| Index: src/opts/opts_check_x86.cpp
|
| diff --git a/src/opts/opts_check_x86.cpp b/src/opts/opts_check_x86.cpp
|
| index 2cb2e65bf1996929f89921d05c33c2f6891a4e21..e0e84f378654f220b1ae6b7206c5fc00d54b1639 100644
|
| --- a/src/opts/opts_check_x86.cpp
|
| +++ b/src/opts/opts_check_x86.cpp
|
| @@ -12,7 +12,6 @@
|
| #include "SkBlitMask.h"
|
| #include "SkBlitRow.h"
|
| #include "SkBlitRow_opts_SSE2.h"
|
| -#include "SkCpu.h"
|
| #include "SkOncePtr.h"
|
| #include "SkRTConf.h"
|
|
|
| @@ -29,16 +28,111 @@
|
| */
|
|
|
|
|
| +#if defined(_MSC_VER) && defined(_WIN64)
|
| +#include <intrin.h>
|
| +#endif
|
| +
|
| /* This file must *not* be compiled with -msse or any other optional SIMD
|
| extension, otherwise gcc may generate SIMD instructions even for scalar ops
|
| (and thus give an invalid instruction on Pentium3 on the code below).
|
| For example, only files named *_SSE2.cpp in this directory should be
|
| compiled with -msse2 or higher. */
|
|
|
| +
|
| +/* Function to get the CPU SSE-level in runtime, for different compilers. */
|
| +#ifdef _MSC_VER
|
| +static inline void getcpuid(int info_type, int info[4]) {
|
| +#if defined(_WIN64)
|
| + __cpuid(info, info_type);
|
| +#else
|
| + __asm {
|
| + mov eax, [info_type]
|
| + cpuid
|
| + mov edi, [info]
|
| + mov [edi], eax
|
| + mov [edi+4], ebx
|
| + mov [edi+8], ecx
|
| + mov [edi+12], edx
|
| + }
|
| +#endif
|
| +}
|
| +#elif defined(__x86_64__)
|
| +static inline void getcpuid(int info_type, int info[4]) {
|
| + asm volatile (
|
| + "cpuid \n\t"
|
| + : "=a"(info[0]), "=b"(info[1]), "=c"(info[2]), "=d"(info[3])
|
| + : "a"(info_type)
|
| + );
|
| +}
|
| +#else
|
| +static inline void getcpuid(int info_type, int info[4]) {
|
| + // We save and restore ebx, so this code can be compatible with -fPIC
|
| + asm volatile (
|
| + "pushl %%ebx \n\t"
|
| + "cpuid \n\t"
|
| + "movl %%ebx, %1 \n\t"
|
| + "popl %%ebx \n\t"
|
| + : "=a"(info[0]), "=r"(info[1]), "=c"(info[2]), "=d"(info[3])
|
| + : "a"(info_type)
|
| + );
|
| +}
|
| +#endif
|
| +
|
| +////////////////////////////////////////////////////////////////////////////////
|
| +
|
| +/* Fetch the SIMD level directly from the CPU, at run-time.
|
| + * Only checks the levels needed by the optimizations in this file.
|
| + */
|
| +static int* get_SIMD_level() {
|
| + int cpu_info[4] = { 0, 0, 0, 0 };
|
| + getcpuid(1, cpu_info);
|
| +
|
| + int* level = new int;
|
| +
|
| + if ((cpu_info[2] & (1<<20)) != 0) {
|
| + *level = SK_CPU_SSE_LEVEL_SSE42;
|
| + } else if ((cpu_info[2] & (1<<19)) != 0) {
|
| + *level = SK_CPU_SSE_LEVEL_SSE41;
|
| + } else if ((cpu_info[2] & (1<<9)) != 0) {
|
| + *level = SK_CPU_SSE_LEVEL_SSSE3;
|
| + } else if ((cpu_info[3] & (1<<26)) != 0) {
|
| + *level = SK_CPU_SSE_LEVEL_SSE2;
|
| + } else {
|
| + *level = 0;
|
| + }
|
| + return level;
|
| +}
|
| +
|
| +SK_DECLARE_STATIC_ONCE_PTR(int, gSIMDLevel);
|
| +
|
| +/* Verify that the requested SIMD level is supported in the build.
|
| + * If not, check if the platform supports it.
|
| + */
|
| +static inline bool supports_simd(int minLevel) {
|
| +#if defined(SK_CPU_SSE_LEVEL)
|
| + if (minLevel <= SK_CPU_SSE_LEVEL) {
|
| + return true;
|
| + } else
|
| +#endif
|
| + {
|
| +#if defined(SK_BUILD_FOR_ANDROID_FRAMEWORK)
|
| + /* For the Android framework we should always know at compile time if the device
|
| + * we are building for supports SSSE3. The one exception to this rule is on the
|
| + * emulator where we are compiled without the -mssse3 option (so we have no
|
| + * SSSE3 procs) but can be run on a host machine that supports SSSE3
|
| + * instructions. So for that particular case we disable our SSSE3 options.
|
| + */
|
| + return false;
|
| +#else
|
| + return minLevel <= *gSIMDLevel.get(get_SIMD_level);
|
| +#endif
|
| + }
|
| +}
|
| +
|
| ////////////////////////////////////////////////////////////////////////////////
|
|
|
| void SkBitmapScaler::PlatformConvolutionProcs(SkConvolutionProcs* procs) {
|
| - if (SkCpu::Supports(SkCpu::SSE2)) {
|
| + if (supports_simd(SK_CPU_SSE_LEVEL_SSE2)) {
|
| procs->fExtraHorizontalReads = 3;
|
| procs->fConvolveVertically = &convolveVertically_SSE2;
|
| procs->fConvolve4RowsHorizontally = &convolve4RowsHorizontally_SSE2;
|
| @@ -51,10 +145,10 @@
|
|
|
| void SkBitmapProcState::platformProcs() {
|
| /* Every optimization in the function requires at least SSE2 */
|
| - if (!SkCpu::Supports(SkCpu::SSE2)) {
|
| + if (!supports_simd(SK_CPU_SSE_LEVEL_SSE2)) {
|
| return;
|
| }
|
| - const bool ssse3 = SkCpu::Supports(SkCpu::SSSE3);
|
| + const bool ssse3 = supports_simd(SK_CPU_SSE_LEVEL_SSSE3);
|
|
|
| /* Check fSampleProc32 */
|
| if (fSampleProc32 == S32_opaque_D32_filter_DX) {
|
| @@ -105,7 +199,7 @@
|
| };
|
|
|
| SkBlitRow::Proc16 SkBlitRow::PlatformFactory565(unsigned flags) {
|
| - if (SkCpu::Supports(SkCpu::SSE2)) {
|
| + if (supports_simd(SK_CPU_SSE_LEVEL_SSE2)) {
|
| return platform_16_procs[flags];
|
| } else {
|
| return nullptr;
|
| @@ -123,7 +217,7 @@
|
| * SSE2 version on Silvermont, and only marginally faster on a Core i7,
|
| * mainly due to the MULLD timings.
|
| */
|
| - if (SkCpu::Supports(SkCpu::SSE2)) {
|
| + if (supports_simd(SK_CPU_SSE_LEVEL_SSE2)) {
|
| return platform_565_colorprocs_SSE2[flags];
|
| } else {
|
| return nullptr;
|
| @@ -138,7 +232,7 @@
|
| };
|
|
|
| SkBlitRow::Proc32 SkBlitRow::PlatformProcs32(unsigned flags) {
|
| - if (SkCpu::Supports(SkCpu::SSE2)) {
|
| + if (supports_simd(SK_CPU_SSE_LEVEL_SSE2)) {
|
| return platform_32_procs_SSE2[flags];
|
| } else {
|
| return nullptr;
|
| @@ -148,7 +242,7 @@
|
| ////////////////////////////////////////////////////////////////////////////////
|
|
|
| SkBlitMask::BlitLCD16RowProc SkBlitMask::PlatformBlitRowProcs16(bool isOpaque) {
|
| - if (SkCpu::Supports(SkCpu::SSE2)) {
|
| + if (supports_simd(SK_CPU_SSE_LEVEL_SSE2)) {
|
| if (isOpaque) {
|
| return SkBlitLCD16OpaqueRow_SSE2;
|
| } else {
|
|
|