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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef NET_SOCKET_CLIENT_SOCKET_POOL_H_ | 5 #ifndef NET_SOCKET_CLIENT_SOCKET_POOL_H_ |
| 6 #define NET_SOCKET_CLIENT_SOCKET_POOL_H_ | 6 #define NET_SOCKET_CLIENT_SOCKET_POOL_H_ |
| 7 | 7 |
| 8 #include <deque> | 8 #include <deque> |
| 9 #include <memory> |
| 9 #include <string> | 10 #include <string> |
| 10 | 11 |
| 11 #include "base/macros.h" | 12 #include "base/macros.h" |
| 12 #include "base/memory/ref_counted.h" | 13 #include "base/memory/ref_counted.h" |
| 13 #include "base/memory/scoped_ptr.h" | |
| 14 #include "base/time/time.h" | 14 #include "base/time/time.h" |
| 15 #include "net/base/completion_callback.h" | 15 #include "net/base/completion_callback.h" |
| 16 #include "net/base/load_states.h" | 16 #include "net/base/load_states.h" |
| 17 #include "net/base/net_export.h" | 17 #include "net/base/net_export.h" |
| 18 #include "net/base/request_priority.h" | 18 #include "net/base/request_priority.h" |
| 19 #include "net/dns/host_resolver.h" | 19 #include "net/dns/host_resolver.h" |
| 20 | 20 |
| 21 namespace base { | 21 namespace base { |
| 22 class DictionaryValue; | 22 class DictionaryValue; |
| 23 } | 23 } |
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| 132 ClientSocketHandle* handle) = 0; | 132 ClientSocketHandle* handle) = 0; |
| 133 | 133 |
| 134 // Called to release a socket once the socket is no longer needed. If the | 134 // Called to release a socket once the socket is no longer needed. If the |
| 135 // socket still has an established connection, then it will be added to the | 135 // socket still has an established connection, then it will be added to the |
| 136 // set of idle sockets to be used to satisfy future RequestSocket calls. | 136 // set of idle sockets to be used to satisfy future RequestSocket calls. |
| 137 // Otherwise, the StreamSocket is destroyed. |id| is used to differentiate | 137 // Otherwise, the StreamSocket is destroyed. |id| is used to differentiate |
| 138 // between updated versions of the same pool instance. The pool's id will | 138 // between updated versions of the same pool instance. The pool's id will |
| 139 // change when it flushes, so it can use this |id| to discard sockets with | 139 // change when it flushes, so it can use this |id| to discard sockets with |
| 140 // mismatched ids. | 140 // mismatched ids. |
| 141 virtual void ReleaseSocket(const std::string& group_name, | 141 virtual void ReleaseSocket(const std::string& group_name, |
| 142 scoped_ptr<StreamSocket> socket, | 142 std::unique_ptr<StreamSocket> socket, |
| 143 int id) = 0; | 143 int id) = 0; |
| 144 | 144 |
| 145 // This flushes all state from the ClientSocketPool. This means that all | 145 // This flushes all state from the ClientSocketPool. This means that all |
| 146 // idle and connecting sockets are discarded with the given |error|. | 146 // idle and connecting sockets are discarded with the given |error|. |
| 147 // Active sockets being held by ClientSocketPool clients will be discarded | 147 // Active sockets being held by ClientSocketPool clients will be discarded |
| 148 // when released back to the pool. | 148 // when released back to the pool. |
| 149 // Does not flush any pools wrapped by |this|. | 149 // Does not flush any pools wrapped by |this|. |
| 150 virtual void FlushWithError(int error) = 0; | 150 virtual void FlushWithError(int error) = 0; |
| 151 | 151 |
| 152 // Called to close any idle connections held by the connection manager. | 152 // Called to close any idle connections held by the connection manager. |
| 153 virtual void CloseIdleSockets() = 0; | 153 virtual void CloseIdleSockets() = 0; |
| 154 | 154 |
| 155 // The total number of idle sockets in the pool. | 155 // The total number of idle sockets in the pool. |
| 156 virtual int IdleSocketCount() const = 0; | 156 virtual int IdleSocketCount() const = 0; |
| 157 | 157 |
| 158 // The total number of idle sockets in a connection group. | 158 // The total number of idle sockets in a connection group. |
| 159 virtual int IdleSocketCountInGroup(const std::string& group_name) const = 0; | 159 virtual int IdleSocketCountInGroup(const std::string& group_name) const = 0; |
| 160 | 160 |
| 161 // Determine the LoadState of a connecting ClientSocketHandle. | 161 // Determine the LoadState of a connecting ClientSocketHandle. |
| 162 virtual LoadState GetLoadState(const std::string& group_name, | 162 virtual LoadState GetLoadState(const std::string& group_name, |
| 163 const ClientSocketHandle* handle) const = 0; | 163 const ClientSocketHandle* handle) const = 0; |
| 164 | 164 |
| 165 // Retrieves information on the current state of the pool as a | 165 // Retrieves information on the current state of the pool as a |
| 166 // DictionaryValue. | 166 // DictionaryValue. |
| 167 // If |include_nested_pools| is true, the states of any nested | 167 // If |include_nested_pools| is true, the states of any nested |
| 168 // ClientSocketPools will be included. | 168 // ClientSocketPools will be included. |
| 169 virtual scoped_ptr<base::DictionaryValue> GetInfoAsValue( | 169 virtual std::unique_ptr<base::DictionaryValue> GetInfoAsValue( |
| 170 const std::string& name, | 170 const std::string& name, |
| 171 const std::string& type, | 171 const std::string& type, |
| 172 bool include_nested_pools) const = 0; | 172 bool include_nested_pools) const = 0; |
| 173 | 173 |
| 174 // Returns the maximum amount of time to wait before retrying a connect. | 174 // Returns the maximum amount of time to wait before retrying a connect. |
| 175 static const int kMaxConnectRetryIntervalMs = 250; | 175 static const int kMaxConnectRetryIntervalMs = 250; |
| 176 | 176 |
| 177 static base::TimeDelta unused_idle_socket_timeout(); | 177 static base::TimeDelta unused_idle_socket_timeout(); |
| 178 static void set_unused_idle_socket_timeout(base::TimeDelta timeout); | 178 static void set_unused_idle_socket_timeout(base::TimeDelta timeout); |
| 179 | 179 |
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| 197 const std::string& group_name, | 197 const std::string& group_name, |
| 198 const scoped_refptr<typename PoolType::SocketParams>& params, | 198 const scoped_refptr<typename PoolType::SocketParams>& params, |
| 199 int num_sockets, | 199 int num_sockets, |
| 200 const BoundNetLog& net_log) { | 200 const BoundNetLog& net_log) { |
| 201 pool->RequestSockets(group_name, ¶ms, num_sockets, net_log); | 201 pool->RequestSockets(group_name, ¶ms, num_sockets, net_log); |
| 202 } | 202 } |
| 203 | 203 |
| 204 } // namespace net | 204 } // namespace net |
| 205 | 205 |
| 206 #endif // NET_SOCKET_CLIENT_SOCKET_POOL_H_ | 206 #endif // NET_SOCKET_CLIENT_SOCKET_POOL_H_ |
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