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Side by Side Diff: net/socket/client_socket_pool.h

Issue 1892323002: Change scoped_ptr to std::unique_ptr in //net/socket. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 4 years, 8 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef NET_SOCKET_CLIENT_SOCKET_POOL_H_ 5 #ifndef NET_SOCKET_CLIENT_SOCKET_POOL_H_
6 #define NET_SOCKET_CLIENT_SOCKET_POOL_H_ 6 #define NET_SOCKET_CLIENT_SOCKET_POOL_H_
7 7
8 #include <deque> 8 #include <deque>
9 #include <memory>
9 #include <string> 10 #include <string>
10 11
11 #include "base/macros.h" 12 #include "base/macros.h"
12 #include "base/memory/ref_counted.h" 13 #include "base/memory/ref_counted.h"
13 #include "base/memory/scoped_ptr.h"
14 #include "base/time/time.h" 14 #include "base/time/time.h"
15 #include "net/base/completion_callback.h" 15 #include "net/base/completion_callback.h"
16 #include "net/base/load_states.h" 16 #include "net/base/load_states.h"
17 #include "net/base/net_export.h" 17 #include "net/base/net_export.h"
18 #include "net/base/request_priority.h" 18 #include "net/base/request_priority.h"
19 #include "net/dns/host_resolver.h" 19 #include "net/dns/host_resolver.h"
20 20
21 namespace base { 21 namespace base {
22 class DictionaryValue; 22 class DictionaryValue;
23 } 23 }
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132 ClientSocketHandle* handle) = 0; 132 ClientSocketHandle* handle) = 0;
133 133
134 // Called to release a socket once the socket is no longer needed. If the 134 // Called to release a socket once the socket is no longer needed. If the
135 // socket still has an established connection, then it will be added to the 135 // socket still has an established connection, then it will be added to the
136 // set of idle sockets to be used to satisfy future RequestSocket calls. 136 // set of idle sockets to be used to satisfy future RequestSocket calls.
137 // Otherwise, the StreamSocket is destroyed. |id| is used to differentiate 137 // Otherwise, the StreamSocket is destroyed. |id| is used to differentiate
138 // between updated versions of the same pool instance. The pool's id will 138 // between updated versions of the same pool instance. The pool's id will
139 // change when it flushes, so it can use this |id| to discard sockets with 139 // change when it flushes, so it can use this |id| to discard sockets with
140 // mismatched ids. 140 // mismatched ids.
141 virtual void ReleaseSocket(const std::string& group_name, 141 virtual void ReleaseSocket(const std::string& group_name,
142 scoped_ptr<StreamSocket> socket, 142 std::unique_ptr<StreamSocket> socket,
143 int id) = 0; 143 int id) = 0;
144 144
145 // This flushes all state from the ClientSocketPool. This means that all 145 // This flushes all state from the ClientSocketPool. This means that all
146 // idle and connecting sockets are discarded with the given |error|. 146 // idle and connecting sockets are discarded with the given |error|.
147 // Active sockets being held by ClientSocketPool clients will be discarded 147 // Active sockets being held by ClientSocketPool clients will be discarded
148 // when released back to the pool. 148 // when released back to the pool.
149 // Does not flush any pools wrapped by |this|. 149 // Does not flush any pools wrapped by |this|.
150 virtual void FlushWithError(int error) = 0; 150 virtual void FlushWithError(int error) = 0;
151 151
152 // Called to close any idle connections held by the connection manager. 152 // Called to close any idle connections held by the connection manager.
153 virtual void CloseIdleSockets() = 0; 153 virtual void CloseIdleSockets() = 0;
154 154
155 // The total number of idle sockets in the pool. 155 // The total number of idle sockets in the pool.
156 virtual int IdleSocketCount() const = 0; 156 virtual int IdleSocketCount() const = 0;
157 157
158 // The total number of idle sockets in a connection group. 158 // The total number of idle sockets in a connection group.
159 virtual int IdleSocketCountInGroup(const std::string& group_name) const = 0; 159 virtual int IdleSocketCountInGroup(const std::string& group_name) const = 0;
160 160
161 // Determine the LoadState of a connecting ClientSocketHandle. 161 // Determine the LoadState of a connecting ClientSocketHandle.
162 virtual LoadState GetLoadState(const std::string& group_name, 162 virtual LoadState GetLoadState(const std::string& group_name,
163 const ClientSocketHandle* handle) const = 0; 163 const ClientSocketHandle* handle) const = 0;
164 164
165 // Retrieves information on the current state of the pool as a 165 // Retrieves information on the current state of the pool as a
166 // DictionaryValue. 166 // DictionaryValue.
167 // If |include_nested_pools| is true, the states of any nested 167 // If |include_nested_pools| is true, the states of any nested
168 // ClientSocketPools will be included. 168 // ClientSocketPools will be included.
169 virtual scoped_ptr<base::DictionaryValue> GetInfoAsValue( 169 virtual std::unique_ptr<base::DictionaryValue> GetInfoAsValue(
170 const std::string& name, 170 const std::string& name,
171 const std::string& type, 171 const std::string& type,
172 bool include_nested_pools) const = 0; 172 bool include_nested_pools) const = 0;
173 173
174 // Returns the maximum amount of time to wait before retrying a connect. 174 // Returns the maximum amount of time to wait before retrying a connect.
175 static const int kMaxConnectRetryIntervalMs = 250; 175 static const int kMaxConnectRetryIntervalMs = 250;
176 176
177 static base::TimeDelta unused_idle_socket_timeout(); 177 static base::TimeDelta unused_idle_socket_timeout();
178 static void set_unused_idle_socket_timeout(base::TimeDelta timeout); 178 static void set_unused_idle_socket_timeout(base::TimeDelta timeout);
179 179
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197 const std::string& group_name, 197 const std::string& group_name,
198 const scoped_refptr<typename PoolType::SocketParams>& params, 198 const scoped_refptr<typename PoolType::SocketParams>& params,
199 int num_sockets, 199 int num_sockets,
200 const BoundNetLog& net_log) { 200 const BoundNetLog& net_log) {
201 pool->RequestSockets(group_name, &params, num_sockets, net_log); 201 pool->RequestSockets(group_name, &params, num_sockets, net_log);
202 } 202 }
203 203
204 } // namespace net 204 } // namespace net
205 205
206 #endif // NET_SOCKET_CLIENT_SOCKET_POOL_H_ 206 #endif // NET_SOCKET_CLIENT_SOCKET_POOL_H_
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