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Side by Side Diff: include/core/SkImageFilter.h

Issue 1892493002: Remove asFragmentProcessor gpu-specific ImageFilter code path (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Remove unused parameters Created 4 years, 8 months ago
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1 /* 1 /*
2 * Copyright 2011 Google Inc. 2 * Copyright 2011 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #ifndef SkImageFilter_DEFINED 8 #ifndef SkImageFilter_DEFINED
9 #define SkImageFilter_DEFINED 9 #define SkImageFilter_DEFINED
10 10
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175 SkIRect filterBounds(const SkIRect& src, const SkMatrix& ctm, 175 SkIRect filterBounds(const SkIRect& src, const SkMatrix& ctm,
176 MapDirection = kReverse_MapDirection) const; 176 MapDirection = kReverse_MapDirection) const;
177 177
178 /** 178 /**
179 * Returns true if the filter can be processed on the GPU. This is most 179 * Returns true if the filter can be processed on the GPU. This is most
180 * often used for multi-pass effects, where intermediate results must be 180 * often used for multi-pass effects, where intermediate results must be
181 * rendered to textures. For single-pass effects, use asFragmentProcessor( ). 181 * rendered to textures. For single-pass effects, use asFragmentProcessor( ).
182 * The default implementation returns asFragmentProcessor(NULL, NULL, SkMat rix::I(), 182 * The default implementation returns asFragmentProcessor(NULL, NULL, SkMat rix::I(),
183 * SkIRect()). 183 * SkIRect()).
184 */ 184 */
185 virtual bool canFilterImageGPU() const; 185 virtual bool canFilterImageGPU() const { return false; }
186 186
187 /** 187 /**
188 * Process this image filter on the GPU. This is most often used for 188 * Process this image filter on the GPU. This is most often used for
189 * multi-pass effects, where intermediate results must be rendered to 189 * multi-pass effects, where intermediate results must be rendered to
190 * textures. For single-pass effects, use asFragmentProcessor(). src is t he 190 * textures. For single-pass effects, use asFragmentProcessor(). src is t he
191 * source image for processing, as a texture-backed bitmap. result is 191 * source image for processing, as a texture-backed bitmap. result is
192 * the destination bitmap, which should contain a texture-backed pixelref 192 * the destination bitmap, which should contain a texture-backed pixelref
193 * on success. offset is the amount to translate the resulting image 193 * on success. offset is the amount to translate the resulting image
194 * relative to the src when it is drawn. The default implementation does 194 * relative to the src when it is drawn. The default implementation does
195 * single-pass processing using asFragmentProcessor(). 195 * single-pass processing using asFragmentProcessor().
196 */ 196 */
197 virtual bool filterImageGPUDeprecated(Proxy*, const SkBitmap& src, const Con text&, 197 virtual bool filterImageGPUDeprecated(Proxy*, const SkBitmap&, const Context &,
198 SkBitmap* result, SkIPoint* offset) co nst; 198 SkBitmap*, SkIPoint*) const {
199 SkASSERT(false);
200 return false;
201 }
199 202
200 #if SK_SUPPORT_GPU 203 #if SK_SUPPORT_GPU
201 static sk_sp<SkSpecialImage> DrawWithFP(GrContext* context, 204 static sk_sp<SkSpecialImage> DrawWithFP(GrContext* context,
202 sk_sp<GrFragmentProcessor> fp, 205 sk_sp<GrFragmentProcessor> fp,
203 const SkIRect& bounds, 206 const SkIRect& bounds,
204 SkImageFilter::Proxy* proxy); 207 SkImageFilter::Proxy* proxy);
205 #endif 208 #endif
206 209
207 /** 210 /**
208 * Returns whether this image filter is a color filter and puts the color f ilter into the 211 * Returns whether this image filter is a color filter and puts the color f ilter into the
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445 * which are not capable of processing a smaller source bitmap into a 448 * which are not capable of processing a smaller source bitmap into a
446 * larger destination. 449 * larger destination.
447 */ 450 */
448 bool applyCropRectDeprecated(const Context&, Proxy* proxy, const SkBitmap& s rc, 451 bool applyCropRectDeprecated(const Context&, Proxy* proxy, const SkBitmap& s rc,
449 SkIPoint* srcOffset, SkIRect* bounds, SkBitmap* result) const; 452 SkIPoint* srcOffset, SkIRect* bounds, SkBitmap* result) const;
450 453
451 sk_sp<SkSpecialImage> applyCropRect(const Context&, SkSpecialImage* src, SkI Point* srcOffset, 454 sk_sp<SkSpecialImage> applyCropRect(const Context&, SkSpecialImage* src, SkI Point* srcOffset,
452 SkIRect* bounds) const; 455 SkIRect* bounds) const;
453 456
454 /** 457 /**
455 * Returns true if the filter can be expressed a single-pass
456 * GrProcessor, used to process this filter on the GPU, or false if
457 * not.
458 *
459 * If effect is non-NULL, a new GrProcessor instance is stored
460 * in it. The caller assumes ownership of the stage, and it is up to the
461 * caller to unref it.
462 *
463 * The effect can assume its vertexCoords space maps 1-to-1 with texels
464 * in the texture. "matrix" is a transformation to apply to filter
465 * parameters before they are used in the effect. Note that this function
466 * will be called with (NULL, NULL, SkMatrix::I()) to query for support,
467 * so returning "true" indicates support for all possible matrices.
468 */
469 virtual bool asFragmentProcessor(GrFragmentProcessor**, GrTexture*, const Sk Matrix&,
470 const SkIRect& bounds) const;
471
472 /**
473 * Creates a modified Context for use when recursing up the image filter DA G. 458 * Creates a modified Context for use when recursing up the image filter DA G.
474 * The clip bounds are adjusted to accommodate any margins that this 459 * The clip bounds are adjusted to accommodate any margins that this
475 * filter requires by calling this node's 460 * filter requires by calling this node's
476 * onFilterNodeBounds(..., kReverse_MapDirection). 461 * onFilterNodeBounds(..., kReverse_MapDirection).
477 */ 462 */
478 Context mapContext(const Context& ctx) const; 463 Context mapContext(const Context& ctx) const;
479 464
480 private: 465 private:
481 friend class SkGraphics; 466 friend class SkGraphics;
482 static void PurgeCache(); 467 static void PurgeCache();
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502 */ 487 */
503 #define SK_IMAGEFILTER_UNFLATTEN_COMMON(localVar, expectedCount) \ 488 #define SK_IMAGEFILTER_UNFLATTEN_COMMON(localVar, expectedCount) \
504 Common localVar; \ 489 Common localVar; \
505 do { \ 490 do { \
506 if (!localVar.unflatten(buffer, expectedCount)) { \ 491 if (!localVar.unflatten(buffer, expectedCount)) { \
507 return NULL; \ 492 return NULL; \
508 } \ 493 } \
509 } while (0) 494 } while (0)
510 495
511 #endif 496 #endif
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