << value[0 + i * 9] << ", "
|
| + << value[1 + i * 9] << ", " << value[2 + i * 9]
|
| + << ", " << value[3 + i * 9] << ", "
|
| + << value[4 + i * 9] << ", " << value[5 + i * 9]
|
| + << ", " << value[6 + i * 9] << ", "
|
| + << value[7 + i * 9] << ", " << value[8 + i * 9]);
|
| }
|
| });
|
| if (count < 0) {
|
| @@ -1556,7 +1527,7 @@ void GLES2Implementation::UniformMatrix4fv(GLint location,
|
| GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glUniformMatrix4fv(" << location
|
| << ", " << count << ", "
|
| << GLES2Util::GetStringBool(transpose) << ", "
|
| - << static_cast<const void*>(value) << ")"); // NOLINT
|
| + << static_cast<const void*>(value) << ")");
|
| GPU_CLIENT_LOG_CODE_BLOCK({
|
| for (GLsizei i = 0; i < count; ++i) {
|
| GPU_CLIENT_LOG(
|
| @@ -1567,7 +1538,7 @@ void GLES2Implementation::UniformMatrix4fv(GLint location,
|
| << value[8 + i * 16] << ", " << value[9 + i * 16] << ", "
|
| << value[10 + i * 16] << ", " << value[11 + i * 16] << ", "
|
| << value[12 + i * 16] << ", " << value[13 + i * 16] << ", "
|
| - << value[14 + i * 16] << ", " << value[15 + i * 16]); // NOLINT
|
| + << value[14 + i * 16] << ", " << value[15 + i * 16]);
|
| }
|
| });
|
| if (count < 0) {
|
| @@ -1581,7 +1552,7 @@ void GLES2Implementation::UniformMatrix4fv(GLint location,
|
| void GLES2Implementation::ValidateProgram(GLuint program) {
|
| GPU_CLIENT_SINGLE_THREAD_CHECK();
|
| GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glValidateProgram(" << program
|
| - << ")"); // NOLINT
|
| + << ")");
|
| helper_->ValidateProgram(program);
|
| CheckGLError();
|
| }
|
| @@ -1589,7 +1560,7 @@ void GLES2Implementation::ValidateProgram(GLuint program) {
|
| void GLES2Implementation::VertexAttrib1f(GLuint indx, GLfloat x) {
|
| GPU_CLIENT_SINGLE_THREAD_CHECK();
|
| GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glVertexAttrib1f(" << indx << ", "
|
| - << x << ")"); // NOLINT
|
| + << x << ")");
|
| helper_->VertexAttrib1f(indx, x);
|
| CheckGLError();
|
| }
|
| @@ -1597,7 +1568,7 @@ void GLES2Implementation::VertexAttrib1f(GLuint indx, GLfloat x) {
|
| void GLES2Implementation::VertexAttrib1fv(GLuint indx, const GLfloat* values) {
|
| GPU_CLIENT_SINGLE_THREAD_CHECK();
|
| GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glVertexAttrib1fv(" << indx << ", "
|
| - << static_cast<const void*>(values) << ")"); // NOLINT
|
| + << static_cast<const void*>(values) << ")");
|
| GPU_CLIENT_LOG("values: " << values[0]);
|
| helper_->VertexAttrib1fvImmediate(indx, values);
|
| CheckGLError();
|
| @@ -1606,7 +1577,7 @@ void GLES2Implementation::VertexAttrib1fv(GLuint indx, const GLfloat* values) {
|
| void GLES2Implementation::VertexAttrib2f(GLuint indx, GLfloat x, GLfloat y) {
|
| GPU_CLIENT_SINGLE_THREAD_CHECK();
|
| GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glVertexAttrib2f(" << indx << ", "
|
| - << x << ", " << y << ")"); // NOLINT
|
| + << x << ", " << y << ")");
|
| helper_->VertexAttrib2f(indx, x, y);
|
| CheckGLError();
|
| }
|
| @@ -1614,7 +1585,7 @@ void GLES2Implementation::VertexAttrib2f(GLuint indx, GLfloat x, GLfloat y) {
|
| void GLES2Implementation::VertexAttrib2fv(GLuint indx, const GLfloat* values) {
|
| GPU_CLIENT_SINGLE_THREAD_CHECK();
|
| GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glVertexAttrib2fv(" << indx << ", "
|
| - << static_cast<const void*>(values) << ")"); // NOLINT
|
| + << static_cast<const void*>(values) << ")");
|
| GPU_CLIENT_LOG("values: " << values[0] << ", " << values[1]);
|
| helper_->VertexAttrib2fvImmediate(indx, values);
|
| CheckGLError();
|
| @@ -1626,7 +1597,7 @@ void GLES2Implementation::VertexAttrib3f(GLuint indx,
|
| GLfloat z) {
|
| GPU_CLIENT_SINGLE_THREAD_CHECK();
|
| GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glVertexAttrib3f(" << indx << ", "
|
| - << x << ", " << y << ", " << z << ")"); // NOLINT
|
| + << x << ", " << y << ", " << z << ")");
|
| helper_->VertexAttrib3f(indx, x, y, z);
|
| CheckGLError();
|
| }
|
| @@ -1634,9 +1605,9 @@ void GLES2Implementation::VertexAttrib3f(GLuint indx,
|
| void GLES2Implementation::VertexAttrib3fv(GLuint indx, const GLfloat* values) {
|
| GPU_CLIENT_SINGLE_THREAD_CHECK();
|
| GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glVertexAttrib3fv(" << indx << ", "
|
| - << static_cast<const void*>(values) << ")"); // NOLINT
|
| + << static_cast<const void*>(values) << ")");
|
| GPU_CLIENT_LOG("values: " << values[0] << ", " << values[1] << ", "
|
| - << values[2]); // NOLINT
|
| + << values[2]);
|
| helper_->VertexAttrib3fvImmediate(indx, values);
|
| CheckGLError();
|
| }
|
| @@ -1648,8 +1619,7 @@ void GLES2Implementation::VertexAttrib4f(GLuint indx,
|
| GLfloat w) {
|
| GPU_CLIENT_SINGLE_THREAD_CHECK();
|
| GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glVertexAttrib4f(" << indx << ", "
|
| - << x << ", " << y << ", " << z << ", " << w
|
| - << ")"); // NOLINT
|
| + << x << ", " << y << ", " << z << ", " << w << ")");
|
| helper_->VertexAttrib4f(indx, x, y, z, w);
|
| CheckGLError();
|
| }
|
| @@ -1657,9 +1627,9 @@ void GLES2Implementation::VertexAttrib4f(GLuint indx,
|
| void GLES2Implementation::VertexAttrib4fv(GLuint indx, const GLfloat* values) {
|
| GPU_CLIENT_SINGLE_THREAD_CHECK();
|
| GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glVertexAttrib4fv(" << indx << ", "
|
| - << static_cast<const void*>(values) << ")"); // NOLINT
|
| + << static_cast<const void*>(values) << ")");
|
| GPU_CLIENT_LOG("values: " << values[0] << ", " << values[1] << ", "
|
| - << values[2] << ", " << values[3]); // NOLINT
|
| + << values[2] << ", " << values[3]);
|
| helper_->VertexAttrib4fvImmediate(indx, values);
|
| CheckGLError();
|
| }
|
| @@ -1670,7 +1640,7 @@ void GLES2Implementation::Viewport(GLint x,
|
| GLsizei height) {
|
| GPU_CLIENT_SINGLE_THREAD_CHECK();
|
| GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glViewport(" << x << ", " << y
|
| - << ", " << width << ", " << height << ")"); // NOLINT
|
| + << ", " << width << ", " << height << ")");
|
| if (width < 0) {
|
| SetGLError(GL_INVALID_VALUE, "glViewport", "width < 0");
|
| return;
|
| @@ -1694,11 +1664,11 @@ void GLES2Implementation::BlitFramebufferCHROMIUM(GLint srcX0,
|
| GLbitfield mask,
|
| GLenum filter) {
|
| GPU_CLIENT_SINGLE_THREAD_CHECK();
|
| - GPU_CLIENT_LOG(
|
| - "[" << GetLogPrefix() << "] glBlitFramebufferCHROMIUM(" << srcX0 << ", "
|
| - << srcY0 << ", " << srcX1 << ", " << srcY1 << ", " << dstX0 << ", "
|
| - << dstY0 << ", " << dstX1 << ", " << dstY1 << ", " << mask << ", "
|
| - << GLES2Util::GetStringBlitFilter(filter) << ")"); // NOLINT
|
| + GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glBlitFramebufferCHROMIUM("
|
| + << srcX0 << ", " << srcY0 << ", " << srcX1 << ", " << srcY1
|
| + << ", " << dstX0 << ", " << dstY0 << ", " << dstX1 << ", "
|
| + << dstY1 << ", " << mask << ", "
|
| + << GLES2Util::GetStringBlitFilter(filter) << ")");
|
| helper_->BlitFramebufferCHROMIUM(
|
| srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter);
|
| CheckGLError();
|
| @@ -1715,23 +1685,23 @@ void GLES2Implementation::RenderbufferStorageMultisampleCHROMIUM(
|
| "[" << GetLogPrefix() << "] glRenderbufferStorageMultisampleCHROMIUM("
|
| << GLES2Util::GetStringRenderBufferTarget(target) << ", " << samples
|
| << ", " << GLES2Util::GetStringRenderBufferFormat(internalformat)
|
| - << ", " << width << ", " << height << ")"); // NOLINT
|
| + << ", " << width << ", " << height << ")");
|
| if (samples < 0) {
|
| SetGLError(GL_INVALID_VALUE,
|
| "glRenderbufferStorageMultisampleCHROMIUM",
|
| - "samples < 0"); // NOLINT
|
| + "samples < 0");
|
| return;
|
| }
|
| if (width < 0) {
|
| SetGLError(GL_INVALID_VALUE,
|
| "glRenderbufferStorageMultisampleCHROMIUM",
|
| - "width < 0"); // NOLINT
|
| + "width < 0");
|
| return;
|
| }
|
| if (height < 0) {
|
| SetGLError(GL_INVALID_VALUE,
|
| "glRenderbufferStorageMultisampleCHROMIUM",
|
| - "height < 0"); // NOLINT
|
| + "height < 0");
|
| return;
|
| }
|
| helper_->RenderbufferStorageMultisampleCHROMIUM(
|
| @@ -1750,7 +1720,7 @@ void GLES2Implementation::RenderbufferStorageMultisampleEXT(
|
| "[" << GetLogPrefix() << "] glRenderbufferStorageMultisampleEXT("
|
| << GLES2Util::GetStringRenderBufferTarget(target) << ", " << samples
|
| << ", " << GLES2Util::GetStringRenderBufferFormat(internalformat)
|
| - << ", " << width << ", " << height << ")"); // NOLINT
|
| + << ", " << width << ", " << height << ")");
|
| if (samples < 0) {
|
| SetGLError(
|
| GL_INVALID_VALUE, "glRenderbufferStorageMultisampleEXT", "samples < 0");
|
| @@ -1778,16 +1748,16 @@ void GLES2Implementation::FramebufferTexture2DMultisampleEXT(GLenum target,
|
| GLint level,
|
| GLsizei samples) {
|
| GPU_CLIENT_SINGLE_THREAD_CHECK();
|
| - GPU_CLIENT_LOG(
|
| - "[" << GetLogPrefix() << "] glFramebufferTexture2DMultisampleEXT("
|
| - << GLES2Util::GetStringFrameBufferTarget(target) << ", "
|
| - << GLES2Util::GetStringAttachment(attachment) << ", "
|
| - << GLES2Util::GetStringTextureTarget(textarget) << ", " << texture
|
| - << ", " << level << ", " << samples << ")"); // NOLINT
|
| + GPU_CLIENT_LOG("[" << GetLogPrefix()
|
| + << "] glFramebufferTexture2DMultisampleEXT("
|
| + << GLES2Util::GetStringFrameBufferTarget(target) << ", "
|
| + << GLES2Util::GetStringAttachment(attachment) << ", "
|
| + << GLES2Util::GetStringTextureTarget(textarget) << ", "
|
| + << texture << ", " << level << ", " << samples << ")");
|
| if (samples < 0) {
|
| SetGLError(GL_INVALID_VALUE,
|
| "glFramebufferTexture2DMultisampleEXT",
|
| - "samples < 0"); // NOLINT
|
| + "samples < 0");
|
| return;
|
| }
|
| helper_->FramebufferTexture2DMultisampleEXT(
|
| @@ -1805,7 +1775,7 @@ void GLES2Implementation::TexStorage2DEXT(GLenum target,
|
| "[" << GetLogPrefix() << "] glTexStorage2DEXT("
|
| << GLES2Util::GetStringTextureTarget(target) << ", " << levels << ", "
|
| << GLES2Util::GetStringTextureInternalFormatStorage(internalFormat)
|
| - << ", " << width << ", " << height << ")"); // NOLINT
|
| + << ", " << width << ", " << height << ")");
|
| if (levels < 0) {
|
| SetGLError(GL_INVALID_VALUE, "glTexStorage2DEXT", "levels < 0");
|
| return;
|
| @@ -1824,7 +1794,7 @@ void GLES2Implementation::TexStorage2DEXT(GLenum target,
|
|
|
| void GLES2Implementation::GenQueriesEXT(GLsizei n, GLuint* queries) {
|
| GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glGenQueriesEXT(" << n << ", "
|
| - << static_cast<const void*>(queries) << ")"); // NOLINT
|
| + << static_cast<const void*>(queries) << ")");
|
| if (n < 0) {
|
| SetGLError(GL_INVALID_VALUE, "glGenQueriesEXT", "n < 0");
|
| return;
|
| @@ -1846,7 +1816,7 @@ void GLES2Implementation::GenQueriesEXT(GLsizei n, GLuint* queries) {
|
| void GLES2Implementation::DeleteQueriesEXT(GLsizei n, const GLuint* queries) {
|
| GPU_CLIENT_SINGLE_THREAD_CHECK();
|
| GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glDeleteQueriesEXT(" << n << ", "
|
| - << static_cast<const void*>(queries) << ")"); // NOLINT
|
| + << static_cast<const void*>(queries) << ")");
|
| GPU_CLIENT_LOG_CODE_BLOCK({
|
| for (GLsizei i = 0; i < n; ++i) {
|
| GPU_CLIENT_LOG(" " << i << ": " << queries[i]);
|
| @@ -1867,7 +1837,7 @@ void GLES2Implementation::DeleteQueriesEXT(GLsizei n, const GLuint* queries) {
|
|
|
| void GLES2Implementation::GenVertexArraysOES(GLsizei n, GLuint* arrays) {
|
| GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glGenVertexArraysOES(" << n << ", "
|
| - << static_cast<const void*>(arrays) << ")"); // NOLINT
|
| + << static_cast<const void*>(arrays) << ")");
|
| if (n < 0) {
|
| SetGLError(GL_INVALID_VALUE, "glGenVertexArraysOES", "n < 0");
|
| return;
|
| @@ -1890,8 +1860,7 @@ void GLES2Implementation::DeleteVertexArraysOES(GLsizei n,
|
| const GLuint* arrays) {
|
| GPU_CLIENT_SINGLE_THREAD_CHECK();
|
| GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glDeleteVertexArraysOES(" << n
|
| - << ", " << static_cast<const void*>(arrays)
|
| - << ")"); // NOLINT
|
| + << ", " << static_cast<const void*>(arrays) << ")");
|
| GPU_CLIENT_LOG_CODE_BLOCK({
|
| for (GLsizei i = 0; i < n; ++i) {
|
| GPU_CLIENT_LOG(" " << i << ": " << arrays[i]);
|
| @@ -1914,7 +1883,7 @@ GLboolean GLES2Implementation::IsVertexArrayOES(GLuint array) {
|
| GPU_CLIENT_SINGLE_THREAD_CHECK();
|
| TRACE_EVENT0("gpu", "GLES2Implementation::IsVertexArrayOES");
|
| GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glIsVertexArrayOES(" << array
|
| - << ")"); // NOLINT
|
| + << ")");
|
| typedef cmds::IsVertexArrayOES::Result Result;
|
| Result* result = GetResultAs<Result*>();
|
| if (!result) {
|
| @@ -1932,7 +1901,7 @@ GLboolean GLES2Implementation::IsVertexArrayOES(GLuint array) {
|
| void GLES2Implementation::BindVertexArrayOES(GLuint array) {
|
| GPU_CLIENT_SINGLE_THREAD_CHECK();
|
| GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glBindVertexArrayOES(" << array
|
| - << ")"); // NOLINT
|
| + << ")");
|
| if (IsVertexArrayReservedId(array)) {
|
| SetGLError(GL_INVALID_OPERATION, "BindVertexArrayOES", "array reserved id");
|
| return;
|
| @@ -1979,7 +1948,7 @@ void GLES2Implementation::TexImageIOSurface2DCHROMIUM(GLenum target,
|
| GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glTexImageIOSurface2DCHROMIUM("
|
| << GLES2Util::GetStringTextureBindTarget(target) << ", "
|
| << width << ", " << height << ", " << ioSurfaceId << ", "
|
| - << plane << ")"); // NOLINT
|
| + << plane << ")");
|
| if (width < 0) {
|
| SetGLError(GL_INVALID_VALUE, "glTexImageIOSurface2DCHROMIUM", "width < 0");
|
| return;
|
| @@ -2005,8 +1974,7 @@ void GLES2Implementation::CopyTextureCHROMIUM(GLenum target,
|
| << GLES2Util::GetStringEnum(source_id) << ", "
|
| << GLES2Util::GetStringEnum(dest_id) << ", " << level
|
| << ", " << internalformat << ", "
|
| - << GLES2Util::GetStringPixelType(dest_type)
|
| - << ")"); // NOLINT
|
| + << GLES2Util::GetStringPixelType(dest_type) << ")");
|
| helper_->CopyTextureCHROMIUM(
|
| target, source_id, dest_id, level, internalformat, dest_type);
|
| CheckGLError();
|
| @@ -2016,7 +1984,7 @@ void GLES2Implementation::BindTexImage2DCHROMIUM(GLenum target, GLint imageId) {
|
| GPU_CLIENT_SINGLE_THREAD_CHECK();
|
| GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glBindTexImage2DCHROMIUM("
|
| << GLES2Util::GetStringTextureBindTarget(target) << ", "
|
| - << imageId << ")"); // NOLINT
|
| + << imageId << ")");
|
| helper_->BindTexImage2DCHROMIUM(target, imageId);
|
| CheckGLError();
|
| }
|
| @@ -2026,7 +1994,7 @@ void GLES2Implementation::ReleaseTexImage2DCHROMIUM(GLenum target,
|
| GPU_CLIENT_SINGLE_THREAD_CHECK();
|
| GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glReleaseTexImage2DCHROMIUM("
|
| << GLES2Util::GetStringTextureBindTarget(target) << ", "
|
| - << imageId << ")"); // NOLINT
|
| + << imageId << ")");
|
| helper_->ReleaseTexImage2DCHROMIUM(target, imageId);
|
| CheckGLError();
|
| }
|
| @@ -2037,8 +2005,7 @@ void GLES2Implementation::DiscardFramebufferEXT(GLenum target,
|
| GPU_CLIENT_SINGLE_THREAD_CHECK();
|
| GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glDiscardFramebufferEXT("
|
| << GLES2Util::GetStringEnum(target) << ", " << count
|
| - << ", " << static_cast<const void*>(attachments)
|
| - << ")"); // NOLINT
|
| + << ", " << static_cast<const void*>(attachments) << ")");
|
| GPU_CLIENT_LOG_CODE_BLOCK({
|
| for (GLsizei i = 0; i < count; ++i) {
|
| GPU_CLIENT_LOG(" " << i << ": " << attachments[0 + i * 1]);
|
| @@ -2056,7 +2023,7 @@ void GLES2Implementation::LoseContextCHROMIUM(GLenum current, GLenum other) {
|
| GPU_CLIENT_SINGLE_THREAD_CHECK();
|
| GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glLoseContextCHROMIUM("
|
| << GLES2Util::GetStringEnum(current) << ", "
|
| - << GLES2Util::GetStringEnum(other) << ")"); // NOLINT
|
| + << GLES2Util::GetStringEnum(other) << ")");
|
| helper_->LoseContextCHROMIUM(current, other);
|
| CheckGLError();
|
| }
|
| @@ -2064,7 +2031,7 @@ void GLES2Implementation::LoseContextCHROMIUM(GLenum current, GLenum other) {
|
| void GLES2Implementation::WaitSyncPointCHROMIUM(GLuint sync_point) {
|
| GPU_CLIENT_SINGLE_THREAD_CHECK();
|
| GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glWaitSyncPointCHROMIUM("
|
| - << sync_point << ")"); // NOLINT
|
| + << sync_point << ")");
|
| helper_->WaitSyncPointCHROMIUM(sync_point);
|
| CheckGLError();
|
| }
|
| @@ -2072,7 +2039,7 @@ void GLES2Implementation::WaitSyncPointCHROMIUM(GLuint sync_point) {
|
| void GLES2Implementation::DrawBuffersEXT(GLsizei count, const GLenum* bufs) {
|
| GPU_CLIENT_SINGLE_THREAD_CHECK();
|
| GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glDrawBuffersEXT(" << count << ", "
|
| - << static_cast<const void*>(bufs) << ")"); // NOLINT
|
| + << static_cast<const void*>(bufs) << ")");
|
| GPU_CLIENT_LOG_CODE_BLOCK({
|
| for (GLsizei i = 0; i < count; ++i) {
|
| GPU_CLIENT_LOG(" " << i << ": " << bufs[0 + i * 1]);
|
| @@ -2089,7 +2056,7 @@ void GLES2Implementation::DrawBuffersEXT(GLsizei count, const GLenum* bufs) {
|
| void GLES2Implementation::DiscardBackbufferCHROMIUM() {
|
| GPU_CLIENT_SINGLE_THREAD_CHECK();
|
| GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glDiscardBackbufferCHROMIUM("
|
| - << ")"); // NOLINT
|
| + << ")");
|
| helper_->DiscardBackbufferCHROMIUM();
|
| CheckGLError();
|
| }
|
|
|