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Issue 1892703002: Moves WmEvent to ash/wm/common (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 4 years, 8 months ago
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1 // Copyright 2013 The Chromium Authors. All rights reserved. 1 // Copyright 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "ash/wm/window_state.h" 5 #include "ash/wm/window_state.h"
6 6
7 #include <utility> 7 #include <utility>
8 8
9 #include "ash/ash_switches.h" 9 #include "ash/ash_switches.h"
10 #include "ash/root_window_controller.h" 10 #include "ash/root_window_controller.h"
11 #include "ash/screen_util.h" 11 #include "ash/screen_util.h"
12 #include "ash/shell_window_ids.h" 12 #include "ash/shell_window_ids.h"
13 #include "ash/wm/common/wm_event.h"
13 #include "ash/wm/default_state.h" 14 #include "ash/wm/default_state.h"
14 #include "ash/wm/window_animations.h" 15 #include "ash/wm/window_animations.h"
15 #include "ash/wm/window_properties.h" 16 #include "ash/wm/window_properties.h"
16 #include "ash/wm/window_state_delegate.h" 17 #include "ash/wm/window_state_delegate.h"
17 #include "ash/wm/window_state_observer.h" 18 #include "ash/wm/window_state_observer.h"
18 #include "ash/wm/window_util.h" 19 #include "ash/wm/window_util.h"
19 #include "ash/wm/wm_event.h"
20 #include "base/auto_reset.h" 20 #include "base/auto_reset.h"
21 #include "base/command_line.h" 21 #include "base/command_line.h"
22 #include "ui/aura/client/aura_constants.h" 22 #include "ui/aura/client/aura_constants.h"
23 #include "ui/aura/layout_manager.h" 23 #include "ui/aura/layout_manager.h"
24 #include "ui/aura/window.h" 24 #include "ui/aura/window.h"
25 #include "ui/aura/window_delegate.h" 25 #include "ui/aura/window_delegate.h"
26 #include "ui/compositor/layer_tree_owner.h" 26 #include "ui/compositor/layer_tree_owner.h"
27 #include "ui/compositor/scoped_layer_animation_settings.h" 27 #include "ui/compositor/scoped_layer_animation_settings.h"
28 #include "ui/gfx/display.h" 28 #include "ui/gfx/display.h"
29 #include "ui/gfx/screen.h" 29 #include "ui/gfx/screen.h"
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499 } 499 }
500 return settings; 500 return settings;
501 } 501 }
502 502
503 const WindowState* GetWindowState(const aura::Window* window) { 503 const WindowState* GetWindowState(const aura::Window* window) {
504 return GetWindowState(const_cast<aura::Window*>(window)); 504 return GetWindowState(const_cast<aura::Window*>(window));
505 } 505 }
506 506
507 } // namespace wm 507 } // namespace wm
508 } // namespace ash 508 } // namespace ash
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