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Side by Side Diff: ash/wm/lock_window_state.cc

Issue 1892703002: Moves WmEvent to ash/wm/common (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 4 years, 8 months ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "ash/wm/lock_window_state.h" 5 #include "ash/wm/lock_window_state.h"
6 6
7 #include <utility> 7 #include <utility>
8 8
9 #include "ash/display/display_manager.h" 9 #include "ash/display/display_manager.h"
10 #include "ash/screen_util.h" 10 #include "ash/screen_util.h"
11 #include "ash/shell.h" 11 #include "ash/shell.h"
12 #include "ash/wm/common/wm_event.h"
12 #include "ash/wm/lock_layout_manager.h" 13 #include "ash/wm/lock_layout_manager.h"
13 #include "ash/wm/window_animations.h" 14 #include "ash/wm/window_animations.h"
14 #include "ash/wm/window_state.h" 15 #include "ash/wm/window_state.h"
15 #include "ash/wm/window_state_delegate.h" 16 #include "ash/wm/window_state_delegate.h"
16 #include "ash/wm/window_state_util.h" 17 #include "ash/wm/window_state_util.h"
17 #include "ash/wm/window_util.h" 18 #include "ash/wm/window_util.h"
18 #include "ash/wm/wm_event.h"
19 #include "ui/aura/window.h" 19 #include "ui/aura/window.h"
20 #include "ui/aura/window_delegate.h" 20 #include "ui/aura/window_delegate.h"
21 #include "ui/gfx/geometry/rect.h" 21 #include "ui/gfx/geometry/rect.h"
22 #include "ui/keyboard/keyboard_controller.h" 22 #include "ui/keyboard/keyboard_controller.h"
23 #include "ui/keyboard/keyboard_util.h" 23 #include "ui/keyboard/keyboard_util.h"
24 #include "ui/wm/core/window_animations.h" 24 #include "ui/wm/core/window_animations.h"
25 25
26 namespace ash { 26 namespace ash {
27 27
28 LockWindowState::LockWindowState(aura::Window* window) 28 LockWindowState::LockWindowState(aura::Window* window)
(...skipping 166 matching lines...) Expand 10 before | Expand all | Expand 10 after
195 gfx::Rect bounds = 195 gfx::Rect bounds =
196 ScreenUtil::GetShelfDisplayBoundsInRoot(window_state->window()); 196 ScreenUtil::GetShelfDisplayBoundsInRoot(window_state->window());
197 197
198 bounds.set_height(bounds.height() - keyboard_bounds.height()); 198 bounds.set_height(bounds.height() - keyboard_bounds.height());
199 199
200 VLOG(1) << "Updating window bounds to: " << bounds.ToString(); 200 VLOG(1) << "Updating window bounds to: " << bounds.ToString();
201 window_state->SetBoundsDirect(bounds); 201 window_state->SetBoundsDirect(bounds);
202 } 202 }
203 203
204 } // namespace ash 204 } // namespace ash
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